Fixing typos.
Replaced connexion with connection and LogincScene with LoginScene
This commit is contained in:
parent
b58eef6e7f
commit
1fa39b0781
@ -120,13 +120,13 @@ export interface GroupCreatedUpdatedMessageInterface {
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groupId: string
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}
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export interface ConnexionInterface {
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export interface ConnectionInterface {
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socket: any;
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token: string;
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name: string;
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userId: string;
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createConnexion(name: string, characterSelected: string): Promise<any>;
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createConnection(name: string, characterSelected: string): Promise<any>;
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loadStartMap(): Promise<any>;
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@ -146,7 +146,7 @@ export interface ConnexionInterface {
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disconnectMessage(callBack: Function): void;
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}
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export class Connexion implements ConnexionInterface {
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export class Connection implements ConnectionInterface {
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socket: Socket;
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token: string;
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name: string; // TODO: drop "name" storage here
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@ -162,7 +162,7 @@ export class Connexion implements ConnexionInterface {
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this.GameManager = GameManager;
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}
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createConnexion(name: string, characterSelected: string): Promise<ConnexionInterface> {
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createConnection(name: string, characterSelected: string): Promise<ConnectionInterface> {
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this.name = name;
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this.character = characterSelected;
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return Axios.post(`${API_URL}/login`, {name: name})
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@ -185,7 +185,7 @@ export class Connexion implements ConnexionInterface {
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*
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* @param character
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*/
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connectSocketServer(): Promise<ConnexionInterface>{
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connectSocketServer(): Promise<ConnectionInterface>{
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//listen event
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this.positionOfAllUser();
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this.disconnectServer();
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@ -196,7 +196,7 @@ export class Connexion implements ConnexionInterface {
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this.onUserMoved();
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this.onUserLeft();
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return new Promise<ConnexionInterface>((resolve, reject) => {
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return new Promise<ConnectionInterface>((resolve, reject) => {
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this.socket.emit(EventMessage.SET_PLAYER_DETAILS, {
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name: this.name,
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character: this.character
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@ -1,4 +1,4 @@
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import {PointInterface} from "../../Connexion";
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import {PointInterface} from "../../Connection";
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export interface AddPlayerInterface {
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userId: string;
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@ -1,6 +1,6 @@
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import {GameScene} from "./GameScene";
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import {
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Connexion,
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Connection,
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GroupCreatedUpdatedMessageInterface,
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ListMessageUserPositionInterface,
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MessageUserJoined,
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@ -8,7 +8,7 @@ import {
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MessageUserPositionInterface,
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Point,
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PointInterface
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} from "../../Connexion";
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} from "../../Connection";
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import {SimplePeerInterface, SimplePeer} from "../../WebRtc/SimplePeer";
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import {AddPlayerInterface} from "./AddPlayerInterface";
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import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
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@ -32,7 +32,7 @@ export interface MapObject {
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export class GameManager {
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status: number;
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private ConnexionInstance: Connexion;
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private ConnectionInstance: Connection;
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private currentGameScene: GameScene;
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private playerName: string;
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SimplePeer : SimplePeerInterface;
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@ -45,9 +45,9 @@ export class GameManager {
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connect(name: string, characterUserSelected : string) {
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this.playerName = name;
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this.characterUserSelected = characterUserSelected;
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this.ConnexionInstance = new Connexion(this);
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return this.ConnexionInstance.createConnexion(name, characterUserSelected).then((data : any) => {
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this.SimplePeer = new SimplePeer(this.ConnexionInstance);
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this.ConnectionInstance = new Connection(this);
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return this.ConnectionInstance.createConnection(name, characterUserSelected).then((data : any) => {
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this.SimplePeer = new SimplePeer(this.ConnectionInstance);
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return data;
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}).catch((err) => {
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throw err;
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@ -55,7 +55,7 @@ export class GameManager {
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}
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loadStartMap(){
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return this.ConnexionInstance.loadStartMap().then((data) => {
