Merge pull request #573 from thecodingmachine/lazyloading
All player textures are now lazy-loaded
This commit is contained in:
commit
4edf71d0c8
@ -1,8 +1,8 @@
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import {PlayerAnimationNames} from "../Phaser/Player/Animation";
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import {PlayerAnimationNames} from "../Phaser/Player/Animation";
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import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
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import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
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import {SignalData} from "simple-peer";
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import {SignalData} from "simple-peer";
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import {BodyResourceDescriptionInterface} from "../Phaser/Entity/body_character";
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import {RoomConnection} from "./RoomConnection";
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import {RoomConnection} from "./RoomConnection";
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import {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
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export enum EventMessage{
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export enum EventMessage{
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CONNECT = "connect",
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CONNECT = "connect",
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@ -41,7 +41,7 @@ import {
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ViewportInterface, WebRtcDisconnectMessageInterface,
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ViewportInterface, WebRtcDisconnectMessageInterface,
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WebRtcSignalReceivedMessageInterface,
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WebRtcSignalReceivedMessageInterface,
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} from "./ConnexionModels";
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} from "./ConnexionModels";
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import {BodyResourceDescriptionInterface} from "../Phaser/Entity/body_character";
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import {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
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const manualPingDelay = 20000;
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const manualPingDelay = 20000;
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14
front/src/Phaser/Components/Loader.ts
Normal file
14
front/src/Phaser/Components/Loader.ts
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@ -0,0 +1,14 @@
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export const addLoader = (scene:Phaser.Scene): void => {
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const loadingText = scene.add.text(scene.game.renderer.width / 2, 200, 'Loading');
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const progress = scene.add.graphics();
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scene.load.on('progress', (value: number) => {
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progress.clear();
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progress.fillStyle(0xffffff, 1);
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progress.fillRect(0, 270, 800 * value, 60);
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});
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scene.load.on('complete', () => {
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loadingText.destroy();
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progress.destroy();
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});
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}
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@ -5,33 +5,6 @@ import Container = Phaser.GameObjects.Container;
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import Sprite = Phaser.GameObjects.Sprite;
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import Sprite = Phaser.GameObjects.Sprite;
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import {TextureError} from "../../Exception/TextureError";
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import {TextureError} from "../../Exception/TextureError";
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export interface PlayerResourceDescriptionInterface {
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name: string,
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img: string
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}
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export const PLAYER_RESOURCES: Array<PlayerResourceDescriptionInterface> = [
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{name: "male1", img: "resources/characters/pipoya/Male 01-1.png" /*, x: 32, y: 32*/},
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{name: "male2", img: "resources/characters/pipoya/Male 02-2.png"/*, x: 64, y: 32*/},
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{name: "male3", img: "resources/characters/pipoya/Male 03-4.png"/*, x: 96, y: 32*/},
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{name: "male4", img: "resources/characters/pipoya/Male 09-1.png"/*, x: 128, y: 32*/},
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{name: "male5", img: "resources/characters/pipoya/Male 10-3.png"/*, x: 32, y: 64*/},
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{name: "male6", img: "resources/characters/pipoya/Male 17-2.png"/*, x: 64, y: 64*/},
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{name: "male7", img: "resources/characters/pipoya/Male 18-1.png"/*, x: 96, y: 64*/},
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{name: "male8", img: "resources/characters/pipoya/Male 16-4.png"/*, x: 128, y: 64*/},
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{name: "Female1", img: "resources/characters/pipoya/Female 01-1.png"/*, x: 32, y: 96*/},
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{name: "Female2", img: "resources/characters/pipoya/Female 02-2.png"/*, x: 64, y: 96*/},
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{name: "Female3", img: "resources/characters/pipoya/Female 03-4.png"/*, x: 96, y: 96*/},
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{name: "Female4", img: "resources/characters/pipoya/Female 09-1.png"/*, x: 128, y: 96*/},
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{name: "Female5", img: "resources/characters/pipoya/Female 10-3.png"/*, x: 32, y: 128*/},
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{name: "Female6", img: "resources/characters/pipoya/Female 17-2.png"/*, x: 64, y: 128*/},
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{name: "Female7", img: "resources/characters/pipoya/Female 18-1.png"/*, x: 96, y: 128*/},
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{name: "Female8", img: "resources/characters/pipoya/Female 16-4.png"/*, x: 128, y: 128*/}
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];
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interface AnimationData {
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interface AnimationData {
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key: string;
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key: string;
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frameRate: number;
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frameRate: number;
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@ -48,11 +21,12 @@ export abstract class Character extends Container {
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public sprites: Map<string, Sprite>;
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public sprites: Map<string, Sprite>;
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private lastDirection: string = PlayerAnimationNames.WalkDown;
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private lastDirection: string = PlayerAnimationNames.WalkDown;
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//private teleportation: Sprite;
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//private teleportation: Sprite;
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private invisible: boolean;
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constructor(scene: Phaser.Scene,
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constructor(scene: Phaser.Scene,
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x: number,
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x: number,
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y: number,
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y: number,
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textures: string[],
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texturesPromise: Promise<string[]>,
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name: string,
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name: string,
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direction: string,
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direction: string,
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moving: boolean,
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moving: boolean,
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@ -60,10 +34,15 @@ export abstract class Character extends Container {
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) {
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) {
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super(scene, x, y/*, texture, frame*/);
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super(scene, x, y/*, texture, frame*/);
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this.PlayerValue = name;
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this.PlayerValue = name;
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this.invisible = true
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this.sprites = new Map<string, Sprite>();
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this.sprites = new Map<string, Sprite>();
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this.addTextures(textures, frame);
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//textures are inside a Promise in case they need to be lazyloaded before use.
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texturesPromise.then((textures) => {
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this.addTextures(textures, frame);
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this.invisible = false
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})
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/*this.teleportation = new Sprite(scene, -20, -10, 'teleportation', 3);
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/*this.teleportation = new Sprite(scene, -20, -10, 'teleportation', 3);
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this.teleportation.setInteractive();
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this.teleportation.setInteractive();
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@ -148,6 +127,7 @@ export abstract class Character extends Container {
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}
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}
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protected playAnimation(direction : string, moving: boolean): void {
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protected playAnimation(direction : string, moving: boolean): void {
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if (this.invisible) return;
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for (const [texture, sprite] of this.sprites.entries()) {
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for (const [texture, sprite] of this.sprites.entries()) {
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if (!sprite.anims) {
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if (!sprite.anims) {
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console.error('ANIMS IS NOT DEFINED!!!');
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console.error('ANIMS IS NOT DEFINED!!!');
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@ -190,7 +170,6 @@ export abstract class Character extends Container {
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this.playAnimation(PlayerAnimationNames.WalkLeft, true);
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this.playAnimation(PlayerAnimationNames.WalkLeft, true);
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}
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}
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//update depth user
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this.setDepth(this.y);
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this.setDepth(this.y);
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}
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}
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334
front/src/Phaser/Entity/PlayerTextures.ts
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334
front/src/Phaser/Entity/PlayerTextures.ts
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@ -0,0 +1,334 @@
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//The list of all the player textures, both the default models and the partial textures used for customization
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export interface BodyResourceDescriptionListInterface {
