Reorganizing on x axis too.

This commit is contained in:
David Négrier 2020-06-24 18:09:59 +02:00
parent b3c18702bb
commit a52b1f612b

View File

@ -225,6 +225,12 @@ export class EnableCameraScene extends Phaser.Scene {
bounds = div.getBoundingClientRect();
}
this.textField.x = this.game.renderer.width / 2;
this.cameraNameField.x = this.game.renderer.width / 2;
this.microphoneNameField.x = this.game.renderer.width / 2;
this.pressReturnField.x = this.game.renderer.width / 2;
this.pressReturnField.x = this.game.renderer.width / 2;
this.cameraNameField.y = bounds.top / RESOLUTION - 8;
this.soundMeterSprite.x = this.game.renderer.width / 2 - this.soundMeterSprite.getWidth() / 2;
@ -245,6 +251,7 @@ export class EnableCameraScene extends Phaser.Scene {
this.arrowUp.y = this.microphoneNameField.y;
this.pressReturnField.y = Math.max(this.game.renderer.height - 30, this.microphoneNameField.y + 20);
this.logo.x = this.game.renderer.width - 30;
this.logo.y = Math.max(this.game.renderer.height - 20, this.microphoneNameField.y + 30);
}