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return this.ConnectionInstance.loadStartMap().then((data) => {
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return data;
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}).catch((err) => {
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throw err;
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@ -77,7 +77,7 @@ export class GameManager {
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}
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joinRoom(sceneKey: string, startX: number, startY: number, direction: string, moving: boolean){
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this.ConnexionInstance.joinARoom(sceneKey, startX, startY, direction, moving);
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this.ConnectionInstance.joinARoom(sceneKey, startX, startY, direction, moving);
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}
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onUserJoins(message: MessageUserJoined): void {
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@ -156,7 +156,7 @@ export class GameManager {
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}
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getPlayerId(): string {
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return this.ConnexionInstance.userId;
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return this.ConnectionInstance.userId;
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}
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getCharacterSelected(): string {
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@ -164,7 +164,7 @@ export class GameManager {
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}
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pushPlayerPosition(event: HasMovedEvent) {
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this.ConnexionInstance.sharePosition(event.x, event.y, event.direction, event.moving);
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this.ConnectionInstance.sharePosition(event.x, event.y, event.direction, event.moving);
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}
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loadMap(mapUrl: string, scene: Phaser.Scenes.ScenePlugin, instance: string): string {
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@ -3,7 +3,7 @@ import {
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GroupCreatedUpdatedMessageInterface,
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MessageUserMovedInterface,
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MessageUserPositionInterface, PointInterface, PositionInterface
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} from "../../Connexion";
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} from "../../Connection";
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import {CurrentGamerInterface, GamerInterface, hasMovedEventName, Player} from "../Player/Player";
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import { DEBUG_MODE, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable";
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import {ITiledMap, ITiledMapLayer, ITiledTileSet} from "../Map/ITiledMap";
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@ -301,7 +301,7 @@ export class GameScene extends Phaser.Scene {
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//initialise player
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//TODO create animation moving between exit and start
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this.CurrentPlayer = new Player(
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null, // The current player is not has no id (because the id can change if connexion is lost and we should check that id using the GameManager.
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null, // The current player is not has no id (because the id can change if connection is lost and we should check that id using the GameManager.
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this,
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this.startX,
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this.startY,
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@ -6,7 +6,7 @@ import Image = Phaser.GameObjects.Image;
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import Rectangle = Phaser.GameObjects.Rectangle;
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import {PLAYER_RESOURCES} from "../Entity/PlayableCaracter";
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import {cypressAsserter} from "../../Cypress/CypressAsserter";
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import {GroupCreatedUpdatedMessageInterface, MessageUserJoined, MessageUserPositionInterface} from "../../Connexion";
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import {GroupCreatedUpdatedMessageInterface, MessageUserJoined, MessageUserPositionInterface} from "../../Connection";
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//todo: put this constants in a dedicated file
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export const LoginSceneName = "LoginScene";
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@ -16,7 +16,7 @@ enum LoginTextures {
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mainFont = "main_font"
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}
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export class LogincScene extends Phaser.Scene {
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export class LoginScene extends Phaser.Scene {
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private nameInput: TextInput;
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private textField: TextField;
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private playButton: ClickButton;
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@ -1,6 +1,6 @@
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import {getPlayerAnimations, PlayerAnimationNames} from "./Animation";
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import {GameScene, Textures} from "../Game/GameScene";
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import {MessageUserPositionInterface, PointInterface} from "../../Connexion";
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import {MessageUserPositionInterface, PointInterface} from "../../Connection";
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import {ActiveEventList, UserInputEvent, UserInputManager} from "../UserInput/UserInputManager";
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import {PlayableCaracter} from "../Entity/PlayableCaracter";
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@ -1,4 +1,4 @@
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import {ConnexionInterface} from "../Connexion";
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import {ConnectionInterface} from "../Connection";
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import {MediaManager} from "./MediaManager";
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let Peer = require('simple-peer');
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@ -9,16 +9,16 @@ class UserSimplePear{
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}
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export class SimplePeerInterface {}
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export class SimplePeer implements SimplePeerInterface{
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private Connexion: ConnexionInterface;
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private Connection: ConnectionInterface;
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private WebRtcRoomId: string;
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private Users: Array<UserSimplePear> = new Array<UserSimplePear>();
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private MediaManager: MediaManager;
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private PeerConnexionArray: Map<string, any> = new Map<string, any>();
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private PeerConnectionArray: Map<string, any> = new Map<string, any>();
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constructor(Connexion: ConnexionInterface, WebRtcRoomId: string = "test-webrtc") {
