Merge branch 'develop' into feature-discussion
This commit is contained in:
commit
724bb7f288
2
.github/workflows/build-and-deploy.yml
vendored
2
.github/workflows/build-and-deploy.yml
vendored
@ -20,7 +20,7 @@ jobs:
|
||||
|
||||
|
||||
# Create a slugified value of the branch
|
||||
- uses: rlespinasse/github-slug-action@master
|
||||
- uses: rlespinasse/github-slug-action@1.1.1
|
||||
|
||||
- name: "Build and push front image"
|
||||
uses: docker/build-push-action@v1
|
||||
|
@ -49,7 +49,7 @@
|
||||
"multer": "^1.4.2",
|
||||
"prom-client": "^12.0.0",
|
||||
"query-string": "^6.13.3",
|
||||
"systeminformation": "^4.26.5",
|
||||
"systeminformation": "^4.27.11",
|
||||
"ts-node-dev": "^1.0.0-pre.44",
|
||||
"typescript": "^3.8.3",
|
||||
"uWebSockets.js": "uNetworking/uWebSockets.js#v18.5.0",
|
||||
|
@ -1,5 +1,4 @@
|
||||
import {App} from "../Server/sifrr.server";
|
||||
import {IoSocketController} from "_Controller/IoSocketController";
|
||||
import {HttpRequest, HttpResponse} from "uWebSockets.js";
|
||||
const register = require('prom-client').register;
|
||||
const collectDefaultMetrics = require('prom-client').collectDefaultMetrics;
|
||||
|
@ -152,7 +152,7 @@ export class GameRoom {
|
||||
closestItem.join(user);
|
||||
} else {
|
||||
const closestUser : User = closestItem;
|
||||
const group: Group = new Group([
|
||||
const group: Group = new Group(this.roomId,[
|
||||
user,
|
||||
closestUser
|
||||
], this.connectCallback, this.disconnectCallback, this.positionNotifier);
|
||||
@ -200,7 +200,6 @@ export class GameRoom {
|
||||
if (group === undefined) {
|
||||
throw new Error("The user is part of no group");
|
||||
}
|
||||
const oldPosition = group.getPosition();
|
||||
group.leave(user);
|
||||
if (group.isEmpty()) {
|
||||
this.positionNotifier.leave(group);
|
||||
@ -209,6 +208,7 @@ export class GameRoom {
|
||||
throw new Error("Could not find group "+group.getId()+" referenced by user "+user.id+" in World.");
|
||||
}
|
||||
this.groups.delete(group);
|
||||
//todo: is the group garbage collected?
|
||||
} else {
|
||||
group.updatePosition();
|
||||
//this.positionNotifier.updatePosition(group, group.getPosition(), oldPosition);
|
||||
|
@ -3,6 +3,7 @@ import { User } from "./User";
|
||||
import {PositionInterface} from "_Model/PositionInterface";
|
||||
import {Movable} from "_Model/Movable";
|
||||
import {PositionNotifier} from "_Model/PositionNotifier";
|
||||
import {gaugeManager} from "../Services/GaugeManager";
|
||||
|
||||
export class Group implements Movable {
|
||||
static readonly MAX_PER_GROUP = 4;
|
||||
@ -13,12 +14,23 @@ export class Group implements Movable {
|
||||
private users: Set<User>;
|
||||
private x!: number;
|
||||
private y!: number;
|
||||
private hasEditedGauge: boolean = false;
|
||||
private wasDestroyed: boolean = false;
|
||||
private roomId: string;
|
||||
|
||||
|
||||
constructor(users: User[], private connectCallback: ConnectCallback, private disconnectCallback: DisconnectCallback, private positionNotifier: PositionNotifier) {
|
||||
constructor(roomId: string, users: User[], private connectCallback: ConnectCallback, private disconnectCallback: DisconnectCallback, private positionNotifier: PositionNotifier) {
|
||||
this.roomId = roomId;
|
||||
this.users = new Set<User>();
|
||||
this.id = Group.nextId;
|
||||
Group.nextId++;
|
