helpCameraSettingPopup in svelte with nes-css
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parent
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106
front/dist/resources/html/helpCameraSettings.html
vendored
106
front/dist/resources/html/helpCameraSettings.html
vendored
@ -1,106 +0,0 @@
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<style>
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#helpCameraSettings {
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background: #eceeee;
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border: 1px solid #42464b;
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border-radius: 6px;
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margin: 25px auto 0;
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width: 400px;
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max-height: calc(48vh - 50px);
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max-width: 48vw;
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overflow: hidden;
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overflow-y: scroll;
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}
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#helpCameraSettings h1 {
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background-image: linear-gradient(top, #f1f3f3, #d4dae0);
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border-bottom: 1px solid #a6abaf;
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border-radius: 6px 6px 0 0;
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box-sizing: border-box;
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color: #727678;
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display: block;
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height: 43px;
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padding-top: 10px;
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margin: 0;
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text-align: center;
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text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
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}
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#helpCameraSettings section {
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margin: 10px;
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}
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#helpCameraSettings section.action{
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text-align: center;
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margin: 0;
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}
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#helpCameraSettings button {
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margin: 10px 4px;
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background-color: black;
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color: white;
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border-radius: 7px;
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padding-bottom: 4px;
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}
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#helpCameraSettings button#helpCameraSettingsFormCancel {
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background-color: #c7c7c700;
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color: #292929;
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}
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#helpCameraSettings section a{
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font-size: 12px;
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text-decoration: underline;
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color: black;
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}
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#helpCameraSettings section h6,
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#helpCameraSettings section h5{
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margin: 1px;
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}
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#helpCameraSettings section.text-center{
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text-align: center;
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}
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#helpCameraSettings section p{
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font-size: 8px;
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margin: 0px 20px;
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}
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#helpCameraSettings section p a{
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font-size: 8px;
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}
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#helpCameraSettings section p.err{
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color: #ff0000;
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}
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#helpCameraSettings section ul{
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margin: 6px;
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}
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#helpCameraSettings section li{
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text-align: left;
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font-size: 8px;
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}
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#helpCameraSettings section img {
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width: 200px;
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margin-top: 10px;
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}
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@media only screen and (max-width: 800px),
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only screen and (max-height: 600px) {
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#helpCameraSettings{
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overflow-y: scroll;
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}
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}
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</style>
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<form id="helpCameraSettings" hidden>
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<section class="text-center">
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<h5>Camera/Microphone access needed</h5>
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<p class="err" id="permissionError">Permission denied</p>
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<p class="info">You must allow camera and microphone access in your browser.</p>
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<ul>
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<li>Please click on the lock or camera symbol on the side of the URL in the address bar. Here you can grant "always allow" access to your input devices.</li>
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<li>Please ensure that you have a camera AND microphone plugged into your computer.</li>
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</ul>
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<p class="info">Once you've followed these steps, please refresh this page.</p>
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<p>If you prefer to continue without allowing camera and microphone access, click on Continue</p>
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<p id='browserHelpSetting'></p>
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</section>
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<!--<section class="text-center">
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<p>If your problem persist, please contact us: <a id="mailto" href="mailto:workadventure@thecodingmachine.com?subject=Support camera and microphone settings" target="_blank"> workadventure@thecodingmachine.com</a>.</p>
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</section>-->
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</section>
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<section class="action">
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<a href="#" id="helpCameraSettingsFormRefresh">Refresh</a>
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<button type="submit" id="helpCameraSettingsFormContinue">Continue</button>
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</section>
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</form>
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@ -3,6 +3,7 @@
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import firefoxImg from "./images/help-setting-camera-permission-firefox.png";
