Partial migration of EnableCameraScene to Svelte

This commit is contained in:
David Négrier 2021-05-31 17:49:41 +02:00
parent 13d3227323
commit cb03580421
5 changed files with 87 additions and 154 deletions

View File

@ -1,126 +0,0 @@
<style>
#enableCameraScene {
background: #000000;
/*border: 1px solid #ebeeee;*/
border-radius: 6px;
margin: 20px auto 0;
color: #ebeeee;
max-height: 48vh;
width: 42vw;
max-width: 300px;
overflow: hidden;
}
#enableCameraScene h1 {
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
border-bottom: 1px solid #a6abaf;
border-radius: 6px 6px 0 0;
box-sizing: border-box;
color: #727678;
display: block;
height: 43px;
padding-top: 10px;
margin: 0;
text-align: center;
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
}
#enableCameraScene input {
font-size: 70%;
background: linear-gradient(top, #d6d7d7, #dee0e0);
border: 1px solid #a1a3a3;
border-radius: 4px;
box-shadow: 0 1px #fff;
box-sizing: border-box;
color: #696969;
height: 30px;
transition: box-shadow 0.3s;
width: 100%;
text-align: center;
}
#enableCameraScene section.title {
position: absolute;
top: 1vh;
width: 100%;
}
#enableCameraScene section.action{
text-align: center;
margin: 0;
position: absolute;
top: 40vh;
width: 100%;
}
#enableCameraScene button {
margin: 10px;
background-color: black;;
color: #ebeeee;
border-radius: 7px;
padding-bottom: 4px;
}
#enableCameraScene button#enableCameraSceneFormCancel {
background-color: #c7c7c700;
color: #292929;
}
#enableCameraScene section h6,
#enableCameraScene section h5{
margin: 1px;
}
#enableCameraScene section.text-center{
text-align: center;
}
#enableCameraScene section a{
font-size: 8px;
text-decoration: underline;
color: #ebeeee;
}
#enableCameraScene section a:hover{
font-weight: 700;
}
#enableCameraScene section p{
text-align: left;
font-size: 8px;
margin: 10px 10px;
}
#enableCameraScene section p.err{
color: red;
text-align: center;
}
#enableCameraScene section p.info{
display: none;
text-align: center;
}
#enableCameraScene section input#enableCameraSceneLink{
background-color: #a1a3a3;
}
#enableCameraScene section img{
width: 160px;
margin: 20px 0;
}
/*@media only screen and (max-width: 800px),
only screen and (max-height: 600px) {
#enableCameraScene{
overflow-y: scroll;
}
}*/
</style>
<form id="enableCameraScene" hidden>
<!-- FIX me -->
<section class="title text-center">
<h5>Turn on your camera and microphone</h5>
</section>
<!--<section class="text-center">
<video id="myCamVideoSetup" autoplay muted></video>
</section>
<section class="text-center">
<h5>Select your camera</h3>
<select id="camera">
</select>
</section>
<section class="text-center">
<h5>Select your michrophone</h3>
<select id="michrophone">
</select>
</section>-->
<section class="action">
<button type="submit" id="enableCameraSceneFormSubmit">Let's go!</button>
</section>
</form>

View File

@ -1,7 +1,7 @@
<script lang="typescript">
import MenuIcon from "./Menu/MenuIcon.svelte";
import {menuIconVisible} from "../Stores/MenuStore";
import {gameOverlayVisibilityStore} from "../Stores/MediaStore";
import {enableCameraSceneVisibilityStore, gameOverlayVisibilityStore} from "../Stores/MediaStore";
import CameraControls from "./CameraControls.svelte";
import MyCamera from "./MyCamera.svelte";
import SelectCompanionScene from "./SelectCompanion/SelectCompanionScene.svelte";
@ -9,9 +9,9 @@
import {Game} from "../Phaser/Game/Game";
import LoginScene from "./Login/LoginScene.svelte";
import {loginSceneVisibleStore} from "../Stores/LoginSceneStore";
import EnableCameraScene from "./EnableCamera/EnableCameraScene.svelte";
export let game: Game;
</script>
<div>
@ -21,6 +21,9 @@
{#if $selectCompanionSceneVisibleStore}
<SelectCompanionScene game={game}></SelectCompanionScene>
{/if}
{#if $enableCameraSceneVisibilityStore}
<EnableCameraScene game={game}></EnableCameraScene>
{/if}
<!-- {#if $menuIconVisible}
<MenuIcon />
{/if} -->

