From 73fa0ecbfc9eabb5fb6a51386fe64632dad99d25 Mon Sep 17 00:00:00 2001 From: Gregoire Parant Date: Tue, 10 Nov 2020 17:00:23 +0100 Subject: [PATCH] Fix init position and trigger layers properties --- front/src/Phaser/Game/GameScene.ts | 68 +++++++++++++++++------------- 1 file changed, 38 insertions(+), 30 deletions(-) diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index 96648255..d632045f 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -466,35 +466,7 @@ export class GameScene extends ResizableScene implements CenterListener { // From now, this game scene will be notified of reposition events layoutManager.setListener(this); - - this.gameMap.onPropertyChange('openWebsite', (newValue, oldValue) => { - if (newValue === undefined) { - coWebsiteManager.closeCoWebsite(); - } else { - coWebsiteManager.loadCoWebsite(newValue as string); - } - }); - this.gameMap.onPropertyChange('jitsiRoom', (newValue, oldValue, allProps) => { - if (newValue === undefined) { - this.stopJitsi(); - } else { - if (JITSI_PRIVATE_MODE) { - const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined; - - this.connection.emitQueryJitsiJwtMessage(this.instance.replace('/', '-') + "-" + newValue, adminTag); - } else { - this.startJitsi(newValue as string); - } - } - }) - - this.gameMap.onPropertyChange('silent', (newValue, oldValue) => { - if (newValue === undefined || newValue === false || newValue === '') { - this.connection.setSilent(false); - } else { - this.connection.setSilent(true); - } - }); + this.triggerOnMapLayerPropertyChange(); const camera = this.cameras.main; @@ -627,14 +599,49 @@ export class GameScene extends ResizableScene implements CenterListener { this.gameMap.setPosition(event.x, event.y); }) - this.scene.wake(); this.scene.sleep(ReconnectingSceneName); + //init connection in silent mode + this.connection.setSilent(true); + + //init user position and play trigger to check layers properties + this.gameMap.setPosition(this.CurrentPlayer.x, this.CurrentPlayer.y); + return connection; }); } + private triggerOnMapLayerPropertyChange(){ + this.gameMap.onPropertyChange('openWebsite', (newValue, oldValue) => { + if (newValue === undefined) { + coWebsiteManager.closeCoWebsite(); + } else { + coWebsiteManager.loadCoWebsite(newValue as string); + } + }); + this.gameMap.onPropertyChange('jitsiRoom', (newValue, oldValue, allProps) => { + if (newValue === undefined) { + this.stopJitsi(); + } else { + if (JITSI_PRIVATE_MODE) { + const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined; + + this.connection.emitQueryJitsiJwtMessage(this.instance.replace('/', '-') + "-" + newValue, adminTag); + } else { + this.startJitsi(newValue as string); + } + } + }) + this.gameMap.onPropertyChange('silent', (newValue, oldValue) => { + if (newValue === undefined || newValue === false || newValue === '') { + this.connection.setSilent(false); + } else { + this.connection.setSilent(true); + } + }); + } + private switchLayoutMode(): void { const mode = layoutManager.getLayoutMode(); if (mode === LayoutMode.Presentation) { @@ -713,6 +720,7 @@ export class GameScene extends ResizableScene implements CenterListener { */ //todo: push that into the gameManager private loadNextGame(layer: ITiledMapLayer, mapWidth: number, roomId: string){ + const room = new Room(roomId); gameManager.loadMap(room, this.scene); const exitSceneKey = roomId;