kharhamel
2b2b615e7b
added other players models and fixed collision with other entities
2020-04-12 17:08:28 +02:00
kharhamel
6e27377b07
rewrote the app code to more easily allow for collisions
2020-04-12 16:12:08 +02:00
David Négrier
62dd34b591
Triggerring CI rerun
2020-04-12 15:50:14 +02:00
grégoire parant
b3afc877c7
Merge pull request #36 from thecodingmachine/multi-players-on-map
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Multi player on the map
2020-04-12 14:00:28 +02:00
gparant
bbc3935d60
Fix feedback @kharhamel
2020-04-12 13:57:00 +02:00
kharhamel
241cbd720a
added a rock
2020-04-11 18:17:36 +02:00
kharhamel
793e5318f7
created a class to centralize all user inputs catching and expose user events
2020-04-11 16:46:28 +02:00
David Négrier
d979636a19
Fixing Dockerfiles
2020-04-11 15:11:22 +02:00
David Négrier
7b51f734c5
Fixing hosts in deeployer config
2020-04-11 12:27:03 +02:00
gparant
d257b2b944
Multi players on the map
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- Fix share user position
- Fix initialise map
- Create function to add user on the map with back end data
2020-04-10 12:54:05 +02:00
David MAECHLER
4bc23ede90
unit test on connect is working, lets start the worst ....
2020-04-09 23:26:19 +02:00
David Négrier
fd4d8dc651
Fixing deeployer file
2020-04-09 15:10:44 +02:00
David Négrier
d68e39f2e3
Testing
2020-04-09 14:50:43 +02:00
David Négrier
3038141070
Setting Kube config in deeployer
2020-04-09 14:21:43 +02:00
David Négrier
8eba5276dd
Adding namespace to deeployer
2020-04-09 12:14:06 +02:00
David Négrier
1376d5b24c
Fixing push action
2020-04-09 11:57:19 +02:00
David Négrier
3b3e615e37
Fixing push action
2020-04-09 11:56:29 +02:00
David Négrier
c6770042b3
Fixing action file
2020-04-09 11:03:24 +02:00
David Négrier
bc7b5fc6c9
Setting up continuous deployment
2020-04-09 11:00:30 +02:00
David MAECHLER
e3b0f99f04
blocked on some logic...WIP commit
2020-04-08 20:40:44 +02:00
David Négrier
6bec8b3703
Merge pull request #34 from thecodingmachine/Refactoring-Phaser-Class
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Refactoring Phaser Game
2020-04-08 18:38:28 +02:00
gparant
9d83ba22d5
Fix play anim
2020-04-07 23:56:16 +02:00
gparant
25895e51f7
Fix and refactor with comments of @moumoug
2020-04-07 22:38:53 +02:00
gparant
77780bd27b
Change comment with new message strategy
2020-04-07 21:03:33 +02:00
gparant
67c3eaa7f4
Fix Message send to add direction
2020-04-07 21:02:23 +02:00
gparant
aba3322188
Fix CI
2020-04-07 20:46:30 +02:00
gparant
bac1e804ad
Refactor to include connexion
2020-04-07 20:41:35 +02:00
gparant
5d463d097a
Refactor Class
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- Add MapManager permit to create map, camera and player.
- Add CameraManager permit to move and update camera.
- Add player Call extended of Phaser.GameObjects.Sprite. Permit to manager player data and moving in the map.
- Add Animation class permit to manage the player animations.
2020-04-07 19:23:21 +02:00
David MAECHLER
6cca64e62e
Merge branch 'master' of https://github.com/thecodingmachine/workadventure into feature/back-players-proximity
2020-04-07 10:08:16 +02:00
David MAECHLER
fbfc208129
BIG WIP of refactoring my work in TS
2020-04-07 10:08:04 +02:00
David Négrier
833e7554f4
Merge pull request #32 from gparant/Camero-follow-player
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The camera follows the player
2020-04-07 08:31:44 +02:00
gparant
e52183830d
Camera following player.
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- Add condition to follow the player.
- Add condition for the player never out map border.
2020-04-07 01:28:36 +02:00
David Négrier
2b42735018
Merge pull request #31 from gparant/Camera-move-only-in-map
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Fix to move the camera only in the map
2020-04-06 23:29:22 +02:00
David MAECHLER
af5d2a5a97
Merge branch 'master' of https://github.com/thecodingmachine/workadventure into feature/back-players-proximity
2020-04-06 23:02:01 +02:00
gparant
ddc39d6e50
Fix to move the camera only in the map. The camera stops on the border map.
2020-04-06 22:55:09 +02:00
David Négrier
8c3d62496b
Merge pull request #30 from Kharhamel/fixPlayerAnimation
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allow player movement with proper animation
2020-04-06 21:43:03 +02:00
kharhamel
406b299f91
allow player movement with proper animation
2020-04-06 19:53:07 +02:00
David Négrier
619f7a6bf6
Fixing CI file
2020-04-06 17:59:35 +02:00
David Négrier
cf7125301a
Merge branch 'master' of github.com:thecodingmachine/workadventure
2020-04-06 17:59:06 +02:00
David Négrier
33217a001e
Merge pull request #28 from Kharhamel/cameraMovment
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added code to freely move the camera
2020-04-06 17:55:42 +02:00
David Négrier
1b803cad20
Merge pull request #27 from Kharhamel/jasmine
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added jasmine in the back
2020-04-06 17:51:00 +02:00
David MAECHLER
60c0188e9e
Merge branch 'master' of https://github.com/thecodingmachine/workadventure into feature/back-players-proximity
2020-04-06 17:35:58 +02:00
kharhamel
d0c09ecd4f
added a way do speed up the camera movement
2020-04-06 16:59:14 +02:00
kharhamel
7146decb5b
added code to freely move the camera using the arrow keys or z,q,s,d
2020-04-06 16:52:18 +02:00
kharhamel
ded19549c7
added jasmine in the back
2020-04-06 15:48:19 +02:00
David Négrier
f7434ba64a
Merge pull request #24 from thecodingmachine/Share-players-position-using-Socket.IO
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Share players position using socket.io
2020-04-06 09:20:18 +02:00
David MAECHLER
3bcb12b3ef
add stub method for recheck on group members proximity
2020-04-06 02:00:21 +02:00
David MAECHLER
886477cddf
fix stupid error in for loop
2020-04-06 01:45:51 +02:00
David MAECHLER
21d7fb733a
Fix logic in group creation since i only checked the distance between the two first users and not rechecked the distance between a new memember with the ones already present in the group. Also sort the array of distances to group the ones closer first.
2020-04-06 01:27:20 +02:00
David MAECHLER
bb2315e7ac
Merge branch 'master' of https://github.com/thecodingmachine/workadventure into feature/back-players-proximity
2020-04-06 00:47:20 +02:00