Removing logs
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@ -252,7 +252,6 @@ export class Connexion implements ConnexionInterface {
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*/
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joinARoom(roomId: string): void {
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this.socket.emit(EventMessage.JOIN_ROOM, roomId, (userPositions: MessageUserPositionInterface[]) => {
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console.log("GOT AN ANSWER FROM JOIN_ROOM");
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this.GameManager.initUsersPosition(userPositions);
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});
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this.lastRoom = roomId;
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@ -392,10 +392,7 @@ export class GameScene extends Phaser.Scene {
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return;
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}
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this.addPlayer(userPosition);
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console.log("Added player ", userPosition)
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});
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console.log("Initialized with ", usersPosition);
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}
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private findPlayerInMap(UserId : string) : GamerInterface | null{
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