Merge pull request #206 from thecodingmachine/develop

Prod => EnableCameraScene
This commit is contained in:
David Négrier 2020-06-25 13:32:14 +02:00 committed by GitHub
commit d9e6b501b1
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16 changed files with 684 additions and 60 deletions

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@ -29,7 +29,7 @@ jobs:
- name: "Build"
run: yarn run build
env:
API_URL: "http://localhost:8080"
API_URL: "localhost:8080"
working-directory: "front"
- name: "Lint"

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@ -4,6 +4,7 @@
local tag = namespace,
local url = if namespace == "master" then "workadventu.re" else namespace+".workadventure.test.thecodingmachine.com",
"$schema": "https://raw.githubusercontent.com/thecodingmachine/deeployer/master/deeployer.schema.json",
"version": "1.0",
"containers": {
"back": {
"image": "thecodingmachine/workadventure-back:"+tag,
@ -24,7 +25,7 @@
},
"ports": [80],
"env": {
"API_URL": "https://api."+url
"API_URL": "api."+url
}
},
"website": {

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@ -2,9 +2,14 @@ version: "3"
services:
reverse-proxy:
image: traefik:v2.0
command: --api.insecure=true --providers.docker
command:
- --api.insecure=true
- --providers.docker
- --entryPoints.web.address=:80
- --entryPoints.websecure.address=:443
ports:
- "80:80"
- "443:443"
# The Web UI (enabled by --api.insecure=true)
- "8080:8080"
depends_on:
@ -19,14 +24,20 @@ services:
DEBUG_MODE: "$DEBUG_MODE"
HOST: "0.0.0.0"
NODE_ENV: development
API_URL: http://api.workadventure.localhost
API_URL: api.workadventure.localhost
STARTUP_COMMAND_1: yarn install
command: yarn run start
volumes:
- ./front:/usr/src/app
labels:
- "traefik.http.routers.front.rule=Host(`play.workadventure.localhost`)"
- "traefik.http.routers.front.entryPoints=web,traefik"
- "traefik.http.services.front.loadbalancer.server.port=8080"
- "traefik.http.routers.front-ssl.rule=Host(`play.workadventure.localhost`)"
- "traefik.http.routers.front-ssl.entryPoints=websecure"
- "traefik.http.routers.front-ssl.tls=true"
- "traefik.http.routers.front-ssl.service=front"
back:
image: thecodingmachine/nodejs:12
@ -39,7 +50,13 @@ services:
- ./back:/usr/src/app
labels:
- "traefik.http.routers.back.rule=Host(`api.workadventure.localhost`)"
- "traefik.http.routers.back.entryPoints=web"
- "traefik.http.services.back.loadbalancer.server.port=8080"
- "traefik.http.routers.back-ssl.rule=Host(`api.workadventure.localhost`)"
- "traefik.http.routers.back-ssl.entryPoints=websecure"
- "traefik.http.routers.back-ssl.tls=true"
- "traefik.http.routers.back-ssl.service=back"
website:
image: thecodingmachine/nodejs:12-apache
@ -51,4 +68,9 @@ services:
- ./website:/var/www/html
labels:
- "traefik.http.routers.website.rule=Host(`workadventure.localhost`)"
- "traefik.http.routers.website.entryPoints=web"
- "traefik.http.services.website.loadbalancer.server.port=80"
- "traefik.http.routers.website-ssl.rule=Host(`workadventure.localhost`)"
- "traefik.http.routers.website-ssl.entryPoints=websecure"
- "traefik.http.routers.website-ssl.tls=true"
- "traefik.http.routers.website-ssl.service=website"

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@ -59,6 +59,10 @@
</div>-->
</div>
</div>
<div id="webRtcSetup" class="webrtcsetup">
<img id="webRtcSetupNoVideo" class="background-img" src="resources/logos/cinema-close.svg">
<video id="myCamVideoSetup" autoplay muted></video>
</div>
<audio id="audio-webrtc-in">
<source src="/resources/objects/webrtc-in.mp3" type="audio/mp3">
</audio>

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@ -207,3 +207,33 @@ video{
opacity: 0;
}
}
.webrtcsetup{
display: none;
position: absolute;
top: 140px;
left: 0;
right: 0;
margin-left: auto;
margin-right: auto;
height: 50%;
width: 50%;
border: white 6px solid;
}
.webrtcsetup .background-img {
position: relative;
display: block;
width: 40%;
height: 60%;
margin-left: auto;
margin-right: auto;
top: 50%;
transform: translateY(-50%);
}
#myCamVideoSetup {
width: 100%;
height: 100%;
}
.webrtcsetup.active{
display: block;
}

