Commit Graph

9 Commits

Author SHA1 Message Date
David Négrier
2b820c7d56 Adding an event queue in the GameScene.
Events are processed only in the 'update' method.
We hope this will solve a number of null pointer errors. See #194
2020-06-19 18:18:43 +02:00
David Négrier
91ce318848 Changing license to AGPL + Commons Clause
This is an important change.
So far, the project was labelled as licensed under the "AGPL" (improperly since no version of the AGPL was specified)

This commit changes the license to "AGPL + Commons Clause"

The [common clause](https://commonsclause.com/) is an additional restriction forbidding companies from taking WorkAdventure of the shelf, and reselling WorkAdventure.

This license does not forbid anyone from installing and using WorkAdventure, it only targets resellers (so SAAS exploitation of WorkAdventure is limited to TheCodingMachine).

This effectively makes WorkAdventure non open-source, but the source-code remains available for anyone to see and modify.
2020-06-09 10:17:21 +02:00
David Négrier
d69ce8a6a6 Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine) 2020-06-02 10:48:04 +02:00
Gregoire Parant
244f87196e Update strategy caching bundle front js files with webpack
- Add HtmlWebpackPlugin to use template index html
2020-06-01 11:53:12 +02:00
David Négrier
d72741ce0c Fixing linting 2020-05-01 23:48:30 +02:00
gparant
c28108f6c9 Use WebRtc with SimplePeer 2020-04-25 16:05:33 +02:00
gparant
7e08e7f133 Front : create class to connect, send and receive message
- Create environment class
 - Create Connexion class to connect and save data
 - Refactor back api
2020-04-05 20:57:14 +02:00
David Négrier
ca3d113cad Adding ESLint for front part 2020-04-04 16:16:20 +02:00
David Négrier
26b8412f3c Initial commit 2020-04-03 14:56:21 +02:00