10 lines
361 B
TypeScript
10 lines
361 B
TypeScript
|
import {PlayableCaracter} from "../Entity/PlayableCaracter";
|
||
|
import {Textures} from "../Game/GameScene";
|
||
|
|
||
|
export class NonPlayer extends PlayableCaracter {
|
||
|
|
||
|
constructor(scene: Phaser.Scene, x: number, y: number) {
|
||
|
super(scene, x, y, Textures.Player, 26);
|
||
|
this.setSize(32, 32); //edit the hitbox to better match the caracter model
|
||
|
}
|
||
|
}
|