Merge branch 'develop' into feature-discussion

This commit is contained in:
Gregoire Parant 2020-10-30 20:04:12 +01:00
commit 724bb7f288
15 changed files with 246 additions and 136 deletions

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@ -20,7 +20,7 @@ jobs:
# Create a slugified value of the branch
- uses: rlespinasse/github-slug-action@master
- uses: rlespinasse/github-slug-action@1.1.1
- name: "Build and push front image"
uses: docker/build-push-action@v1

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@ -49,7 +49,7 @@
"multer": "^1.4.2",
"prom-client": "^12.0.0",
"query-string": "^6.13.3",
"systeminformation": "^4.26.5",
"systeminformation": "^4.27.11",
"ts-node-dev": "^1.0.0-pre.44",
"typescript": "^3.8.3",
"uWebSockets.js": "uNetworking/uWebSockets.js#v18.5.0",

View File

@ -1,5 +1,4 @@
import {App} from "../Server/sifrr.server";
import {IoSocketController} from "_Controller/IoSocketController";
import {HttpRequest, HttpResponse} from "uWebSockets.js";
const register = require('prom-client').register;
const collectDefaultMetrics = require('prom-client').collectDefaultMetrics;

View File

@ -152,7 +152,7 @@ export class GameRoom {
closestItem.join(user);
} else {
const closestUser : User = closestItem;
const group: Group = new Group([
const group: Group = new Group(this.roomId,[
user,
closestUser
], this.connectCallback, this.disconnectCallback, this.positionNotifier);
@ -200,7 +200,6 @@ export class GameRoom {
if (group === undefined) {
throw new Error("The user is part of no group");
}
const oldPosition = group.getPosition();
group.leave(user);
if (group.isEmpty()) {
this.positionNotifier.leave(group);
@ -209,6 +208,7 @@ export class GameRoom {
throw new Error("Could not find group "+group.getId()+" referenced by user "+user.id+" in World.");
}
this.groups.delete(group);
//todo: is the group garbage collected?
} else {
group.updatePosition();
//this.positionNotifier.updatePosition(group, group.getPosition(), oldPosition);

View File

@ -3,6 +3,7 @@ import { User } from "./User";
import {PositionInterface} from "_Model/PositionInterface";
import {Movable} from "_Model/Movable";
import {PositionNotifier} from "_Model/PositionNotifier";
import {gaugeManager} from "../Services/GaugeManager";
export class Group implements Movable {
static readonly MAX_PER_GROUP = 4;
@ -13,12 +14,23 @@ export class Group implements Movable {
private users: Set<User>;
private x!: number;
private y!: number;
private hasEditedGauge: boolean = false;
private wasDestroyed: boolean = false;
private roomId: string;
constructor(users: User[], private connectCallback: ConnectCallback, private disconnectCallback: DisconnectCallback, private positionNotifier: PositionNotifier) {
constructor(roomId: string, users: User[], private connectCallback: ConnectCallback, private disconnectCallback: DisconnectCallback, private positionNotifier: PositionNotifier) {
this.roomId = roomId;
this.users = new Set<User>();
this.id = Group.nextId;
Group.nextId++;
//we only send a event for prometheus metrics if the group lives more than 5 seconds
setTimeout(() => {
if (!this.wasDestroyed) {
this.hasEditedGauge = true;
gaugeManager.incNbGroupsPerRoomGauge(roomId);
}
}, 5000);
users.forEach((user: User) => {
this.join(user);
@ -113,9 +125,11 @@ export class Group implements Movable {
*/
destroy(): void
{
if (this.hasEditedGauge) gaugeManager.decNbGroupsPerRoomGauge(this.roomId);
for (const user of this.users) {
this.leave(user);
}
this.wasDestroyed = true;
}
get getSize(){