View File

@ -0,0 +1,76 @@
<script lang="typescript">
import {Game} from "../../Phaser/Game/Game";
import {EnableCameraScene} from "../../Phaser/Login/EnableCameraScene";
export let game: Game;
const enableCameraScene = game.scene.scenes.find((scene) => scene instanceof EnableCameraScene);
function submit() {
enableCameraScene.login();
}
</script>
<form class="enableCameraScene" on:submit|preventDefault={submit}>
<section class="title text-center">
<h2>Turn on your camera and microphone</h2>
</section>
<!--<section class="text-center">
<video id="myCamVideoSetup" autoplay muted></video>
</section>
<section class="text-center">
<h5>Select your camera</h3>
<select id="camera">
</select>
</section>
<section class="text-center">
<h5>Select your michrophone</h3>
<select id="michrophone">
</select>
</section>-->
<section class="action">
<button type="submit" class="nes-btn is-primary letsgo" >Let's go!</button>
</section>
</form>
<style lang="scss">
.enableCameraScene {
pointer-events: auto;
/*background: #000000;*/
margin: 20px auto 0;
color: #ebeeee;
/*max-height: 48vh;
width: 42vw;
max-width: 300px;*/
overflow: hidden;
section.title {
position: absolute;
top: 1vh;
width: 100%;
}
section.action{
text-align: center;
margin: 0;
position: absolute;
top: 85vh;
width: 100%;
}
h2{
font-family: "Press Start 2P";
margin: 1px;
}
section.text-center{
text-align: center;
}
button.letsgo {
font-size: 200%;
}
}
</style>

View File

@ -30,7 +30,7 @@
<section class="text-center">
<h2>Enter your name</h2>
</section>
<input type="text" name="loginSceneName" class="nes-input is-dark" maxlength={MAX_USERNAME_LENGTH} autofocus bind:value={name} on:keypress={() => {startValidating = true}} class:is-error={name.trim() === '' && startValidating} />
<input type="text" name="loginSceneName" class="nes-input is-dark" maxlength={MAX_USERNAME_LENGTH} bind:value={name} on:keypress={() => {startValidating = true}} class:is-error={name.trim() === '' && startValidating} />
<section class="error-section">
{#if name.trim() === '' && startValidating }
<p class="err">The name is empty</p>
@ -71,6 +71,7 @@
section.error-section {
min-height: 2rem;
margin: 0;
p {
margin: 0;

View File

@ -12,8 +12,8 @@ import { MenuScene } from "../Menu/MenuScene";
import {ResizableScene} from "./ResizableScene";
import {
audioConstraintStore,
enableCameraSceneVisibilityStore,
localStreamStore,
enableCameraSceneVisibilityStore,
mediaStreamConstraintsStore,
videoConstraintStore
} from "../../Stores/MediaStore";
@ -28,8 +28,6 @@ enum LoginTextures {
arrowUp = "arrow_up"
}
const enableCameraSceneKey = 'enableCameraScene';
export class EnableCameraScene extends ResizableScene {
private textField!: TextField;
private cameraNameField!: TextField;
@ -45,8 +43,6 @@ export class EnableCameraScene extends ResizableScene {
private soundMeterSprite!: SoundMeterSprite;
private microphoneNameField!: TextField;
private enableCameraSceneElement!: Phaser.GameObjects.DOMElement;
private mobileTapZone!: Zone;
private localStreamStoreUnsubscriber!: Unsubscriber;
@ -58,9 +54,6 @@ export class EnableCameraScene extends ResizableScene {
}
preload() {
this.load.html(enableCameraSceneKey, 'resources/html/EnableCameraScene.html');
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
this.load.image(LoginTextures.arrowRight, "resources/objects/arrow_right.png");
this.load.image(LoginTextures.arrowUp, "resources/objects/arrow_up.png");
@ -69,18 +62,6 @@ export class EnableCameraScene extends ResizableScene {
}
create() {
this.enableCameraSceneElement = this.add.dom(-1000, 0).createFromCache(enableCameraSceneKey);
this.centerXDomElement(this.enableCameraSceneElement, 300);
MenuScene.revealMenusAfterInit(this.enableCameraSceneElement, enableCameraSceneKey);
const continuingButton = this.enableCameraSceneElement.getChildByID('enableCameraSceneFormSubmit') as HTMLButtonElement;
continuingButton.addEventListener('click', (e) => {
e.preventDefault();
this.login();
});
if (touchScreenManager.supportTouchScreen) {
new PinchManager(this);
}
@ -272,19 +253,17 @@ export class EnableCameraScene extends ResizableScene {
this.arrowUp.x = this.microphoneNameField.x - this.microphoneNameField.width / 2 - 16;
this.arrowUp.y = this.microphoneNameField.y;
const actionBtn = document.querySelector<HTMLDivElement>('#enableCameraScene .action');
/*const actionBtn = document.querySelector<HTMLDivElement>('#enableCameraScene .action');
if (actionBtn !== null) {
actionBtn.style.top = (this.scale.height - 65) + 'px';
}
}*/
}
update(time: number, delta: number): void {
this.soundMeterSprite.setVolume(this.soundMeter.getVolume());
this.centerXDomElement(this.enableCameraSceneElement, 300);
}
private login(): void {
public login(): void {
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
this.soundMeter.stop();