David Négrier
0a8ba37049
Adding Jitsi meet support
2020-08-31 12:18:00 +02:00
David Négrier
13272968cf
Clicking on a video puts it in presentation mode
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Adding the ability to put a video in presentation mode by clicking on it.
Also, adding small CSS animations on hover.
2020-08-27 10:16:34 +02:00
David Négrier
7f5f802b86
Avoiding flickering when entering presentation mode with no presentation
2020-08-24 18:23:02 +02:00
David Négrier
044495cf05
Centering character in free space
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This commit adds the ability to put the character where there is free space when a discussion is hapening (either in presentation or chat mode)
2020-08-24 14:19:36 +02:00
David Négrier
b7c2f8be7b
Adding colors for cam/mic/screen share button
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Microphone and camera are now red when disabled.
Screen-share is green when enabled.
Also, they are now always partially visible (they were completely hidden previously until hovering in the lower right corner)
2020-08-22 15:26:40 +02:00
David Négrier
91f422d0c3
Fixing stop of stream in bi-directional screen sharing.
2020-08-21 22:53:17 +02:00
David Négrier
c442d6ce67
Lint
2020-08-20 22:29:14 +02:00
David Négrier
dc36af19bc
Detecting press on "stop screen sharing"
2020-08-20 22:23:38 +02:00
David Négrier
1162439479
Overloading destroy method instead of having a separate method to remove video.
2020-08-20 22:23:22 +02:00
David Négrier
27ffb6b13d
Refactoring SimplePeer code: splitting Peer instantiation into 2 subclasses (VideoPeer and ScreenSharingPeer). This leads to way leaner code.
2020-08-20 16:56:10 +02:00
David Négrier
894f7c8009
Removing useless roomID parameter in WebRtcSignal message
2020-08-20 15:21:07 +02:00
David Négrier
0119534283
First version of screen-sharing that works when a user is joining a group after screen sharing begun.
2020-08-20 00:05:00 +02:00
David Négrier
cc1cb2f671
Fixing linting
2020-08-18 14:59:50 +02:00
David Négrier
2e61c2ef62
Getting back code in compilable fashion after huge rebase
2020-08-18 00:12:38 +02:00
Gregoire Parant
4b72958193
Fix peer connexion for two player with screen sharing
2020-08-17 23:56:46 +02:00
Gregoire Parant
a8f27e6084
Create event to start webrtc screen charing
2020-08-17 23:54:26 +02:00
Gregoire Parant
a4f42111d7
Update screen sharing feature
2020-08-17 23:47:17 +02:00
Gregoire Parant
0bbed7717a
Continue screen sharing
2020-08-17 23:39:50 +02:00
Gregoire Parant
3e2c5049f2
Fix to add special screen sharing
2020-08-17 23:36:02 +02:00
Gregoire Parant
209057e3fc
New fictive user screen sharing
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- Create new fictive user
- Add new fictive user in WebRtc group
- Add screen sharing video on left side
2020-08-17 23:32:39 +02:00
Gregoire Parant
6c1b8122ef
Fix CI
2020-08-17 23:19:31 +02:00
Gregoire Parant
eed5333d69
Stability simple peer
2020-08-17 23:18:38 +02:00
Gregoire Parant
208b91e52a
Feature screen sharing
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- Send stream of screen sharing in peer connexion
- Add button for share your screen
2020-08-17 23:17:00 +02:00
David Négrier
fc78249eae
Code cleanup
2020-08-17 22:03:08 +02:00
David Négrier
beb0d1ef0a
Linter fix
2020-08-17 16:18:39 +02:00
David Négrier
6516e621b0
Adding display / hide of layout buttons when a meet start / ends
2020-08-17 16:12:53 +02:00
David Négrier
05ca8c813e
Fixing chat mode canceling flex display
2020-08-16 23:49:31 +02:00
David Négrier
1509777945
Improving video CSS (work on overlay)
2020-08-16 23:45:03 +02:00
David Négrier
88c099fc13
Improving layout
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Fixing left-right switch on all cameras (except current player camera)
2020-08-16 23:19:04 +02:00
David Négrier
9f6c6e0ce1
Adding CoWebsiteManager + first working version of flex video
2020-08-13 18:21:48 +02:00
David Négrier
83fe024c45
Adjusting class in chat mode based on number of divs displayed.
2020-08-11 22:40:54 +02:00
David Négrier
7232bbaef9
Adding LayoutManager to position videos as cleverly as possible
2020-08-11 22:32:55 +02:00
David Négrier
1978c1a324
Lint
2020-06-25 11:35:20 +02:00
David Négrier
5f5cec93ea
Audio device => exact mode
2020-06-25 11:26:55 +02:00
David Négrier
c322de4412
Moving to async/await
2020-06-25 10:43:27 +02:00
David Négrier
8db615551a
Fixing device switching in Firefox
2020-06-25 10:33:26 +02:00
David Négrier
3de37bafed
Adding a scene to configure the webcam
2020-06-24 15:35:07 +02:00
David Négrier
d78006e106
Fixing memory leak with listeners
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The listeners from MediaManager and SimplePeer were never removed, leading to a huge amount of listeners all over the applications when switching regularly of scene.
2020-06-23 15:02:35 +02:00
David Négrier
74af7d52c3
Improving error handling in MediaManager
2020-06-22 22:55:28 +02:00
David Négrier
f88f28db3f
Refactoring reconnection: putting it into the GameScene directly.
2020-06-22 15:00:23 +02:00
David Négrier
d785a8a1bf
Refactoring connection to be part of a GameScene
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Most of the refactoring issues we are seeing are probably due to the fact that we are trying to manipulate a ScenePlugin out of a Scene (the GameManager is not a Scene and holds a reference to a ScenePlugin coming from a Scene that might get invalidated by Phaser 3).
Furthermore, if we want in the future to be able to scale, scenes could be hosted on different servers. Therefore, it makes no sense to have one connexion for the whole application.
Instead, we should have one connexion for each scene.
2020-06-22 11:58:07 +02:00
David Négrier
e2be99490b
Finishing removing any reference to "any" in the front.
2020-06-19 16:36:40 +02:00
David Négrier
39928b46f9
Removing any in the front
2020-06-19 14:30:34 +02:00
David Négrier
8348d13bfe
Fixing use const instead of let
2020-06-19 14:30:34 +02:00
David Négrier
f2c9647882
Adding connecting spinner and blinking error to webrtc display
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I put a connecting spinner around the user name when the user is connecting.
Also, if an error occurs, we will see a blinking red circle around the player name.
2020-06-06 22:49:55 +02:00
David Négrier
96c5d92c46
Fixing disconnection taking ~15 seconds
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Most of the time, sending a disconnect event to one of the players is enough (the player will close the connection
which will be shut for the other player).
However! In the rare case where the WebRTC connection is not yet established, if we close the connection on one of the player,
the other player will try connecting until a timeout happens (during this time, the circle with the name is displayed for nothing).
So now, we send disconnection event to every body (not only the people in the group, but also to the person leaving the group)
2020-06-05 13:07:18 +02:00
David Négrier
7292bc3cab
More strict fixes
2020-06-04 18:56:22 +02:00
David Négrier
111bfcfe8c
More strict typecheck fixes
2020-06-04 18:56:22 +02:00
David Négrier
a231024502
Fixing strict type checks
2020-06-04 18:56:22 +02:00
David Négrier
1fa39b0781
Fixing typos.
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Replaced connexion with connection and LogincScene with LoginScene
2020-05-24 23:14:12 +02:00