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[key: string]: BodyResourceDescriptionInterface
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}
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export interface BodyResourceDescriptionInterface {
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name: string,
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img: string
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}
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export const PLAYER_RESOURCES: BodyResourceDescriptionListInterface = {
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"male1": {name: "male1", img: "resources/characters/pipoya/Male 01-1.png"},
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"male2": {name: "male2", img: "resources/characters/pipoya/Male 02-2.png"},
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"male3": {name: "male3", img: "resources/characters/pipoya/Male 03-4.png"},
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"male4": {name: "male4", img: "resources/characters/pipoya/Male 09-1.png"},
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"male5": {name: "male5", img: "resources/characters/pipoya/Male 10-3.png"},
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"male6": {name: "male6", img: "resources/characters/pipoya/Male 17-2.png"},
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"male7": {name: "male7", img: "resources/characters/pipoya/Male 18-1.png"},
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"male8": {name: "male8", img: "resources/characters/pipoya/Male 16-4.png"},
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"Female1": {name: "Female1", img: "resources/characters/pipoya/Female 01-1.png"},
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"Female2": {name: "Female2", img: "resources/characters/pipoya/Female 02-2.png"},
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"Female3": {name: "Female3", img: "resources/characters/pipoya/Female 03-4.png"},
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"Female4": {name: "Female4", img: "resources/characters/pipoya/Female 09-1.png"},
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"Female5": {name: "Female5", img: "resources/characters/pipoya/Female 10-3.png"},
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"Female6": {name: "Female6", img: "resources/characters/pipoya/Female 17-2.png"},
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"Female7": {name: "Female7", img: "resources/characters/pipoya/Female 18-1.png"},
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"Female8": {name: "Female8", img: "resources/characters/pipoya/Female 16-4.png"}
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};
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export const COLOR_RESOURCES: BodyResourceDescriptionListInterface = {
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"color_1": {name: "color_1", img: "resources/customisation/character_color/character_color0.png"},
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"color_2": {name: "color_2", img: "resources/customisation/character_color/character_color1.png"},
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"color_3": {name: "color_3", img: "resources/customisation/character_color/character_color2.png"},
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"color_4": {name: "color_4", img: "resources/customisation/character_color/character_color3.png"},
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"color_5": {name: "color_5", img: "resources/customisation/character_color/character_color4.png"},
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"color_6": {name: "color_6", img: "resources/customisation/character_color/character_color5.png"},
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"color_7": {name: "color_7", img: "resources/customisation/character_color/character_color6.png"},
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"color_8": {name: "color_8", img: "resources/customisation/character_color/character_color7.png"},
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"color_9": {name: "color_9", img: "resources/customisation/character_color/character_color8.png"},
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"color_10": {name: "color_10", img: "resources/customisation/character_color/character_color9.png"},
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"color_11": {name: "color_11", img: "resources/customisation/character_color/character_color10.png"},
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"color_12": {name: "color_12", img: "resources/customisation/character_color/character_color11.png"},
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"color_13": {name: "color_13", img: "resources/customisation/character_color/character_color12.png"},
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"color_14": {name: "color_14", img: "resources/customisation/character_color/character_color13.png"},
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"color_15": {name: "color_15", img: "resources/customisation/character_color/character_color14.png"},
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"color_16": {name: "color_16", img: "resources/customisation/character_color/character_color15.png"},
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"color_17": {name: "color_17", img: "resources/customisation/character_color/character_color16.png"},
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"color_18": {name: "color_18", img: "resources/customisation/character_color/character_color17.png"},
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"color_19": {name: "color_19", img: "resources/customisation/character_color/character_color18.png"},
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"color_20": {name: "color_20", img: "resources/customisation/character_color/character_color19.png"},
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"color_21": {name: "color_21", img: "resources/customisation/character_color/character_color20.png"},
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"color_22": {name: "color_22", img: "resources/customisation/character_color/character_color21.png"},
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"color_23": {name: "color_23", img: "resources/customisation/character_color/character_color22.png"},
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"color_24": {name: "color_24", img: "resources/customisation/character_color/character_color23.png"},
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"color_25": {name: "color_25", img: "resources/customisation/character_color/character_color24.png"},
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"color_26": {name: "color_26", img: "resources/customisation/character_color/character_color25.png"},
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"color_27": {name: "color_27", img: "resources/customisation/character_color/character_color26.png"},
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"color_28": {name: "color_28", img: "resources/customisation/character_color/character_color27.png"},
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"color_29": {name: "color_29", img: "resources/customisation/character_color/character_color28.png"},
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"color_30": {name: "color_30", img: "resources/customisation/character_color/character_color29.png"},
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"color_31": {name: "color_31", img: "resources/customisation/character_color/character_color30.png"},
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"color_32": {name: "color_32", img: "resources/customisation/character_color/character_color31.png"},
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"color_33": {name: "color_33", img: "resources/customisation/character_color/character_color32.png"}
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};
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export const EYES_RESOURCES: BodyResourceDescriptionListInterface = {
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"eyes_1": {name: "eyes_1", img: "resources/customisation/character_eyes/character_eyes1.png"},
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"eyes_2": {name: "eyes_2", img: "resources/customisation/character_eyes/character_eyes2.png"},
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"eyes_3": {name: "eyes_3", img: "resources/customisation/character_eyes/character_eyes3.png"},
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"eyes_4": {name: "eyes_4", img: "resources/customisation/character_eyes/character_eyes4.png"},
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"eyes_5": {name: "eyes_5", img: "resources/customisation/character_eyes/character_eyes5.png"},
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"eyes_6": {name: "eyes_6", img: "resources/customisation/character_eyes/character_eyes6.png"},
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"eyes_7": {name: "eyes_7", img: "resources/customisation/character_eyes/character_eyes7.png"},
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"eyes_8": {name: "eyes_8", img: "resources/customisation/character_eyes/character_eyes8.png"},
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"eyes_9": {name: "eyes_9", img: "resources/customisation/character_eyes/character_eyes9.png"},
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"eyes_10": {name: "eyes_10", img: "resources/customisation/character_eyes/character_eyes10.png"},
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"eyes_11": {name: "eyes_11", img: "resources/customisation/character_eyes/character_eyes11.png"},
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"eyes_12": {name: "eyes_12", img: "resources/customisation/character_eyes/character_eyes12.png"},
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"eyes_13": {name: "eyes_13", img: "resources/customisation/character_eyes/character_eyes13.png"},
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"eyes_14": {name: "eyes_14", img: "resources/customisation/character_eyes/character_eyes14.png"},
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"eyes_15": {name: "eyes_15", img: "resources/customisation/character_eyes/character_eyes15.png"},
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"eyes_16": {name: "eyes_16", img: "resources/customisation/character_eyes/character_eyes16.png"},
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"eyes_17": {name: "eyes_17", img: "resources/customisation/character_eyes/character_eyes17.png"},
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"eyes_18": {name: "eyes_18", img: "resources/customisation/character_eyes/character_eyes18.png"},
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"eyes_19": {name: "eyes_19", img: "resources/customisation/character_eyes/character_eyes19.png"},
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"eyes_20": {name: "eyes_20", img: "resources/customisation/character_eyes/character_eyes20.png"},
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"eyes_21": {name: "eyes_21", img: "resources/customisation/character_eyes/character_eyes21.png"},
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"eyes_22": {name: "eyes_22", img: "resources/customisation/character_eyes/character_eyes22.png"},
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"eyes_23": {name: "eyes_23", img: "resources/customisation/character_eyes/character_eyes23.png"},
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"eyes_24": {name: "eyes_24", img: "resources/customisation/character_eyes/character_eyes24.png"},
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"eyes_25": {name: "eyes_25", img: "resources/customisation/character_eyes/character_eyes25.png"},
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"eyes_26": {name: "eyes_26", img: "resources/customisation/character_eyes/character_eyes26.png"},
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"eyes_27": {name: "eyes_27", img: "resources/customisation/character_eyes/character_eyes27.png"},
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"eyes_28": {name: "eyes_28", img: "resources/customisation/character_eyes/character_eyes28.png"},
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"eyes_29": {name: "eyes_29", img: "resources/customisation/character_eyes/character_eyes29.png"},
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"eyes_30": {name: "eyes_30", img: "resources/customisation/character_eyes/character_eyes30.png"}
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};
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export const HAIR_RESOURCES: BodyResourceDescriptionListInterface = {
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"hair_1": {name:"hair_1", img: "resources/customisation/character_hairs/character_hairs0.png"},
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"hair_2": {name:"hair_2", img: "resources/customisation/character_hairs/character_hairs1.png"},
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"hair_3": {name:"hair_3", img: "resources/customisation/character_hairs/character_hairs2.png"},
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"hair_4": {name:"hair_4", img: "resources/customisation/character_hairs/character_hairs3.png"},
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"hair_5": {name:"hair_5", img: "resources/customisation/character_hairs/character_hairs4.png"},