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@ -1,5 +1,5 @@
const DEBUG_MODE: boolean = process.env.DEBUG_MODE == "true";
const API_URL = process.env.API_URL || "http://api.workadventure.localhost";
const API_URL = (typeof(window) !== 'undefined' ? window.location.protocol : 'http:') + '//' + (process.env.API_URL || "api.workadventure.localhost");
const RESOLUTION = 3;
const ZOOM_LEVEL = 1/*3/4*/;
const POSITION_DELAY = 200; // Wait 200ms between sending position events

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@ -0,0 +1,138 @@
/**
* Class to measure the sound volume of a media stream
*/
export class SoundMeter {
private instant: number;
private clip: number;
//private script: ScriptProcessorNode;
private analyser: AnalyserNode|undefined;
private dataArray: Uint8Array|undefined;
private context: AudioContext|undefined;
private source: MediaStreamAudioSourceNode|undefined;
constructor() {
this.instant = 0.0;
this.clip = 0.0;
//this.script = context.createScriptProcessor(2048, 1, 1);
}
private init(context: AudioContext) {
if (this.context === undefined) {
this.context = context;
this.analyser = this.context.createAnalyser();
this.analyser.fftSize = 2048;
const bufferLength = this.analyser.fftSize;
this.dataArray = new Uint8Array(bufferLength);
}
}
public connectToSource(stream: MediaStream, context: AudioContext): void
{
this.init(context);
this.source = this.context?.createMediaStreamSource(stream);
if (this.analyser !== undefined) {
this.source?.connect(this.analyser);
}
//analyser.connect(distortion);
//distortion.connect(this.context.destination);
//this.analyser.connect(this.context.destination);
}
public getVolume(): number {
if (this.context === undefined || this.dataArray === undefined || this.analyser === undefined) {
return 0;
}
this.analyser.getByteFrequencyData(this.dataArray);
const input = this.dataArray;
let i;
let sum = 0.0;
//let clipcount = 0;
for (i = 0; i < input.length; ++i) {
sum += input[i] * input[i];
// if (Math.abs(input[i]) > 0.99) {
// clipcount += 1;
// }
}
this.instant = Math.sqrt(sum / input.length);
//this.slow = 0.95 * that.slow + 0.05 * that.instant;
//this.clip = clipcount / input.length;
//console.log('instant', this.instant, 'clip', this.clip);
return this.instant;
}
public stop(): void {
if (this.context === undefined) {
return;
}
if (this.source !== undefined) {
this.source.disconnect();
}
this.context = undefined;
this.analyser = undefined;
this.dataArray = undefined;
this.source = undefined;
}
}
// Meter class that generates a number correlated to audio volume.
// The meter class itself displays nothing, but it makes the
// instantaneous and time-decaying volumes available for inspection.
// It also reports on the fraction of samples that were at or near
// the top of the measurement range.
/*function SoundMeter(context) {
this.context = context;
this.instant = 0.0;
this.slow = 0.0;
this.clip = 0.0;
this.script = context.createScriptProcessor(2048, 1, 1);
const that = this;
this.script.onaudioprocess = function(event) {
const input = event.inputBuffer.getChannelData(0);
let i;
let sum = 0.0;
let clipcount = 0;
for (i = 0; i < input.length; ++i) {
sum += input[i] * input[i];
if (Math.abs(input[i]) > 0.99) {
clipcount += 1;
}
}
that.instant = Math.sqrt(sum / input.length);
that.slow = 0.95 * that.slow + 0.05 * that.instant;
that.clip = clipcount / input.length;
};
}
SoundMeter.prototype.connectToSource = function(stream, callback) {
console.log('SoundMeter connecting');
try {
this.mic = this.context.createMediaStreamSource(stream);
this.mic.connect(this.script);
// necessary to make sample run, but should not be.
this.script.connect(this.context.destination);
if (typeof callback !== 'undefined') {
callback(null);
}
} catch (e) {
console.error(e);
if (typeof callback !== 'undefined') {
callback(e);
}
}
};
SoundMeter.prototype.stop = function() {
this.mic.disconnect();
this.script.disconnect();
};
*/

