workadventure/pusher/src/Model/PusherRoom.ts

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import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
import {PositionDispatcher} from "./PositionDispatcher";
import {ViewportInterface} from "_Model/Websocket/ViewportMessage";
import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "./RoomIdentifier";
import {arrayIntersect} from "../Services/ArrayHelper";
import {ZoneEventListener} from "_Model/Zone";
export enum GameRoomPolicyTypes {
ANONYMUS_POLICY = 1,
MEMBERS_ONLY_POLICY,
USE_TAGS_POLICY,
}
export class PusherRoom {
private readonly positionNotifier: PositionDispatcher;
public readonly anonymous: boolean;
public tags: string[];
public policyType: GameRoomPolicyTypes;
public readonly roomSlug: string;
public readonly worldSlug: string = '';
public readonly organizationSlug: string = '';
constructor(public readonly roomId: string,
private socketListener: ZoneEventListener)
{
this.anonymous = isRoomAnonymous(roomId);
this.tags = [];
this.policyType = GameRoomPolicyTypes.ANONYMUS_POLICY;
if (this.anonymous) {
this.roomSlug = extractRoomSlugPublicRoomId(this.roomId);
} else {
const {organizationSlug, worldSlug, roomSlug} = extractDataFromPrivateRoomId(this.roomId);
this.roomSlug = roomSlug;
this.organizationSlug = organizationSlug;
this.worldSlug = worldSlug;
}
// A zone is 10 sprites wide.
this.positionNotifier = new PositionDispatcher(this.roomId, 320, 320, this.socketListener);
}
public setViewport(socket : ExSocketInterface, viewport: ViewportInterface): void {
this.positionNotifier.setViewport(socket, viewport);
}
public leave(socket : ExSocketInterface){
this.positionNotifier.removeViewport(socket);
}
public canAccess(userTags: string[]): boolean {
return arrayIntersect(userTags, this.tags);
}
public isEmpty(): boolean {
return this.positionNotifier.isEmpty();
}
}