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"hair_6": {name:"hair_6", img: "resources/customisation/character_hairs/character_hairs5.png"},
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"hair_7": {name:"hair_7", img: "resources/customisation/character_hairs/character_hairs6.png"},
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"hair_8": {name:"hair_8", img: "resources/customisation/character_hairs/character_hairs7.png"},
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"hair_9": {name:"hair_9", img: "resources/customisation/character_hairs/character_hairs8.png"},
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"hair_10": {name:"hair_10",img: "resources/customisation/character_hairs/character_hairs9.png"},
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"hair_11": {name:"hair_11",img: "resources/customisation/character_hairs/character_hairs10.png"},
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"hair_12": {name:"hair_12",img: "resources/customisation/character_hairs/character_hairs11.png"},
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"hair_13": {name:"hair_13",img: "resources/customisation/character_hairs/character_hairs12.png"},
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"hair_14": {name:"hair_14",img: "resources/customisation/character_hairs/character_hairs13.png"},
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"hair_15": {name:"hair_15",img: "resources/customisation/character_hairs/character_hairs14.png"},
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"hair_16": {name:"hair_16",img: "resources/customisation/character_hairs/character_hairs15.png"},
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"hair_17": {name:"hair_17",img: "resources/customisation/character_hairs/character_hairs16.png"},
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||||||
|
"hair_18": {name:"hair_18",img: "resources/customisation/character_hairs/character_hairs17.png"},
|
||||||
|
"hair_19": {name:"hair_19",img: "resources/customisation/character_hairs/character_hairs18.png"},
|
||||||
|
"hair_20": {name:"hair_20",img: "resources/customisation/character_hairs/character_hairs19.png"},
|
||||||
|
"hair_21": {name:"hair_21",img: "resources/customisation/character_hairs/character_hairs20.png"},
|
||||||
|
"hair_22": {name:"hair_22",img: "resources/customisation/character_hairs/character_hairs21.png"},
|
||||||
|
"hair_23": {name:"hair_23",img: "resources/customisation/character_hairs/character_hairs22.png"},
|
||||||
|
"hair_24": {name:"hair_24",img: "resources/customisation/character_hairs/character_hairs23.png"},
|
||||||
|
"hair_25": {name:"hair_25",img: "resources/customisation/character_hairs/character_hairs24.png"},
|
||||||
|
"hair_26": {name:"hair_26",img: "resources/customisation/character_hairs/character_hairs25.png"},
|
||||||
|
"hair_27": {name:"hair_27",img: "resources/customisation/character_hairs/character_hairs26.png"},
|
||||||
|
"hair_28": {name:"hair_28",img: "resources/customisation/character_hairs/character_hairs27.png"},
|
||||||
|
"hair_29": {name:"hair_29",img: "resources/customisation/character_hairs/character_hairs28.png"},
|
||||||
|
"hair_30": {name:"hair_30",img: "resources/customisation/character_hairs/character_hairs29.png"},
|
||||||
|
"hair_31": {name:"hair_31",img: "resources/customisation/character_hairs/character_hairs30.png"},
|
||||||
|
"hair_32": {name:"hair_32",img: "resources/customisation/character_hairs/character_hairs31.png"},
|
||||||
|
"hair_33": {name:"hair_33",img: "resources/customisation/character_hairs/character_hairs32.png"},
|
||||||
|
"hair_34": {name:"hair_34",img: "resources/customisation/character_hairs/character_hairs33.png"},
|
||||||
|
"hair_35": {name:"hair_35",img: "resources/customisation/character_hairs/character_hairs34.png"},
|
||||||
|
"hair_36": {name:"hair_36",img: "resources/customisation/character_hairs/character_hairs35.png"},
|
||||||
|
"hair_37": {name:"hair_37",img: "resources/customisation/character_hairs/character_hairs36.png"},
|
||||||
|
"hair_38": {name:"hair_38",img: "resources/customisation/character_hairs/character_hairs37.png"},
|
||||||
|
"hair_39": {name:"hair_39",img: "resources/customisation/character_hairs/character_hairs38.png"},
|
||||||
|
"hair_40": {name:"hair_40",img: "resources/customisation/character_hairs/character_hairs39.png"},
|
||||||
|
"hair_41": {name:"hair_41",img: "resources/customisation/character_hairs/character_hairs40.png"},
|
||||||
|
"hair_42": {name:"hair_42",img: "resources/customisation/character_hairs/character_hairs41.png"},
|
||||||
|
"hair_43": {name:"hair_43",img: "resources/customisation/character_hairs/character_hairs42.png"},
|
||||||
|
"hair_44": {name:"hair_44",img: "resources/customisation/character_hairs/character_hairs43.png"},
|
||||||
|
"hair_45": {name:"hair_45",img: "resources/customisation/character_hairs/character_hairs44.png"},
|
||||||
|
"hair_46": {name:"hair_46",img: "resources/customisation/character_hairs/character_hairs45.png"},
|
||||||
|
"hair_47": {name:"hair_47",img: "resources/customisation/character_hairs/character_hairs46.png"},
|
||||||
|
"hair_48": {name:"hair_48",img: "resources/customisation/character_hairs/character_hairs47.png"},
|
||||||
|
"hair_49": {name:"hair_49",img: "resources/customisation/character_hairs/character_hairs48.png"},
|
||||||
|
"hair_50": {name:"hair_50",img: "resources/customisation/character_hairs/character_hairs49.png"},
|
||||||
|
"hair_51": {name:"hair_51",img: "resources/customisation/character_hairs/character_hairs50.png"},
|
||||||
|
"hair_52": {name:"hair_52",img: "resources/customisation/character_hairs/character_hairs51.png"},
|
||||||
|
"hair_53": {name:"hair_53",img: "resources/customisation/character_hairs/character_hairs52.png"},
|
||||||
|
"hair_54": {name:"hair_54",img: "resources/customisation/character_hairs/character_hairs53.png"},
|
||||||
|
"hair_55": {name:"hair_55",img: "resources/customisation/character_hairs/character_hairs54.png"},
|
||||||
|
"hair_56": {name:"hair_56",img: "resources/customisation/character_hairs/character_hairs55.png"},
|
||||||
|
"hair_57": {name:"hair_57",img: "resources/customisation/character_hairs/character_hairs56.png"},
|
||||||
|
"hair_58": {name:"hair_58",img: "resources/customisation/character_hairs/character_hairs57.png"},
|
||||||
|
"hair_59": {name:"hair_59",img: "resources/customisation/character_hairs/character_hairs58.png"},
|
||||||
|
"hair_60": {name:"hair_60",img: "resources/customisation/character_hairs/character_hairs59.png"},
|
||||||
|
"hair_61": {name:"hair_61",img: "resources/customisation/character_hairs/character_hairs60.png"},
|
||||||
|
"hair_62": {name:"hair_62",img: "resources/customisation/character_hairs/character_hairs61.png"},
|
||||||
|
"hair_63": {name:"hair_63",img: "resources/customisation/character_hairs/character_hairs62.png"},
|
||||||
|
"hair_64": {name:"hair_64",img: "resources/customisation/character_hairs/character_hairs63.png"},
|
||||||
|
"hair_65": {name:"hair_65",img: "resources/customisation/character_hairs/character_hairs64.png"},
|
||||||
|
"hair_66": {name:"hair_66",img: "resources/customisation/character_hairs/character_hairs65.png"},
|
||||||
|
"hair_67": {name:"hair_67",img: "resources/customisation/character_hairs/character_hairs66.png"},
|
||||||
|
"hair_68": {name:"hair_68",img: "resources/customisation/character_hairs/character_hairs67.png"},
|
||||||
|
"hair_69": {name:"hair_69",img: "resources/customisation/character_hairs/character_hairs68.png"},
|
||||||
|
"hair_70": {name:"hair_70",img: "resources/customisation/character_hairs/character_hairs69.png"},
|
||||||
|
"hair_71": {name:"hair_71",img: "resources/customisation/character_hairs/character_hairs70.png"},
|
||||||
|
"hair_72": {name:"hair_72",img: "resources/customisation/character_hairs/character_hairs71.png"},
|
||||||
|
"hair_73": {name:"hair_73",img: "resources/customisation/character_hairs/character_hairs72.png"},
|
||||||
|
"hair_74": {name:"hair_74",img: "resources/customisation/character_hairs/character_hairs73.png"}
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
export const CLOTHES_RESOURCES: BodyResourceDescriptionListInterface = {
|
||||||
|
"clothes_1": {name:"clothes_1", img: "resources/customisation/character_clothes/character_clothes0.png"},
|
||||||
|
"clothes_2": {name:"clothes_2", img: "resources/customisation/character_clothes/character_clothes1.png"},
|
||||||
|
"clothes_3": {name:"clothes_3", img: "resources/customisation/character_clothes/character_clothes2.png"},
|
||||||
|
"clothes_4": {name:"clothes_4", img: "resources/customisation/character_clothes/character_clothes3.png"},
|
||||||
|
"clothes_5": {name:"clothes_5", img: "resources/customisation/character_clothes/character_clothes4.png"},
|
||||||
|
"clothes_6": {name:"clothes_6", img: "resources/customisation/character_clothes/character_clothes5.png"},
|
||||||
|
"clothes_7": {name:"clothes_7", img: "resources/customisation/character_clothes/character_clothes6.png"},
|
||||||
|
"clothes_8": {name:"clothes_8", img: "resources/customisation/character_clothes/character_clothes7.png"},
|
||||||
|
"clothes_9": {name:"clothes_9", img: "resources/customisation/character_clothes/character_clothes8.png"},
|
||||||
|
"clothes_10": {name:"clothes_10",img: "resources/customisation/character_clothes/character_clothes9.png"},
|
||||||
|
"clothes_11": {name:"clothes_11",img: "resources/customisation/character_clothes/character_clothes10.png"},
|
||||||
|
"clothes_12": {name:"clothes_12",img: "resources/customisation/character_clothes/character_clothes11.png"},
|
||||||
|
"clothes_13": {name:"clothes_13",img: "resources/customisation/character_clothes/character_clothes12.png"},
|
||||||
|
"clothes_14": {name:"clothes_14",img: "resources/customisation/character_clothes/character_clothes13.png"},
|
||||||
|
"clothes_15": {name:"clothes_15",img: "resources/customisation/character_clothes/character_clothes14.png"},
|
||||||
|
"clothes_16": {name:"clothes_16",img: "resources/customisation/character_clothes/character_clothes15.png"},
|
||||||
|
"clothes_17": {name:"clothes_17",img: "resources/customisation/character_clothes/character_clothes16.png"},
|
||||||
|
"clothes_18": {name:"clothes_18",img: "resources/customisation/character_clothes/character_clothes17.png"},
|
||||||
|
"clothes_19": {name:"clothes_19",img: "resources/customisation/character_clothes/character_clothes18.png"},
|
||||||
|
"clothes_20": {name:"clothes_20",img: "resources/customisation/character_clothes/character_clothes19.png"},
|
||||||
|
"clothes_21": {name:"clothes_21",img: "resources/customisation/character_clothes/character_clothes20.png"},
|
||||||
|
"clothes_22": {name:"clothes_22",img: "resources/customisation/character_clothes/character_clothes21.png"},
|
||||||
|
"clothes_23": {name:"clothes_23",img: "resources/customisation/character_clothes/character_clothes22.png"},
|
||||||
|
"clothes_24": {name:"clothes_24",img: "resources/customisation/character_clothes/character_clothes23.png"},
|
||||||
|
"clothes_25": {name:"clothes_25",img: "resources/customisation/character_clothes/character_clothes24.png"},
|
||||||
|
"clothes_26": {name:"clothes_26",img: "resources/customisation/character_clothes/character_clothes25.png"},
|
||||||
|
"clothes_27": {name:"clothes_27",img: "resources/customisation/character_clothes/character_clothes26.png"},
|
||||||
|
"clothes_28": {name:"clothes_28",img: "resources/customisation/character_clothes/character_clothes27.png"},
|
||||||
|
"clothes_29": {name:"clothes_29",img: "resources/customisation/character_clothes/character_clothes28.png"},
|
||||||
|
"clothes_30": {name:"clothes_30",img: "resources/customisation/character_clothes/character_clothes29.png"},
|
||||||
|
"clothes_31": {name:"clothes_31",img: "resources/customisation/character_clothes/character_clothes30.png"},
|
||||||
|
"clothes_32": {name:"clothes_32",img: "resources/customisation/character_clothes/character_clothes31.png"},
|
||||||
|
"clothes_33": {name:"clothes_33",img: "resources/customisation/character_clothes/character_clothes32.png"},
|
||||||
|
"clothes_34": {name:"clothes_34",img: "resources/customisation/character_clothes/character_clothes33.png"},
|
||||||
|
"clothes_35": {name:"clothes_35",img: "resources/customisation/character_clothes/character_clothes34.png"},
|
||||||
|
"clothes_36": {name:"clothes_36",img: "resources/customisation/character_clothes/character_clothes35.png"},
|
||||||
|
"clothes_37": {name:"clothes_37",img: "resources/customisation/character_clothes/character_clothes36.png"},
|
||||||
|
"clothes_38": {name:"clothes_38",img: "resources/customisation/character_clothes/character_clothes37.png"},
|
||||||
|
"clothes_39": {name:"clothes_39",img: "resources/customisation/character_clothes/character_clothes38.png"},
|
||||||
|
"clothes_40": {name:"clothes_40",img: "resources/customisation/character_clothes/character_clothes39.png"},
|
||||||
|
"clothes_41": {name:"clothes_41",img: "resources/customisation/character_clothes/character_clothes40.png"},
|
||||||
|
"clothes_42": {name:"clothes_42",img: "resources/customisation/character_clothes/character_clothes41.png"},
|
||||||
|
"clothes_43": {name:"clothes_43",img: "resources/customisation/character_clothes/character_clothes42.png"},
|
||||||
|
"clothes_44": {name:"clothes_44",img: "resources/customisation/character_clothes/character_clothes43.png"},
|
||||||
|
"clothes_45": {name:"clothes_45",img: "resources/customisation/character_clothes/character_clothes44.png"},
|
||||||
|
"clothes_46": {name:"clothes_46",img: "resources/customisation/character_clothes/character_clothes45.png"},
|
||||||
|
