fixed linting
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@ -11,7 +11,11 @@ interface SpriteEntity {
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animation: string|false;
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sprite: Sprite;
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state: boolean;
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properties: { reverseInactive: boolean; } | undefined;
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properties: TileProperties | undefined;
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}
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interface TileProperties {
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reverseInactive: boolean;
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}
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interface TileAnimation {
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@ -216,8 +220,8 @@ export class InteractiveLayer extends Container {
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if (animation !== null) {
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// if an animation was found, add each frame to the image (if it doesn't already exist)
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if (typeof scene.anims.get(key) === "undefined") {
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for (const j in animation) {
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this.addFrameToTilesetImage(tileset, String(animation[j].tileid), animation[j].tileid + tileset.firstgid);
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for (const anim of animation) {
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this.addFrameToTilesetImage(tileset, String(anim.tileid), anim.tileid + tileset.firstgid);
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}
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scene.anims.create({
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@ -246,7 +250,7 @@ export class InteractiveLayer extends Container {
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animation: animation === null ? false : key,
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sprite,
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state: false,
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properties: tileset.getTileProperties(index) as any
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properties: tileset.getTileProperties(index) as TileProperties | undefined
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});
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}
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}
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@ -263,9 +267,7 @@ export class InteractiveLayer extends Container {
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private getTilesetContainingTile(index: number): Tileset|null {
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const scene = this.getScene();
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for (const i in scene.Map.tilesets) {
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const tileset = scene.Map.tilesets[i];
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for (const tileset of scene.Map.tilesets) {
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if (tileset.getTileData(index) !== null) {
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return tileset;
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}
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@ -282,10 +284,10 @@ export class InteractiveLayer extends Container {
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* @returns {TileAnimation[]|null}
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*/
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private getAnimationFromTile(tileset: Tileset, index: number): TileAnimation[]|null {
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const data = tileset.getTileData(index);
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const data = tileset.getTileData(index) as { animation: Array<TileAnimation> } | null;
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if (typeof data === "object" && data !== null && Array.isArray((data as any).animation)) {
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const animation: Array<TileAnimation> = (data as any).animation;
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if (typeof data === "object" && data !== null && Array.isArray(data.animation)) {
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const animation: Array<TileAnimation> = data.animation;
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return animation;
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}
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@ -309,7 +311,7 @@ export class InteractiveLayer extends Container {
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* @returns {number}
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*/
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private getInteractionRadius(): number {
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const radius = this.getLayerProperty("interactionRadius");
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const radius = this.getLayerProperty("interactionRadius") as number | undefined;
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if (typeof radius === "undefined" || isNaN(radius)) {
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return 0;
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@ -327,9 +329,9 @@ export class InteractiveLayer extends Container {
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* If the propertry wasn't found, it will return undefined.
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*
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* @param {string} name
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* @returns {any}
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* @returns {string|boolean|number|undefined}
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*/
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private getLayerProperty(name: string): any {
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private getLayerProperty(name: string): string|boolean|number|undefined {
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const properties: ITiledMapLayerProperty[] = this.layer.properties;
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if (!properties) {
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@ -397,7 +399,7 @@ export class InteractiveLayer extends Container {
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*/
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private addFrameToTilesetImage(tileset: Tileset, key: string, index: number): void {
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if (!tileset.image.has(key)) {
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const coordinates = (tileset.getTileTextureCoordinates(index) as any);
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const coordinates = (tileset.getTileTextureCoordinates(index) as { x: number, y: number });
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tileset.image.add(key, 0, coordinates.x, coordinates.y, tileset.tileWidth, tileset.tileHeight);
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}
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}
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