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@ -0,0 +1,54 @@
import {Counter, Gauge} from "prom-client";
//this class should manage all the custom metrics used by prometheus
class GaugeManager {
private nbClientsGauge: Gauge<string>;
private nbClientsPerRoomGauge: Gauge<string>;
private nbGroupsPerRoomGauge: Gauge<string>;
private nbGroupsPerRoomCounter: Counter<string>;
constructor() {
this.nbClientsGauge = new Gauge({
name: 'workadventure_nb_sockets',
help: 'Number of connected sockets',
labelNames: [ ]
});
this.nbClientsPerRoomGauge = new Gauge({
name: 'workadventure_nb_clients_per_room',
help: 'Number of clients per room',
labelNames: [ 'room' ]
});
this.nbGroupsPerRoomCounter = new Counter({
name: 'workadventure_counter_groups_per_room',
help: 'Counter of groups per room',
labelNames: [ 'room' ]
});
this.nbGroupsPerRoomGauge = new Gauge({
name: 'workadventure_nb_groups_per_room',
help: 'Number of groups per room',
labelNames: [ 'room' ]
});
}
incNbClientPerRoomGauge(roomId: string): void {
this.nbClientsGauge.inc();
this.nbClientsPerRoomGauge.inc({ room: roomId });
}
decNbClientPerRoomGauge(roomId: string): void {
this.nbClientsGauge.dec();
this.nbClientsPerRoomGauge.dec({ room: roomId });
}
incNbGroupsPerRoomGauge(roomId: string): void {
this.nbGroupsPerRoomCounter.inc({ room: roomId })
this.nbGroupsPerRoomGauge.inc({ room: roomId })
}
decNbGroupsPerRoomGauge(roomId: string): void {
this.nbGroupsPerRoomGauge.dec({ room: roomId })
}
}
export const gaugeManager = new GaugeManager();

View File

@ -23,7 +23,6 @@ import {
WebRtcStartMessage,
QueryJitsiJwtMessage,
SendJitsiJwtMessage,
CharacterLayerMessage,
SendUserMessage
} from "../Messages/generated/messages_pb";
import {PointInterface} from "../Model/Websocket/PointInterface";
@ -37,11 +36,11 @@ import {Movable} from "../Model/Movable";
import {PositionInterface} from "../Model/PositionInterface";
import {adminApi, CharacterTexture} from "./AdminApi";
import Direction = PositionMessage.Direction;
import {Gauge} from "prom-client";
import {emitError, emitInBatch} from "./IoSocketHelpers";
import Jwt from "jsonwebtoken";
import {JITSI_URL} from "../Enum/EnvironmentVariable";
import {clientEventsEmitter} from "./ClientEventsEmitter";
import {gaugeManager} from "./GaugeManager";
interface AdminSocketRoomsList {
[index: string]: number;
@ -58,30 +57,13 @@ export interface AdminSocketData {
export class SocketManager {
private Worlds: Map<string, GameRoom> = new Map<string, GameRoom>();
private sockets: Map<number, ExSocketInterface> = new Map<number, ExSocketInterface>();
private nbClientsGauge: Gauge<string>;
private nbClientsPerRoomGauge: Gauge<string>;
constructor() {
this.nbClientsGauge = new Gauge({
name: 'workadventure_nb_sockets',
help: 'Number of connected sockets',
labelNames: [ ]
clientEventsEmitter.registerToClientJoin((clientUUid: string, roomId: string) => {
gaugeManager.incNbClientPerRoomGauge(roomId);
});
this.nbClientsPerRoomGauge = new Gauge({
name: 'workadventure_nb_clients_per_room',
help: 'Number of clients per room',
labelNames: [ 'room' ]
});
clientEventsEmitter.registerToClientJoin((clientUUid, roomId) => {
this.nbClientsGauge.inc();
// Let's log server load when a user joins
console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
});
clientEventsEmitter.registerToClientLeave((clientUUid, roomId) => {
this.nbClientsGauge.dec();
// Let's log server load when a user leaves
console.log('A user left (', this.sockets.size, ' connected users)');
clientEventsEmitter.registerToClientLeave((clientUUid: string, roomId: string) => {
gaugeManager.decNbClientPerRoomGauge(roomId);
});
}
@ -107,7 +89,6 @@ export class SocketManager {
const viewport = client.viewport;
try {
this.sockets.set(client.userId, client); //todo: should this be at the end of the function?
clientEventsEmitter.emitClientJoin(client.userUuid, client.roomId);
//join new previous room
const gameRoom = this.joinRoom(client, position);
@ -377,8 +358,8 @@ export class SocketManager {
} finally {
//delete Client.roomId;
this.sockets.delete(Client.userId);
this.nbClientsPerRoomGauge.dec({ room: Client.roomId });
clientEventsEmitter.emitClientLeave(Client.userUuid, Client.roomId);
console.log('A user left (', this.sockets.size, ' connected users)');
}
}
}
@ -410,8 +391,6 @@ export class SocketManager {
private joinRoom(client : ExSocketInterface, position: PointInterface): GameRoom {
const roomId = client.roomId;
//join user in room
this.nbClientsPerRoomGauge.inc({ room: roomId });
client.position = position;
const world = this.Worlds.get(roomId)
@ -425,6 +404,8 @@ export class SocketManager {
});
//join world
world.join(client, client.position);
clientEventsEmitter.emitClientJoin(client.userUuid, client.roomId);
console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
return world;
}

