2020-04-07 20:41:35 +02:00
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import {RESOLUTION} from "../../Enum/EnvironmentVariable";
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import {Player} from "../Player/Player";
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2020-04-07 19:23:21 +02:00
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import {MapManagerInterface} from "./MapManager";
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export interface CameraManagerInterface {
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CurrentPlayer : Player;
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MapManager : MapManagerInterface;
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moveCamera() : void;
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}
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export class CameraManager implements CameraManagerInterface{
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Scene : Phaser.Scene;
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Camera : Phaser.Cameras.Scene2D.Camera;
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CurrentPlayer : Player;
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MapManager : MapManagerInterface;
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constructor(
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Scene: Phaser.Scene,
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Camera : Phaser.Cameras.Scene2D.Camera,
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MapManager: MapManagerInterface,
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CurrentPlayer: Player
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) {
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this.Scene = Scene;
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this.MapManager = MapManager;
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this.Camera = Camera;
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this.CurrentPlayer = CurrentPlayer;
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}
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/**
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*
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* @param x
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* @param y
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* @param speedMultiplier
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*/
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private moveCameraPosition(x:number, y:number, speedMultiplier: number): void {
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this.Camera.scrollX += speedMultiplier * 2 * x;
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this.Camera.scrollY += speedMultiplier * 2 * y;
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}
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/**
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*
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*/
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moveCamera(): void {
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//center of camera
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let startX = ((window.innerWidth / 2) / RESOLUTION);
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let startY = ((window.innerHeight / 2) / RESOLUTION);
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//if user client on shift, camera and player speed
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let speedMultiplier = this.MapManager.keyShift.isDown ? 5 : 1;
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if (this.MapManager.keyZ.isDown || this.MapManager.keyUp.isDown) {
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if (!this.CanToMoveUp()) {
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this.Camera.scrollY = 0;
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}else if (this.CurrentPlayer.y < (this.MapManager.Map.widthInPixels - startY)) {
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this.moveCameraPosition(0, -1, speedMultiplier);
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}
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}
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if (this.MapManager.keyQ.isDown || this.MapManager.keyLeft.isDown) {
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if (!this.CanToMoveLeft()) {
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this.Camera.scrollX = 0;
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}else if (this.CurrentPlayer.x < (this.MapManager.Map.heightInPixels - startX)) {
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this.moveCameraPosition(-1, 0, speedMultiplier);
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}
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}
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if (this.MapManager.keyS.isDown || this.MapManager.keyDown.isDown) {
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if (!this.CanToMoveDown()) {
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this.Camera.scrollY = (this.MapManager.Map.heightInPixels - (window.innerHeight / RESOLUTION));
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} else if (this.CurrentPlayer.y > startY) {
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this.moveCameraPosition(0, 1, speedMultiplier);
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}
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}
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if (this.MapManager.keyD.isDown || this.MapManager.keyRight.isDown) {
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if (!this.CanToMoveRight()) {
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this.Camera.scrollX = (this.MapManager.Map.widthInPixels - (window.innerWidth / RESOLUTION));
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} else if (this.CurrentPlayer.x > startX) {
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this.moveCameraPosition(1, 0, speedMultiplier);
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}
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}
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}
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private CanToMoveUp(){
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return this.Camera.scrollY > 0;
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}
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private CanToMoveLeft(){
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return this.Camera.scrollX > 0;
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}
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private CanToMoveDown(){
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return this.MapManager.Map.heightInPixels > (this.Camera.scrollY + (window.innerHeight / RESOLUTION))
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}
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private CanToMoveRight(){
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return this.MapManager.Map.widthInPixels > (this.Camera.scrollX + (window.innerWidth / RESOLUTION))
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}
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}
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