disable automatic gain control on microphone

AGC really makes the soundqulity way worse than it could be.
Especially since it is so noticeable when entering a Jitsi where AGC is disabled (and suddenly some people sound much better).

In the long run, this should probably be configurable. On the other hand the setting changes the audio _going out_ from a user, so it might be hard for him to judge which settings are a good or a bad idea…
This commit is contained in:
TabascoEye 2021-01-30 02:13:03 +01:00 committed by GitHub
parent 3a046cb450
commit 31a0d08c76
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 7 additions and 1 deletions

View File

@ -18,6 +18,12 @@ let videoConstraint: boolean|MediaTrackConstraints = {
resizeMode: 'crop-and-scale',
aspectRatio: 1.777777778
};
let audioConstraint: boolean|MediaTrackConstraints = {
//TODO: make these values configurable in the game settings menu and store them in localstorage
autoGainControl: false,
echoCancellation: true,
noiseSuppression: false
};
export type UpdatedLocalStreamCallback = (media: MediaStream|null) => void;
export type StartScreenSharingCallback = (media: MediaStream) => void;
@ -40,7 +46,7 @@ export class MediaManager {
webrtcInAudio: HTMLAudioElement;
private webrtcOutAudio: HTMLAudioElement;
constraintsMedia : MediaStreamConstraints = {
audio: true,
audio: audioConstraint,
video: videoConstraint
};
updatedLocalStreamCallBacks : Set<UpdatedLocalStreamCallback> = new Set<UpdatedLocalStreamCallback>();