"clothes_47": {name:"clothes_47",img: "resources/customisation/character_clothes/character_clothes46.png"},
|
||||||
|
"clothes_48": {name:"clothes_48",img: "resources/customisation/character_clothes/character_clothes47.png"},
|
||||||
|
"clothes_49": {name:"clothes_49",img: "resources/customisation/character_clothes/character_clothes48.png"},
|
||||||
|
"clothes_50": {name:"clothes_50",img: "resources/customisation/character_clothes/character_clothes49.png"},
|
||||||
|
"clothes_51": {name:"clothes_51",img: "resources/customisation/character_clothes/character_clothes50.png"},
|
||||||
|
"clothes_52": {name:"clothes_52",img: "resources/customisation/character_clothes/character_clothes51.png"},
|
||||||
|
"clothes_53": {name:"clothes_53",img: "resources/customisation/character_clothes/character_clothes52.png"},
|
||||||
|
"clothes_54": {name:"clothes_54",img: "resources/customisation/character_clothes/character_clothes53.png"},
|
||||||
|
"clothes_55": {name:"clothes_55",img: "resources/customisation/character_clothes/character_clothes54.png"},
|
||||||
|
"clothes_56": {name:"clothes_56",img: "resources/customisation/character_clothes/character_clothes55.png"},
|
||||||
|
"clothes_57": {name:"clothes_57",img: "resources/customisation/character_clothes/character_clothes56.png"},
|
||||||
|
"clothes_58": {name:"clothes_58",img: "resources/customisation/character_clothes/character_clothes57.png"},
|
||||||
|
"clothes_59": {name:"clothes_59",img: "resources/customisation/character_clothes/character_clothes58.png"},
|
||||||
|
"clothes_60": {name:"clothes_60",img: "resources/customisation/character_clothes/character_clothes59.png"},
|
||||||
|
"clothes_61": {name:"clothes_61",img: "resources/customisation/character_clothes/character_clothes60.png"},
|
||||||
|
"clothes_62": {name:"clothes_62",img: "resources/customisation/character_clothes/character_clothes61.png"},
|
||||||
|
"clothes_63": {name:"clothes_63",img: "resources/customisation/character_clothes/character_clothes62.png"},
|
||||||
|
"clothes_64": {name:"clothes_64",img: "resources/customisation/character_clothes/character_clothes63.png"},
|
||||||
|
"clothes_65": {name:"clothes_65",img: "resources/customisation/character_clothes/character_clothes64.png"},
|
||||||
|
"clothes_66": {name:"clothes_66",img: "resources/customisation/character_clothes/character_clothes65.png"},
|
||||||
|
"clothes_67": {name:"clothes_67",img: "resources/customisation/character_clothes/character_clothes66.png"},
|
||||||
|
"clothes_68": {name:"clothes_68",img: "resources/customisation/character_clothes/character_clothes67.png"},
|
||||||
|
"clothes_69": {name:"clothes_69",img: "resources/customisation/character_clothes/character_clothes68.png"},
|
||||||
|
"clothes_70": {name:"clothes_70",img: "resources/customisation/character_clothes/character_clothes69.png"},
|
||||||
|
"clothes_pride_shirt": {name:"clothes_pride_shirt",img: "resources/customisation/character_clothes/pride_shirt.png"},
|
||||||
|
"clothes_black_hoodie": {name:"clothes_black_hoodie",img: "resources/customisation/character_clothes/black_hoodie.png"},
|
||||||
|
"clothes_white_hoodie": {name:"clothes_white_hoodie",img: "resources/customisation/character_clothes/white_hoodie.png"},
|
||||||
|
"clothes_engelbert": {name:"clothes_engelbert",img: "resources/customisation/character_clothes/engelbert.png"}
|
||||||
|
};
|
||||||
|
|
||||||
|
export const HATS_RESOURCES: BodyResourceDescriptionListInterface = {
|
||||||
|
"hats_1": {name: "hats_1", img: "resources/customisation/character_hats/character_hats1.png"},
|
||||||
|
"hats_2": {name: "hats_2", img: "resources/customisation/character_hats/character_hats2.png"},
|
||||||
|
"hats_3": {name: "hats_3", img: "resources/customisation/character_hats/character_hats3.png"},
|
||||||
|
"hats_4": {name: "hats_4", img: "resources/customisation/character_hats/character_hats4.png"},
|
||||||
|
"hats_5": {name: "hats_5", img: "resources/customisation/character_hats/character_hats5.png"},
|
||||||
|
"hats_6": {name: "hats_6", img: "resources/customisation/character_hats/character_hats6.png"},
|
||||||
|
"hats_7": {name: "hats_7", img: "resources/customisation/character_hats/character_hats7.png"},
|
||||||
|
"hats_8": {name: "hats_8", img: "resources/customisation/character_hats/character_hats8.png"},
|
||||||
|
"hats_9": {name: "hats_9", img: "resources/customisation/character_hats/character_hats9.png"},
|
||||||
|
"hats_10": {name: "hats_10", img: "resources/customisation/character_hats/character_hats10.png"},
|
||||||
|
"hats_11": {name: "hats_11", img: "resources/customisation/character_hats/character_hats11.png"},
|
||||||
|
"hats_12": {name: "hats_12", img: "resources/customisation/character_hats/character_hats12.png"},
|
||||||
|
"hats_13": {name: "hats_13", img: "resources/customisation/character_hats/character_hats13.png"},
|
||||||
|
"hats_14": {name: "hats_14", img: "resources/customisation/character_hats/character_hats14.png"},
|
||||||
|
"hats_15": {name: "hats_15", img: "resources/customisation/character_hats/character_hats15.png"},
|
||||||
|
"hats_16": {name: "hats_16", img: "resources/customisation/character_hats/character_hats16.png"},
|
||||||
|
"hats_17": {name: "hats_17", img: "resources/customisation/character_hats/character_hats17.png"},
|
||||||
|
"hats_18": {name: "hats_18", img: "resources/customisation/character_hats/character_hats18.png"},
|
||||||
|
"hats_19": {name: "hats_19", img: "resources/customisation/character_hats/character_hats19.png"},
|
||||||
|
"hats_20": {name: "hats_20", img: "resources/customisation/character_hats/character_hats20.png"},
|
||||||
|
"hats_21": {name: "hats_21", img: "resources/customisation/character_hats/character_hats21.png"},
|
||||||
|
"hats_22": {name: "hats_22", img: "resources/customisation/character_hats/character_hats22.png"},
|
||||||
|
"hats_23": {name: "hats_23", img: "resources/customisation/character_hats/character_hats23.png"},
|
||||||
|
"hats_24": {name: "hats_24", img: "resources/customisation/character_hats/character_hats24.png"},
|
||||||
|
"hats_25": {name: "hats_25", img: "resources/customisation/character_hats/character_hats25.png"},
|
||||||
|
"hats_26": {name: "hats_26", img: "resources/customisation/character_hats/character_hats26.png"},
|
||||||
|
"tinfoil_hat1": {name: "tinfoil_hat1", img: "resources/customisation/character_hats/tinfoil_hat1.png"}
|
||||||
|
};
|
||||||
|
|
||||||
|
export const ACCESSORIES_RESOURCES: BodyResourceDescriptionListInterface = {
|
||||||
|
"accessory_1": {name: "accessory_1", img: "resources/customisation/character_accessories/character_accessories1.png"},
|
||||||
|
"accessory_2": {name: "accessory_2", img: "resources/customisation/character_accessories/character_accessories2.png"},
|
||||||
|
"accessory_3": {name: "accessory_3", img: "resources/customisation/character_accessories/character_accessories3.png"},
|
||||||
|
"accessory_4": {name: "accessory_4", img: "resources/customisation/character_accessories/character_accessories4.png"},
|
||||||
|
"accessory_5": {name: "accessory_5", img: "resources/customisation/character_accessories/character_accessories5.png"},
|
||||||
|
"accessory_6": {name: "accessory_6", img: "resources/customisation/character_accessories/character_accessories6.png"},
|
||||||
|
"accessory_7": {name: "accessory_7", img: "resources/customisation/character_accessories/character_accessories7.png"},
|
||||||
|
"accessory_8": {name: "accessory_8", img: "resources/customisation/character_accessories/character_accessories8.png"},
|
||||||
|
"accessory_9": {name: "accessory_9", img: "resources/customisation/character_accessories/character_accessories9.png"},
|
||||||
|
"accessory_10": {name: "accessory_10", img: "resources/customisation/character_accessories/character_accessories10.png"},
|
||||||
|
"accessory_11": {name: "accessory_11", img: "resources/customisation/character_accessories/character_accessories11.png"},
|
||||||
|
"accessory_12": {name: "accessory_12", img: "resources/customisation/character_accessories/character_accessories12.png"},
|
||||||
|
"accessory_13": {name: "accessory_13", img: "resources/customisation/character_accessories/character_accessories13.png"},
|
||||||
|
"accessory_14": {name: "accessory_14", img: "resources/customisation/character_accessories/character_accessories14.png"},
|
||||||
|
"accessory_15": {name: "accessory_15", img: "resources/customisation/character_accessories/character_accessories15.png"},
|
||||||
|
"accessory_16": {name: "accessory_16", img: "resources/customisation/character_accessories/character_accessories16.png"},
|
||||||
|
"accessory_17": {name: "accessory_17", img: "resources/customisation/character_accessories/character_accessories17.png"},
|
||||||
|
"accessory_18": {name: "accessory_18", img: "resources/customisation/character_accessories/character_accessories18.png"},
|
||||||
|
"accessory_19": {name: "accessory_19", img: "resources/customisation/character_accessories/character_accessories19.png"},
|
||||||
|
"accessory_20": {name: "accessory_20", img: "resources/customisation/character_accessories/character_accessories20.png"},
|
||||||
|
"accessory_21": {name: "accessory_21", img: "resources/customisation/character_accessories/character_accessories21.png"},
|
||||||
|
"accessory_22": {name: "accessory_22", img: "resources/customisation/character_accessories/character_accessories22.png"},
|
||||||
|
"accessory_23": {name: "accessory_23", img: "resources/customisation/character_accessories/character_accessories23.png"},
|
||||||
|
"accessory_24": {name: "accessory_24", img: "resources/customisation/character_accessories/character_accessories24.png"},
|
||||||
|
"accessory_25": {name: "accessory_25", img: "resources/customisation/character_accessories/character_accessories25.png"},
|
||||||
|
"accessory_26": {name: "accessory_26", img: "resources/customisation/character_accessories/character_accessories26.png"},
|
||||||
|
"accessory_27": {name: "accessory_27", img: "resources/customisation/character_accessories/character_accessories27.png"},
|
||||||
|
"accessory_28": {name: "accessory_28", img: "resources/customisation/character_accessories/character_accessories28.png"},
|
||||||
|
"accessory_29": {name: "accessory_29", img: "resources/customisation/character_accessories/character_accessories29.png"},
|
||||||
|
"accessory_30": {name: "accessory_30", img: "resources/customisation/character_accessories/character_accessories30.png"},
|
||||||
|
"accessory_31": {name: "accessory_31", img: "resources/customisation/character_accessories/character_accessories31.png"},
|
||||||
|
"accessory_32": {name: "accessory_32", img: "resources/customisation/character_accessories/character_accessories32.png"},
|
||||||
|
"accessory_mate_bottle": {name: "accessory_mate_bottle", img: "resources/customisation/character_accessories/mate_bottle1.png"},
|
||||||
|
"accessory_mask": {name: "accessory_mask", img: "resources/customisation/character_accessories/mask.png"}
|
||||||
|
};
|
||||||
|
|
||||||
|
export const LAYERS: BodyResourceDescriptionListInterface[] = [
|
||||||
|
COLOR_RESOURCES,
|
||||||
|
EYES_RESOURCES,
|
||||||
|
HAIR_RESOURCES,
|
||||||
|
CLOTHES_RESOURCES,
|
||||||
|
HATS_RESOURCES,
|
||||||
|
ACCESSORIES_RESOURCES
|
||||||
|
];
|
||||||
|
|
||||||
|
export const OBJECTS: BodyResourceDescriptionInterface[] = [
|
||||||
|
{name:'teleportation', img:'resources/objects/teleportation.png'},
|
||||||
|
];
|
71
front/src/Phaser/Entity/PlayerTexturesLoadingManager.ts
Normal file
71
front/src/Phaser/Entity/PlayerTexturesLoadingManager.ts
Normal file
@ -0,0 +1,71 @@
|
|||||||
|
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
|
||||||
|
import TextureManager = Phaser.Textures.TextureManager;
|
||||||
|
import {CharacterTexture} from "../../Connexion/LocalUser";
|
||||||
|
import {BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES} from "./PlayerTextures";
|
||||||
|
|
||||||
|
|
||||||
|
export const loadAllLayers = (load: LoaderPlugin): BodyResourceDescriptionInterface[][] => {
|
||||||
|
const returnArray:BodyResourceDescriptionInterface[][] = [];
|
||||||
|
LAYERS.forEach(layer => {
|
||||||
|
const layerArray:BodyResourceDescriptionInterface[] = [];
|
||||||
|
Object.values(layer).forEach((textureDescriptor) => {
|
||||||
|
layerArray.push(textureDescriptor);
|
||||||
|
load.spritesheet(textureDescriptor.name,textureDescriptor.img,{frameWidth: 32, frameHeight: 32});
|
||||||
|
})
|
||||||
|
returnArray.push(layerArray)
|
||||||
|
});
|
||||||
|
return returnArray;
|
||||||
|
}
|
||||||
|
export const loadAllDefaultModels = (load: LoaderPlugin): BodyResourceDescriptionInterface[] => {
|
||||||
|
const returnArray = Object.values(PLAYER_RESOURCES);
|
||||||
|
returnArray.forEach((playerResource: BodyResourceDescriptionInterface) => {
|
||||||
|
load.spritesheet(playerResource.name, playerResource.img, {frameWidth: 32, frameHeight: 32});
|
||||||
|
});
|
||||||
|
return returnArray;
|
||||||
|
}
|
||||||
|
export const loadCustomTexture = (load: LoaderPlugin, texture: CharacterTexture) => {
|
||||||
|
const name = 'customCharacterTexture'+texture.id;
|
||||||
|
load.spritesheet(name,texture.url,{frameWidth: 32, frameHeight: 32});
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
export const lazyLoadPlayerCharacterTextures = (loadPlugin: LoaderPlugin, texturePlugin: TextureManager, texturekeys:Array<string|BodyResourceDescriptionInterface>): Promise<string[]> => {
|
||||||
|
const promisesList:Promise<void>[] = [];
|
||||||
|
texturekeys.forEach((textureKey: string|BodyResourceDescriptionInterface) => {
|
||||||
|
const textureName = typeof textureKey === 'string' ? textureKey : textureKey.name;