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import chromeImg from "./images/help-setting-camera-permission-chrome.png";
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let isAndroid = window.navigator.userAgent.includes('Android');
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let isFirefox = window.navigator.userAgent.includes('Firefox');
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let isChrome = window.navigator.userAgent.includes('Chrome');
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@ -16,115 +17,54 @@
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</script>
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<form class="helpCameraSettings nes-container with-title">
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<p class="title">Camera/Microphone access needed</p>
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<section class="text-center">
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<h5>Camera/Microphone access needed</h5>
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<p class="err" id="permissionError">Permission denied</p>
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<p class="info">You must allow camera and microphone access in your browser.</p>
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<ul>
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<li>Please click on the lock or camera symbol on the side of the URL in the address bar. Here you can grant "always allow" access to your input devices.</li>
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<li>Please ensure that you have a camera AND microphone plugged into your computer.</li>
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</ul>
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<p class="info">Once you've followed these steps, please refresh this page.</p>
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<p>If you prefer to continue without allowing camera and microphone access, click on Continue</p>
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<form class="helpCameraSettings nes-container" on:submit|preventDefault={close}>
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<section>
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<h2>Camera/Microphone access needed</h2>
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<p class="err">Permission denied</p>
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<p>You must allow camera and microphone access in your browser.</p>
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<p>
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{#if isFirefox }
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<p class="err">Please click the "Remember this decision" checkbox, if you don't want Firefox to keep asking you the authorization.</p>
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<img src={firefoxImg} alt="" />
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{:else if isChrome }
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{:else if isChrome && !isAndroid }
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<img src={chromeImg} alt="" />
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{/if}
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</p>
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</section>
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<!--<section class="text-center">
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<p>If your problem persist, please contact us: <a id="mailto" href="mailto:workadventure@thecodingmachine.com?subject=Support camera and microphone settings" target="_blank"> workadventure@thecodingmachine.com</a>.</p>
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</section>-->
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<section class="action">
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<a href="#" id="helpCameraSettingsFormRefresh" on:click={refresh}>Refresh</a>
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<button type="submit" id="helpCameraSettingsFormContinue" on:click={close}>Continue</button>
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<section>
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<button class="helpCameraSettingsFormRefresh nes-btn" on:click|preventDefault={refresh}>Refresh</button>
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<button type="submit" class="helpCameraSettingsFormContinue nes-btn is-primary" on:click|preventDefault={close}>Continue without webcam</button>
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</section>
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</form>
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<style>
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.helpCameraSettings {
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/*background: #eceeee;
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border: 1px solid #42464b;
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border-radius: 6px;
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margin: 25px auto 0;
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width: 400px;
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max-height: calc(48vh - 50px);
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max-width: 48vw;
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overflow: hidden;
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overflow-y: scroll;*/
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}
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.helpCameraSettings h1 {
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background-image: linear-gradient(top, #f1f3f3, #d4dae0);
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border-bottom: 1px solid #a6abaf;
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border-radius: 6px 6px 0 0;
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box-sizing: border-box;
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color: #727678;
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display: block;
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height: 43px;
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padding-top: 10px;
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margin: 0;
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pointer-events: auto;
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background: #eceeee;
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margin-left: auto;
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margin-right: auto;
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margin-top: 10vh;
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max-height: 80vh;
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max-width: 80vw;
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overflow: auto;
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text-align: center;
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text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
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}
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.helpCameraSettings h2{
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font-family: 'Press Start 2P';
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}
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.helpCameraSettings section {
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margin: 10px;
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}
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.helpCameraSettings section.action{
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text-align: center;
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margin: 0;
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}
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.helpCameraSettings button {
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margin: 10px 4px;
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background-color: black;
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color: white;
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border-radius: 7px;
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padding-bottom: 4px;
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}
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.helpCameraSettings button.helpCameraSettingsFormCancel {
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background-color: #c7c7c700;
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color: #292929;
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}
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.helpCameraSettings section a{
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font-size: 12px;
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text-decoration: underline;