||||
//we only send a event for prometheus metrics if the group lives more than 5 seconds
|
||||
setTimeout(() => {
|
||||
if (!this.wasDestroyed) {
|
||||
this.hasEditedGauge = true;
|
||||
gaugeManager.incNbGroupsPerRoomGauge(roomId);
|
||||
}
|
||||
}, 5000);
|
||||
|
||||
users.forEach((user: User) => {
|
||||
this.join(user);
|
||||
@ -113,9 +125,11 @@ export class Group implements Movable {
|
||||
*/
|
||||
destroy(): void
|
||||
{
|
||||
if (this.hasEditedGauge) gaugeManager.decNbGroupsPerRoomGauge(this.roomId);
|
||||
for (const user of this.users) {
|
||||
this.leave(user);
|
||||
}
|
||||
this.wasDestroyed = true;
|
||||
}
|
||||
|
||||
get getSize(){
|
||||
|
54
back/src/Services/GaugeManager.ts
Normal file
54
back/src/Services/GaugeManager.ts
Normal file
@ -0,0 +1,54 @@
|
||||
import {Counter, Gauge} from "prom-client";
|
||||
|
||||
//this class should manage all the custom metrics used by prometheus
|
||||
class GaugeManager {
|
||||
private nbClientsGauge: Gauge<string>;
|
||||
private nbClientsPerRoomGauge: Gauge<string>;
|
||||
private nbGroupsPerRoomGauge: Gauge<string>;
|
||||
private nbGroupsPerRoomCounter: Counter<string>;
|
||||
|
||||
constructor() {
|
||||
this.nbClientsGauge = new Gauge({
|
||||
name: 'workadventure_nb_sockets',
|
||||
help: 'Number of connected sockets',
|
||||
labelNames: [ ]
|
||||
});
|
||||
this.nbClientsPerRoomGauge = new Gauge({
|
||||
name: 'workadventure_nb_clients_per_room',
|
||||
help: 'Number of clients per room',
|
||||
labelNames: [ 'room' ]
|
||||
});
|
||||
|
||||
this.nbGroupsPerRoomCounter = new Counter({
|
||||
name: 'workadventure_counter_groups_per_room',
|
||||
help: 'Counter of groups per room',
|
||||
labelNames: [ 'room' ]
|
||||
});
|
||||
this.nbGroupsPerRoomGauge = new Gauge({
|
||||
name: 'workadventure_nb_groups_per_room',
|
||||
help: 'Number of groups per room',
|
||||
labelNames: [ 'room' ]
|
||||
});
|
||||
}
|
||||
|
||||
incNbClientPerRoomGauge(roomId: string): void {
|
||||
this.nbClientsGauge.inc();
|
||||
this.nbClientsPerRoomGauge.inc({ room: roomId });
|
||||
}
|
||||
|
||||
decNbClientPerRoomGauge(roomId: string): void {
|
||||
this.nbClientsGauge.dec();
|
||||
this.nbClientsPerRoomGauge.dec({ room: roomId });
|
||||
}
|
||||
|
||||
incNbGroupsPerRoomGauge(roomId: string): void {
|
||||
this.nbGroupsPerRoomCounter.inc({ room: roomId })
|
||||
this.nbGroupsPerRoomGauge.inc({ room: roomId })
|
||||
}
|
||||
|
||||
decNbGroupsPerRoomGauge(roomId: string): void {
|
||||
this.nbGroupsPerRoomGauge.dec({ room: roomId })
|
||||
}
|
||||
}
|
||||
|
||||
export const gaugeManager = new GaugeManager();
|
@ -23,7 +23,6 @@ import {
|
||||
WebRtcStartMessage,
|
||||
QueryJitsiJwtMessage,
|
||||
SendJitsiJwtMessage,
|
||||
CharacterLayerMessage,
|
||||
SendUserMessage
|
||||
} from "../Messages/generated/messages_pb";
|
||||
import {PointInterface} from "../Model/Websocket/PointInterface";
|
||||
@ -37,11 +36,11 @@ import {Movable} from "../Model/Movable";
|
||||
import {PositionInterface} from "../Model/PositionInterface";
|
||||
import {adminApi, CharacterTexture} from "./AdminApi";
|
||||
import Direction = PositionMessage.Direction;
|
||||
import {Gauge} from "prom-client";
|
||||
import {emitError, emitInBatch} from "./IoSocketHelpers";
|
||||
import Jwt from "jsonwebtoken";
|
||||
import {JITSI_URL} from "../Enum/EnvironmentVariable";
