Merge pull request #380 from thecodingmachine/jitsiQOL

opening and closing jitsi windows now trigger some transitions
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Kharhamel 2020-10-27 17:57:56 +01:00 committed by GitHub
commit dfd2b2048c
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6 changed files with 133 additions and 96 deletions

22
front/dist/index.html vendored
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@ -42,30 +42,14 @@
<body id="body" style="margin: 0">
<div class="main-container" id="main-container">
<!-- Create the editor container -->
<div id="game" class="game" style="/*background: red;*/">
<div id="game-overlay" class="game-overlay" style="/*background: violet*/;">
<div id="game" class="game">
<div id="game-overlay" class="game-overlay">
<div id="main-section" class="main-section">
<!--<div style="background: lightpink;">a</div>
<div style="background: lightpink;">a</div> -->
</div>
<aside id="sidebar" class="sidebar">
<!--<div style="background: lightgreen;">a</div>
<div style="background: green;">b</div>
<div style="background: darkgreen;">c</div>
<div style="background: darkgreen;">d</div>-->
</aside>
<div id="chat-mode" class="chat-mode three-col" style="display: none;">
<!--<div style="background: lightgreen;">a</div>
<div style="background: green;">b</div>
<div style="background: darkgreen;">c</div>
<div style="background: darkolivegreen;">d</div>
<div style="background: darkolivegreen;">d</div>
<div style="background: darkgreen;">c</div>
<div style="background: green;">b</div>
<div style="background: lightgreen;">last elem for game</div>-->
</div>
<div id="activeCam" class="activeCam">
<div id="div-myCamVideo" class="video-container">
<video id="myCamVideo" autoplay muted></video>
@ -88,7 +72,7 @@
</div>
</div>
<div id="cowebsite" class="cowebsite"></div>
<div id="cowebsite" class="cowebsite hidden"></div>
<div class="audio-playing">
<img src="/resources/logos/megaphone.svg"/>
</div>

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@ -242,15 +242,10 @@ body {
.main-container {
height: 100vh;
width: 100vw;
display: flex;
align-items: stretch;
position: absolute;
}
@media (min-aspect-ratio: 1/1) {
.main-container {
flex-direction: row;
}
.game-overlay {
flex-direction: row;
}
@ -266,12 +261,21 @@ body {
.sidebar > div:hover {
max-height: 25%;
}
#cowebsite {
right: 0;
top: 0;
width: 50%;
height: 100vh;
}
#cowebsite.loading {
transform: translateX(90%);
}
#cowebsite.hidden {
transform: translateX(100%);
}
}
@media (max-aspect-ratio: 1/1) {
.main-container {
flex-direction: column;
}
.game-overlay {
flex-direction: column;
}
@ -288,24 +292,36 @@ body {
.sidebar > div:hover {
max-width: 25%;
}
#cowebsite {
left: 0;
bottom: 0;
width: 100%;
height: 50%;
}
#cowebsite.loading {
transform: translateY(90%);
}
#cowebsite.hidden {
transform: translateY(100%);
}
}
.game {
flex-basis: 100%;
#game {
width: 100%;
position: relative; /* Position relative is needed for the game-overlay. */
}
/* A potentially shared website could appear in an iframe in the cowebsite space. */
.cowebsite {
flex-basis: 100%;
transition: flex-basis 0.5s;
#cowebsite {
position: fixed;
transition: transform 0.5s;
}
#cowebsite.loading {
background-color: gray;
}
/*.cowebsite:hover {
flex-basis: 100%;
}*/
.cowebsite > iframe {
#cowebsite > iframe {
width: 100%;
height: 100%;
}

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@ -38,7 +38,7 @@ import CanvasTexture = Phaser.Textures.CanvasTexture;
import GameObject = Phaser.GameObjects.GameObject;
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import {GameMap} from "./GameMap";
import {CoWebsiteManager} from "../../WebRtc/CoWebsiteManager";
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
import {mediaManager} from "../../WebRtc/MediaManager";
import {FourOFourSceneName} from "../Reconnecting/FourOFourScene";
import {ItemFactoryInterface} from "../Items/ItemFactoryInterface";
@ -292,13 +292,6 @@ export class GameScene extends ResizableScene implements CenterListener {
// });
// });
}
// TEST: let's load a module dynamically!
/*let foo = "http://maps.workadventure.localhost/computer.js";
import(/* webpackIgnore: true * / foo).then(result => {
console.log(result);
});*/
}
//hook initialisation
@ -476,9 +469,9 @@ export class GameScene extends ResizableScene implements CenterListener {
this.gameMap.onPropertyChange('openWebsite', (newValue, oldValue) => {
if (newValue === undefined) {
CoWebsiteManager.closeCoWebsite();
coWebsiteManager.closeCoWebsite();
} else {
CoWebsiteManager.loadCoWebsite(newValue as string);
coWebsiteManager.loadCoWebsite(newValue as string);
}
});
this.gameMap.onPropertyChange('jitsiRoom', (newValue, oldValue, allProps) => {

