Commit Graph

58 Commits

Author SHA1 Message Date
92ce52cdb3 Merge remote-tracking branch 'upstream/develop' into develop 2021-01-07 14:17:36 +01:00
952d9d3fca Repalced var by let 2021-01-07 12:48:31 +01:00
f6c7c466eb Added environment variable to set default map url 2021-01-06 23:30:14 +01:00
kharhamel
6caa0e5b62 HOTFIX: the map property exitUrl now accept relative links that are deep enough to rewrite the base url 2021-01-05 18:23:17 +01:00
kharhamel
069f2f1cec FEAT: prototype game menu using html elements, better icon for text chat 2020-12-15 16:37:57 +01:00
David Négrier
6f2c319785 Merge branch 'master' of github.com:thecodingmachine/workadventure into scaling
# Conflicts:
#	back/src/Services/SocketManager.ts
#	deeployer.libsonnet
#	docker-compose.yaml
#	front/src/Connexion/RoomConnection.ts
#	front/src/Enum/EnvironmentVariable.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/webpack.config.js
#	pusher/src/Controller/IoSocketController.ts
2020-12-11 13:00:11 +01:00
David Négrier
bf797085e6 Extracting FileController into a Uploader container 2020-12-09 21:29:29 +01:00
David Négrier
a19edd4dc1 Fixing reconnection to server on back failure 2020-12-03 16:39:44 +01:00
kharhamel
1971d26dc0 FIX: couldn't access to an anonymous private map 2020-12-01 19:34:36 +01:00
David Négrier
4c1e566a6c Adding a Pusher container as a middleware/dispatcher between front and back 2020-11-26 17:53:30 +01:00
kharhamel
8d8b879ed6 FIX: the game now uses the url hash to choose the start layer 2020-11-24 14:43:21 +01:00
kharhamel
09d6d22a5d FIX: rewrote the way scene exits are triggered 2020-11-24 14:43:21 +01:00
Gregoire Parant
fd3b8dda2c Fix report button on anonymous connection 2020-11-22 12:40:03 +01:00
kharhamel
9b64a970b5 FIX: remove the ping and pong overrides server side in favor of and idleTimeout and added a manual ping client side 2020-11-10 18:26:46 +01:00
Gregoire Parant
1df4cb3e17 Red circle when have 4 users during webrtc meet 2020-10-21 16:07:42 +02:00
David Négrier
9ec5dc093c Improving benchmark 2020-10-21 14:55:18 +02:00
David Négrier
78a4bf3189 Adding custom character textures 2020-10-20 17:42:36 +02:00
David Négrier
a3816cd725
Merge pull request #346 from thecodingmachine/customUserStore
improved the local storage of the the selectcharacterScene
2020-10-20 17:38:54 +02:00
arp
dff189b223 local storage of the custom layers 2020-10-20 17:25:08 +02:00
arp
f5aa70ddc2 improved the local storage of the the selectcharacterScene 2020-10-20 13:44:57 +02:00
Gregoire Parant
bf9dfcc835 Ban mesage
- Create type message could be use to send private message at any user
- Create SendMessageUser message
- Add sound when user receive ban message
2020-10-19 19:32:47 +02:00
David Négrier
260b0ea408 Adding JWT authentication to Jitsi 2020-10-16 19:23:28 +02:00
David Négrier
c75f1edc40 Merge branch 'develop' of github.com:thecodingmachine/workadventure into player-report
# Conflicts:
#	back/src/Controller/AuthenticateController.ts
2020-10-15 18:01:44 +02:00
David Négrier
e7890907c1
Merge pull request #331 from thecodingmachine/verifyjwtserverside
Adding a new endpoint to verify the JWT token server-side before connecting
2020-10-15 17:02:41 +02:00
David Négrier
a348001036 Adding a new endpoint to verify the JWT token server-side before connecting 2020-10-15 16:48:42 +02:00
David Négrier
702084b00a
Merge pull request #330 from thecodingmachine/exiturl
Adding exitUrl property
2020-10-15 16:00:50 +02:00
David Négrier
36d73333f5 Adding exitUrl property
The exitUrl property can be applied on a layer to link to any kind of room (private or public)
2020-10-15 15:50:51 +02:00
arp
67a9bd2520 improved textField component and allowed 8 caracter names 2020-10-15 14:23:39 +02:00
Gregoire Parant
4799460064 Merge branch 'develop' into player-report
# Conflicts:
#	front/src/Connexion/RoomConnection.ts
2020-10-14 15:06:10 +02:00
David Négrier
731ccd8796 Fix CI 2020-10-14 11:48:34 +02:00
David Négrier
98bda49d7e Get tags from the admin
And uses tag "admin" to choose whether to display the console or not
2020-10-14 11:07:34 +02:00
David Négrier
ce93e5bbaa Fixing the way rights are sent to the admin (now sending organization/world/room) 2020-10-14 10:37:00 +02:00
Gregoire Parant
05a1ea8469 Merge branch 'develop' into player-report
# Conflicts:
#	back/src/Controller/IoSocketController.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/src/index.ts
#	messages/messages.proto
2020-10-13 20:39:29 +02:00
David Négrier
cb159350e9 Fixed room switching 2020-10-13 18:44:50 +02:00
David Négrier
a2c750dea2 Fix linter 2020-10-13 17:30:53 +02:00
David Négrier
45a2721c5c Fixing code post rebase 2020-10-13 17:20:20 +02:00
David Négrier
ec93891c6b Using Room class to load GameScene 2020-10-13 17:10:07 +02:00
David Négrier
aee06da7f9 Refactoring Room.ts to fetch map url automatically from ID 2020-10-13 17:10:07 +02:00
arp
ccf80c1dd0 added an edge case for the default map url 2020-10-13 16:47:15 +02:00
arp
d98efc0433 lint fixes 2020-10-13 16:23:49 +02:00
Gregoire Parant
65406f844e Teleport notification
- Create end point to permit the teleport notification. The map url will be /teleport/token_user
- Create message teleport
- Create receive feature in phaser to teleport

TODO
Teleport player on black room.
2020-10-13 11:39:07 +02:00
David Négrier
2852f204f5 Improving error handling upon unknown URL 2020-10-12 17:42:37 +02:00
arp
02c193a262 rewrote the authorisation flow: give more responsability to gameManager and less to gameScene 2020-10-12 16:45:09 +02:00
Gregoire Parant
aeced0c648 create message to report 2020-10-12 11:22:41 +02:00
arp
032facb75f lint fixes 2020-10-09 17:21:46 +02:00
arp
f550c5a775 merge from develop 2020-10-09 17:10:24 +02:00
arp
c5f8b43fec more fixes 2020-10-09 17:01:34 +02:00
arp
5e54fc2c26 some fixes 2020-10-09 14:53:18 +02:00
arp
4af46b1b3f simplified mapUrl parsing 2020-10-08 18:51:24 +02:00
David Négrier
f542b117a8 Refactoring connection to pass room info on connect 2020-10-06 18:11:42 +02:00