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@ -2345,10 +2345,10 @@ supports-color@^7.1.0:
dependencies:
has-flag "^4.0.0"
systeminformation@^4.26.5:
version "4.27.5"
resolved "https://registry.yarnpkg.com/systeminformation/-/systeminformation-4.27.5.tgz#af304fbfd0e7ba51c87512333691b58b4ad90e43"
integrity sha512-EysogxKqREk54ZYDEFcsCODv8GymKZcyiSfegYit8dKhPjzuQr+KX4GFHjssWjYrWFEIM2bYNsFrZX5eufeAXg==
systeminformation@^4.27.11:
version "4.27.11"
resolved "https://registry.yarnpkg.com/systeminformation/-/systeminformation-4.27.11.tgz#6dbe96e48091444f80dab6c05ee1901286826b60"
integrity sha512-U7bigXbOnsB8k1vNHS0Y13RCsRz5/UohiUmND+3mMUL6vfzrpbe/h4ZqewowB+B+tJNnmGFDj08Z8xGfYo45dQ==
table@^5.2.3:
version "5.4.6"

22
front/dist/index.html vendored
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@ -42,30 +42,14 @@
<body id="body" style="margin: 0">
<div class="main-container" id="main-container">
<!-- Create the editor container -->
<div id="game" class="game" style="/*background: red;*/">
<div id="game-overlay" class="game-overlay" style="/*background: violet*/;">
<div id="game" class="game">
<div id="game-overlay" class="game-overlay">
<div id="main-section" class="main-section">
<!--<div style="background: lightpink;">a</div>
<div style="background: lightpink;">a</div> -->
</div>
<aside id="sidebar" class="sidebar">
<!--<div style="background: lightgreen;">a</div>
<div style="background: green;">b</div>
<div style="background: darkgreen;">c</div>
<div style="background: darkgreen;">d</div>-->
</aside>
<div id="chat-mode" class="chat-mode three-col" style="display: none;">
<!--<div style="background: lightgreen;">a</div>
<div style="background: green;">b</div>
<div style="background: darkgreen;">c</div>
<div style="background: darkolivegreen;">d</div>
<div style="background: darkolivegreen;">d</div>
<div style="background: darkgreen;">c</div>
<div style="background: green;">b</div>
<div style="background: lightgreen;">last elem for game</div>-->
</div>
<div id="activeCam" class="activeCam">
<div id="div-myCamVideo" class="video-container">
<video id="myCamVideo" autoplay muted></video>
@ -88,7 +72,7 @@
</div>
</div>
<div id="cowebsite" class="cowebsite"></div>
<div id="cowebsite" class="cowebsite hidden"></div>
<div class="audio-playing">
<img src="/resources/logos/megaphone.svg"/>
</div>