|
||||
import {clientEventsEmitter} from "./ClientEventsEmitter";
|
||||
import {gaugeManager} from "./GaugeManager";
|
||||
|
||||
interface AdminSocketRoomsList {
|
||||
[index: string]: number;
|
||||
@ -58,30 +57,13 @@ export interface AdminSocketData {
|
||||
export class SocketManager {
|
||||
private Worlds: Map<string, GameRoom> = new Map<string, GameRoom>();
|
||||
private sockets: Map<number, ExSocketInterface> = new Map<number, ExSocketInterface>();
|
||||
private nbClientsGauge: Gauge<string>;
|
||||
private nbClientsPerRoomGauge: Gauge<string>;
|
||||
|
||||
|
||||
constructor() {
|
||||
this.nbClientsGauge = new Gauge({
|
||||
name: 'workadventure_nb_sockets',
|
||||
help: 'Number of connected sockets',
|
||||
labelNames: [ ]
|
||||
clientEventsEmitter.registerToClientJoin((clientUUid: string, roomId: string) => {
|
||||
gaugeManager.incNbClientPerRoomGauge(roomId);
|
||||
});
|
||||
this.nbClientsPerRoomGauge = new Gauge({
|
||||
name: 'workadventure_nb_clients_per_room',
|
||||
help: 'Number of clients per room',
|
||||
labelNames: [ 'room' ]
|
||||
});
|
||||
|
||||
clientEventsEmitter.registerToClientJoin((clientUUid, roomId) => {
|
||||
this.nbClientsGauge.inc();
|
||||
// Let's log server load when a user joins
|
||||
console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
|
||||
});
|
||||
clientEventsEmitter.registerToClientLeave((clientUUid, roomId) => {
|
||||
this.nbClientsGauge.dec();
|
||||
// Let's log server load when a user leaves
|
||||
console.log('A user left (', this.sockets.size, ' connected users)');
|
||||
clientEventsEmitter.registerToClientLeave((clientUUid: string, roomId: string) => {
|
||||
gaugeManager.decNbClientPerRoomGauge(roomId);
|
||||
});
|
||||
}
|
||||
|
||||
@ -107,7 +89,6 @@ export class SocketManager {
|
||||
const viewport = client.viewport;
|
||||
try {
|
||||
this.sockets.set(client.userId, client); //todo: should this be at the end of the function?
|
||||
clientEventsEmitter.emitClientJoin(client.userUuid, client.roomId);
|
||||
//join new previous room
|
||||
const gameRoom = this.joinRoom(client, position);
|
||||
|
||||
@ -377,8 +358,8 @@ export class SocketManager {
|
||||
} finally {
|
||||
//delete Client.roomId;
|
||||
this.sockets.delete(Client.userId);
|
||||
this.nbClientsPerRoomGauge.dec({ room: Client.roomId });
|
||||
clientEventsEmitter.emitClientLeave(Client.userUuid, Client.roomId);
|
||||
console.log('A user left (', this.sockets.size, ' connected users)');
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -410,8 +391,6 @@ export class SocketManager {
|
||||
private joinRoom(client : ExSocketInterface, position: PointInterface): GameRoom {
|
||||
|
||||
const roomId = client.roomId;
|
||||
//join user in room
|
||||
this.nbClientsPerRoomGauge.inc({ room: roomId });
|
||||
client.position = position;
|
||||
|
||||
const world = this.Worlds.get(roomId)
|
||||
@ -425,6 +404,8 @@ export class SocketManager {
|
||||
});
|
||||
//join world
|
||||
world.join(client, client.position);
|
||||
clientEventsEmitter.emitClientJoin(client.userUuid, client.roomId);
|
||||
console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
|
||||
return world;
|
||||
}
|
||||
|
||||
|
@ -2345,10 +2345,10 @@ supports-color@^7.1.0:
|
||||
dependencies:
|
||||
has-flag "^4.0.0"
|
||||
|
||||
systeminformation@^4.26.5:
|
||||
version "4.27.5"
|
||||
resolved "https://registry.yarnpkg.com/systeminformation/-/systeminformation-4.27.5.tgz#af304fbfd0e7ba51c87512333691b58b4ad90e43"
|
||||
integrity sha512-EysogxKqREk54ZYDEFcsCODv8GymKZcyiSfegYit8dKhPjzuQr+KX4GFHjssWjYrWFEIM2bYNsFrZX5eufeAXg==
|
||||
systeminformation@^4.27.11:
|
||||
version "4.27.11"
|
||||
resolved "https://registry.yarnpkg.com/systeminformation/-/systeminformation-4.27.11.tgz#6dbe96e48091444f80dab6c05ee1901286826b60"
|
||||
integrity sha512-U7bigXbOnsB8k1vNHS0Y13RCsRz5/UohiUmND+3mMUL6vfzrpbe/h4ZqewowB+B+tJNnmGFDj08Z8xGfYo45dQ==
|
||||
|
||||
table@^5.2.3:
|
||||
version "5.4.6"
|
||||
|
22
front/dist/index.html
vendored
22
front/dist/index.html
vendored
@ -42,30 +42,14 @@
|
||||
<body id="body" style="margin: 0">
|
||||
<div class="main-container" id="main-container">
|
||||
<!-- Create the editor container -->
|
||||
<div id="game" class="game" style="/*background: red;*/">
|
||||
<div id="game-overlay" class="game-overlay" style="/*background: violet*/;">
|
||||
<div id="game" class="game">
|
||||
<div id="game-overlay" class="game-overlay">
|
||||
<div id="main-section" class="main-section">
|
||||
<!--<div style="background: lightpink;">a</div>
|
||||
<div style="background: lightpink;">a</div> -->
|
||||
</div>
|
||||
<aside id="sidebar" class="sidebar">
|
||||
<!--<div style="background: lightgreen;">a</div>
|
||||
<div style="background: green;">b</div>
|
||||
<div style="background: darkgreen;">c</div>
|
||||
<div style="background: darkgreen;">d</div>-->
|
||||
</aside>
|
||||
<div id="chat-mode" class="chat-mode three-col" style="display: none;">
|
||||
<!--<div style="background: lightgreen;">a</div>
|
||||
<div style="background: green;">b</div>
|
||||
<div style="background: darkgreen;">c</div>
|
||||
<div style="background: darkolivegreen;">d</div>
|
||||
<div style="background: darkolivegreen;">d</div>
|
||||
<div style="background: darkgreen;">c</div>
|
||||
<div style="background: green;">b</div>
|
||||
<div style="background: lightgreen;">last elem for game</div>-->
|
||||
</div>
|
||||
|
||||
|
||||
<div id="activeCam" class="activeCam">
|
||||
<div id="div-myCamVideo" class="video-container">
|
||||
<video id="myCamVideo" autoplay muted></video>
|
||||
@ -88,7 +72,7 @@
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<div id="cowebsite" class="cowebsite"></div>
|
||||
<div id="cowebsite" class="cowebsite hidden"></div>
|
||||
<div class="audio-playing">
|
||||
<img src="/resources/logos/megaphone.svg"/>
|
||||
</div>
|
||||
|
56
front/dist/resources/style/style.css
vendored
56
front/dist/resources/style/style.css
vendored
@ -252,15 +252,10 @@ body {
|
||||
.main-container {
|
||||
height: 100vh;
|
||||
width: 100vw;
|
||||
display: flex;
|
||||
align-items: stretch;
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
@media (min-aspect-ratio: 1/1) {
|
||||
.main-container {
|
||||
flex-direction: row;
|
||||
}
|
||||
|
||||
.game-overlay {
|
||||
flex-direction: row;
|
||||
}
|
||||
@ -276,12 +271,21 @@ body {
|
||||
.sidebar > div:hover {
|
||||
max-height: 25%;
|
||||
}
|
||||
|
||||
#cowebsite {
|
||||
right: 0;
|
||||
top: 0;
|
||||
width: 50%;
|
||||
height: 100vh;
|
||||
}
|
||||
#cowebsite.loading {
|
||||
transform: translateX(90%);
|
||||
}
|
||||
#cowebsite.hidden {
|
||||
transform: translateX(100%);
|