|
||||||
|
if(!texturePlugin.exists(textureName)) {
|
||||||
|
console.log('Loading '+textureName)
|
||||||
|
const playerResourceDescriptor = typeof textureKey === 'string' ? getRessourceDescriptor(textureKey) : textureKey;
|
||||||
|
promisesList.push(createLoadingPromise(loadPlugin, playerResourceDescriptor));
|
||||||
|
}
|
||||||
|
})
|
||||||
|
let returnPromise:Promise<Array<string|BodyResourceDescriptionInterface>>;
|
||||||
|
if (promisesList.length > 0) {
|
||||||
|
loadPlugin.start();
|
||||||
|
returnPromise = Promise.all(promisesList).then(() => texturekeys);
|
||||||
|
} else {
|
||||||
|
returnPromise = Promise.resolve(texturekeys);
|
||||||
|
}
|
||||||
|
return returnPromise.then((keys) => keys.map((key) => {
|
||||||
|
return typeof key !== 'string' ? key.name : key;
|
||||||
|
}))
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
const getRessourceDescriptor = (textureKey: string): BodyResourceDescriptionInterface => {
|
||||||
|
const playerResource = PLAYER_RESOURCES[textureKey];
|
||||||
|
if (playerResource !== undefined) return playerResource;
|
||||||
|
|
||||||
|
for (let i=0; i<LAYERS.length;i++) {
|
||||||
|
const playerResource = LAYERS[i][textureKey];
|
||||||
|
if (playerResource !== undefined) return playerResource;
|
||||||
|
}
|
||||||
|
throw 'Could not find a data for texture '+textureKey;
|
||||||
|
}
|
||||||
|
|
||||||
|
const createLoadingPromise = (loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface) => {
|
||||||
|
return new Promise<void>((res, rej) => {
|
||||||
|
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, {frameWidth: 32, frameHeight: 32});
|
||||||
|
loadPlugin.once('filecomplete-spritesheet-'+playerResourceDescriptor.name, () => res());
|
||||||
|
});
|
||||||
|
}
|
@ -15,11 +15,11 @@ export class RemotePlayer extends Character {
|
|||||||
x: number,
|
x: number,
|
||||||
y: number,
|
y: number,
|
||||||
name: string,
|
name: string,
|
||||||
PlayerTextures: string[],
|
texturesPromise: Promise<string[]>,
|
||||||
direction: string,
|
direction: string,
|
||||||
moving: boolean
|
moving: boolean
|
||||||
) {
|
) {
|
||||||
super(Scene, x, y, PlayerTextures, name, direction, moving, 1);
|
super(Scene, x, y, texturesPromise, name, direction, moving, 1);
|
||||||
|
|
||||||
//set data
|
//set data
|
||||||
this.userId = userId;
|
this.userId = userId;
|
||||||
|
@ -1,355 +0,0 @@
|
|||||||
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
|
|
||||||
import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "./Character";
|
|
||||||
import {CharacterTexture} from "../../Connexion/LocalUser";
|
|
||||||
|
|
||||||
export interface BodyResourceDescriptionInterface {
|
|
||||||
name: string,
|
|
||||||
img: string
|
|
||||||
}
|
|
||||||
|
|
||||||
export const COLOR_RESOURCES: Array<BodyResourceDescriptionInterface> = [
|
|
||||||
{name:"color_1", img: "resources/customisation/character_color/character_color0.png"},
|
|
||||||
{name:"color_2", img: "resources/customisation/character_color/character_color1.png"},
|
|
||||||
{name:"color_3", img: "resources/customisation/character_color/character_color2.png"},
|
|
||||||
{name:"color_4", img: "resources/customisation/character_color/character_color3.png"},
|
|
||||||
{name:"color_5", img: "resources/customisation/character_color/character_color4.png"},
|
|
||||||
{name:"color_6", img: "resources/customisation/character_color/character_color5.png"},
|
|
||||||
{name:"color_7", img: "resources/customisation/character_color/character_color6.png"},
|
|
||||||
{name:"color_8", img: "resources/customisation/character_color/character_color7.png"},
|
|
||||||
{name:"color_9", img: "resources/customisation/character_color/character_color8.png"},
|
|
||||||
{name:"color_10",img: "resources/customisation/character_color/character_color9.png"},
|
|
||||||
{name:"color_11",img: "resources/customisation/character_color/character_color10.png"},
|
|
||||||
{name:"color_12",img: "resources/customisation/character_color/character_color11.png"},
|
|
||||||
{name:"color_13",img: "resources/customisation/character_color/character_color12.png"},
|
|
||||||
{name:"color_14",img: "resources/customisation/character_color/character_color13.png"},
|
|
||||||
{name:"color_15",img: "resources/customisation/character_color/character_color14.png"},
|
|
||||||
{name:"color_16",img: "resources/customisation/character_color/character_color15.png"},
|
|
||||||
{name:"color_17",img: "resources/customisation/character_color/character_color16.png"},
|
|
||||||
{name:"color_18",img: "resources/customisation/character_color/character_color17.png"},
|
|
||||||
{name:"color_19",img: "resources/customisation/character_color/character_color18.png"},
|
|
||||||
{name:"color_20",img: "resources/customisation/character_color/character_color19.png"},
|
|
||||||
{name:"color_21",img: "resources/customisation/character_color/character_color20.png"},
|
|
||||||
{name:"color_22",img: "resources/customisation/character_color/character_color21.png"},
|
|
||||||
{name:"color_23",img: "resources/customisation/character_color/character_color22.png"},
|
|
||||||
{name:"color_24",img: "resources/customisation/character_color/character_color23.png"},
|
|
||||||
{name:"color_25",img: "resources/customisation/character_color/character_color24.png"},
|
|
||||||
{name:"color_26",img: "resources/customisation/character_color/character_color25.png"},
|
|
||||||
{name:"color_27",img: "resources/customisation/character_color/character_color26.png"},
|
|
||||||
{name:"color_28",img: "resources/customisation/character_color/character_color27.png"},
|
|
||||||
{name:"color_29",img: "resources/customisation/character_color/character_color28.png"},
|
|
||||||
{name:"color_30",img: "resources/customisation/character_color/character_color29.png"},
|
|
||||||
{name:"color_31",img: "resources/customisation/character_color/character_color30.png"},
|
|
||||||
{name:"color_32",img: "resources/customisation/character_color/character_color31.png"},
|
|
||||||
{name:"color_33",img: "resources/customisation/character_color/character_color32.png"}
|
|
||||||
];
|
|
||||||
|
|
||||||
export const EYES_RESOURCES: Array<BodyResourceDescriptionInterface> = [
|
|
||||||
{name: "eyes_1", img: "resources/customisation/character_eyes/character_eyes1.png"},
|
|
||||||
{name: "eyes_2", img: "resources/customisation/character_eyes/character_eyes2.png"},
|
|
||||||
{name: "eyes_3", img: "resources/customisation/character_eyes/character_eyes3.png"},
|
|
||||||
{name: "eyes_4", img: "resources/customisation/character_eyes/character_eyes4.png"},
|
|
||||||
{name: "eyes_5", img: "resources/customisation/character_eyes/character_eyes5.png"},
|
|
||||||
{name: "eyes_6", img: "resources/customisation/character_eyes/character_eyes6.png"},
|
|
||||||
{name: "eyes_7", img: "resources/customisation/character_eyes/character_eyes7.png"},
|
|
||||||
{name: "eyes_8", img: "resources/customisation/character_eyes/character_eyes8.png"},
|
|
||||||
{name: "eyes_9", img: "resources/customisation/character_eyes/character_eyes9.png"},
|
|
||||||
{name: "eyes_10", img: "resources/customisation/character_eyes/character_eyes10.png"},
|
|
||||||
{name: "eyes_11", img: "resources/customisation/character_eyes/character_eyes11.png"},
|
|
||||||
{name: "eyes_12", img: "resources/customisation/character_eyes/character_eyes12.png"},
|
|
||||||
{name: "eyes_13", img: "resources/customisation/character_eyes/character_eyes13.png"},
|
|
||||||
{name: "eyes_14", img: "resources/customisation/character_eyes/character_eyes14.png"},
|
|
||||||
{name: "eyes_15", img: "resources/customisation/character_eyes/character_eyes15.png"},
|
|
||||||
{name: "eyes_16", img: "resources/customisation/character_eyes/character_eyes16.png"},
|
|
||||||
{name: "eyes_17", img: "resources/customisation/character_eyes/character_eyes17.png"},
|
|
||||||
{name: "eyes_18", img: "resources/customisation/character_eyes/character_eyes18.png"},
|
|
||||||
{name: "eyes_19", img: "resources/customisation/character_eyes/character_eyes19.png"},
|
|
||||||
{name: "eyes_20", img: "resources/customisation/character_eyes/character_eyes20.png"},
|
|
||||||
{name: "eyes_21", img: "resources/customisation/character_eyes/character_eyes21.png"},
|
|
||||||
{name: "eyes_22", img: "resources/customisation/character_eyes/character_eyes22.png"},
|
|
||||||
{name: "eyes_23", img: "resources/customisation/character_eyes/character_eyes23.png"},
|
|
||||||
{name: "eyes_24", img: "resources/customisation/character_eyes/character_eyes24.png"},
|
|
||||||
{name: "eyes_25", img: "resources/customisation/character_eyes/character_eyes25.png"},
|
|
||||||
{name: "eyes_26", img: "resources/customisation/character_eyes/character_eyes26.png"},
|
|
||||||
{name: "eyes_27", img: "resources/customisation/character_eyes/character_eyes27.png"},
|
|
||||||
{name: "eyes_28", img: "resources/customisation/character_eyes/character_eyes28.png"},
|
|
||||||
{name: "eyes_29", img: "resources/customisation/character_eyes/character_eyes29.png"},
|
|
||||||
{name: "eyes_30", img: "resources/customisation/character_eyes/character_eyes30.png"}
|
|
||||||
|
|
||||||
]
|
|
||||||
|
|
||||||
export const HAIR_RESOURCES: Array<BodyResourceDescriptionInterface> = [
|
|
||||||
{name:"hair_1", img: "resources/customisation/character_hairs/character_hairs0.png"},
|
|
||||||
{name:"hair_2", img: "resources/customisation/character_hairs/character_hairs1.png"},
|
|
||||||
{name:"hair_3", img: "resources/customisation/character_hairs/character_hairs2.png"},
|
|
||||||
{name:"hair_4", img: "resources/customisation/character_hairs/character_hairs3.png"},
|
|
||||||
{name:"hair_5", img: "resources/customisation/character_hairs/character_hairs4.png"},
|
|
||||||
{name:"hair_6", img: "resources/customisation/character_hairs/character_hairs5.png"},
|
|
||||||
{name:"hair_7", img: "resources/customisation/character_hairs/character_hairs6.png"},
|
|
||||||
{name:"hair_8", img: "resources/customisation/character_hairs/character_hairs7.png"},
|
|
||||||
{name:"hair_9", img: "resources/customisation/character_hairs/character_hairs8.png"},
|
|
||||||
{name:"hair_10",img: "resources/customisation/character_hairs/character_hairs9.png"},
|
|
||||||
{name:"hair_11",img: "resources/customisation/character_hairs/character_hairs10.png"},
|
|
||||||
{name:"hair_12",img: "resources/customisation/character_hairs/character_hairs11.png"},
|
|
||||||
{name:"hair_13",img: "resources/customisation/character_hairs/character_hairs12.png"},
|
|
||||||
{name:"hair_14",img: "resources/customisation/character_hairs/character_hairs13.png"},
|
|
||||||
{name:"hair_15",img: "resources/customisation/character_hairs/character_hairs14.png"},
|
|
||||||
{name:"hair_16",img: "resources/customisation/character_hairs/character_hairs15.png"},
|
|
||||||
{name:"hair_17",img: "resources/customisation/character_hairs/character_hairs16.png"},
|
|
||||||
{name:"hair_18",img: "resources/customisation/character_hairs/character_hairs17.png"},
|
|
||||||
{name:"hair_19",img: "resources/customisation/character_hairs/character_hairs18.png"},
|
|
||||||
{name:"hair_20",img: "resources/customisation/character_hairs/character_hairs19.png"},
|
|
||||||
{name:"hair_21",img: "resources/customisation/character_hairs/character_hairs20.png"},
|
|
||||||
{name:"hair_22",img: "resources/customisation/character_hairs/character_hairs21.png"},
|
|
||||||
{name:"hair_23",img: "resources/customisation/character_hairs/character_hairs22.png"},
|
|
||||||
{name:"hair_24",img: "resources/customisation/character_hairs/character_hairs23.png"},
|
|
||||||
{name:"hair_25",img: "resources/customisation/character_hairs/character_hairs24.png"},
|
|
||||||
{name:"hair_26",img: "resources/customisation/character_hairs/character_hairs25.png"},
|
|
||||||
{name:"hair_27",img: "resources/customisation/character_hairs/character_hairs26.png"},
|
|
||||||
{name:"hair_28",img: "resources/customisation/character_hairs/character_hairs27.png"},
|
|
||||||
{name:"hair_29",img: "resources/customisation/character_hairs/character_hairs28.png"},
|
|
||||||
{name:"hair_30",img: "resources/customisation/character_hairs/character_hairs29.png"},
|
|
||||||
{name:"hair_31",img: "resources/customisation/character_hairs/character_hairs30.png"},
|
|
||||||
{name:"hair_32",img: "resources/customisation/character_hairs/character_hairs31.png"},
|
|
||||||
{name:"hair_33",img: "resources/customisation/character_hairs/character_hairs32.png"},
|
|
||||||
{name:"hair_34",img: "resources/customisation/character_hairs/character_hairs33.png"},
|
|
||||||
{name:"hair_35",img: "resources/customisation/character_hairs/character_hairs34.png"},
|
|
||||||
{name:"hair_36",img: "resources/customisation/character_hairs/character_hairs35.png"},
|
|
||||||
{name:"hair_37",img: "resources/customisation/character_hairs/character_hairs36.png"},
|
|
||||||
{name:"hair_38",img: "resources/customisation/character_hairs/character_hairs37.png"},
|
|
||||||
{name:"hair_39",img: "resources/customisation/character_hairs/character_hairs38.png"},
|
|
||||||
{name:"hair_40",img: "resources/customisation/character_hairs/character_hairs39.png"},
|
|
||||||
{name:"hair_41",img: "resources/customisation/character_hairs/character_hairs40.png"},
|
|
||||||
{name:"hair_42",img: "resources/customisation/character_hairs/character_hairs41.png"},
|
|
||||||
{name:"hair_43",img: "resources/customisation/character_hairs/character_hairs42.png"},
|
|
||||||
{name:"hair_44",img: "resources/customisation/character_hairs/character_hairs43.png"},
|
|
||||||
{name:"hair_45",img: "resources/customisation/character_hairs/character_hairs44.png"},