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@ -0,0 +1,44 @@
import Container = Phaser.GameObjects.Container;
import {Scene} from "phaser";
import GameObject = Phaser.GameObjects.GameObject;
import Rectangle = Phaser.GameObjects.Rectangle;
export class SoundMeterSprite extends Container {
private rectangles: Rectangle[] = new Array<Rectangle>();
private static readonly NB_BARS = 20;
constructor(scene: Scene, x?: number, y?: number, children?: GameObject[]) {
super(scene, x, y, children);
for (let i = 0; i < SoundMeterSprite.NB_BARS; i++) {
const rectangle = new Rectangle(scene, i * 13, 0, 10, 20, (Math.round(255 - i * 255 / SoundMeterSprite.NB_BARS) << 8) + (Math.round(i * 255 / SoundMeterSprite.NB_BARS) << 16));
this.add(rectangle);
this.rectangles.push(rectangle);
}
}
/**
* A number between 0 and 100
*
* @param volume
*/
public setVolume(volume: number): void {
const normalizedVolume = volume / 100 * SoundMeterSprite.NB_BARS;
for (let i = 0; i < SoundMeterSprite.NB_BARS; i++) {
if (normalizedVolume < i) {
this.rectangles[i].alpha = 0.5;
} else {
this.rectangles[i].alpha = 1;
}
}
}
public getWidth(): number {
return SoundMeterSprite.NB_BARS * 13;
}
}

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@ -190,6 +190,7 @@ export class GameScene extends Phaser.Scene {
console.log('Player disconnected from server. Reloading scene.');
this.simplePeer.closeAllConnections();
this.simplePeer.unregister();
const key = 'somekey'+Math.round(Math.random()*10000);
const game : Phaser.Scene = GameScene.createFromUrl(this.MapUrlFile, this.instance, key);
@ -610,6 +611,7 @@ export class GameScene extends Phaser.Scene {
if(nextSceneKey){
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
this.connection.closeConnection();
this.simplePeer.unregister();
this.scene.stop();
this.scene.remove(this.scene.key);
this.scene.start(nextSceneKey.key, {

