Commit Graph

23 Commits

Author SHA1 Message Date
arp
a6a51caa93 now fetch the tags from the admin into the nodejs back 2020-10-14 16:50:42 +02:00
arp
032facb75f lint fixes 2020-10-09 17:21:46 +02:00
arp
0b78eb6277 temp 2020-10-06 15:37:00 +02:00
David Négrier
a37557dd4b Fixing tests 2020-09-29 16:27:41 +02:00
David Négrier
e9ca8721a6 Migrating userId to "int32" to save some space and adding userMoves message in protobuf 2020-09-18 13:57:38 +02:00
David Négrier
f6458a8335 Removing useless group callbacks at the World level 2020-09-16 16:13:47 +02:00
David Négrier
d24ec0bd75 Plugin PositionNotifier into the main application. 2020-09-15 16:21:41 +02:00
David Négrier
ac0b7a7361 Turning let into const where applicable 2020-06-09 15:54:54 +02:00
Gregoire Parant
57e8c0261c Fix test socket 2020-05-23 16:32:14 +02:00
David Négrier
57adc6b21c Cleaning up tests 2020-05-16 15:58:20 +02:00
David Négrier
cdfa9acf01 JoinRoom now ONLY sends the roomId. 2020-05-15 23:24:04 +02:00
David Négrier
4de552437d Completely getting rid of "userid"
Previously, userid was generated by the "/login" route and passed along.
This commit completely removes the uuid "userid" (and disables the LoginController too and any Jwt check).

"userid" is replaced by the "socket id" of the connection.
So a user is now identified using a socket id, which is unique for a given connection.
2020-05-14 23:20:43 +02:00
David Négrier
02e6b50b16 Adding the display of a circle around the group
This PR adds the display of a circle around groups. This is useful to view where you need to go to speak to someone but also to debug.

Note: implementation is suboptimal, relying on a "graphics" object that is known to be slow. In the future, we need to use a circle as a sprite instead.
2020-05-08 00:35:36 +02:00
David Négrier
d9fd2f7d5a Merge branch 'master' of github.com:thecodingmachine/workadventure into event_group 2020-05-03 17:53:05 +02:00
David Négrier
9c32c930a0 Merge 2020-05-03 17:47:54 +02:00
David Négrier
3b27f8b000 Making the group radius distinct from the minimum distance to connect 2 players
Also, changed default settings from 160px for Group Radius to 120px
(minimum distance to connect 2 players remains 160px)
2020-05-03 16:57:17 +02:00
David Négrier
dcc9725abd Improving test 2020-05-03 16:22:42 +02:00
David Négrier
58565a7f45 Refactoring events to connect/disconnect a user to a group 2020-05-03 16:08:04 +02:00
David Négrier
bf0fa516d4 First working version with disconnection 2020-04-29 23:12:55 +02:00
David Négrier
7da8a6138f Adding a (failing test) for disconnecting users 2020-04-28 23:01:56 +02:00
David MAECHLER
4bc23ede90 unit test on connect is working, lets start the worst .... 2020-04-09 23:26:19 +02:00
David MAECHLER
e3b0f99f04 blocked on some logic...WIP commit 2020-04-08 20:40:44 +02:00
David MAECHLER
fbfc208129 BIG WIP of refactoring my work in TS 2020-04-07 10:08:04 +02:00