|
|
||||||
{name:"hair_46",img: "resources/customisation/character_hairs/character_hairs45.png"},
|
|
||||||
{name:"hair_47",img: "resources/customisation/character_hairs/character_hairs46.png"},
|
|
||||||
{name:"hair_48",img: "resources/customisation/character_hairs/character_hairs47.png"},
|
|
||||||
{name:"hair_49",img: "resources/customisation/character_hairs/character_hairs48.png"},
|
|
||||||
{name:"hair_50",img: "resources/customisation/character_hairs/character_hairs49.png"},
|
|
||||||
{name:"hair_51",img: "resources/customisation/character_hairs/character_hairs50.png"},
|
|
||||||
{name:"hair_52",img: "resources/customisation/character_hairs/character_hairs51.png"},
|
|
||||||
{name:"hair_53",img: "resources/customisation/character_hairs/character_hairs52.png"},
|
|
||||||
{name:"hair_54",img: "resources/customisation/character_hairs/character_hairs53.png"},
|
|
||||||
{name:"hair_55",img: "resources/customisation/character_hairs/character_hairs54.png"},
|
|
||||||
{name:"hair_56",img: "resources/customisation/character_hairs/character_hairs55.png"},
|
|
||||||
{name:"hair_57",img: "resources/customisation/character_hairs/character_hairs56.png"},
|
|
||||||
{name:"hair_58",img: "resources/customisation/character_hairs/character_hairs57.png"},
|
|
||||||
{name:"hair_59",img: "resources/customisation/character_hairs/character_hairs58.png"},
|
|
||||||
{name:"hair_60",img: "resources/customisation/character_hairs/character_hairs59.png"},
|
|
||||||
{name:"hair_61",img: "resources/customisation/character_hairs/character_hairs60.png"},
|
|
||||||
{name:"hair_62",img: "resources/customisation/character_hairs/character_hairs61.png"},
|
|
||||||
{name:"hair_63",img: "resources/customisation/character_hairs/character_hairs62.png"},
|
|
||||||
{name:"hair_64",img: "resources/customisation/character_hairs/character_hairs63.png"},
|
|
||||||
{name:"hair_65",img: "resources/customisation/character_hairs/character_hairs64.png"},
|
|
||||||
{name:"hair_66",img: "resources/customisation/character_hairs/character_hairs65.png"},
|
|
||||||
{name:"hair_67",img: "resources/customisation/character_hairs/character_hairs66.png"},
|
|
||||||
{name:"hair_68",img: "resources/customisation/character_hairs/character_hairs67.png"},
|
|
||||||
{name:"hair_69",img: "resources/customisation/character_hairs/character_hairs68.png"},
|
|
||||||
{name:"hair_70",img: "resources/customisation/character_hairs/character_hairs69.png"},
|
|
||||||
{name:"hair_71",img: "resources/customisation/character_hairs/character_hairs70.png"},
|
|
||||||
{name:"hair_72",img: "resources/customisation/character_hairs/character_hairs71.png"},
|
|
||||||
{name:"hair_73",img: "resources/customisation/character_hairs/character_hairs72.png"},
|
|
||||||
{name:"hair_74",img: "resources/customisation/character_hairs/character_hairs73.png"}
|
|
||||||
];
|
|
||||||
|
|
||||||
|
|
||||||
export const CLOTHES_RESOURCES: Array<BodyResourceDescriptionInterface> = [
|
|
||||||
{name:"clothes_1", img: "resources/customisation/character_clothes/character_clothes0.png"},
|
|
||||||
{name:"clothes_2", img: "resources/customisation/character_clothes/character_clothes1.png"},
|
|
||||||
{name:"clothes_3", img: "resources/customisation/character_clothes/character_clothes2.png"},
|
|
||||||
{name:"clothes_4", img: "resources/customisation/character_clothes/character_clothes3.png"},
|
|
||||||
{name:"clothes_5", img: "resources/customisation/character_clothes/character_clothes4.png"},
|
|
||||||
{name:"clothes_6", img: "resources/customisation/character_clothes/character_clothes5.png"},
|
|
||||||
{name:"clothes_7", img: "resources/customisation/character_clothes/character_clothes6.png"},
|
|
||||||
{name:"clothes_8", img: "resources/customisation/character_clothes/character_clothes7.png"},
|
|
||||||
{name:"clothes_9", img: "resources/customisation/character_clothes/character_clothes8.png"},
|
|
||||||
{name:"clothes_10",img: "resources/customisation/character_clothes/character_clothes9.png"},
|
|
||||||
{name:"clothes_11",img: "resources/customisation/character_clothes/character_clothes10.png"},
|
|
||||||
{name:"clothes_12",img: "resources/customisation/character_clothes/character_clothes11.png"},
|
|
||||||
{name:"clothes_13",img: "resources/customisation/character_clothes/character_clothes12.png"},
|
|
||||||
{name:"clothes_14",img: "resources/customisation/character_clothes/character_clothes13.png"},
|
|
||||||
{name:"clothes_15",img: "resources/customisation/character_clothes/character_clothes14.png"},
|
|
||||||
{name:"clothes_16",img: "resources/customisation/character_clothes/character_clothes15.png"},
|
|
||||||
{name:"clothes_17",img: "resources/customisation/character_clothes/character_clothes16.png"},
|
|
||||||
{name:"clothes_18",img: "resources/customisation/character_clothes/character_clothes17.png"},
|
|
||||||
{name:"clothes_19",img: "resources/customisation/character_clothes/character_clothes18.png"},
|
|
||||||
{name:"clothes_20",img: "resources/customisation/character_clothes/character_clothes19.png"},
|
|
||||||
{name:"clothes_21",img: "resources/customisation/character_clothes/character_clothes20.png"},
|
|
||||||
{name:"clothes_22",img: "resources/customisation/character_clothes/character_clothes21.png"},
|
|
||||||
{name:"clothes_23",img: "resources/customisation/character_clothes/character_clothes22.png"},
|
|
||||||
{name:"clothes_24",img: "resources/customisation/character_clothes/character_clothes23.png"},
|
|
||||||
{name:"clothes_25",img: "resources/customisation/character_clothes/character_clothes24.png"},
|
|
||||||
{name:"clothes_26",img: "resources/customisation/character_clothes/character_clothes25.png"},
|
|
||||||
{name:"clothes_27",img: "resources/customisation/character_clothes/character_clothes26.png"},
|
|
||||||
{name:"clothes_28",img: "resources/customisation/character_clothes/character_clothes27.png"},
|
|
||||||
{name:"clothes_29",img: "resources/customisation/character_clothes/character_clothes28.png"},
|
|
||||||
{name:"clothes_30",img: "resources/customisation/character_clothes/character_clothes29.png"},
|
|
||||||
{name:"clothes_31",img: "resources/customisation/character_clothes/character_clothes30.png"},
|
|
||||||
{name:"clothes_32",img: "resources/customisation/character_clothes/character_clothes31.png"},
|
|
||||||
{name:"clothes_33",img: "resources/customisation/character_clothes/character_clothes32.png"},
|
|
||||||
{name:"clothes_34",img: "resources/customisation/character_clothes/character_clothes33.png"},
|
|
||||||
{name:"clothes_35",img: "resources/customisation/character_clothes/character_clothes34.png"},
|
|
||||||
{name:"clothes_36",img: "resources/customisation/character_clothes/character_clothes35.png"},
|
|
||||||
{name:"clothes_37",img: "resources/customisation/character_clothes/character_clothes36.png"},
|
|
||||||
{name:"clothes_38",img: "resources/customisation/character_clothes/character_clothes37.png"},
|
|
||||||
{name:"clothes_39",img: "resources/customisation/character_clothes/character_clothes38.png"},
|
|
||||||
{name:"clothes_40",img: "resources/customisation/character_clothes/character_clothes39.png"},
|
|
||||||
{name:"clothes_41",img: "resources/customisation/character_clothes/character_clothes40.png"},
|
|
||||||
{name:"clothes_42",img: "resources/customisation/character_clothes/character_clothes41.png"},
|
|
||||||
{name:"clothes_43",img: "resources/customisation/character_clothes/character_clothes42.png"},
|
|
||||||
{name:"clothes_44",img: "resources/customisation/character_clothes/character_clothes43.png"},
|
|
||||||
{name:"clothes_45",img: "resources/customisation/character_clothes/character_clothes44.png"},
|
|
||||||
{name:"clothes_46",img: "resources/customisation/character_clothes/character_clothes45.png"},
|
|
||||||
{name:"clothes_47",img: "resources/customisation/character_clothes/character_clothes46.png"},
|
|
||||||
{name:"clothes_48",img: "resources/customisation/character_clothes/character_clothes47.png"},
|
|
||||||
{name:"clothes_49",img: "resources/customisation/character_clothes/character_clothes48.png"},
|
|
||||||
{name:"clothes_50",img: "resources/customisation/character_clothes/character_clothes49.png"},
|
|
||||||
{name:"clothes_51",img: "resources/customisation/character_clothes/character_clothes50.png"},
|
|
||||||
{name:"clothes_52",img: "resources/customisation/character_clothes/character_clothes51.png"},
|
|
||||||
{name:"clothes_53",img: "resources/customisation/character_clothes/character_clothes52.png"},
|
|
||||||
{name:"clothes_54",img: "resources/customisation/character_clothes/character_clothes53.png"},
|
|
||||||
{name:"clothes_55",img: "resources/customisation/character_clothes/character_clothes54.png"},
|
|
||||||
{name:"clothes_56",img: "resources/customisation/character_clothes/character_clothes55.png"},
|
|
||||||
{name:"clothes_57",img: "resources/customisation/character_clothes/character_clothes56.png"},
|
|
||||||
{name:"clothes_58",img: "resources/customisation/character_clothes/character_clothes57.png"},
|
|
||||||
{name:"clothes_59",img: "resources/customisation/character_clothes/character_clothes58.png"},
|
|
||||||
{name:"clothes_60",img: "resources/customisation/character_clothes/character_clothes59.png"},
|
|
||||||
{name:"clothes_61",img: "resources/customisation/character_clothes/character_clothes60.png"},
|
|
||||||
{name:"clothes_62",img: "resources/customisation/character_clothes/character_clothes61.png"},
|
|
||||||
{name:"clothes_63",img: "resources/customisation/character_clothes/character_clothes62.png"},
|
|
||||||
{name:"clothes_64",img: "resources/customisation/character_clothes/character_clothes63.png"},
|
|
||||||
{name:"clothes_65",img: "resources/customisation/character_clothes/character_clothes64.png"},
|
|
||||||
{name:"clothes_66",img: "resources/customisation/character_clothes/character_clothes65.png"},
|
|
||||||
{name:"clothes_67",img: "resources/customisation/character_clothes/character_clothes66.png"},
|
|
||||||
{name:"clothes_68",img: "resources/customisation/character_clothes/character_clothes67.png"},
|
|
||||||
{name:"clothes_69",img: "resources/customisation/character_clothes/character_clothes68.png"},
|
|
||||||
{name:"clothes_70",img: "resources/customisation/character_clothes/character_clothes69.png"},
|
|
||||||
{name:"clothes_pride_shirt",img: "resources/customisation/character_clothes/pride_shirt.png"},
|
|
||||||
{name:"clothes_black_hoodie",img: "resources/customisation/character_clothes/black_hoodie.png"},
|
|
||||||
{name:"clothes_white_hoodie",img: "resources/customisation/character_clothes/white_hoodie.png"},
|
|
||||||
{name:"clothes_engelbert",img: "resources/customisation/character_clothes/engelbert.png"}
|
|
||||||
];
|
|
||||||
|
|
||||||
export const HATS_RESOURCES: Array<BodyResourceDescriptionInterface> = [
|
|
||||||
{name: "hats_1", img: "resources/customisation/character_hats/character_hats1.png"},
|
|
||||||
{name: "hats_2", img: "resources/customisation/character_hats/character_hats2.png"},
|
|
||||||
{name: "hats_3", img: "resources/customisation/character_hats/character_hats3.png"},
|
|
||||||
{name: "hats_4", img: "resources/customisation/character_hats/character_hats4.png"},
|
|
||||||
{name: "hats_5", img: "resources/customisation/character_hats/character_hats5.png"},
|
|
||||||
{name: "hats_6", img: "resources/customisation/character_hats/character_hats6.png"},
|
|
||||||
{name: "hats_7", img: "resources/customisation/character_hats/character_hats7.png"},
|
|
||||||
{name: "hats_8", img: "resources/customisation/character_hats/character_hats8.png"},
|
|
||||||
{name: "hats_9", img: "resources/customisation/character_hats/character_hats9.png"},
|
|
||||||
{name: "hats_10", img: "resources/customisation/character_hats/character_hats10.png"},
|
|
||||||
{name: "hats_11", img: "resources/customisation/character_hats/character_hats11.png"},
|
|
||||||
{name: "hats_12", img: "resources/customisation/character_hats/character_hats12.png"},
|
|
||||||
{name: "hats_13", img: "resources/customisation/character_hats/character_hats13.png"},
|
|
||||||
{name: "hats_14", img: "resources/customisation/character_hats/character_hats14.png"},
|
|
||||||
{name: "hats_15", img: "resources/customisation/character_hats/character_hats15.png"},
|
|
||||||
{name: "hats_16", img: "resources/customisation/character_hats/character_hats16.png"},
|
|
||||||
{name: "hats_17", img: "resources/customisation/character_hats/character_hats17.png"},
|
|
||||||
{name: "hats_18", img: "resources/customisation/character_hats/character_hats18.png"},
|
|
||||||
{name: "hats_19", img: "resources/customisation/character_hats/character_hats19.png"},
|
|
||||||
{name: "hats_20", img: "resources/customisation/character_hats/character_hats20.png"},
|
|
||||||
{name: "hats_21", img: "resources/customisation/character_hats/character_hats21.png"},
|
|
||||||
{name: "hats_22", img: "resources/customisation/character_hats/character_hats22.png"},
|
|
||||||
{name: "hats_23", img: "resources/customisation/character_hats/character_hats23.png"},
|
|
||||||
{name: "hats_24", img: "resources/customisation/character_hats/character_hats24.png"},
|
|
||||||
{name: "hats_25", img: "resources/customisation/character_hats/character_hats25.png"},
|
|
||||||
{name: "hats_26", img: "resources/customisation/character_hats/character_hats26.png"},
|
|
||||||
{name: "tinfoil_hat1", img: "resources/customisation/character_hats/tinfoil_hat1.png"}
|
|
||||||
];
|
|
||||||
|
|
||||||
export const ACCESSORIES_RESOURCES: Array<BodyResourceDescriptionInterface> = [
|
|
||||||
