Commit Graph

13 Commits

Author SHA1 Message Date
David Négrier
bbf9325396 Simplifying code and making START_ROOM_URL compatible with public (_) and private (@) paths 2021-01-21 09:40:11 +01:00
Gregoire Parant
c95419f0e7 Prepar release 1.1.0
Automatically redirect on floor0 of TCM map
2021-01-18 22:52:25 +01:00
kharhamel
65785240e1 FIX: room id is now pushed to the url 2020-11-25 17:17:48 +01:00
kharhamel
540f69267b FIX: maps/dist directory is now gitignored 2020-11-24 14:43:21 +01:00
kharhamel
8d8b879ed6 FIX: the game now uses the url hash to choose the start layer 2020-11-24 14:43:21 +01:00
kharhamel
09d6d22a5d FIX: rewrote the way scene exits are triggered 2020-11-24 14:43:21 +01:00
David Négrier
45a2721c5c Fixing code post rebase 2020-10-13 17:20:20 +02:00
David Négrier
aee06da7f9 Refactoring Room.ts to fetch map url automatically from ID 2020-10-13 17:10:07 +02:00
arp
ccf80c1dd0 added an edge case for the default map url 2020-10-13 16:47:15 +02:00
arp
d98efc0433 lint fixes 2020-10-13 16:23:49 +02:00
David Négrier
0731bd39e5 Moving back to using ScenePlugin and adding EntryScene 2020-10-12 18:59:49 +02:00
David Négrier
2852f204f5 Improving error handling upon unknown URL 2020-10-12 17:42:37 +02:00
arp
02c193a262 rewrote the authorisation flow: give more responsability to gameManager and less to gameScene 2020-10-12 16:45:09 +02:00