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this.Connexion = Connexion;
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constructor(Connection: ConnectionInterface, WebRtcRoomId: string = "test-webrtc") {
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this.Connection = Connection;
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this.WebRtcRoomId = WebRtcRoomId;
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this.MediaManager = new MediaManager((stream : MediaStream) => {
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this.updatedLocalStream();
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@ -32,7 +32,7 @@ export class SimplePeer implements SimplePeerInterface{
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private initialise() {
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//receive signal by gemer
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this.Connexion.receiveWebrtcSignal((message: any) => {
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this.Connection.receiveWebrtcSignal((message: any) => {
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this.receiveWebrtcSignal(message);
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});
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@ -40,7 +40,7 @@ export class SimplePeer implements SimplePeerInterface{
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this.MediaManager.getCamera().then(() => {
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//receive message start
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this.Connexion.receiveWebrtcStart((message: any) => {
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this.Connection.receiveWebrtcStart((message: any) => {
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this.receiveWebrtcStart(message);
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});
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@ -49,8 +49,8 @@ export class SimplePeer implements SimplePeerInterface{
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});
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//receive signal by gemer
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this.Connexion.disconnectMessage((data: any) => {
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this.closeConnexion(data.userId);
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this.Connection.disconnectMessage((data: any) => {
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this.closeConnection(data.userId);
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});
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}
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@ -58,7 +58,7 @@ export class SimplePeer implements SimplePeerInterface{
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this.WebRtcRoomId = data.roomId;
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this.Users = data.clients;
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//start connexion
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//start connection
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this.startWebRtc();
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}
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@ -67,19 +67,19 @@ export class SimplePeer implements SimplePeerInterface{
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*/
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private startWebRtc() {
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this.Users.forEach((user: UserSimplePear) => {
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//if it's not an initiator, peer connexion will be created when gamer will receive offer signal
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//if it's not an initiator, peer connection will be created when gamer will receive offer signal
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if(!user.initiator){
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return;
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}
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this.createPeerConnexion(user);
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this.createPeerConnection(user);
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});
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}
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/**
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* create peer connexion to bind users
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* create peer connection to bind users
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*/
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private createPeerConnexion(user : UserSimplePear) {
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if(this.PeerConnexionArray.has(user.userId)) {
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private createPeerConnection(user : UserSimplePear) {
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if(this.PeerConnectionArray.has(user.userId)) {
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return;
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}
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@ -109,14 +109,14 @@ export class SimplePeer implements SimplePeerInterface{
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]
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},
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});
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this.PeerConnexionArray.set(user.userId, peer);
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this.PeerConnectionArray.set(user.userId, peer);
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//start listen signal for the peer connexion
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this.PeerConnexionArray.get(user.userId).on('signal', (data: any) => {
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//start listen signal for the peer connection
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this.PeerConnectionArray.get(user.userId).on('signal', (data: any) => {
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this.sendWebrtcSignal(data, user.userId);
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});
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this.PeerConnexionArray.get(user.userId).on('stream', (stream: MediaStream) => {
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this.PeerConnectionArray.get(user.userId).on('stream', (stream: MediaStream) => {
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let videoActive = false;
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let microphoneActive = false;
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stream.getTracks().forEach((track : MediaStreamTrack) => {
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@ -141,23 +141,23 @@ export class SimplePeer implements SimplePeerInterface{
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this.stream(user.userId, stream);
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});
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/*this.PeerConnexionArray.get(user.userId).on('track', (track: MediaStreamTrack, stream: MediaStream) => {
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/*this.PeerConnectionArray.get(user.userId).on('track', (track: MediaStreamTrack, stream: MediaStream) => {
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this.stream(user.userId, stream);
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});*/
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this.PeerConnexionArray.get(user.userId).on('close', () => {
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this.closeConnexion(user.userId);
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this.PeerConnectionArray.get(user.userId).on('close', () => {
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this.closeConnection(user.userId);
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});
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this.PeerConnexionArray.get(user.userId).on('error', (err: any) => {
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this.PeerConnectionArray.get(user.userId).on('error', (err: any) => {
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console.error(`error => ${user.userId} => ${err.code}`, err);