{name: "accessory_1", img: "resources/customisation/character_accessories/character_accessories1.png"},
|
|
||||||
{name: "accessory_2", img: "resources/customisation/character_accessories/character_accessories2.png"},
|
|
||||||
{name: "accessory_3", img: "resources/customisation/character_accessories/character_accessories3.png"},
|
|
||||||
{name: "accessory_4", img: "resources/customisation/character_accessories/character_accessories4.png"},
|
|
||||||
{name: "accessory_5", img: "resources/customisation/character_accessories/character_accessories5.png"},
|
|
||||||
{name: "accessory_6", img: "resources/customisation/character_accessories/character_accessories6.png"},
|
|
||||||
{name: "accessory_7", img: "resources/customisation/character_accessories/character_accessories7.png"},
|
|
||||||
{name: "accessory_8", img: "resources/customisation/character_accessories/character_accessories8.png"},
|
|
||||||
{name: "accessory_9", img: "resources/customisation/character_accessories/character_accessories9.png"},
|
|
||||||
{name: "accessory_10", img: "resources/customisation/character_accessories/character_accessories10.png"},
|
|
||||||
{name: "accessory_11", img: "resources/customisation/character_accessories/character_accessories11.png"},
|
|
||||||
{name: "accessory_12", img: "resources/customisation/character_accessories/character_accessories12.png"},
|
|
||||||
{name: "accessory_13", img: "resources/customisation/character_accessories/character_accessories13.png"},
|
|
||||||
{name: "accessory_14", img: "resources/customisation/character_accessories/character_accessories14.png"},
|
|
||||||
{name: "accessory_15", img: "resources/customisation/character_accessories/character_accessories15.png"},
|
|
||||||
{name: "accessory_16", img: "resources/customisation/character_accessories/character_accessories16.png"},
|
|
||||||
{name: "accessory_17", img: "resources/customisation/character_accessories/character_accessories17.png"},
|
|
||||||
{name: "accessory_18", img: "resources/customisation/character_accessories/character_accessories18.png"},
|
|
||||||
{name: "accessory_19", img: "resources/customisation/character_accessories/character_accessories19.png"},
|
|
||||||
{name: "accessory_20", img: "resources/customisation/character_accessories/character_accessories20.png"},
|
|
||||||
{name: "accessory_21", img: "resources/customisation/character_accessories/character_accessories21.png"},
|
|
||||||
{name: "accessory_22", img: "resources/customisation/character_accessories/character_accessories22.png"},
|
|
||||||
{name: "accessory_23", img: "resources/customisation/character_accessories/character_accessories23.png"},
|
|
||||||
{name: "accessory_24", img: "resources/customisation/character_accessories/character_accessories24.png"},
|
|
||||||
{name: "accessory_25", img: "resources/customisation/character_accessories/character_accessories25.png"},
|
|
||||||
{name: "accessory_26", img: "resources/customisation/character_accessories/character_accessories26.png"},
|
|
||||||
{name: "accessory_27", img: "resources/customisation/character_accessories/character_accessories27.png"},
|
|
||||||
{name: "accessory_28", img: "resources/customisation/character_accessories/character_accessories28.png"},
|
|
||||||
{name: "accessory_29", img: "resources/customisation/character_accessories/character_accessories29.png"},
|
|
||||||
{name: "accessory_30", img: "resources/customisation/character_accessories/character_accessories30.png"},
|
|
||||||
{name: "accessory_31", img: "resources/customisation/character_accessories/character_accessories31.png"},
|
|
||||||
{name: "accessory_32", img: "resources/customisation/character_accessories/character_accessories32.png"},
|
|
||||||
{name: "accessory_mate_bottle", img: "resources/customisation/character_accessories/mate_bottle1.png"},
|
|
||||||
{name: "accessory_mask", img: "resources/customisation/character_accessories/mask.png"}
|
|
||||||
];
|
|
||||||
|
|
||||||
export const LAYERS: Array<Array<BodyResourceDescriptionInterface>> = [
|
|
||||||
COLOR_RESOURCES,
|
|
||||||
EYES_RESOURCES,
|
|
||||||
HAIR_RESOURCES,
|
|
||||||
CLOTHES_RESOURCES,
|
|
||||||
HATS_RESOURCES,
|
|
||||||
ACCESSORIES_RESOURCES
|
|
||||||
];
|
|
||||||
|
|
||||||
export const loadAllLayers = (load: LoaderPlugin) => {
|
|
||||||
for (let j = 0; j < LAYERS.length; j++) {
|
|
||||||
for (let i = 0; i < LAYERS[j].length; i++) {
|
|
||||||
load.spritesheet(
|
|
||||||
LAYERS[j][i].name,
|
|
||||||
LAYERS[j][i].img,
|
|
||||||
{frameWidth: 32, frameHeight: 32}
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export const loadCustomTexture = (load: LoaderPlugin, texture: CharacterTexture) => {
|
|
||||||
const name = 'customCharacterTexture'+texture.id;
|
|
||||||
load.spritesheet(
|
|
||||||
name,
|
|
||||||
texture.url,
|
|
||||||
{frameWidth: 32, frameHeight: 32}
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
export const OBJECTS: Array<PlayerResourceDescriptionInterface> = [
|
|
||||||
{name:'layout_modes', img:'resources/objects/layout_modes.png'},
|
|
||||||
{name:'teleportation', img:'resources/objects/teleportation.png'},
|
|
||||||
];
|
|
||||||
|
|
||||||
export const loadObject = (load: LoaderPlugin) => {
|
|
||||||
for (let j = 0; j < OBJECTS.length; j++) {
|
|
||||||
load.spritesheet(
|
|
||||||
OBJECTS[j].name,
|
|
||||||
OBJECTS[j].img,
|
|
||||||
{frameWidth: 32, frameHeight: 32}
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export const loadPlayerCharacters = (load: LoaderPlugin) => {
|
|
||||||
PLAYER_RESOURCES.forEach((playerResource: PlayerResourceDescriptionInterface) => {
|
|
||||||
load.spritesheet(
|
|
||||||
playerResource.name,
|
|
||||||
playerResource.img,
|
|
||||||
{frameWidth: 32, frameHeight: 32}
|
|
||||||
);
|
|
||||||
});
|
|
||||||
}
|
|
@ -1,5 +1,5 @@
|
|||||||
import {PointInterface} from "../../Connexion/ConnexionModels";
|
import {PointInterface} from "../../Connexion/ConnexionModels";
|
||||||
import {BodyResourceDescriptionInterface} from "../Entity/body_character";
|
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||||
|
|
||||||
export interface AddPlayerInterface {
|
export interface AddPlayerInterface {
|
||||||
userId: number;
|
userId: number;
|
||||||
|
@ -55,7 +55,10 @@ export class GameManager {
|
|||||||
return this.playerName;
|
return this.playerName;
|
||||||
}
|
}
|
||||||
|
|
||||||
getCharacterLayers(): string[]|null {
|
getCharacterLayers(): string[] {
|
||||||
|
if (!this.characterLayers) {
|
||||||
|
throw 'characterLayers are not set';
|
||||||
|
}
|
||||||
return this.characterLayers;
|
return this.characterLayers;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -30,7 +30,7 @@ import {RemotePlayer} from "../Entity/RemotePlayer";
|
|||||||
import {Queue} from 'queue-typescript';
|
import {Queue} from 'queue-typescript';
|
||||||
import {SimplePeer, UserSimplePeerInterface} from "../../WebRtc/SimplePeer";
|
import {SimplePeer, UserSimplePeerInterface} from "../../WebRtc/SimplePeer";
|
||||||
import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
|
import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
|
||||||
import {loadAllLayers, loadObject, loadPlayerCharacters} from "../Entity/body_character";
|
import {lazyLoadPlayerCharacterTextures} from "../Entity/PlayerTexturesLoadingManager";
|
||||||
import {
|
import {
|
||||||
CenterListener,
|
CenterListener,
|
||||||
layoutManager,
|
layoutManager,
|
||||||
@ -66,7 +66,7 @@ import {ChatModeIcon} from "../Components/ChatModeIcon";
|
|||||||
import {OpenChatIcon, openChatIconName} from "../Components/OpenChatIcon";
|
import {OpenChatIcon, openChatIconName} from "../Components/OpenChatIcon";
|
||||||
import {SelectCharacterScene, SelectCharacterSceneName} from "../Login/SelectCharacterScene";
|
import {SelectCharacterScene, SelectCharacterSceneName} from "../Login/SelectCharacterScene";
|
||||||
import {TextureError} from "../../Exception/TextureError";
|
import {TextureError} from "../../Exception/TextureError";
|
||||||
import {TextField} from "../Components/TextField";
|
import {addLoader} from "../Components/Loader";
|
||||||
|
|
||||||
export interface GameSceneInitInterface {
|
export interface GameSceneInitInterface {
|
||||||
initPosition: PointInterface|null,
|
initPosition: PointInterface|null,
|
||||||
@ -181,7 +181,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||||||
|
|
||||||
//hook preload scene
|
//hook preload scene
|
||||||
preload(): void {
|
preload(): void {
|
||||||
this.initProgressBar();
|
addLoader(this);
|
||||||
|
|
||||||
this.load.image(openChatIconName, 'resources/objects/talk.png');
|
this.load.image(openChatIconName, 'resources/objects/talk.png');
|
||||||
this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
|
this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
|
||||||
@ -201,28 +201,10 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||||||
this.onMapLoad(data);
|
this.onMapLoad(data);
|
||||||
}
|
}
|
||||||
|
|
||||||
//add player png
|
this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', {frameWidth: 32, frameHeight: 32});
|
||||||
loadPlayerCharacters(this.load);
|
|
||||||
loadAllLayers(this.load);
|
|
||||||
loadObject(this.load);
|
|
||||||
|
|
||||||
this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||||
}
|
}
|
||||||
|
|
||||||
private initProgressBar(): void {
|
|
||||||
const loadingText = this.add.text(this.game.renderer.width / 2, 200, 'Loading');
|
|
||||||
const progress = this.add.graphics();
|
|
||||||
this.load.on('progress', (value: number) => {
|
|
||||||
progress.clear();
|
|
||||||
progress.fillStyle(0xffffff, 1);
|
|
||||||
progress.fillRect(0, 270, 800 * value, 60);
|
|
||||||
});
|
|
||||||
this.load.on('complete', () => {
|
|
||||||
loadingText.destroy();
|
|
||||||
progress.destroy();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
// FIXME: we need to put a "unknown" instead of a "any" and validate the structure of the JSON we are receiving.
|
// FIXME: we need to put a "unknown" instead of a "any" and validate the structure of the JSON we are receiving.
|
||||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||||
private async onMapLoad(data: any): Promise<void> {
|
private async onMapLoad(data: any): Promise<void> {
|
||||||
@ -340,11 +322,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||||||
throw 'playerName is not set';
|
throw 'playerName is not set';
|
||||||
}
|
}
|
||||||
this.playerName = playerName;
|
this.playerName = playerName;
|
||||||
const characterLayers = gameManager.getCharacterLayers();
|
this.characterLayers = gameManager.getCharacterLayers();
|
||||||
if (!characterLayers) {
|
|
||||||
throw 'characterLayers are not set';
|
|
||||||
}
|
|
||||||
this.characterLayers = characterLayers;
|
|
||||||
|
|
||||||
|
|
||||||
//initalise map
|
//initalise map
|
||||||
@ -877,15 +855,15 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
createCurrentPlayer(){
|
createCurrentPlayer(){
|
||||||
//initialise player
|
|
||||||
//TODO create animation moving between exit and start
|
//TODO create animation moving between exit and start
|
||||||
|
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.textures, this.characterLayers);
|
||||||
try {
|
try {
|
||||||
this.CurrentPlayer = new Player(
|
this.CurrentPlayer = new Player(
|
||||||
this,
|
this,
|
||||||
this.startX,
|
this.startX,
|
||||||
this.startY,
|
this.startY,
|
||||||
this.playerName,
|
this.playerName,
|
||||||
this.characterLayers,
|
texturesPromise,
|
||||||
PlayerAnimationNames.WalkDown,
|
PlayerAnimationNames.WalkDown,
|
||||||
false,
|
false,
|
||||||
this.userInputManager
|
this.userInputManager
|
||||||
@ -1061,11 +1039,8 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||||||
event: addPlayerData
|
event: addPlayerData
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
private doAddPlayer(addPlayerData : AddPlayerInterface): void {
|
||||||
* Create new player
|
|
||||||
*/
|
|
||||||
private async doAddPlayer(addPlayerData : AddPlayerInterface) : Promise<void> {
|
|
||||||
//check if exist player, if exist, move position
|
//check if exist player, if exist, move position
|
||||||
if(this.MapPlayersByKey.has(addPlayerData.userId)){
|
if(this.MapPlayersByKey.has(addPlayerData.userId)){
|
||||||
this.updatePlayerPosition({
|
this.updatePlayerPosition({
|
||||||
@ -1074,39 +1049,21 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||||||
});
|
});
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// Load textures (in case it is a custom texture)
|
|
||||||
const characterLayerList: string[] = [];
|
|
||||||
const loadPromises: Promise<void>[] = [];
|
|
||||||
for (const characterLayer of addPlayerData.characterLayers) {
|
|
||||||
characterLayerList.push(characterLayer.name);
|
|
||||||
if (characterLayer.img) {
|
|
||||||
console.log('LOADING ', characterLayer.name, characterLayer.img)
|
|
||||||
loadPromises.push(this.loadSpritesheet(characterLayer.name, characterLayer.img));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (loadPromises.length > 0) {
|
|
||||||
this.load.start();
|
|
||||||
}
|
|
||||||
|
|
||||||
//initialise player
|
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.textures, addPlayerData.characterLayers);
|
||||||
const player = new RemotePlayer(
|
const player = new RemotePlayer(
|
||||||
addPlayerData.userId,
|
addPlayerData.userId,
|
||||||
this,
|
this,
|
||||||
addPlayerData.position.x,
|
addPlayerData.position.x,
|
||||||
addPlayerData.position.y,
|
addPlayerData.position.y,
|
||||||
addPlayerData.name,
|
addPlayerData.name,
|
||||||
[], // Let's go with no textures and let's load textures when promises have returned.