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@ -2,47 +2,90 @@ import {HtmlUtils} from "./HtmlUtils";
export type CoWebsiteStateChangedCallback = () => void;
export class CoWebsiteManager {
enum iframeStates {
closed = 1,
loading, // loading an iframe can be slow, so we show some placeholder until it is ready
opened,
}
private static observers = new Array<CoWebsiteStateChangedCallback>();
const cowebsiteDivId = "cowebsite"; // the id of the parent div of the iframe.
const animationTime = 500; //time used by the css transitions, in ms.
public static loadCoWebsite(url: string): void {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite");
class CoWebsiteManager {
private opened: iframeStates = iframeStates.closed;
private observers = new Array<CoWebsiteStateChangedCallback>();
private close(): HTMLDivElement {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteDivId);
cowebsiteDiv.classList.remove('loaded'); //edit the css class to trigger the transition
cowebsiteDiv.classList.add('hidden');
this.opened = iframeStates.closed;
return cowebsiteDiv;
}
private load(): HTMLDivElement {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteDivId);
cowebsiteDiv.classList.remove('hidden'); //edit the css class to trigger the transition
cowebsiteDiv.classList.add('loading');
this.opened = iframeStates.loading;
return cowebsiteDiv;
}
private open(): HTMLDivElement {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteDivId);
cowebsiteDiv.classList.remove('loading', 'hidden'); //edit the css class to trigger the transition
this.opened = iframeStates.opened;
return cowebsiteDiv;
}
public loadCoWebsite(url: string): void {
const cowebsiteDiv = this.load();
cowebsiteDiv.innerHTML = '';
const iframe = document.createElement('iframe');
iframe.id = 'cowebsite-iframe';
iframe.src = url;
const onloadPromise = new Promise((resolve) => {
iframe.onload = () => resolve();
});
cowebsiteDiv.appendChild(iframe);
//iframe.onload = () => {
// onload can be long to trigger. Maybe we should display the website, whatever happens, after 1 second?
CoWebsiteManager.fire();
//}
const onTimeoutPromise = new Promise((resolve) => {
setTimeout(() => resolve(), 2000);
});
Promise.race([onloadPromise, onTimeoutPromise]).then(() => {
this.open();
setTimeout(() => {
this.fire();
}, animationTime)
});
}
/**
* Just like loadCoWebsite but the div can be filled by the user.
*/
public static insertCoWebsite(callback: (cowebsite: HTMLDivElement) => void): void {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite");
cowebsiteDiv.innerHTML = '';
callback(cowebsiteDiv);
//iframe.onload = () => {
// onload can be long to trigger. Maybe we should display the website, whatever happens, after 1 second?
CoWebsiteManager.fire();
//}
public insertCoWebsite(callback: (cowebsite: HTMLDivElement) => Promise<void>): void {
const cowebsiteDiv = this.load();
callback(cowebsiteDiv).then(() => {
this.open();
setTimeout(() => {
this.fire();
}, animationTime)
});
}
public static closeCoWebsite(): void {
const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite");
cowebsiteDiv.innerHTML = '';
CoWebsiteManager.fire();
public closeCoWebsite(): Promise<void> {
return new Promise((resolve, reject) => {
const cowebsiteDiv = this.close();
this.fire();
setTimeout(() => {
resolve();
setTimeout(() => cowebsiteDiv.innerHTML = '', 500)
}, animationTime)
});
}
public static getGameSize(): {width: number, height: number} {
const hasChildren = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("cowebsite").children.length > 0;
if (hasChildren === false) {
public getGameSize(): {width: number, height: number} {
if (this.opened !== iframeStates.opened) {
return {
width: window.innerWidth,
height: window.innerHeight
@ -61,13 +104,15 @@ export class CoWebsiteManager {
}
}
public static onStateChange(observer: CoWebsiteStateChangedCallback) {
CoWebsiteManager.observers.push(observer);
public onStateChange(observer: CoWebsiteStateChangedCallback) {
this.observers.push(observer);
}
private static fire(): void {
for (const callback of CoWebsiteManager.observers) {
private fire(): void {
for (const callback of this.observers) {
callback();
}
}
}
export const coWebsiteManager = new CoWebsiteManager();