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@ -0,0 +1,331 @@
import {gameManager} from "../Game/GameManager";
import {TextField} from "../Components/TextField";
import {ClickButton} from "../Components/ClickButton";
import Image = Phaser.GameObjects.Image;
import Rectangle = Phaser.GameObjects.Rectangle;
import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "../Entity/Character";
import {GameSceneInitInterface} from "../Game/GameScene";
import {StartMapInterface} from "../../Connection";
import {mediaManager, MediaManager} from "../../WebRtc/MediaManager";
import {RESOLUTION} from "../../Enum/EnvironmentVariable";
import {SoundMeter} from "../Components/SoundMeter";
import {SoundMeterSprite} from "../Components/SoundMeterSprite";
export const EnableCameraSceneName = "EnableCameraScene";
enum LoginTextures {
playButton = "play_button",
icon = "icon",
mainFont = "main_font",
arrowRight = "arrow_right",
arrowUp = "arrow_up"
}
export class EnableCameraScene extends Phaser.Scene {
private textField: TextField;
private pressReturnField: TextField;
private cameraNameField: TextField;
private logo: Image;
private arrowLeft: Image;
private arrowRight: Image;
private arrowDown: Image;
private arrowUp: Image;
private microphonesList: MediaDeviceInfo[] = new Array<MediaDeviceInfo>();
private camerasList: MediaDeviceInfo[] = new Array<MediaDeviceInfo>();
private cameraSelected: number = 0;
private microphoneSelected: number = 0;
private soundMeter: SoundMeter;
private soundMeterSprite: SoundMeterSprite;
private microphoneNameField: TextField;
private repositionCallback: (this: Window, ev: UIEvent) => void;
constructor() {
super({
key: EnableCameraSceneName
});
this.soundMeter = new SoundMeter();
}
preload() {
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
this.load.image(LoginTextures.arrowRight, "resources/objects/arrow_right.png");
this.load.image(LoginTextures.arrowUp, "resources/objects/arrow_up.png");
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
}
create() {
this.textField = new TextField(this, this.game.renderer.width / 2, 20, 'Turn on your camera and microphone');
this.textField.setOrigin(0.5).setCenterAlign();
this.pressReturnField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 30, 'Press enter to start');
this.pressReturnField.setOrigin(0.5).setCenterAlign();
this.cameraNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 60, '');
this.cameraNameField.setOrigin(0.5).setCenterAlign();
this.microphoneNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 40, '');
this.microphoneNameField.setOrigin(0.5).setCenterAlign();
this.arrowRight = new Image(this, 0, 0, LoginTextures.arrowRight);
this.arrowRight.setOrigin(0.5, 0.5);
this.arrowRight.setVisible(false);
this.arrowRight.setInteractive().on('pointerdown', this.nextCam.bind(this));
this.add.existing(this.arrowRight);
this.arrowLeft = new Image(this, 0, 0, LoginTextures.arrowRight);
this.arrowLeft.setOrigin(0.5, 0.5);
this.arrowLeft.setVisible(false);
this.arrowLeft.flipX = true;
this.arrowLeft.setInteractive().on('pointerdown', this.previousCam.bind(this));
this.add.existing(this.arrowLeft);
this.arrowUp = new Image(this, 0, 0, LoginTextures.arrowUp);
this.arrowUp.setOrigin(0.5, 0.5);
this.arrowUp.setVisible(false);
this.arrowUp.setInteractive().on('pointerdown', this.previousMic.bind(this));
this.add.existing(this.arrowUp);
this.arrowDown = new Image(this, 0, 0, LoginTextures.arrowUp);
this.arrowDown.setOrigin(0.5, 0.5);
this.arrowDown.setVisible(false);
this.arrowDown.flipY = true;
this.arrowDown.setInteractive().on('pointerdown', this.nextMic.bind(this));
this.add.existing(this.arrowDown);
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, LoginTextures.icon);
this.add.existing(this.logo);
this.input.keyboard.on('keyup-ENTER', () => {
return this.login();
});
this.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').classList.add('active');
const mediaPromise = mediaManager.getCamera();
mediaPromise.then(this.getDevices.bind(this));
mediaPromise.then(this.setupStream.bind(this));
this.input.keyboard.on('keydown-RIGHT', this.nextCam.bind(this));
this.input.keyboard.on('keydown-LEFT', this.previousCam.bind(this));
this.input.keyboard.on('keydown-DOWN', this.nextMic.bind(this));
this.input.keyboard.on('keydown-UP', this.previousMic.bind(this));
this.soundMeterSprite = new SoundMeterSprite(this, 50, 50);
this.soundMeterSprite.setVisible(false);
this.add.existing(this.soundMeterSprite);
this.repositionCallback = this.reposition.bind(this);
window.addEventListener('resize', this.repositionCallback);
}
private previousCam(): void {
if (this.cameraSelected === 0 || this.camerasList.length === 0) {
return;
}
this.cameraSelected--;
mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this));
}
private nextCam(): void {
if (this.cameraSelected === this.camerasList.length - 1 || this.camerasList.length === 0) {
return;
}
this.cameraSelected++;
// TODO: the change of camera should be OBSERVED (reactive)
mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this));
}
private previousMic(): void {
if (this.microphoneSelected === 0 || this.microphonesList.length === 0) {
return;
}
this.microphoneSelected--;
mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this));
}
private nextMic(): void {
if (this.microphoneSelected === this.microphonesList.length - 1 || this.microphonesList.length === 0) {
return;
}
this.microphoneSelected++;
// TODO: the change of camera should be OBSERVED (reactive)
mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this));
}
/**