||||
}
|
||||
}
|
||||
@media (max-aspect-ratio: 1/1) {
|
||||
.main-container {
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.game-overlay {
|
||||
flex-direction: column;
|
||||
}
|
||||
@ -298,24 +302,36 @@ body {
|
||||
.sidebar > div:hover {
|
||||
max-width: 25%;
|
||||
}
|
||||
|
||||
#cowebsite {
|
||||
left: 0;
|
||||
bottom: 0;
|
||||
width: 100%;
|
||||
height: 50%;
|
||||
}
|
||||
#cowebsite.loading {
|
||||
transform: translateY(90%);
|
||||
}
|
||||
#cowebsite.hidden {
|
||||
transform: translateY(100%);
|
||||
}
|
||||
}
|
||||
|
||||
.game {
|
||||
flex-basis: 100%;
|
||||
#game {
|
||||
width: 100%;
|
||||
position: relative; /* Position relative is needed for the game-overlay. */
|
||||
}
|
||||
|
||||
/* A potentially shared website could appear in an iframe in the cowebsite space. */
|
||||
.cowebsite {
|
||||
flex-basis: 100%;
|
||||
transition: flex-basis 0.5s;
|
||||
#cowebsite {
|
||||
position: fixed;
|
||||
transition: transform 0.5s;
|
||||
}
|
||||
#cowebsite.loading {
|
||||
background-color: gray;
|
||||
}
|
||||
|
||||
/*.cowebsite:hover {
|
||||
flex-basis: 100%;
|
||||
}*/
|
||||
|
||||
.cowebsite > iframe {
|
||||
#cowebsite > iframe {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
@ -38,7 +38,7 @@ import CanvasTexture = Phaser.Textures.CanvasTexture;
|
||||
import GameObject = Phaser.GameObjects.GameObject;
|
||||
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
|
||||
import {GameMap} from "./GameMap";
|
||||
import {CoWebsiteManager} from "../../WebRtc/CoWebsiteManager";
|
||||
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
|
||||
import {mediaManager} from "../../WebRtc/MediaManager";
|
||||
import {FourOFourSceneName} from "../Reconnecting/FourOFourScene";
|
||||
import {ItemFactoryInterface} from "../Items/ItemFactoryInterface";
|
||||
@ -292,13 +292,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
// });
|
||||
// });
|
||||
}
|
||||
|
||||
// TEST: let's load a module dynamically!
|
||||
/*let foo = "http://maps.workadventure.localhost/computer.js";
|
||||
import(/* webpackIgnore: true * / foo).then(result => {
|
||||
console.log(result);
|
||||
|
||||
});*/
|
||||
}
|
||||
|
||||
//hook initialisation
|
||||
@ -476,9 +469,9 @@ export class GameScene extends ResizableScene implements CenterListener {
|
||||
|
||||
this.gameMap.onPropertyChange('openWebsite', (newValue, oldValue) => {
|
||||
if (newValue === undefined) {
|
||||
CoWebsiteManager.closeCoWebsite();
|
||||
coWebsiteManager.closeCoWebsite();
|
||||
} else {
|
||||
CoWebsiteManager.loadCoWebsite(newValue as string);
|
||||
coWebsiteManager.loadCoWebsite(newValue as string);
|
||||
}
|
||||
});
|
||||
this.gameMap.onPropertyChange('jitsiRoom', (newValue, oldValue, allProps) => {
|
||||
|
@ -2,47 +2,90 @@ import {HtmlUtils} from "./HtmlUtils";
|
||||
|
||||
export type CoWebsiteStateChangedCallback = () => void;
|
||||
|
||||
export class CoWebsiteManager {
|
||||
enum iframeStates {
|
||||
closed = 1,
|
||||
loading, // loading an iframe can be slow, so we show some placeholder until it is ready
|
||||
opened,
|
||||
}
|
||||
|
||||
private static observers = new Array<CoWebsiteStateChangedCallback>();
|
||||
const cowebsiteDivId = "cowebsite"; // the id of the parent div of the iframe.
|
||||
const animationTime = 500; //time used by the css transitions, in ms.
