David Négrier
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df5b183cba
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Merge
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2020-05-03 15:51:16 +02:00 |
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David Négrier
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c4f1aa1811
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Removing comment
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2020-05-03 15:31:20 +02:00 |
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David Négrier
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76b745ebea
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Putting the name in GameManager rather than passing it from scene to scene.
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2020-05-03 15:29:40 +02:00 |
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David Négrier
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5601e5e134
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Adding login method back for future use in LogincScene
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2020-05-03 15:18:15 +02:00 |
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Kharhamel
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dcaf9a8e46
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Merge pull request #71 from thecodingmachine/improveAnims
used Phaser's event system to remove the dependency of Player on Connexion
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2020-05-02 17:36:51 +02:00 |
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kharhamel
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ad65de75fd
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used the vent system to remove the dependency of Player on Connexion
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2020-05-02 16:56:36 +02:00 |
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David Négrier
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d72741ce0c
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Fixing linting
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2020-05-01 23:48:30 +02:00 |
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David Négrier
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0c04d4305b
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Displaying the name of a player above its head (names are not passed through the network yet)
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2020-05-01 23:38:09 +02:00 |
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David Négrier
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42ddd8b858
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Changed font from text
Input name can only be 4 characters long
Passing name to next scene
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2020-05-01 23:19:51 +02:00 |
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David Négrier
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85f84517f6
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Adding logo in the bottom right corner and placing help text in function of height
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2020-05-01 22:23:41 +02:00 |
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David Négrier
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d2f94e9406
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Merge pull request #68 from thecodingmachine/improveAnims
reenabled diagonal movement
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2020-05-01 22:03:06 +02:00 |
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kharhamel
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dd0744387f
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reenabled diagonal movement
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2020-04-30 19:36:28 +02:00 |
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Kharhamel
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c9e0be85ac
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Merge pull request #67 from thecodingmachine/loginSceneFix
remove the GameSceneInterface from LoginScene
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2020-04-30 19:20:44 +02:00 |
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kharhamel
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62d2498e34
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remove the GameSceneInterface from LoginScene
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2020-04-30 19:18:35 +02:00 |
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David Négrier
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e4052a07f3
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Merge pull request #63 from thecodingmachine/barycenter_based_groups
Barycenter based groups
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2020-04-29 23:28:23 +02:00 |
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David Négrier
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c778afcbca
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Adding support for leaving the group if the socket is closed
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2020-04-29 23:18:42 +02:00 |
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David Négrier
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bf0fa516d4
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First working version with disconnection
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2020-04-29 23:12:55 +02:00 |
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David Négrier
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2a8e3ea323
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Switching connection to a barycenter approach
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2020-04-29 22:41:48 +02:00 |
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David Négrier
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5ffc5a420e
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Merge branch 'feature/back-players-proximity' into barycenter_based_groups
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2020-04-29 22:06:37 +02:00 |
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David Négrier
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6087b51099
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Merge pull request #54 from thecodingmachine/webrtc
Create webrtc connexion
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2020-04-29 18:10:21 +02:00 |
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gparant
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dbf0bef149
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Delete file
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2020-04-29 17:55:55 +02:00 |
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gparant
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58df4118d1
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Refactor
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2020-04-29 17:49:40 +02:00 |
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gparant
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91851c95f3
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Merge remote-tracking branch 'github.com/master' into webrtc
# Conflicts:
# front/src/Connexion.ts
# front/src/Phaser/Game/GameManager.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/index.ts
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2020-04-29 17:37:17 +02:00 |
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David Négrier
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a286d57a33
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Merge pull request #61 from thecodingmachine/simplify
first step in simplification: remove the concept of room in the front…
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2020-04-29 17:11:22 +02:00 |
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gparant
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2bfa57b0ba
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Merge world and webrtc conexion
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2020-04-29 01:40:32 +02:00 |
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gparant
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3151113db3
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Merge branch 'master' into webrtc
# Conflicts:
# back/src/Model/Websocket/MessageUserPosition.ts
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2020-04-29 00:05:16 +02:00 |
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gparant
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4e556782af
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Fix integration login scene in game manager
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2020-04-29 00:01:37 +02:00 |
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David Négrier
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abeac558fd
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Adding TODO comment
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2020-04-28 23:23:50 +02:00 |
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David Négrier
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7da8a6138f
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Adding a (failing test) for disconnecting users
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2020-04-28 23:01:56 +02:00 |
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David Négrier
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8d784008b8
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Merge pull request #57 from thecodingmachine/characters
Adding a huge collection of characters to play with
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2020-04-28 22:51:24 +02:00 |
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David Négrier
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216a3008f4
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Merge pull request #25 from thecodingmachine/feature/back-players-proximity
Backend - compute proximity between players and create groups of close users
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2020-04-28 22:49:31 +02:00 |
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David Négrier
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9d2f96b348
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Manually fixing a weird lint bug in eslint
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2020-04-28 22:40:54 +02:00 |
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David Négrier
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7dc3d9d836
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Merge
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2020-04-28 22:31:54 +02:00 |
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gparant
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8c935e8b27
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Merge branch 'master' into webrtc
# Conflicts:
# front/src/Phaser/Game/GameManager.ts
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2020-04-28 20:50:51 +02:00 |
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David Négrier
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edc1136401
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Merge branch 'master' of github.com:thecodingmachine/workadventure into simplify
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2020-04-27 22:39:46 +02:00 |
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David Négrier
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3b9eb73929
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Adding a huge collection of characters to play with
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2020-04-27 22:38:21 +02:00 |
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David Négrier
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cdd18fd5ac
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Merge pull request #59 from thecodingmachine/map-v0
Map v0: Resize chunksize from 16 to 32 pixels
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2020-04-27 18:22:24 +02:00 |
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David Négrier
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0d6c4032d5
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Playing with zoom levels
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2020-04-27 18:12:36 +02:00 |
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kharhamel
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ee4a59578a
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first step in simplification: remove the concept of room in the front end
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2020-04-27 15:03:05 +02:00 |
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Kharhamel
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8bd4e81f48
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Merge pull request #53 from Kharhamel/login
Login screen
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2020-04-27 13:02:16 +02:00 |
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gparant
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881bb04eb0
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Implement Distance Merge Request
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2020-04-27 00:44:25 +02:00 |
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gparant
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c907048c12
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Merge branch 'feature/back-players-proximity' into webrtc
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2020-04-26 23:34:35 +02:00 |
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gparant
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9730df2295
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Merge branch 'master' into feature/back-players-proximity
# Conflicts:
# back/src/Model/Websocket/MessageUserPosition.ts
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2020-04-26 23:31:40 +02:00 |
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gparant
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ecdbf4269a
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Merge branch 'master' into webrtc
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2020-04-26 23:22:40 +02:00 |
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gparant
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3f975171c2
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Fix import
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2020-04-26 23:22:13 +02:00 |
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gparant
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d396ad2f41
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Fix CI CD
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2020-04-26 22:35:16 +02:00 |
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David Négrier
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e7bbe29123
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Merge branch 'master' of github.com:thecodingmachine/workadventure into map-v0
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2020-04-26 21:48:57 +02:00 |
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David Négrier
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a3cabff445
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Merge branch 'map-v0' of github.com:thecodingmachine/workadventure into map-v0
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2020-04-26 21:48:42 +02:00 |
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gparant
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b49c012319
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Add button to enter un visio
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2020-04-26 20:55:20 +02:00 |
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gparant
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707931724f
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Start visio with user colision
When user enter in colision with other colision, webrtc start visio
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2020-04-26 19:59:51 +02:00 |
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