* Function called each time a camera is changed
*/
private setupStream(stream: MediaStream): void {
const img = this.getElementByIdOrFail<HTMLDivElement>('webRtcSetupNoVideo');
img.style.display = 'none';
const div = this.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
div.srcObject = stream;
this.soundMeter.connectToSource(stream, new window.AudioContext());
this.soundMeterSprite.setVisible(true);
this.updateWebCamName();
}
private updateWebCamName(): void {
if (this.camerasList.length > 1) {
const div = this.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
let label = this.camerasList[this.cameraSelected].label;
// remove text in parenthesis
label = label.replace(/\([^()]*\)/g, '').trim();
// remove accents
label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, "");
this.cameraNameField.text = label;
if (this.cameraSelected < this.camerasList.length - 1) {
this.arrowRight.setVisible(true);
} else {
this.arrowRight.setVisible(false);
}
if (this.cameraSelected > 0) {
this.arrowLeft.setVisible(true);
} else {
this.arrowLeft.setVisible(false);
}
}
if (this.microphonesList.length > 1) {
let label = this.microphonesList[this.microphoneSelected].label;
// remove text in parenthesis
label = label.replace(/\([^()]*\)/g, '').trim();
// remove accents
label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, "");
this.microphoneNameField.text = label;
if (this.microphoneSelected < this.microphonesList.length - 1) {
this.arrowDown.setVisible(true);
} else {
this.arrowDown.setVisible(false);
}
if (this.microphoneSelected > 0) {
this.arrowUp.setVisible(true);
} else {
this.arrowUp.setVisible(false);
}
}
this.reposition();
}
private reposition(): void {
let div = this.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
let bounds = div.getBoundingClientRect();
if (!div.srcObject) {
div = this.getElementByIdOrFail<HTMLVideoElement>('webRtcSetup');
bounds = div.getBoundingClientRect();
}
this.textField.x = this.game.renderer.width / 2;
this.cameraNameField.x = this.game.renderer.width / 2;
this.microphoneNameField.x = this.game.renderer.width / 2;
this.pressReturnField.x = this.game.renderer.width / 2;
this.pressReturnField.x = this.game.renderer.width / 2;
this.cameraNameField.y = bounds.top / RESOLUTION - 8;
this.soundMeterSprite.x = this.game.renderer.width / 2 - this.soundMeterSprite.getWidth() / 2;
this.soundMeterSprite.y = bounds.bottom / RESOLUTION + 16;
this.microphoneNameField.y = this.soundMeterSprite.y + 22;
this.arrowRight.x = bounds.right / RESOLUTION + 16;
this.arrowRight.y = (bounds.top + bounds.height / 2) / RESOLUTION;
this.arrowLeft.x = bounds.left / RESOLUTION - 16;
this.arrowLeft.y = (bounds.top + bounds.height / 2) / RESOLUTION;
this.arrowDown.x = this.microphoneNameField.x + this.microphoneNameField.width / 2 + 16;
this.arrowDown.y = this.microphoneNameField.y;
this.arrowUp.x = this.microphoneNameField.x - this.microphoneNameField.width / 2 - 16;
this.arrowUp.y = this.microphoneNameField.y;
this.pressReturnField.y = Math.max(this.game.renderer.height - 30, this.microphoneNameField.y + 20);
this.logo.x = this.game.renderer.width - 30;
this.logo.y = Math.max(this.game.renderer.height - 20, this.microphoneNameField.y + 30);
}
update(time: number, delta: number): void {
this.pressReturnField.setVisible(!!(Math.floor(time / 500) % 2));
this.soundMeterSprite.setVolume(this.soundMeter.getVolume());
}
private async login(): Promise<StartMapInterface> {
this.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
this.soundMeter.stop();
window.removeEventListener('resize', this.repositionCallback);
// Do we have a start URL in the address bar? If so, let's redirect to this address
const instanceAndMapUrl = this.findMapUrl();
if (instanceAndMapUrl !== null) {
const [mapUrl, instance] = instanceAndMapUrl;
const key = gameManager.loadMap(mapUrl, this.scene, instance);
this.scene.start(key, {
startLayerName: window.location.hash ? window.location.hash.substr(1) : undefined
} as GameSceneInitInterface);
return {
mapUrlStart: mapUrl,
startInstance: instance
};
} else {
// If we do not have a map address in the URL, let's ask the server for a start map.
return gameManager.loadStartMap().then((startMap: StartMapInterface) => {
const key = gameManager.loadMap(window.location.protocol + "//" + startMap.mapUrlStart, this.scene, startMap.startInstance);
this.scene.start(key);
return startMap;
}).catch((err) => {
console.error(err);
throw err;
});
}
}
/**
* Returns the map URL and the instance from the current URL
*/
private findMapUrl(): [string, string]|null {
const path = window.location.pathname;
if (!path.startsWith('/_/')) {
return null;
}
const instanceAndMap = path.substr(3);
const firstSlash = instanceAndMap.indexOf('/');
if (firstSlash === -1) {
return null;
}
const instance = instanceAndMap.substr(0, firstSlash);
return [window.location.protocol+'//'+instanceAndMap.substr(firstSlash+1), instance];
}
private async getDevices() {
const mediaDeviceInfos = await navigator.mediaDevices.enumerateDevices();
for (const mediaDeviceInfo of mediaDeviceInfos) {
if (mediaDeviceInfo.kind === 'audioinput') {
this.microphonesList.push(mediaDeviceInfo);
} else if (mediaDeviceInfo.kind === 'videoinput') {
this.camerasList.push(mediaDeviceInfo);
}
}
this.updateWebCamName();
}
private getElementByIdOrFail<T extends HTMLElement>(id: string): T {
const elem = document.getElementById(id);
if (elem === null) {
throw new Error("Cannot find HTML element with id '"+id+"'");
}
// FIXME: does not check the type of the returned type
return elem as T;
}
}