|
texturesPromise,
|
||||||
addPlayerData.position.direction,
|
addPlayerData.position.direction,
|
||||||
addPlayerData.position.moving
|
addPlayerData.position.moving
|
||||||
);
|
);
|
||||||
this.MapPlayers.add(player);
|
this.MapPlayers.add(player);
|
||||||
this.MapPlayersByKey.set(player.userId, player);
|
this.MapPlayersByKey.set(player.userId, player);
|
||||||
player.updatePosition(addPlayerData.position);
|
player.updatePosition(addPlayerData.position);
|
||||||
|
|
||||||
|
|
||||||
await Promise.all(loadPromises);
|
|
||||||
|
|
||||||
player.addTextures(characterLayerList, 1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -1262,23 +1219,5 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||||||
mediaManager.removeTriggerCloseJitsiFrameButton('close-jisi');
|
mediaManager.removeTriggerCloseJitsiFrameButton('close-jisi');
|
||||||
}
|
}
|
||||||
|
|
||||||
private loadSpritesheet(name: string, url: string): Promise<void> {
|
|
||||||
return new Promise<void>(((resolve, reject) => {
|
|
||||||
if (this.textures.exists(name)) {
|
|
||||||
resolve();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
this.load.spritesheet(
|
|
||||||
name,
|
|
||||||
url,
|
|
||||||
{frameWidth: 32, frameHeight: 32}
|
|
||||||
);
|
|
||||||
this.load.on('filecomplete-spritesheet-'+name, () => {
|
|
||||||
console.log('RESOURCE LOADED!');
|
|
||||||
resolve();
|
|
||||||
});
|
|
||||||
}))
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -2,15 +2,14 @@ import {EnableCameraSceneName} from "./EnableCameraScene";
|
|||||||
import {TextField} from "../Components/TextField";
|
import {TextField} from "../Components/TextField";
|
||||||
import Image = Phaser.GameObjects.Image;
|
import Image = Phaser.GameObjects.Image;
|
||||||
import Rectangle = Phaser.GameObjects.Rectangle;
|
import Rectangle = Phaser.GameObjects.Rectangle;
|
||||||
import {BodyResourceDescriptionInterface, LAYERS, loadAllLayers, loadCustomTexture} from "../Entity/body_character";
|
import {loadAllLayers, loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
|
||||||
import Sprite = Phaser.GameObjects.Sprite;
|
import Sprite = Phaser.GameObjects.Sprite;
|
||||||
import Container = Phaser.GameObjects.Container;
|
import Container = Phaser.GameObjects.Container;
|
||||||
import {gameManager} from "../Game/GameManager";
|
import {gameManager} from "../Game/GameManager";
|
||||||
import {ResizableScene} from "./ResizableScene";
|
import {ResizableScene} from "./ResizableScene";
|
||||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||||
import {PlayerResourceDescriptionInterface} from "../Entity/Character";
|
import {addLoader} from "../Components/Loader";
|
||||||
import {SelectCharacterSceneName} from "./SelectCharacterScene";
|
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||||
import {LoginSceneName} from "./LoginScene";
|
|
||||||
|
|
||||||
export const CustomizeSceneName = "CustomizeScene";
|
export const CustomizeSceneName = "CustomizeScene";
|
||||||
|
|
||||||
@ -48,16 +47,13 @@ export class CustomizeScene extends ResizableScene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
preload() {
|
preload() {
|
||||||
|
addLoader(this);
|
||||||
this.load.image(CustomizeTextures.arrowRight, "resources/objects/arrow_right.png");
|
this.load.image(CustomizeTextures.arrowRight, "resources/objects/arrow_right.png");
|
||||||
this.load.image(CustomizeTextures.icon, "resources/logos/tcm_full.png");
|
this.load.image(CustomizeTextures.icon, "resources/logos/tcm_full.png");
|
||||||
this.load.image(CustomizeTextures.arrowUp, "resources/objects/arrow_up.png");
|
this.load.image(CustomizeTextures.arrowUp, "resources/objects/arrow_up.png");
|
||||||
this.load.bitmapFont(CustomizeTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
this.load.bitmapFont(CustomizeTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||||
|
|
||||||
//load all the png files
|
this.layers = loadAllLayers(this.load);
|
||||||
loadAllLayers(this.load);
|
|
||||||
|
|
||||||
// load custom layers
|
|
||||||
this.layers = LAYERS;
|
|
||||||
|
|
||||||
const localUser = localUserStore.getLocalUser();
|
const localUser = localUserStore.getLocalUser();
|
||||||
|
|
||||||
|
@ -2,11 +2,9 @@ import {gameManager} from "../Game/GameManager";
|
|||||||
import {TextField} from "../Components/TextField";
|
import {TextField} from "../Components/TextField";
|
||||||
import {TextInput} from "../Components/TextInput";
|
import {TextInput} from "../Components/TextInput";
|
||||||
import Image = Phaser.GameObjects.Image;
|
import Image = Phaser.GameObjects.Image;
|
||||||
import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "../Entity/Character";
|
|
||||||
import {cypressAsserter} from "../../Cypress/CypressAsserter";
|
import {cypressAsserter} from "../../Cypress/CypressAsserter";
|
||||||
import {SelectCharacterSceneName} from "./SelectCharacterScene";
|
import {SelectCharacterSceneName} from "./SelectCharacterScene";
|
||||||
import {ResizableScene} from "./ResizableScene";
|
import {ResizableScene} from "./ResizableScene";
|
||||||
import {EnableCameraSceneName} from "./EnableCameraScene";
|
|
||||||
|
|
||||||
//todo: put this constants in a dedicated file
|
//todo: put this constants in a dedicated file
|
||||||
export const LoginSceneName = "LoginScene";
|
export const LoginSceneName = "LoginScene";
|
||||||
@ -37,14 +35,6 @@ export class LoginScene extends ResizableScene {
|
|||||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
||||||
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||||
cypressAsserter.preloadFinished();
|
cypressAsserter.preloadFinished();
|
||||||
//add player png
|
|
||||||
PLAYER_RESOURCES.forEach((playerResource: PlayerResourceDescriptionInterface) => {
|
|
||||||
this.load.spritesheet(
|
|
||||||
playerResource.name,
|
|
||||||
playerResource.img,
|
|
||||||
{frameWidth: 32, frameHeight: 32}
|
|
||||||
);
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
create() {
|
create() {
|
||||||
|
@ -2,11 +2,13 @@ import {gameManager} from "../Game/GameManager";
|
|||||||
import {TextField} from "../Components/TextField";
|
import {TextField} from "../Components/TextField";
|
||||||
import Image = Phaser.GameObjects.Image;
|
import Image = Phaser.GameObjects.Image;
|
||||||
import Rectangle = Phaser.GameObjects.Rectangle;
|
import Rectangle = Phaser.GameObjects.Rectangle;
|
||||||
import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "../Entity/Character";
|
|
||||||
import {EnableCameraSceneName} from "./EnableCameraScene";
|
import {EnableCameraSceneName} from "./EnableCameraScene";
|
||||||
import {CustomizeSceneName} from "./CustomizeScene";
|
import {CustomizeSceneName} from "./CustomizeScene";
|
||||||
import {ResizableScene} from "./ResizableScene";
|
import {ResizableScene} from "./ResizableScene";
|
||||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||||
|
import {loadAllDefaultModels} from "../Entity/PlayerTexturesLoadingManager";
|
||||||
|
import {addLoader} from "../Components/Loader";
|
||||||
|
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||||
|
|
||||||
|
|
||||||
//todo: put this constants in a dedicated file
|
//todo: put this constants in a dedicated file
|
||||||
@ -32,6 +34,7 @@ export class SelectCharacterScene extends ResizableScene {
|
|||||||
private selectedRectangleYPos = 0; // Number of the character selected in the columns
|
private selectedRectangleYPos = 0; // Number of the character selected in the columns
|
||||||
private selectedPlayer!: Phaser.Physics.Arcade.Sprite|null; // null if we are selecting the "customize" option
|
private selectedPlayer!: Phaser.Physics.Arcade.Sprite|null; // null if we are selecting the "customize" option
|
||||||
private players: Array<Phaser.Physics.Arcade.Sprite> = new Array<Phaser.Physics.Arcade.Sprite>();
|
private players: Array<Phaser.Physics.Arcade.Sprite> = new Array<Phaser.Physics.Arcade.Sprite>();
|
||||||
|
private playerModels!: BodyResourceDescriptionInterface[];
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super({
|
super({
|
||||||
@ -40,18 +43,12 @@ export class SelectCharacterScene extends ResizableScene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
preload() {
|
preload() {
|
||||||
|
addLoader(this);
|
||||||
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
|
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
|
||||||
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
|
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
|
||||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
||||||
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||||
//add player png
|
this.playerModels = loadAllDefaultModels(this.load);
|
||||||
PLAYER_RESOURCES.forEach((playerResource: PlayerResourceDescriptionInterface) => {
|
|
||||||
this.load.spritesheet(
|
|
||||||
playerResource.name,
|
|
||||||
playerResource.img,
|
|
||||||
{frameWidth: 32, frameHeight: 32}
|
|
||||||
);
|
|
||||||
});
|
|
||||||
this.load.image(LoginTextures.customizeButton, 'resources/objects/customize.png');
|
this.load.image(LoginTextures.customizeButton, 'resources/objects/customize.png');
|
||||||
this.load.image(LoginTextures.customizeButtonSelected, 'resources/objects/customize_selected.png');
|
this.load.image(LoginTextures.customizeButtonSelected, 'resources/objects/customize_selected.png');
|
||||||
}
|
}
|
||||||
@ -85,7 +82,7 @@ export class SelectCharacterScene extends ResizableScene {
|
|||||||
this.updateSelectedPlayer();
|
this.updateSelectedPlayer();
|
||||||
});
|
});
|
||||||
this.input.keyboard.on('keydown-DOWN', () => {
|
this.input.keyboard.on('keydown-DOWN', () => {
|
||||||
if (this.selectedRectangleYPos < Math.ceil(PLAYER_RESOURCES.length / this.nbCharactersPerRow)) {
|
if (this.selectedRectangleYPos < Math.ceil(this.playerModels.length / this.nbCharactersPerRow)) {
|
||||||
this.selectedRectangleYPos++;
|
this.selectedRectangleYPos++;
|
||||||
}
|
}
|
||||||
this.updateSelectedPlayer();
|
this.updateSelectedPlayer();
|
||||||
@ -106,7 +103,7 @@ export class SelectCharacterScene extends ResizableScene {
|
|||||||
this.selectedRectangleYPos = Math.floor(playerNumber / this.nbCharactersPerRow);
|
this.selectedRectangleYPos = Math.floor(playerNumber / this.nbCharactersPerRow);
|
||||||
this.updateSelectedPlayer();
|
this.updateSelectedPlayer();
|
||||||
} else if (playerNumber === -1) {
|
} else if (playerNumber === -1) {
|
||||||
this.selectedRectangleYPos = Math.ceil(PLAYER_RESOURCES.length / this.nbCharactersPerRow);
|
this.selectedRectangleYPos = Math.ceil(this.playerModels.length / this.nbCharactersPerRow);
|
||||||
this.updateSelectedPlayer();
|
this.updateSelectedPlayer();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -127,8 +124,8 @@ export class SelectCharacterScene extends ResizableScene {
|
|||||||
}
|
}
|
||||||
|
|
||||||
createCurrentPlayer(): void {
|
createCurrentPlayer(): void {
|
||||||
for (let i = 0; i <PLAYER_RESOURCES.length; i++) {
|
for (let i = 0; i <this.playerModels.length; i++) {
|
||||||
const playerResource = PLAYER_RESOURCES[i];
|
const playerResource = this.playerModels[i];
|
||||||
|
|
||||||
const col = i % this.nbCharactersPerRow;
|
const col = i % this.nbCharactersPerRow;
|
||||||
const row = Math.floor(i / this.nbCharactersPerRow);
|
const row = Math.floor(i / this.nbCharactersPerRow);
|
||||||
@ -160,12 +157,12 @@ export class SelectCharacterScene extends ResizableScene {
|
|||||||
this.add.existing(this.customizeButtonSelected);
|
this.add.existing(this.customizeButtonSelected);
|
||||||
|
|
||||||
this.customizeButton.setInteractive().on("pointerdown", () => {
|
this.customizeButton.setInteractive().on("pointerdown", () => {
|
||||||
this.selectedRectangleYPos = Math.ceil(PLAYER_RESOURCES.length / this.nbCharactersPerRow);
|
this.selectedRectangleYPos = Math.ceil(this.playerModels.length / this.nbCharactersPerRow);
|
||||||
this.updateSelectedPlayer();
|
this.updateSelectedPlayer();
|
||||||
});
|
});
|
||||||
|
|
||||||
this.selectedPlayer = this.players[0];
|
this.selectedPlayer = this.players[0];
|
||||||
this.selectedPlayer.play(PLAYER_RESOURCES[0].name);
|
this.selectedPlayer.play(this.playerModels[0].name);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -181,7 +178,7 @@ export class SelectCharacterScene extends ResizableScene {
|
|||||||
private updateSelectedPlayer(): void {
|
private updateSelectedPlayer(): void {
|
||||||
this.selectedPlayer?.anims.pause();
|
this.selectedPlayer?.anims.pause();
|
||||||
// If we selected the customize button
|
// If we selected the customize button
|
||||||
if (this.selectedRectangleYPos === Math.ceil(PLAYER_RESOURCES.length / this.nbCharactersPerRow)) {
|
if (this.selectedRectangleYPos === Math.ceil(this.playerModels.length / this.nbCharactersPerRow)) {
|
||||||
this.selectedPlayer = null;
|
this.selectedPlayer = null;
|
||||||
this.selectedRectangle.setVisible(false);
|
this.selectedRectangle.setVisible(false);
|
||||||
this.customizeButtonSelected.setVisible(true);
|
this.customizeButtonSelected.setVisible(true);
|
||||||
@ -198,7 +195,7 @@ export class SelectCharacterScene extends ResizableScene {
|
|||||||
this.selectedRectangle.setSize(32, 32);
|
this.selectedRectangle.setSize(32, 32);
|
||||||
const playerNumber = this.selectedRectangleXPos + this.selectedRectangleYPos * this.nbCharactersPerRow;
|
const playerNumber = this.selectedRectangleXPos + this.selectedRectangleYPos * this.nbCharactersPerRow;
|
||||||
const player = this.players[playerNumber];
|
const player = this.players[playerNumber];
|
||||||
player.play(PLAYER_RESOURCES[playerNumber].name);
|
player.play(this.playerModels[playerNumber].name);
|
||||||
this.selectedPlayer = player;
|
this.selectedPlayer = player;
|
||||||
localUserStore.setPlayerCharacterIndex(playerNumber);
|
localUserStore.setPlayerCharacterIndex(playerNumber);
|
||||||
}
|
}
|
||||||
@ -211,7 +208,7 @@ export class SelectCharacterScene extends ResizableScene {
|
|||||||
this.customizeButton.x = this.game.renderer.width / 2;
|
this.customizeButton.x = this.game.renderer.width / 2;
|
||||||
this.customizeButtonSelected.x = this.game.renderer.width / 2;
|
this.customizeButtonSelected.x = this.game.renderer.width / 2;
|
||||||
|
|
||||||
for (let i = 0; i <PLAYER_RESOURCES.length; i++) {
|
for (let i = 0; i <this.playerModels.length; i++) {
|
||||||
const player = this.players[i];
|
const player = this.players[i];
|
||||||
|
|
||||||
const col = i % this.nbCharactersPerRow;
|
const col = i % this.nbCharactersPerRow;
|
||||||
|
@ -19,12 +19,12 @@ export class Player extends Character implements CurrentGamerInterface {
|
|||||||
x: number,
|
x: number,
|
||||||
y: number,
|
y: number,
|
||||||
name: string,
|
name: string,
|
||||||
PlayerTextures: string[],
|
texturesPromise: Promise<string[]>,
|
||||||
direction: string,
|
direction: string,
|
||||||
moving: boolean,
|
moving: boolean,
|
||||||
private userInputManager: UserInputManager
|
private userInputManager: UserInputManager
|
||||||
) {
|
) {
|
||||||
super(Scene, x, y, PlayerTextures, name, direction, moving, 1);
|
super(Scene, x, y, texturesPromise, name, direction, moving, 1);
|
||||||
|
|
||||||
//the current player model should be push away by other players to prevent conflict
|
//the current player model should be push away by other players to prevent conflict
|
||||||
this.getBody().setImmovable(false);
|
this.getBody().setImmovable(false);
|
||||||
|
Loading…
Reference in New Issue
Block a user