David Négrier
4ca2876b31
Merge pull request #301 from thecodingmachine/room_refactoring
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Refactoring Room.ts to fetch map url automatically from ID
2020-10-13 17:35:02 +02:00
David Négrier
a2c750dea2
Fix linter
2020-10-13 17:30:53 +02:00
David Négrier
45a2721c5c
Fixing code post rebase
2020-10-13 17:20:20 +02:00
David Négrier
ec93891c6b
Using Room class to load GameScene
2020-10-13 17:10:07 +02:00
David Négrier
aee06da7f9
Refactoring Room.ts to fetch map url automatically from ID
2020-10-13 17:10:07 +02:00
Kharhamel
0580c692d1
Merge pull request #300 from thecodingmachine/authorisationMap
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rewrote the authorisation flow
2020-10-13 16:54:19 +02:00
arp
ccf80c1dd0
added an edge case for the default map url
2020-10-13 16:47:15 +02:00
arp
d98efc0433
lint fixes
2020-10-13 16:23:49 +02:00
David Négrier
94538bfaf4
Adding a /map route and removing /start-map
2020-10-13 15:29:08 +02:00
David Négrier
ac86914d82
Adding /map endpoint to Node API
2020-10-13 15:12:24 +02:00
Gregoire Parant
65406f844e
Teleport notification
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- Create end point to permit the teleport notification. The map url will be /teleport/token_user
- Create message teleport
- Create receive feature in phaser to teleport
TODO
Teleport player on black room.
2020-10-13 11:39:07 +02:00
David Négrier
9a04836215
Dynamically import Quill
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We load Quill only if it is needed (after all, only admins need Quill)
2020-10-13 10:26:27 +02:00
Gregoire Parant
3c2f134e4e
Finish report in admin
2020-10-13 09:37:38 +02:00
David Négrier
0731bd39e5
Moving back to using ScenePlugin and adding EntryScene
2020-10-12 18:59:49 +02:00
David Négrier
2852f204f5
Improving error handling upon unknown URL
2020-10-12 17:42:37 +02:00
arp
02c193a262
rewrote the authorisation flow: give more responsability to gameManager and less to gameScene
2020-10-12 16:45:09 +02:00
Gregoire Parant
aeced0c648
create message to report
2020-10-12 11:22:41 +02:00
Kharhamel
ad06650920
Merge pull request #290 from thecodingmachine/authorisationMap
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[WIP] Adding support for authorization in maps
2020-10-09 17:30:38 +02:00
arp
032facb75f
lint fixes
2020-10-09 17:21:46 +02:00
arp
f550c5a775
merge from develop
2020-10-09 17:10:24 +02:00
arp
c5f8b43fec
more fixes
2020-10-09 17:01:34 +02:00
Gregoire Parant
07c17452e7
Merge branch 'develop' into player-report
2020-10-09 16:15:15 +02:00
arp
5e54fc2c26
some fixes
2020-10-09 14:53:18 +02:00
arp
4af46b1b3f
simplified mapUrl parsing
2020-10-08 18:51:24 +02:00
David Négrier
120804e774
Merge pull request #293 from thecodingmachine/responsive_scenes
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Making scenes responsive
2020-10-08 17:53:54 +02:00
David Négrier
12aecaff06
Merge pull request #296 from thecodingmachine/dependabot/npm_and_yarn/website/elliptic-6.5.3
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Bump elliptic from 6.4.1 to 6.5.3 in /website
2020-10-08 16:03:53 +02:00
David Négrier
2ff11d4629
Merge pull request #297 from thecodingmachine/dependabot/npm_and_yarn/website/lodash-4.17.20
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Bump lodash from 4.17.15 to 4.17.20 in /website
2020-10-08 16:03:14 +02:00
David Négrier
386b25afa0
Switching customizeScene and gameScene to new ResizableScene
2020-10-08 16:00:29 +02:00
David Négrier
66f3345861
Adding responsive to SelectCharacterScene
2020-10-08 15:10:46 +02:00
dependabot[bot]
607b495644
Bump lodash from 4.17.15 to 4.17.20 in /website
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Bumps [lodash](https://github.com/lodash/lodash ) from 4.17.15 to 4.17.20.
- [Release notes](https://github.com/lodash/lodash/releases )
- [Commits](https://github.com/lodash/lodash/compare/4.17.15...4.17.20 )
Signed-off-by: dependabot[bot] <support@github.com>
2020-10-08 10:04:31 +00:00
dependabot[bot]
78e7f481d5
Bump elliptic from 6.4.1 to 6.5.3 in /website
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Bumps [elliptic](https://github.com/indutny/elliptic ) from 6.4.1 to 6.5.3.
- [Release notes](https://github.com/indutny/elliptic/releases )
- [Commits](https://github.com/indutny/elliptic/compare/v6.4.1...v6.5.3 )
Signed-off-by: dependabot[bot] <support@github.com>
2020-10-08 10:04:29 +00:00
Kharhamel
08403ac007
Merge pull request #295 from thecodingmachine/securityUpdates
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updated quill in front to 1.3.7
2020-10-08 12:03:31 +02:00
arp
5ac2083995
updated quill in front to 1.3.7
2020-10-08 11:48:49 +02:00
David Négrier
79b5c5de93
Making login scene responsive
2020-10-07 18:03:34 +02:00
Gregoire Parant
c63fb6ed6f
Add image to report and to teleport player
2020-10-06 23:56:27 +02:00
David Négrier
f542b117a8
Refactoring connection to pass room info on connect
2020-10-06 18:11:42 +02:00
arp
0b78eb6277
temp
2020-10-06 15:37:00 +02:00
David Négrier
8773989bbe
Merge pull request #285 from thecodingmachine/fixdisconnect
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Fixing disconnect triggering reconnect
2020-10-01 17:20:55 +02:00
David Négrier
1061c80f1f
Fixing connection closing
2020-10-01 17:16:49 +02:00
David Négrier
e1193ad95a
Fixing console removal
2020-10-01 17:16:36 +02:00
David Négrier
8bc5832eac
Removing warning on startup
2020-10-01 17:15:33 +02:00
David Négrier
f06abfae4c
Migrating to uuid v4
2020-10-01 16:51:51 +02:00
David Négrier
1270ae6817
Merge pull request #278 from thecodingmachine/feature/global-message
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Initialise global message
2020-10-01 16:11:47 +02:00
David Négrier
9563013f48
Removing useless file
2020-10-01 16:02:45 +02:00
David Négrier
e4872c6f9d
Fix CI
2020-10-01 15:55:23 +02:00
David Négrier
d3fa901691
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature/global-message
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+ migrating to protobuf messages
# Conflicts:
# back/src/App.ts
# back/src/Controller/IoSocketController.ts
# back/yarn.lock
# front/src/Connection.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Login/EnableCameraScene.ts
# front/src/WebRtc/SimplePeer.ts
2020-10-01 14:11:34 +02:00
David Négrier
e42f1a6a21
Merge pull request #284 from thecodingmachine/uws
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Migrating to uWS
2020-09-30 14:51:36 +02:00
David Négrier
a8bbe04cae
Adding logs to track overheating
2020-09-30 14:42:35 +02:00
David Négrier
57262de1bf
Fixing CI + lowering extrapolation time
2020-09-30 13:49:23 +02:00
David Négrier
a87cdc543b
Adding CPU tracking: if CPU > 80%, ignore position of moving players
2020-09-30 12:50:34 +02:00