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@ -6,6 +6,7 @@ import Rectangle = Phaser.GameObjects.Rectangle;
import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "../Entity/Character";
import {GameSceneInitInterface} from "../Game/GameScene";
import {StartMapInterface} from "../../Connection";
import {EnableCameraSceneName} from "./EnableCameraScene";
//todo: put this constants in a dedicated file
export const SelectCharacterSceneName = "SelectCharacterScene";
@ -116,11 +117,13 @@ export class SelectCharacterScene extends Phaser.Scene {
this.pressReturnField.setVisible(!!(Math.floor(time / 500) % 2));
}
private async login(name: string): Promise<StartMapInterface> {
private login(name: string): void {
gameManager.storePlayerDetails(name, this.selectedPlayer.texture.key);
this.scene.start(EnableCameraSceneName);
// Do we have a start URL in the address bar? If so, let's redirect to this address
const instanceAndMapUrl = this.findMapUrl();
/*const instanceAndMapUrl = this.findMapUrl();
if (instanceAndMapUrl !== null) {
const [mapUrl, instance] = instanceAndMapUrl;
const key = gameManager.loadMap(mapUrl, this.scene, instance);
@ -141,7 +144,7 @@ export class SelectCharacterScene extends Phaser.Scene {
console.error(err);
throw err;
});
}
}*/
}
/**