View File

@ -252,15 +252,10 @@ body {
.main-container {
height: 100vh;
width: 100vw;
display: flex;
align-items: stretch;
position: absolute;
}
@media (min-aspect-ratio: 1/1) {
.main-container {
flex-direction: row;
}
.game-overlay {
flex-direction: row;
}
@ -276,12 +271,21 @@ body {
.sidebar > div:hover {
max-height: 25%;
}
#cowebsite {
right: 0;
top: 0;
width: 50%;
height: 100vh;
}
#cowebsite.loading {
transform: translateX(90%);
}
#cowebsite.hidden {
transform: translateX(100%);
}
}
@media (max-aspect-ratio: 1/1) {
.main-container {
flex-direction: column;
}
.game-overlay {
flex-direction: column;
}
@ -298,24 +302,36 @@ body {
.sidebar > div:hover {
max-width: 25%;
}
#cowebsite {
left: 0;
bottom: 0;
width: 100%;
height: 50%;
}
#cowebsite.loading {
transform: translateY(90%);
}
#cowebsite.hidden {
transform: translateY(100%);
}
}
.game {
flex-basis: 100%;
#game {
width: 100%;
position: relative; /* Position relative is needed for the game-overlay. */
}
/* A potentially shared website could appear in an iframe in the cowebsite space. */
.cowebsite {
flex-basis: 100%;
transition: flex-basis 0.5s;
#cowebsite {
position: fixed;
transition: transform 0.5s;
}
#cowebsite.loading {
background-color: gray;
}
/*.cowebsite:hover {
flex-basis: 100%;
}*/
.cowebsite > iframe {
#cowebsite > iframe {
width: 100%;
height: 100%;
}

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@ -38,7 +38,7 @@ import CanvasTexture = Phaser.Textures.CanvasTexture;
import GameObject = Phaser.GameObjects.GameObject;
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import {GameMap} from "./GameMap";
import {CoWebsiteManager} from "../../WebRtc/CoWebsiteManager";
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
import {mediaManager} from "../../WebRtc/MediaManager";
import {FourOFourSceneName} from "../Reconnecting/FourOFourScene";
import {ItemFactoryInterface} from "../Items/ItemFactoryInterface";
@ -292,13 +292,6 @@ export class GameScene extends ResizableScene implements CenterListener {
// });
// });
}
// TEST: let's load a module dynamically!
/*let foo = "http://maps.workadventure.localhost/computer.js";
import(/* webpackIgnore: true * / foo).then(result => {
console.log(result);
});*/
}
//hook initialisation
@ -476,9 +469,9 @@ export class GameScene extends ResizableScene implements CenterListener {
this.gameMap.onPropertyChange('openWebsite', (newValue, oldValue) => {
if (newValue === undefined) {
CoWebsiteManager.closeCoWebsite();
coWebsiteManager.closeCoWebsite();
} else {
CoWebsiteManager.loadCoWebsite(newValue as string);
coWebsiteManager.loadCoWebsite(newValue as string);
}
});
this.gameMap.onPropertyChange('jitsiRoom', (newValue, oldValue, allProps) => {