|
||||
|
||||
public static loadCoWebsite(url: string): void {
|
||||
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite");
|
||||
class CoWebsiteManager {
|
||||
|
||||
private opened: iframeStates = iframeStates.closed;
|
||||
|
||||
private observers = new Array<CoWebsiteStateChangedCallback>();
|
||||
|
||||
private close(): HTMLDivElement {
|
||||
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteDivId);
|
||||
cowebsiteDiv.classList.remove('loaded'); //edit the css class to trigger the transition
|
||||
cowebsiteDiv.classList.add('hidden');
|
||||
this.opened = iframeStates.closed;
|
||||
return cowebsiteDiv;
|
||||
}
|
||||
private load(): HTMLDivElement {
|
||||
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteDivId);
|
||||
cowebsiteDiv.classList.remove('hidden'); //edit the css class to trigger the transition
|
||||
cowebsiteDiv.classList.add('loading');
|
||||
this.opened = iframeStates.loading;
|
||||
return cowebsiteDiv;
|
||||
}
|
||||
private open(): HTMLDivElement {
|
||||
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteDivId);
|
||||
cowebsiteDiv.classList.remove('loading', 'hidden'); //edit the css class to trigger the transition
|
||||
this.opened = iframeStates.opened;
|
||||
return cowebsiteDiv;
|
||||
}
|
||||
|
||||
public loadCoWebsite(url: string): void {
|
||||
const cowebsiteDiv = this.load();
|
||||
cowebsiteDiv.innerHTML = '';
|
||||
|
||||
const iframe = document.createElement('iframe');
|
||||
iframe.id = 'cowebsite-iframe';
|
||||
iframe.src = url;
|
||||
const onloadPromise = new Promise((resolve) => {
|
||||
iframe.onload = () => resolve();
|
||||
});
|
||||
cowebsiteDiv.appendChild(iframe);
|
||||
//iframe.onload = () => {
|
||||
// onload can be long to trigger. Maybe we should display the website, whatever happens, after 1 second?
|
||||
CoWebsiteManager.fire();
|
||||
//}
|
||||
const onTimeoutPromise = new Promise((resolve) => {
|
||||
setTimeout(() => resolve(), 2000);
|
||||
});
|
||||
Promise.race([onloadPromise, onTimeoutPromise]).then(() => {
|
||||
this.open();
|
||||
setTimeout(() => {
|
||||
this.fire();
|
||||
}, animationTime)
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Just like loadCoWebsite but the div can be filled by the user.
|
||||
*/
|
||||
public static insertCoWebsite(callback: (cowebsite: HTMLDivElement) => void): void {
|
||||
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite");
|
||||
cowebsiteDiv.innerHTML = '';
|
||||
|
||||
callback(cowebsiteDiv);
|
||||
//iframe.onload = () => {
|
||||
// onload can be long to trigger. Maybe we should display the website, whatever happens, after 1 second?