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@ -3,6 +3,11 @@ const videoConstraint: boolean|MediaTrackConstraints = {
height: { ideal: 720 },
facingMode: "user"
};
type UpdatedLocalStreamCallback = (media: MediaStream) => void;
// TODO: Split MediaManager in 2 classes: MediaManagerUI (in charge of HTML) and MediaManager (singleton in charge of the camera only)
// TODO: verify that microphone event listeners are not triggered plenty of time NOW (since MediaManager is created many times!!!!)
export class MediaManager {
localStream: MediaStream|null = null;
private remoteVideo: Map<string, HTMLVideoElement> = new Map<string, HTMLVideoElement>();
@ -16,11 +21,9 @@ export class MediaManager {
audio: true,
video: videoConstraint
};
updatedLocalStreamCallBack : (media: MediaStream) => void;
constructor(updatedLocalStreamCallBack : (media: MediaStream) => void) {
this.updatedLocalStreamCallBack = updatedLocalStreamCallBack;
updatedLocalStreamCallBacks : Set<UpdatedLocalStreamCallback> = new Set<UpdatedLocalStreamCallback>();
constructor() {
this.myCamVideo = this.getElementByIdOrFail<HTMLVideoElement>('myCamVideo');
this.webrtcInAudio = this.getElementByIdOrFail<HTMLAudioElement>('audio-webrtc-in');
this.webrtcInAudio.volume = 0.2;
@ -54,6 +57,21 @@ export class MediaManager {
});
}
onUpdateLocalStream(callback: UpdatedLocalStreamCallback): void {
this.updatedLocalStreamCallBacks.add(callback);
}
removeUpdateLocalStreamEventListener(callback: UpdatedLocalStreamCallback): void {
this.updatedLocalStreamCallBacks.delete(callback);
}
private triggerUpdatedLocalStreamCallbacks(stream: MediaStream): void {
for (const callback of this.updatedLocalStreamCallBacks) {
callback(stream);
}
}
activeVisio(){
const webRtc = this.getElementByIdOrFail('webRtc');
webRtc.classList.add('active');
@ -64,7 +82,7 @@ export class MediaManager {
this.cinema.style.display = "block";
this.constraintsMedia.video = videoConstraint;
this.getCamera().then((stream: MediaStream) => {
this.updatedLocalStreamCallBack(stream);
this.triggerUpdatedLocalStreamCallbacks(stream);
});
}
@ -79,7 +97,7 @@ export class MediaManager {
});
}
this.getCamera().then((stream) => {
this.updatedLocalStreamCallBack(stream);
this.triggerUpdatedLocalStreamCallbacks(stream);
});
}
@ -88,7 +106,7 @@ export class MediaManager {
this.microphone.style.display = "block";
this.constraintsMedia.audio = true;
this.getCamera().then((stream) => {
this.updatedLocalStreamCallBack(stream);
this.triggerUpdatedLocalStreamCallbacks(stream);
});
}
@ -102,40 +120,62 @@ export class MediaManager {
});
}
this.getCamera().then((stream) => {
this.updatedLocalStreamCallBack(stream);
this.triggerUpdatedLocalStreamCallbacks(stream);
});
}
//get camera
getCamera(): Promise<MediaStream> {
let promise = null;
async getCamera(): Promise<MediaStream> {
if (navigator.mediaDevices === undefined) {
return Promise.reject<MediaStream>(new Error('Unable to access your camera or microphone. Your browser is too old (or you are running a development version of WorkAdventure on Firefox)'));
if (window.location.protocol === 'http:') {
throw new Error('Unable to access your camera or microphone. You need to use a HTTPS connection.');
} else {
throw new Error('Unable to access your camera or microphone. Your browser is too old.');
}
}
try {
promise = navigator.mediaDevices.getUserMedia(this.constraintsMedia)
.then((stream: MediaStream) => {
this.localStream = stream;
this.myCamVideo.srcObject = this.localStream;
const stream = await navigator.mediaDevices.getUserMedia(this.constraintsMedia);
//TODO resize remote cam
/*console.log(this.localStream.getTracks());
let videoMediaStreamTrack = this.localStream.getTracks().find((media : MediaStreamTrack) => media.kind === "video");
let {width, height} = videoMediaStreamTrack.getSettings();
console.info(`${width}x${height}`); // 6*/
this.localStream = stream;
this.myCamVideo.srcObject = this.localStream;
return stream;
}).catch((err) => {
console.info("error get media ", this.constraintsMedia.video, this.constraintsMedia.audio, err);
this.localStream = null;
throw err;
});
} catch (e) {
promise = Promise.reject<MediaStream>(e);
return stream;
//TODO resize remote cam
/*console.log(this.localStream.getTracks());
let videoMediaStreamTrack = this.localStream.getTracks().find((media : MediaStreamTrack) => media.kind === "video");
let {width, height} = videoMediaStreamTrack.getSettings();
console.info(`${width}x${height}`); // 6*/
} catch (err) {
console.info("error get media ", this.constraintsMedia.video, this.constraintsMedia.audio, err);
this.localStream = null;
throw err;
}
return promise;
}
setCamera(id: string): Promise<MediaStream> {
let video = this.constraintsMedia.video;
if (typeof(video) === 'boolean' || video === undefined) {
video = {}
}
video.deviceId = {
exact: id
};
return this.getCamera();
}
setMicrophone(id: string): Promise<MediaStream> {
let audio = this.constraintsMedia.audio;
if (typeof(audio) === 'boolean' || audio === undefined) {
audio = {}
}
audio.deviceId = {
exact: id
};
return this.getCamera();
}
/**
@ -308,3 +348,5 @@ export class MediaManager {
}
}
export const mediaManager = new MediaManager();