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color: black;
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}
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.helpCameraSettings section h5{
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margin: 1px;
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}
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.helpCameraSettings section.text-center{
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text-align: center;
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}
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.helpCameraSettings section p{
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font-size: 8px;
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margin: 0px 20px;
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}
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.helpCameraSettings section p a{
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font-size: 8px;
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margin: 20px;
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font-family: 'Press Start 2P';
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}
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.helpCameraSettings section p.err{
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color: #ff0000;
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}
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.helpCameraSettings section ul{
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margin: 6px;
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}
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.helpCameraSettings section li{
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text-align: left;
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font-size: 8px;
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}
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.helpCameraSettings section img {
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width: 200px;
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margin-top: 10px;
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}
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@media only screen and (max-width: 800px),
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only screen and (max-height: 600px) {
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.helpCameraSettings{
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overflow-y: scroll;
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}
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max-width: 500px;
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width: 100%;
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}
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</style>
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@ -2,7 +2,6 @@ import {GameScene} from "./GameScene";
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import {connectionManager} from "../../Connexion/ConnectionManager";
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import type {Room} from "../../Connexion/Room";
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import {MenuScene, MenuSceneName} from "../Menu/MenuScene";
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import {HelpCameraSettingsScene, HelpCameraSettingsSceneName} from "../Menu/HelpCameraSettingsScene";
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import {LoginSceneName} from "../Login/LoginScene";
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import {SelectCharacterSceneName} from "../Login/SelectCharacterScene";
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import {EnableCameraSceneName} from "../Login/EnableCameraScene";
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@ -92,7 +91,6 @@ export class GameManager {
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console.log('starting '+ (this.currentGameSceneName || this.startRoom.id))
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scenePlugin.start(this.currentGameSceneName || this.startRoom.id);
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scenePlugin.launch(MenuSceneName);
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//scenePlugin.launch(HelpCameraSettingsSceneName);//700
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if(!localUserStore.getHelpCameraSettingsShown() && (!get(requestedMicrophoneState) || !get(requestedCameraState))){
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helpCameraSettingsVisibleStore.set(true);
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import {mediaManager} from "../../WebRtc/MediaManager";
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import {HtmlUtils} from "../../WebRtc/HtmlUtils";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import {DirtyScene} from "../Game/DirtyScene";
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import {get} from "svelte/store";
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import {requestedCameraState, requestedMicrophoneState} from "../../Stores/MediaStore";
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export const HelpCameraSettingsSceneName = 'HelpCameraSettingsScene';
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const helpCameraSettings = 'helpCameraSettings';
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/**
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* The scene that show how to permit Camera and Microphone access if there are not already allowed
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*/
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export class HelpCameraSettingsScene extends DirtyScene {
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private helpCameraSettingsElement!: Phaser.GameObjects.DOMElement;
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private helpCameraSettingsOpened: boolean = false;
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constructor() {
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super({key: HelpCameraSettingsSceneName});
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}
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preload() {
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this.load.html(helpCameraSettings, 'resources/html/helpCameraSettings.html');
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}
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create(){
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this.createHelpCameraSettings();
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}
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private createHelpCameraSettings() : void {
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const middleX = this.getMiddleX();
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this.helpCameraSettingsElement = this.add.dom(middleX, -800, undefined, {overflow: 'scroll'}).createFromCache(helpCameraSettings);
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this.revealMenusAfterInit(this.helpCameraSettingsElement, helpCameraSettings);
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this.helpCameraSettingsElement.addListener('click');
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this.helpCameraSettingsElement.on('click', (event:MouseEvent) => {
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if((event?.target as HTMLInputElement).id === 'mailto') {
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return;
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}
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event.preventDefault();
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if((event?.target as HTMLInputElement).id === 'helpCameraSettingsFormRefresh') {
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window.location.reload();
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}else if((event?.target as HTMLInputElement).id === 'helpCameraSettingsFormContinue') {
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this.closeHelpCameraSettingsOpened();
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}
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});
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if(!localUserStore.getHelpCameraSettingsShown() && (!get(requestedMicrophoneState) || !get(requestedCameraState))){
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this.openHelpCameraSettingsOpened();
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localUserStore.setHelpCameraSettingsShown();
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}
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}
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private openHelpCameraSettingsOpened(): void{
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HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
