diff --git a/.github/workflows/build-and-deploy.yml b/.github/workflows/build-and-deploy.yml index e8c683b9..390f2556 100644 --- a/.github/workflows/build-and-deploy.yml +++ b/.github/workflows/build-and-deploy.yml @@ -137,7 +137,7 @@ jobs: check_for_duplicate_msg: true - name: Run Cypress tests - uses: cypress-io/github-action@v1 + uses: cypress-io/github-action@v2 if: ${{ env.GITHUB_REF_SLUG != 'master' }} env: CYPRESS_BASE_URL: https://play.${{ env.GITHUB_REF_SLUG }}.workadventure.test.thecodingmachine.com @@ -148,7 +148,7 @@ jobs: working-directory: e2e - name: Run Cypress tests in prod - uses: cypress-io/github-action@v1 + uses: cypress-io/github-action@v2 if: ${{ env.GITHUB_REF_SLUG == 'master' }} env: CYPRESS_BASE_URL: https://play.workadventu.re diff --git a/back/src/Controller/IoSocketController.ts b/back/src/Controller/IoSocketController.ts index 0ae6465f..a27d91df 100644 --- a/back/src/Controller/IoSocketController.ts +++ b/back/src/Controller/IoSocketController.ts @@ -22,7 +22,7 @@ import {adminApi, CharacterTexture, FetchMemberDataByUuidResponse} from "../Serv import {SocketManager, socketManager} from "../Services/SocketManager"; import {emitInBatch, resetPing} from "../Services/IoSocketHelpers"; import {clientEventsEmitter} from "../Services/ClientEventsEmitter"; -import {ADMIN_API_TOKEN} from "../Enum/EnvironmentVariable"; +import {ADMIN_API_TOKEN, ADMIN_API_URL} from "../Enum/EnvironmentVariable"; export class IoSocketController { private nextUserId: number = 1; @@ -166,18 +166,21 @@ export class IoSocketController { if(room.isFull){ throw new Error('Room is full'); } - try { - const userData = await adminApi.fetchMemberDataByUuid(userUuid); - //console.log('USERDATA', userData) - memberTags = userData.tags; - memberTextures = userData.textures; - if (!room.anonymous && room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && !room.canAccess(memberTags)) { - throw new Error('No correct tags') + if (ADMIN_API_URL) { + try { + const userData = await adminApi.fetchMemberDataByUuid(userUuid); + //console.log('USERDATA', userData) + memberTags = userData.tags; + memberTextures = userData.textures; + if (!room.anonymous && room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && !room.canAccess(memberTags)) { + throw new Error('No correct tags') + } + //console.log('access granted for user '+userUuid+' and room '+roomId); + } catch (e) { + console.log('access not granted for user '+userUuid+' and room '+roomId); + console.error(e); + throw new Error('Client cannot acces this ressource.') } - //console.log('access granted for user '+userUuid+' and room '+roomId); - } catch (e) { - console.log('access not granted for user '+userUuid+' and room '+roomId); - throw new Error('Client cannot acces this ressource.') } // Generate characterLayers objects from characterLayers string[] @@ -238,22 +241,24 @@ export class IoSocketController { socketManager.handleJoinRoom(client); resetPing(client); - //get data information and shwo messages - adminApi.fetchMemberDataByUuid(client.userUuid).then((res: FetchMemberDataByUuidResponse) => { - if (!res.messages) { - return; - } - res.messages.forEach((c: unknown) => { - const messageToSend = c as { type: string, message: string }; - socketManager.emitSendUserMessage({ - userUuid: client.userUuid, - type: messageToSend.type, - message: messageToSend.message - }) + //get data information and show messages + if (ADMIN_API_URL) { + adminApi.fetchMemberDataByUuid(client.userUuid).then((res: FetchMemberDataByUuidResponse) => { + if (!res.messages) { + return; + } + res.messages.forEach((c: unknown) => { + const messageToSend = c as { type: string, message: string }; + socketManager.emitSendUserMessage({ + userUuid: client.userUuid, + type: messageToSend.type, + message: messageToSend.message + }) + }); + }).catch((err) => { + console.error('fetchMemberDataByUuid => err', err); }); - }).catch((err) => { - console.error('fetchMemberDataByUuid => err', err); - }); + } }, message: (ws, arrayBuffer, isBinary): void => { const client = ws as ExSocketInterface; diff --git a/back/src/Enum/EnvironmentVariable.ts b/back/src/Enum/EnvironmentVariable.ts index 56c49284..55fd1bb7 100644 --- a/back/src/Enum/EnvironmentVariable.ts +++ b/back/src/Enum/EnvironmentVariable.ts @@ -3,7 +3,7 @@ const URL_ROOM_STARTED = "/Floor0/floor0.json"; const MINIMUM_DISTANCE = process.env.MINIMUM_DISTANCE ? Number(process.env.MINIMUM_DISTANCE) : 64; const GROUP_RADIUS = process.env.GROUP_RADIUS ? Number(process.env.GROUP_RADIUS) : 48; const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLERY == 'true' : false; -const ADMIN_API_URL = process.env.ADMIN_API_URL || 'http://admin'; +const ADMIN_API_URL = process.env.ADMIN_API_URL || ''; const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || 'myapitoken'; const MAX_USERS_PER_ROOM = parseInt(process.env.MAX_USERS_PER_ROOM || '') || 600; const CPU_OVERHEAT_THRESHOLD = Number(process.env.CPU_OVERHEAT_THRESHOLD) || 80; diff --git a/back/src/Services/JWTTokenManager.ts b/back/src/Services/JWTTokenManager.ts index f82fa001..8abb0e45 100644 --- a/back/src/Services/JWTTokenManager.ts +++ b/back/src/Services/JWTTokenManager.ts @@ -1,11 +1,11 @@ -import {ALLOW_ARTILLERY, SECRET_KEY} from "../Enum/EnvironmentVariable"; +import {ADMIN_API_URL, ALLOW_ARTILLERY, SECRET_KEY} from "../Enum/EnvironmentVariable"; import {uuid} from "uuidv4"; import Jwt from "jsonwebtoken"; import {TokenInterface} from "../Controller/AuthenticateController"; import {adminApi, AdminApiData} from "../Services/AdminApi"; class JWTTokenManager { - + public createJWTToken(userUuid: string) { return Jwt.sign({userUuid: userUuid}, SECRET_KEY, {expiresIn: '200d'}); //todo: add a mechanic to refresh or recreate token } @@ -48,17 +48,21 @@ class JWTTokenManager { return; } - //verify user in admin - adminApi.fetchCheckUserByToken(tokenInterface.userUuid).then(() => { - resolve(tokenInterface.userUuid); - }).catch((err) => { - //anonymous user - if(err.response && err.response.status && err.response.status === 404){ + if (ADMIN_API_URL) { + //verify user in admin + adminApi.fetchCheckUserByToken(tokenInterface.userUuid).then(() => { resolve(tokenInterface.userUuid); - return; - } - reject(new Error('Authentication error, invalid token structure. ' + err)); - }); + }).catch((err) => { + //anonymous user + if(err.response && err.response.status && err.response.status === 404){ + resolve(tokenInterface.userUuid); + return; + } + reject(err); + }); + } else { + resolve(tokenInterface.userUuid); + } }); }); } @@ -66,7 +70,7 @@ class JWTTokenManager { private isValidToken(token: object): token is TokenInterface { return !(typeof((token as TokenInterface).userUuid) !== 'string'); } - + } -export const jwtTokenManager = new JWTTokenManager(); \ No newline at end of file +export const jwtTokenManager = new JWTTokenManager(); diff --git a/deeployer.libsonnet b/deeployer.libsonnet index 4edb4728..db86fbb4 100644 --- a/deeployer.libsonnet +++ b/deeployer.libsonnet @@ -3,6 +3,7 @@ local namespace = env.GITHUB_REF_SLUG, local tag = namespace, local url = if namespace == "master" then "workadventu.re" else namespace+".workadventure.test.thecodingmachine.com", + local adminUrl = if namespace == "master" || namespace == "develop" || std.startsWith(namespace, "admin") then "https://admin."+url else null, "$schema": "https://raw.githubusercontent.com/thecodingmachine/deeployer/master/deeployer.schema.json", "version": "1.0", "containers": { @@ -16,11 +17,12 @@ "env": { "SECRET_KEY": "tempSecretKeyNeedsToChange", "ADMIN_API_TOKEN": env.ADMIN_API_TOKEN, - "ADMIN_API_URL": "https://admin."+url, "JITSI_ISS": env.JITSI_ISS, "JITSI_URL": env.JITSI_URL, "SECRET_JITSI_KEY": env.SECRET_JITSI_KEY, - } + } + if adminUrl != null then { + "ADMIN_API_URL": adminUrl, + } else {} }, "front": { "image": "thecodingmachine/workadventure-front:"+tag, diff --git a/website/dist/choose-map.html b/website/dist/choose-map.html index a2366f1d..5fb1d8f7 100644 --- a/website/dist/choose-map.html +++ b/website/dist/choose-map.html @@ -36,6 +36,15 @@
+In order to build your own map for WorkAdventure, you need:
You can also create a private room with your friends or your team !
-To try, press button private mode
+To try, press button work in private
- START IN PRIVATE MODE + START WORKING IN PRIVATE
Don’t forget to activate your mic and camera, let’s play @@ -287,23 +287,23 @@
Share files with others
-Lock group conversations
+Instant interaction with up to 4 people
Share screen with others
-Interact with objects
-Organize a workshop and meeting with up to 60 people
+Design your own digital space
+... and infinite possibilities
+