View File

@ -4,7 +4,7 @@ import {
WebRtcSignalMessageInterface,
WebRtcStartMessageInterface
} from "../Connection";
import {MediaManager} from "./MediaManager";
import { mediaManager } from "./MediaManager";
import * as SimplePeerNamespace from "simple-peer";
const Peer: SimplePeerNamespace.SimplePeer = require('simple-peer');
@ -22,16 +22,15 @@ export class SimplePeer {
private WebRtcRoomId: string;
private Users: Array<UserSimplePeer> = new Array<UserSimplePeer>();
private MediaManager: MediaManager;
private PeerConnectionArray: Map<string, SimplePeerNamespace.Instance> = new Map<string, SimplePeerNamespace.Instance>();
private readonly updateLocalStreamCallback: (media: MediaStream) => void;
constructor(Connection: Connection, WebRtcRoomId: string = "test-webrtc") {
this.Connection = Connection;
this.WebRtcRoomId = WebRtcRoomId;
this.MediaManager = new MediaManager((stream : MediaStream) => {
this.updatedLocalStream();
});
// We need to go through this weird bound function pointer in order to be able to "free" this reference later.
this.updateLocalStreamCallback = this.updatedLocalStream.bind(this);
mediaManager.onUpdateLocalStream(this.updateLocalStreamCallback);
this.initialise();
}
@ -45,8 +44,8 @@ export class SimplePeer {
this.receiveWebrtcSignal(message);
});
this.MediaManager.activeVisio();
this.MediaManager.getCamera().then(() => {
mediaManager.activeVisio();
mediaManager.getCamera().then(() => {
//receive message start
this.Connection.receiveWebrtcStart((message: WebRtcStartMessageInterface) => {
@ -105,8 +104,8 @@ export class SimplePeer {
name = userSearch.name;
}
}
this.MediaManager.removeActiveVideo(user.userId);
this.MediaManager.addActiveVideo(user.userId, name);
mediaManager.removeActiveVideo(user.userId);
mediaManager.addActiveVideo(user.userId, name);
const peer : SimplePeerNamespace.Instance = new Peer({
initiator: user.initiator ? user.initiator : false,
@ -143,15 +142,15 @@ export class SimplePeer {
}
});
if(microphoneActive){
this.MediaManager.enabledMicrophoneByUserId(user.userId);
mediaManager.enabledMicrophoneByUserId(user.userId);
}else{
this.MediaManager.disabledMicrophoneByUserId(user.userId);
mediaManager.disabledMicrophoneByUserId(user.userId);
}
if(videoActive){
this.MediaManager.enabledVideoByUserId(user.userId);
mediaManager.enabledVideoByUserId(user.userId);
}else{
this.MediaManager.disabledVideoByUserId(user.userId);
mediaManager.disabledVideoByUserId(user.userId);
}
this.stream(user.userId, stream);
});
@ -167,11 +166,11 @@ export class SimplePeer {
// eslint-disable-next-line @typescript-eslint/no-explicit-any
peer.on('error', (err: any) => {
console.error(`error => ${user.userId} => ${err.code}`, err);
this.MediaManager.isError(user.userId);
mediaManager.isError(user.userId);
});
peer.on('connect', () => {
this.MediaManager.isConnected(user.userId);
mediaManager.isConnected(user.userId);
console.info(`connect => ${user.userId}`);
});
@ -192,7 +191,7 @@ export class SimplePeer {
*/
private closeConnection(userId : string) {
try {
this.MediaManager.removeActiveVideo(userId);
mediaManager.removeActiveVideo(userId);
const peer = this.PeerConnectionArray.get(userId);
if (peer === undefined) {
console.warn("Tried to close connection for user "+userId+" but could not find user")
@ -215,6 +214,13 @@ export class SimplePeer {
}
}
/**
* Unregisters any held event handler.
*/
public unregister() {
mediaManager.removeUpdateLocalStreamEventListener(this.updateLocalStreamCallback);
}
/**
*
* @param userId
@ -253,11 +259,11 @@ export class SimplePeer {
*/
private stream(userId : string, stream: MediaStream) {
if(!stream){
this.MediaManager.disabledVideoByUserId(userId);
this.MediaManager.disabledMicrophoneByUserId(userId);
mediaManager.disabledVideoByUserId(userId);
mediaManager.disabledMicrophoneByUserId(userId);
return;
}
this.MediaManager.addStreamRemoteVideo(userId, stream);
mediaManager.addStreamRemoteVideo(userId, stream);
}
/**
@ -266,7 +272,7 @@ export class SimplePeer {
*/
private addMedia (userId : string) {
try {
const localStream: MediaStream|null = this.MediaManager.localStream;
const localStream: MediaStream|null = mediaManager.localStream;
const peer = this.PeerConnectionArray.get(userId);
if(localStream === null) {
//send fake signal

View File

@ -6,13 +6,14 @@ import {LoginScene} from "./Phaser/Login/LoginScene";
import {ReconnectingScene} from "./Phaser/Reconnecting/ReconnectingScene";
import {gameManager} from "./Phaser/Game/GameManager";
import {SelectCharacterScene} from "./Phaser/Login/SelectCharacterScene";
import {EnableCameraScene} from "./Phaser/Login/EnableCameraScene";
const config: GameConfig = {
title: "Office game",
width: window.innerWidth / RESOLUTION,
height: window.innerHeight / RESOLUTION,
parent: "game",
scene: [LoginScene, SelectCharacterScene, ReconnectingScene],
scene: [LoginScene, SelectCharacterScene, EnableCameraScene, ReconnectingScene],
zoom: RESOLUTION,
physics: {
default: "arcade",