|
||||
CoWebsiteManager.fire();
|
||||
//}
|
||||
public insertCoWebsite(callback: (cowebsite: HTMLDivElement) => Promise<void>): void {
|
||||
const cowebsiteDiv = this.load();
|
||||
callback(cowebsiteDiv).then(() => {
|
||||
this.open();
|
||||
setTimeout(() => {
|
||||
this.fire();
|
||||
}, animationTime)
|
||||
});
|
||||
}
|
||||
|
||||
public static closeCoWebsite(): void {
|
||||
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite");
|
||||
cowebsiteDiv.innerHTML = '';
|
||||
CoWebsiteManager.fire();
|
||||
public closeCoWebsite(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
const cowebsiteDiv = this.close();
|
||||
this.fire();
|
||||
setTimeout(() => {
|
||||
resolve();
|
||||
setTimeout(() => cowebsiteDiv.innerHTML = '', 500)
|
||||
}, animationTime)
|
||||
});
|
||||
}
|
||||
|
||||
public static getGameSize(): {width: number, height: number} {
|
||||
const hasChildren = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite").children.length > 0;
|
||||
if (hasChildren === false) {
|
||||
public getGameSize(): {width: number, height: number} {
|
||||
if (this.opened !== iframeStates.opened) {
|
||||
return {
|
||||
width: window.innerWidth,
|
||||
height: window.innerHeight
|
||||
@ -61,13 +104,15 @@ export class CoWebsiteManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static onStateChange(observer: CoWebsiteStateChangedCallback) {
|
||||
CoWebsiteManager.observers.push(observer);
|
||||
public onStateChange(observer: CoWebsiteStateChangedCallback) {
|
||||
this.observers.push(observer);
|
||||
}
|
||||
|
||||
private static fire(): void {
|
||||
for (const callback of CoWebsiteManager.observers) {
|
||||
private fire(): void {
|
||||
for (const callback of this.observers) {
|
||||
callback();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export const coWebsiteManager = new CoWebsiteManager();
|
@ -1,6 +1,6 @@
|
||||
import {CoWebsiteManager} from "./CoWebsiteManager";
|
||||
import {JITSI_URL} from "../Enum/EnvironmentVariable";
|
||||
import {mediaManager} from "./MediaManager";
|
||||
import {coWebsiteManager} from "./CoWebsiteManager";
|
||||
declare const window:any; // eslint-disable-line @typescript-eslint/no-explicit-any
|
||||
|
||||
const interfaceConfig = {
|
||||
@ -27,10 +27,13 @@ const interfaceConfig = {
|
||||
|
||||
class JitsiFactory {
|
||||
private jitsiApi: any; // eslint-disable-line @typescript-eslint/no-explicit-any
|
||||
private audioCallback = this.onAudioChange.bind(this);
|
||||
private videoCallback = this.onVideoChange.bind(this);
|
||||
|
||||
public start(roomName: string, playerName:string, jwt?: string): void {
|
||||
CoWebsiteManager.insertCoWebsite((cowebsiteDiv => {
|
||||
coWebsiteManager.insertCoWebsite((cowebsiteDiv => {
|
||||
const domain = JITSI_URL;
|
||||
const options = {
|
||||
const options: any = { // eslint-disable-line @typescript-eslint/no-explicit-any
|
||||
roomName: roomName,
|
||||
jwt: jwt,
|
||||
width: "100%",
|
||||
@ -46,15 +49,41 @@ class JitsiFactory {
|
||||
if (!options.jwt) {
|
||||
delete options.jwt;
|
||||
}
|
||||
this.jitsiApi = new window.JitsiMeetExternalAPI(domain, options);
|
||||
this.jitsiApi.executeCommand('displayName', playerName);
|
||||
|
||||
return new Promise((resolve) => {
|
||||
options.onload = () => resolve(); //we want for the iframe to be loaded before triggering animations.
|
||||
this.jitsiApi = new window.JitsiMeetExternalAPI(domain, options);
|
||||
this.jitsiApi.executeCommand('displayName', playerName);
|
||||
|
||||
this.jitsiApi.addListener('audioMuteStatusChanged', this.audioCallback);
|
||||
this.jitsiApi.addListener('videoMuteStatusChanged', this.videoCallback);
|
||||
});
|
||||
}));
|
||||
}
|
||||
|
||||
public stop(): void {
|
||||
public async stop(): Promise<void> {
|
||||
await coWebsiteManager.closeCoWebsite();
|
||||
this.jitsiApi.removeListener('audioMuteStatusChanged', this.audioCallback);
|
||||
this.jitsiApi.removeListener('videoMuteStatusChanged', this.videoCallback);
|
||||
this.jitsiApi?.dispose();