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});
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this.PeerConnexionArray.get(user.userId).on('connect', () => {
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this.PeerConnectionArray.get(user.userId).on('connect', () => {
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console.info(`connect => ${user.userId}`);
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});
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this.PeerConnexionArray.get(user.userId).on('data', (chunk: Buffer) => {
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this.PeerConnectionArray.get(user.userId).on('data', (chunk: Buffer) => {
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let data = JSON.parse(chunk.toString('utf8'));
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if(data.type === "stream"){
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this.stream(user.userId, data.stream);
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@ -167,17 +167,17 @@ export class SimplePeer implements SimplePeerInterface{
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this.addMedia(user.userId);
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}
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private closeConnexion(userId : string) {
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private closeConnection(userId : string) {
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try {
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this.MediaManager.removeActiveVideo(userId);
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if (!this.PeerConnexionArray.get(userId)) {
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if (!this.PeerConnectionArray.get(userId)) {
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return;
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}
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// @ts-ignore
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this.PeerConnexionArray.get(userId).destroy();
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this.PeerConnexionArray.delete(userId)
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this.PeerConnectionArray.get(userId).destroy();
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this.PeerConnectionArray.delete(userId)
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} catch (err) {
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console.error("closeConnexion", err)
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console.error("closeConnection", err)
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}
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}
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@ -188,7 +188,7 @@ export class SimplePeer implements SimplePeerInterface{
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*/
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private sendWebrtcSignal(data: any, userId : string) {
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try {
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this.Connexion.sendWebrtcSignal(data, this.WebRtcRoomId, null, userId);
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this.Connection.sendWebrtcSignal(data, this.WebRtcRoomId, null, userId);
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}catch (e) {
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console.error(`sendWebrtcSignal => ${userId}`, e);
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}
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@ -196,11 +196,11 @@ export class SimplePeer implements SimplePeerInterface{
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private receiveWebrtcSignal(data: any) {
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try {
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//if offer type, create peer connexion
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//if offer type, create peer connection
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if(data.signal.type === "offer"){
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this.createPeerConnexion(data);
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this.createPeerConnection(data);
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}
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this.PeerConnexionArray.get(data.userId).signal(data.signal);
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this.PeerConnectionArray.get(data.userId).signal(data.signal);
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} catch (e) {
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console.error(`receiveWebrtcSignal => ${data.userId}`, e);
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}
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@ -229,17 +229,17 @@ export class SimplePeer implements SimplePeerInterface{
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let transceiver : any = null;
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if(!this.MediaManager.localStream){
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//send fake signal
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if(!this.PeerConnexionArray.has(userId)){
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if(!this.PeerConnectionArray.has(userId)){
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return;
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}
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this.PeerConnexionArray.get(userId).write(new Buffer(JSON.stringify({
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this.PeerConnectionArray.get(userId).write(new Buffer(JSON.stringify({
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type: "stream",
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stream: null
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})));
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return;
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}
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this.MediaManager.localStream.getTracks().forEach(
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transceiver = (track: MediaStreamTrack) => this.PeerConnexionArray.get(userId).addTrack(track, this.MediaManager.localStream)
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transceiver = (track: MediaStreamTrack) => this.PeerConnectionArray.get(userId).addTrack(track, this.MediaManager.localStream)
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)
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}catch (e) {
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console.error(`addMedia => addMedia => ${userId}`, e);
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@ -2,7 +2,7 @@ import 'phaser';
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import GameConfig = Phaser.Types.Core.GameConfig;
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import {DEBUG_MODE, RESOLUTION} from "./Enum/EnvironmentVariable";
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import {cypressAsserter} from "./Cypress/CypressAsserter";
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import {LogincScene} from "./Phaser/Login/LogincScene";
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import {LoginScene} from "./Phaser/Login/LoginScene";
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import {ReconnectingScene} from "./Phaser/Reconnecting/ReconnectingScene";
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import {gameManager} from "./Phaser/Game/GameManager";
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@ -11,7 +11,7 @@ const config: GameConfig = {
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width: window.innerWidth / RESOLUTION,
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height: window.innerHeight / RESOLUTION,
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parent: "game",
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scene: [LogincScene, ReconnectingScene],
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scene: [LoginScene, ReconnectingScene],
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zoom: RESOLUTION,
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physics: {
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default: "arcade",
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