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@ -2,47 +2,90 @@ import {HtmlUtils} from "./HtmlUtils";
export type CoWebsiteStateChangedCallback = () => void;
export class CoWebsiteManager {
enum iframeStates {
closed = 1,
loading, // loading an iframe can be slow, so we show some placeholder until it is ready
opened,
}
private static observers = new Array<CoWebsiteStateChangedCallback>();
const cowebsiteDivId = "cowebsite"; // the id of the parent div of the iframe.
const animationTime = 500; //time used by the css transitions, in ms.
public static loadCoWebsite(url: string): void {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite");
class CoWebsiteManager {
private opened: iframeStates = iframeStates.closed;
private observers = new Array<CoWebsiteStateChangedCallback>();
private close(): HTMLDivElement {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteDivId);
cowebsiteDiv.classList.remove('loaded'); //edit the css class to trigger the transition
cowebsiteDiv.classList.add('hidden');
this.opened = iframeStates.closed;
return cowebsiteDiv;
}
private load(): HTMLDivElement {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteDivId);
cowebsiteDiv.classList.remove('hidden'); //edit the css class to trigger the transition
cowebsiteDiv.classList.add('loading');
this.opened = iframeStates.loading;
return cowebsiteDiv;
}
private open(): HTMLDivElement {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteDivId);
cowebsiteDiv.classList.remove('loading', 'hidden'); //edit the css class to trigger the transition
this.opened = iframeStates.opened;
return cowebsiteDiv;
}
public loadCoWebsite(url: string): void {
const cowebsiteDiv = this.load();
cowebsiteDiv.innerHTML = '';
const iframe = document.createElement('iframe');
iframe.id = 'cowebsite-iframe';
iframe.src = url;
const onloadPromise = new Promise((resolve) => {
iframe.onload = () => resolve();
});
cowebsiteDiv.appendChild(iframe);
//iframe.onload = () => {
// onload can be long to trigger. Maybe we should display the website, whatever happens, after 1 second?
CoWebsiteManager.fire();
//}
const onTimeoutPromise = new Promise((resolve) => {
setTimeout(() => resolve(), 2000);
});
Promise.race([onloadPromise, onTimeoutPromise]).then(() => {
this.open();
setTimeout(() => {
this.fire();
}, animationTime)
});
}
/**
* Just like loadCoWebsite but the div can be filled by the user.
*/
public static insertCoWebsite(callback: (cowebsite: HTMLDivElement) => void): void {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite");
cowebsiteDiv.innerHTML = '';
callback(cowebsiteDiv);
//iframe.onload = () => {
// onload can be long to trigger. Maybe we should display the website, whatever happens, after 1 second?
CoWebsiteManager.fire();
//}
public insertCoWebsite(callback: (cowebsite: HTMLDivElement) => Promise<void>): void {
const cowebsiteDiv = this.load();
callback(cowebsiteDiv).then(() => {
this.open();
setTimeout(() => {
this.fire();
}, animationTime)
});
}
public static closeCoWebsite(): void {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite");
cowebsiteDiv.innerHTML = '';
CoWebsiteManager.fire();
public closeCoWebsite(): Promise<void> {
return new Promise((resolve, reject) => {
const cowebsiteDiv = this.close();
this.fire();
setTimeout(() => {
resolve();
setTimeout(() => cowebsiteDiv.innerHTML = '', 500)
}, animationTime)
});
}
public static getGameSize(): {width: number, height: number} {
const hasChildren = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite").children.length > 0;
if (hasChildren === false) {
public getGameSize(): {width: number, height: number} {
if (this.opened !== iframeStates.opened) {
return {
width: window.innerWidth,
height: window.innerHeight
@ -61,13 +104,15 @@ export class CoWebsiteManager {
}
}
public static onStateChange(observer: CoWebsiteStateChangedCallback) {
CoWebsiteManager.observers.push(observer);
public onStateChange(observer: CoWebsiteStateChangedCallback) {
this.observers.push(observer);
}
private static fire(): void {
for (const callback of CoWebsiteManager.observers) {
private fire(): void {
for (const callback of this.observers) {
callback();
}
}
}
export const coWebsiteManager = new CoWebsiteManager();

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@ -1,6 +1,6 @@
import {CoWebsiteManager} from "./CoWebsiteManager";
import {JITSI_URL} from "../Enum/EnvironmentVariable";
import {mediaManager} from "./MediaManager";
import {coWebsiteManager} from "./CoWebsiteManager";
declare const window:any; // eslint-disable-line @typescript-eslint/no-explicit-any
const interfaceConfig = {
@ -27,10 +27,13 @@ const interfaceConfig = {
class JitsiFactory {
private jitsiApi: any; // eslint-disable-line @typescript-eslint/no-explicit-any
private audioCallback = this.onAudioChange.bind(this);
private videoCallback = this.onVideoChange.bind(this);
public start(roomName: string, playerName:string, jwt?: string): void {
CoWebsiteManager.insertCoWebsite((cowebsiteDiv => {
coWebsiteManager.insertCoWebsite((cowebsiteDiv => {
const domain = JITSI_URL;
const options = {
const options: any = { // eslint-disable-line @typescript-eslint/no-explicit-any
roomName: roomName,
jwt: jwt,
width: "100%",
@ -46,15 +49,41 @@ class JitsiFactory {
if (!options.jwt) {
delete options.jwt;
}
this.jitsiApi = new window.JitsiMeetExternalAPI(domain, options);
this.jitsiApi.executeCommand('displayName', playerName);
return new Promise((resolve) => {
options.onload = () => resolve(); //we want for the iframe to be loaded before triggering animations.
this.jitsiApi = new window.JitsiMeetExternalAPI(domain, options);
this.jitsiApi.executeCommand('displayName', playerName);
this.jitsiApi.addListener('audioMuteStatusChanged', this.audioCallback);
this.jitsiApi.addListener('videoMuteStatusChanged', this.videoCallback);
});
}));
}
public stop(): void {
public async stop(): Promise<void> {
await coWebsiteManager.closeCoWebsite();
this.jitsiApi.removeListener('audioMuteStatusChanged', this.audioCallback);
this.jitsiApi.removeListener('videoMuteStatusChanged', this.videoCallback);
this.jitsiApi?.dispose();
CoWebsiteManager.closeCoWebsite();
}
private onAudioChange({muted}: {muted: boolean}): void {
if (muted && mediaManager.constraintsMedia.audio === true) {
mediaManager.disableMicrophone();
} else if(!muted && mediaManager.constraintsMedia.audio === false) {
mediaManager.enableMicrophone();
}
}
private onVideoChange({muted}: {muted: boolean}): void {
if (muted && mediaManager.constraintsMedia.video !== false) {
mediaManager.disableCamera();
} else if(!muted && mediaManager.constraintsMedia.video === false) {
mediaManager.enableCamera();
}
}
}
export const jitsiFactory = new JitsiFactory();