|
||||
CoWebsiteManager.closeCoWebsite();
|
||||
}
|
||||
|
||||
private onAudioChange({muted}: {muted: boolean}): void {
|
||||
if (muted && mediaManager.constraintsMedia.audio === true) {
|
||||
mediaManager.disableMicrophone();
|
||||
} else if(!muted && mediaManager.constraintsMedia.audio === false) {
|
||||
mediaManager.enableMicrophone();
|
||||
}
|
||||
}
|
||||
|
||||
private onVideoChange({muted}: {muted: boolean}): void {
|
||||
if (muted && mediaManager.constraintsMedia.video !== false) {
|
||||
mediaManager.disableCamera();
|
||||
} else if(!muted && mediaManager.constraintsMedia.video === false) {
|
||||
mediaManager.enableCamera();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export const jitsiFactory = new JitsiFactory();
|
@ -140,7 +140,7 @@ export class MediaManager {
|
||||
gameOverlay.classList.remove('active');
|
||||
}
|
||||
|
||||
private enableCamera() {
|
||||
public enableCamera() {
|
||||
this.cinemaClose.style.display = "none";
|
||||
this.cinemaBtn.classList.remove("disabled");
|
||||
this.cinema.style.display = "block";
|
||||
@ -150,7 +150,7 @@ export class MediaManager {
|
||||
});
|
||||
}
|
||||
|
||||
private async disableCamera() {
|
||||
public async disableCamera() {
|
||||
this.cinemaClose.style.display = "block";
|
||||
this.cinema.style.display = "none";
|
||||
this.cinemaBtn.classList.add("disabled");
|
||||
@ -166,7 +166,7 @@ export class MediaManager {
|
||||
}
|
||||
}
|
||||
|
||||
private enableMicrophone() {
|
||||
public enableMicrophone() {
|
||||
this.microphoneClose.style.display = "none";
|
||||
this.microphone.style.display = "block";
|
||||
this.microphoneBtn.classList.remove("disabled");
|
||||
@ -177,7 +177,7 @@ export class MediaManager {
|
||||
});
|
||||
}
|
||||
|
||||
private async disableMicrophone() {
|
||||
public async disableMicrophone() {
|
||||
this.microphoneClose.style.display = "block";
|
||||
this.microphone.style.display = "none";
|
||||
this.microphoneBtn.classList.add("disabled");
|
||||
|
@ -10,12 +10,9 @@ import {FourOFourScene} from "./Phaser/Reconnecting/FourOFourScene";
|
||||
import WebGLRenderer = Phaser.Renderer.WebGL.WebGLRenderer;
|
||||
import {OutlinePipeline} from "./Phaser/Shaders/OutlinePipeline";
|
||||
import {CustomizeScene} from "./Phaser/Login/CustomizeScene";
|
||||
import {CoWebsiteManager} from "./WebRtc/CoWebsiteManager";
|
||||
import {gameManager} from "./Phaser/Game/GameManager";
|
||||
import {ResizableScene} from "./Phaser/Login/ResizableScene";
|
||||
import {EntryScene} from "./Phaser/Login/EntryScene";
|
||||
|
||||
//CoWebsiteManager.loadCoWebsite('https://thecodingmachine.com');
|
||||
import {coWebsiteManager} from "./WebRtc/CoWebsiteManager";
|
||||
|
||||
// Load Jitsi if the environment variable is set.
|
||||
if (JITSI_URL) {
|
||||
@ -24,7 +21,7 @@ if (JITSI_URL) {
|
||||
document.head.appendChild(jitsiScript);
|
||||
}
|
||||
|
||||
const {width, height} = CoWebsiteManager.getGameSize();
|
||||
const {width, height} = coWebsiteManager.getGameSize();
|
||||
|
||||
const config: GameConfig = {
|
||||
title: "WorkAdventure",
|
||||
@ -53,8 +50,7 @@ cypressAsserter.gameStarted();
|
||||
const game = new Phaser.Game(config);
|
||||
|
||||
window.addEventListener('resize', function (event) {
|
||||
const {width, height} = CoWebsiteManager.getGameSize();
|
||||
|
||||
const {width, height} = coWebsiteManager.getGameSize();
|
||||
game.scale.resize(width / RESOLUTION, height / RESOLUTION);
|
||||
|
||||
// Let's trigger the onResize method of any active scene that is a ResizableScene
|
||||
@ -64,8 +60,7 @@ window.addEventListener('resize', function (event) {
|
||||
}
|
||||
}
|
||||
});
|
||||
CoWebsiteManager.onStateChange(() => {
|
||||
const {width, height} = CoWebsiteManager.getGameSize();
|
||||
|
||||
coWebsiteManager.onStateChange(() => {
|
||||
const {width, height} = coWebsiteManager.getGameSize();
|
||||
game.scale.resize(width / RESOLUTION, height / RESOLUTION);
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user