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this.helpCameraSettingsOpened = true;
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try{
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if(window.navigator.userAgent.includes('Firefox')){
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HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-firefox.png"/>';
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}else if(window.navigator.userAgent.includes('Chrome')){
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HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-chrome.png"/>';
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}
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}catch(err) {
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console.error('openHelpCameraSettingsOpened => getElementByIdOrFail => error', err);
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}
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const middleY = this.getMiddleY();
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const middleX = this.getMiddleX();
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this.tweens.add({
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targets: this.helpCameraSettingsElement,
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y: middleY,
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x: middleX,
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duration: 1000,
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ease: 'Power3',
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overflow: 'scroll'
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});
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this.dirty = true;
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}
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private closeHelpCameraSettingsOpened(): void{
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const middleX = this.getMiddleX();
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/*const helpCameraSettingsInfo = this.helpCameraSettingsElement.getChildByID('helpCameraSettings') as HTMLParagraphElement;
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helpCameraSettingsInfo.innerText = '';
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helpCameraSettingsInfo.style.display = 'none';*/
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this.helpCameraSettingsOpened = false;
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this.tweens.add({
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targets: this.helpCameraSettingsElement,
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y: -1000,
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x: middleX,
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duration: 1000,
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ease: 'Power3',
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overflow: 'scroll'
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});
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this.dirty = true;
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}
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private revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
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//Dom elements will appear inside the viewer screen when creating before being moved out of it, which create a flicker effect.
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//To prevent this, we put a 'hidden' attribute on the root element, we remove it only after the init is done.
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setTimeout(() => {
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(menuElement.getChildByID(rootDomId) as HTMLElement).hidden = false;
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}, 250);
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}
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update(time: number, delta: number): void {
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this.dirty = false;
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}
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public onResize(): void {
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super.onResize(
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);
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if (this.helpCameraSettingsOpened) {
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const middleX = this.getMiddleX();
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const middleY = this.getMiddleY();
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this.tweens.add({
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targets: this.helpCameraSettingsElement,
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x: middleX,
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y: middleY,
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duration: 1000,
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ease: 'Power3'
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});
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this.dirty = true;
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}
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}
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private getMiddleX() : number{
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return (this.scale.width / 2) -
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(
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this.helpCameraSettingsElement
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&& this.helpCameraSettingsElement.node
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&& this.helpCameraSettingsElement.node.getBoundingClientRect().width > 0
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? (this.helpCameraSettingsElement.node.getBoundingClientRect().width / (2 * this.scale.zoom))
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: (400 / 2)
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);
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}
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private getMiddleY() : number{
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const middleY = ((this.scale.height) - (
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(this.helpCameraSettingsElement
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&& this.helpCameraSettingsElement.node
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&& this.helpCameraSettingsElement.node.getBoundingClientRect().height > 0
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? this.helpCameraSettingsElement.node.getBoundingClientRect().height : 400 /*FIXME to use a const will be injected in HTMLElement*/)/this.scale.zoom)) / 2;
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return (middleY > 0 ? middleY : 0);
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}
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public isDirty(): boolean {
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return this.dirty;
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}
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}
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@ -13,7 +13,6 @@ import WebFontLoaderPlugin from 'phaser3-rex-plugins/plugins/webfontloader-plugi
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import {EntryScene} from "./Phaser/Login/EntryScene";
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import {coWebsiteManager} from "./WebRtc/CoWebsiteManager";
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import {MenuScene} from "./Phaser/Menu/MenuScene";
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import {HelpCameraSettingsScene} from "./Phaser/Menu/HelpCameraSettingsScene";
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import {localUserStore} from "./Connexion/LocalUserStore";
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import {ErrorScene} from "./Phaser/Reconnecting/ErrorScene";
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import {iframeListener} from "./Api/IframeListener";
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@ -96,7 +95,7 @@ const config: GameConfig = {
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ErrorScene,
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CustomizeScene,
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MenuScene,
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HelpCameraSettingsScene],
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],
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//resolution: window.devicePixelRatio / 2,
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fps: fps,
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dom: {
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