View File

@ -140,7 +140,7 @@ export class MediaManager {
gameOverlay.classList.remove('active');
}
private enableCamera() {
public enableCamera() {
this.cinemaClose.style.display = "none";
this.cinemaBtn.classList.remove("disabled");
this.cinema.style.display = "block";
@ -150,7 +150,7 @@ export class MediaManager {
});
}
private async disableCamera() {
public async disableCamera() {
this.cinemaClose.style.display = "block";
this.cinema.style.display = "none";
this.cinemaBtn.classList.add("disabled");
@ -166,7 +166,7 @@ export class MediaManager {
}
}
private enableMicrophone() {
public enableMicrophone() {
this.microphoneClose.style.display = "none";
this.microphone.style.display = "block";
this.microphoneBtn.classList.remove("disabled");
@ -177,7 +177,7 @@ export class MediaManager {
});
}
private async disableMicrophone() {
public async disableMicrophone() {
this.microphoneClose.style.display = "block";
this.microphone.style.display = "none";
this.microphoneBtn.classList.add("disabled");

View File

@ -10,12 +10,9 @@ import {FourOFourScene} from "./Phaser/Reconnecting/FourOFourScene";
import WebGLRenderer = Phaser.Renderer.WebGL.WebGLRenderer;
import {OutlinePipeline} from "./Phaser/Shaders/OutlinePipeline";
import {CustomizeScene} from "./Phaser/Login/CustomizeScene";
import {CoWebsiteManager} from "./WebRtc/CoWebsiteManager";
import {gameManager} from "./Phaser/Game/GameManager";
import {ResizableScene} from "./Phaser/Login/ResizableScene";
import {EntryScene} from "./Phaser/Login/EntryScene";
//CoWebsiteManager.loadCoWebsite('https://thecodingmachine.com');
import {coWebsiteManager} from "./WebRtc/CoWebsiteManager";
// Load Jitsi if the environment variable is set.
if (JITSI_URL) {
@ -24,7 +21,7 @@ if (JITSI_URL) {
document.head.appendChild(jitsiScript);
}
const {width, height} = CoWebsiteManager.getGameSize();
const {width, height} = coWebsiteManager.getGameSize();
const config: GameConfig = {
title: "WorkAdventure",
@ -53,8 +50,7 @@ cypressAsserter.gameStarted();
const game = new Phaser.Game(config);
window.addEventListener('resize', function (event) {
const {width, height} = CoWebsiteManager.getGameSize();
const {width, height} = coWebsiteManager.getGameSize();
game.scale.resize(width / RESOLUTION, height / RESOLUTION);
// Let's trigger the onResize method of any active scene that is a ResizableScene
@ -64,8 +60,7 @@ window.addEventListener('resize', function (event) {
}
}
});
CoWebsiteManager.onStateChange(() => {
const {width, height} = CoWebsiteManager.getGameSize();
coWebsiteManager.onStateChange(() => {
const {width, height} = coWebsiteManager.getGameSize();
game.scale.resize(width / RESOLUTION, height / RESOLUTION);
});