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@ -1,6 +1,6 @@
import {CoWebsiteManager} from "./CoWebsiteManager";
import {JITSI_URL} from "../Enum/EnvironmentVariable";
import {mediaManager} from "./MediaManager";
import {coWebsiteManager} from "./CoWebsiteManager";
declare const window:any; // eslint-disable-line @typescript-eslint/no-explicit-any
const interfaceConfig = {
@ -31,9 +31,9 @@ class JitsiFactory {
private videoCallback = this.onVideoChange.bind(this);
public start(roomName: string, playerName:string, jwt?: string): void {
CoWebsiteManager.insertCoWebsite((cowebsiteDiv => {
coWebsiteManager.insertCoWebsite((cowebsiteDiv => {
const domain = JITSI_URL;
const options = {
const options: any = { // eslint-disable-line @typescript-eslint/no-explicit-any
roomName: roomName,
jwt: jwt,
width: "100%",
@ -49,19 +49,23 @@ class JitsiFactory {
if (!options.jwt) {
delete options.jwt;
}
this.jitsiApi = new window.JitsiMeetExternalAPI(domain, options);
this.jitsiApi.executeCommand('displayName', playerName);
return new Promise((resolve) => {
options.onload = () => resolve(); //we want for the iframe to be loaded before triggering animations.
this.jitsiApi = new window.JitsiMeetExternalAPI(domain, options);
this.jitsiApi.executeCommand('displayName', playerName);
this.jitsiApi.addListener('audioMuteStatusChanged', this.audioCallback);
this.jitsiApi.addListener('videoMuteStatusChanged', this.videoCallback);
this.jitsiApi.addListener('audioMuteStatusChanged', this.audioCallback);
this.jitsiApi.addListener('videoMuteStatusChanged', this.videoCallback);
});
}));
}
public stop(): void {
public async stop(): Promise<void> {
await coWebsiteManager.closeCoWebsite();
this.jitsiApi.removeListener('audioMuteStatusChanged', this.audioCallback);
this.jitsiApi.removeListener('videoMuteStatusChanged', this.videoCallback);
this.jitsiApi?.dispose();
CoWebsiteManager.closeCoWebsite();
}
private onAudioChange({muted}: {muted: boolean}): void {

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@ -10,12 +10,9 @@ import {FourOFourScene} from "./Phaser/Reconnecting/FourOFourScene";
import WebGLRenderer = Phaser.Renderer.WebGL.WebGLRenderer;
import {OutlinePipeline} from "./Phaser/Shaders/OutlinePipeline";
import {CustomizeScene} from "./Phaser/Login/CustomizeScene";
import {CoWebsiteManager} from "./WebRtc/CoWebsiteManager";
import {gameManager} from "./Phaser/Game/GameManager";
import {ResizableScene} from "./Phaser/Login/ResizableScene";
import {EntryScene} from "./Phaser/Login/EntryScene";
//CoWebsiteManager.loadCoWebsite('https://thecodingmachine.com');
import {coWebsiteManager} from "./WebRtc/CoWebsiteManager";
// Load Jitsi if the environment variable is set.
if (JITSI_URL) {
@ -24,7 +21,7 @@ if (JITSI_URL) {
document.head.appendChild(jitsiScript);
}
const {width, height} = CoWebsiteManager.getGameSize();
const {width, height} = coWebsiteManager.getGameSize();
const config: GameConfig = {
title: "WorkAdventure",
@ -53,8 +50,7 @@ cypressAsserter.gameStarted();
const game = new Phaser.Game(config);
window.addEventListener('resize', function (event) {
const {width, height} = CoWebsiteManager.getGameSize();
const {width, height} = coWebsiteManager.getGameSize();
game.scale.resize(width / RESOLUTION, height / RESOLUTION);
// Let's trigger the onResize method of any active scene that is a ResizableScene
@ -64,8 +60,7 @@ window.addEventListener('resize', function (event) {
}
}
});
CoWebsiteManager.onStateChange(() => {
const {width, height} = CoWebsiteManager.getGameSize();
coWebsiteManager.onStateChange(() => {
const {width, height} = coWebsiteManager.getGameSize();
game.scale.resize(width / RESOLUTION, height / RESOLUTION);
});