Commit Graph

34 Commits

Author SHA1 Message Date
David Négrier
79935593e2 Adding fork-ts-checker-webpack-plugin
This allows offloading type checking to another process and saves ~1-2 seconds for each build.
Also, we can integrate ESLint into the build pipeline and this is dope!
2021-05-17 16:41:38 +02:00
David Négrier
5cb58d98a0 Adding correct SCSS file integration with Svelte 2021-05-17 16:41:09 +02:00
David Négrier
9bc79c3ed3 Adding Svelte to the project 2021-05-17 16:39:55 +02:00
kharhamel
f2dca82642 FIX: webpack config NodePolyfillPlugin 2021-05-17 16:30:19 +02:00
David Négrier
4fcbc146ca Switching the Webpack configuration file to Typescript
This switches the Webpack config file from JS to Typescript.
2021-05-12 13:38:32 +02:00
David Négrier
664a5b6b91 Upgrading ESLint (and ignoring a bunch of interesting rules) 2021-05-12 11:44:41 +02:00
David Négrier
f57c01dee8 Refactoring Webpack files to remove prod file. The prod file is now inferred from the NODE_ENV variable. 2021-05-12 11:28:21 +02:00
David Négrier
8c1e01566a Upgrading all dependencies in front
Upgrading to Webpack 5, Typescript 4, ...
2021-05-12 10:35:14 +02:00
David Négrier
6b4d064f19 Merge branch 'develop' of github.com:thecodingmachine/workadventure into skiprender2
# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
#	front/src/index.ts
2021-05-06 16:25:13 +02:00
grégoire parant
5c0b5ef74b
HotFix release v1.3.1 (#958)
- Update camera style support mobile
 - Fix admin console error
2021-04-29 01:26:09 +02:00
David Négrier
84bd5eff50 Bump Phaser version
This reverts commit f2c3d6f158.
Also, updates all dependencies to their latest allowed version.

# Conflicts:
#	front/package.json
#	front/yarn.lock
2021-04-21 10:35:38 +02:00
PizZaKatZe
c3230bc2b3 Integrate virtual joystick 2021-04-13 02:00:03 +02:00
kharhamel
0701e607fa added sass loader to the project and put the cowebsite style in its own sass file 2021-03-18 12:37:05 +01:00
kharhamel
0c892e0243 FEATURE: implemented a client side blacklist 2021-02-12 19:15:24 +01:00
kharhamel
f2c3d6f158 downgraded phaser version to 3.24.1 2021-01-28 23:03:06 +01:00
kharhamel
49531bb8fa FEATURE: updated phaser to version 3.52 2021-01-19 18:31:58 +01:00
dependabot[bot]
c7ed0bf8bb
Bump axios from 0.20.0 to 0.21.1 in /front
Bumps [axios](https://github.com/axios/axios) from 0.20.0 to 0.21.1.
- [Release notes](https://github.com/axios/axios/releases)
- [Changelog](https://github.com/axios/axios/blob/v0.21.1/CHANGELOG.md)
- [Commits](https://github.com/axios/axios/compare/v0.20.0...v0.21.1)

Signed-off-by: dependabot[bot] <support@github.com>
2021-01-05 23:50:25 +00:00
David Négrier
9a04836215 Dynamically import Quill
We load Quill only if it is needed (after all, only admins need Quill)
2020-10-13 10:26:27 +02:00
David Négrier
f542b117a8 Refactoring connection to pass room info on connect 2020-10-06 18:11:42 +02:00
David Négrier
d3fa901691 Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature/global-message
+ migrating to protobuf messages

# Conflicts:
#	back/src/App.ts
#	back/src/Controller/IoSocketController.ts
#	back/yarn.lock
#	front/src/Connection.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/src/Phaser/Login/EnableCameraScene.ts
#	front/src/WebRtc/SimplePeer.ts
2020-10-01 14:11:34 +02:00
David Négrier
d7209d8864 Migrating messages locally into back and front 2020-09-24 11:16:08 +02:00
Gregoire Parant
3cb079c80c Fix CI 2020-09-23 18:37:54 +02:00
David Négrier
ee612f6585 Adding event support to items 2020-07-27 22:36:58 +02:00
David Négrier
ed146226cf Adding Outline capabilities and a ActionableItem notion. 2020-07-23 18:09:24 +02:00
David Négrier
2b5d3e0017 Sending the source map out of the main JS file to reduce size 2020-07-02 10:38:36 +02:00
David Négrier
2b820c7d56 Adding an event queue in the GameScene.
Events are processed only in the 'update' method.
We hope this will solve a number of null pointer errors. See #194
2020-06-19 18:18:43 +02:00
David Négrier
91ce318848 Changing license to AGPL + Commons Clause
This is an important change.
So far, the project was labelled as licensed under the "AGPL" (improperly since no version of the AGPL was specified)

This commit changes the license to "AGPL + Commons Clause"

The [common clause](https://commonsclause.com/) is an additional restriction forbidding companies from taking WorkAdventure of the shelf, and reselling WorkAdventure.

This license does not forbid anyone from installing and using WorkAdventure, it only targets resellers (so SAAS exploitation of WorkAdventure is limited to TheCodingMachine).

This effectively makes WorkAdventure non open-source, but the source-code remains available for anyone to see and modify.
2020-06-09 10:17:21 +02:00
David Négrier
d69ce8a6a6 Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine) 2020-06-02 10:48:04 +02:00
Gregoire Parant
244f87196e Update strategy caching bundle front js files with webpack
- Add HtmlWebpackPlugin to use template index html
2020-06-01 11:53:12 +02:00
David Négrier
d72741ce0c Fixing linting 2020-05-01 23:48:30 +02:00
gparant
c28108f6c9 Use WebRtc with SimplePeer 2020-04-25 16:05:33 +02:00
gparant
7e08e7f133 Front : create class to connect, send and receive message
- Create environment class
 - Create Connexion class to connect and save data
 - Refactor back api
2020-04-05 20:57:14 +02:00
David Négrier
ca3d113cad Adding ESLint for front part 2020-04-04 16:16:20 +02:00
David Négrier
26b8412f3c Initial commit 2020-04-03 14:56:21 +02:00