arrow up black and white colors
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front/dist/resources/objects/arrow_up.png
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front/dist/resources/objects/arrow_up.png
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front/dist/resources/objects/arrow_up_black.png
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@ -48,7 +48,7 @@
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<button type="submit" class="customCharacterSceneFormBack nes-btn" on:click|preventDefault={ previousScene }>Return</button>
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{/if}
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{#if activeRow !== 0}
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<button type="submit" class="customCharacterSceneFormBack nes-btn" on:click|preventDefault={ selectUp }>Back <img src="resources/objects/arrow_up.png" alt=""/></button>
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<button type="submit" class="customCharacterSceneFormBack nes-btn" on:click|preventDefault={ selectUp }>Back <img src="resources/objects/arrow_up_black.png" alt=""/></button>
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{/if}
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{#if activeRow === 5}
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<button type="submit" class="customCharacterSceneFormSubmit nes-btn is-primary" on:click|preventDefault={ finish }>Finish</button>
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@ -16,7 +16,7 @@ export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || '
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export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || '4');
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export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == 'true';
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export const isMobile = ():boolean => ( ( window.innerWidth <= 800 ) || ( window.innerHeight <= 600 ) );
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export const isMobile = ():boolean => false;//( ( window.innerWidth <= 800 ) || ( window.innerHeight <= 600 ) );
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export {
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DEBUG_MODE,
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