David Négrier
|
5601e5e134
|
Adding login method back for future use in LogincScene
|
2020-05-03 15:18:15 +02:00 |
|
gparant
|
85ab0a231f
|
Fix style cam
|
2020-05-03 14:29:45 +02:00 |
|
gparant
|
bae03fb1cf
|
Fix CI
|
2020-05-02 23:48:33 +02:00 |
|
gparant
|
0d6ce5e6e9
|
Merge branch 'master' into webrtc
# Conflicts:
# front/src/Phaser/Player/Player.ts
|
2020-05-02 20:51:49 +02:00 |
|
gparant
|
fdb40ec3e2
|
Fix webrtc multi
|
2020-05-02 20:46:02 +02:00 |
|
Kharhamel
|
dcaf9a8e46
|
Merge pull request #71 from thecodingmachine/improveAnims
used Phaser's event system to remove the dependency of Player on Connexion
|
2020-05-02 17:36:51 +02:00 |
|
kharhamel
|
ad65de75fd
|
used the vent system to remove the dependency of Player on Connexion
|
2020-05-02 16:56:36 +02:00 |
|
gparant
|
aff77fe074
|
Merge remote-tracking branch 'github.com/master' into webrtc
# Conflicts:
# back/src/Model/Group.ts
# back/src/Model/World.ts
|
2020-05-02 00:36:04 +02:00 |
|
gparant
|
c7f8f92e85
|
Fix webrtc
|
2020-05-02 00:31:44 +02:00 |
|
David Négrier
|
d72741ce0c
|
Fixing linting
|
2020-05-01 23:48:30 +02:00 |
|
David Négrier
|
0c04d4305b
|
Displaying the name of a player above its head (names are not passed through the network yet)
|
2020-05-01 23:38:09 +02:00 |
|
David Négrier
|
42ddd8b858
|
Changed font from text
Input name can only be 4 characters long
Passing name to next scene
|
2020-05-01 23:19:51 +02:00 |
|
David Négrier
|
85f84517f6
|
Adding logo in the bottom right corner and placing help text in function of height
|
2020-05-01 22:23:41 +02:00 |
|
David Négrier
|
d2f94e9406
|
Merge pull request #68 from thecodingmachine/improveAnims
reenabled diagonal movement
|
2020-05-01 22:03:06 +02:00 |
|
gparant
|
e06b20fe96
|
Update video style and start peer connexion
|
2020-05-01 21:15:00 +02:00 |
|
kharhamel
|
dd0744387f
|
reenabled diagonal movement
|
2020-04-30 19:36:28 +02:00 |
|
Kharhamel
|
c9e0be85ac
|
Merge pull request #67 from thecodingmachine/loginSceneFix
remove the GameSceneInterface from LoginScene
|
2020-04-30 19:20:44 +02:00 |
|
kharhamel
|
62d2498e34
|
remove the GameSceneInterface from LoginScene
|
2020-04-30 19:18:35 +02:00 |
|
David Négrier
|
e4052a07f3
|
Merge pull request #63 from thecodingmachine/barycenter_based_groups
Barycenter based groups
|
2020-04-29 23:28:23 +02:00 |
|
David Négrier
|
c778afcbca
|
Adding support for leaving the group if the socket is closed
|
2020-04-29 23:18:42 +02:00 |
|
David Négrier
|
bf0fa516d4
|
First working version with disconnection
|
2020-04-29 23:12:55 +02:00 |
|
David Négrier
|
2a8e3ea323
|
Switching connection to a barycenter approach
|
2020-04-29 22:41:48 +02:00 |
|
David Négrier
|
5ffc5a420e
|
Merge branch 'feature/back-players-proximity' into barycenter_based_groups
|
2020-04-29 22:06:37 +02:00 |
|
David Négrier
|
6087b51099
|
Merge pull request #54 from thecodingmachine/webrtc
Create webrtc connexion
|
2020-04-29 18:10:21 +02:00 |
|
gparant
|
dbf0bef149
|
Delete file
|
2020-04-29 17:55:55 +02:00 |
|
gparant
|
58df4118d1
|
Refactor
|
2020-04-29 17:49:40 +02:00 |
|
gparant
|
91851c95f3
|
Merge remote-tracking branch 'github.com/master' into webrtc
# Conflicts:
# front/src/Connexion.ts
# front/src/Phaser/Game/GameManager.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/index.ts
|
2020-04-29 17:37:17 +02:00 |
|
David Négrier
|
a286d57a33
|
Merge pull request #61 from thecodingmachine/simplify
first step in simplification: remove the concept of room in the front…
|
2020-04-29 17:11:22 +02:00 |
|
gparant
|
2bfa57b0ba
|
Merge world and webrtc conexion
|
2020-04-29 01:40:32 +02:00 |
|
gparant
|
3151113db3
|
Merge branch 'master' into webrtc
# Conflicts:
# back/src/Model/Websocket/MessageUserPosition.ts
|
2020-04-29 00:05:16 +02:00 |
|
gparant
|
4e556782af
|
Fix integration login scene in game manager
|
2020-04-29 00:01:37 +02:00 |
|
David Négrier
|
abeac558fd
|
Adding TODO comment
|
2020-04-28 23:23:50 +02:00 |
|
David Négrier
|
7da8a6138f
|
Adding a (failing test) for disconnecting users
|
2020-04-28 23:01:56 +02:00 |
|
David Négrier
|
8d784008b8
|
Merge pull request #57 from thecodingmachine/characters
Adding a huge collection of characters to play with
|
2020-04-28 22:51:24 +02:00 |
|
David Négrier
|
216a3008f4
|
Merge pull request #25 from thecodingmachine/feature/back-players-proximity
Backend - compute proximity between players and create groups of close users
|
2020-04-28 22:49:31 +02:00 |
|
David Négrier
|
9d2f96b348
|
Manually fixing a weird lint bug in eslint
|
2020-04-28 22:40:54 +02:00 |
|
David Négrier
|
7dc3d9d836
|
Merge
|
2020-04-28 22:31:54 +02:00 |
|
gparant
|
8c935e8b27
|
Merge branch 'master' into webrtc
# Conflicts:
# front/src/Phaser/Game/GameManager.ts
|
2020-04-28 20:50:51 +02:00 |
|
David Négrier
|
edc1136401
|
Merge branch 'master' of github.com:thecodingmachine/workadventure into simplify
|
2020-04-27 22:39:46 +02:00 |
|
David Négrier
|
3b9eb73929
|
Adding a huge collection of characters to play with
|
2020-04-27 22:38:21 +02:00 |
|
David Négrier
|
cdd18fd5ac
|
Merge pull request #59 from thecodingmachine/map-v0
Map v0: Resize chunksize from 16 to 32 pixels
|
2020-04-27 18:22:24 +02:00 |
|
David Négrier
|
0d6c4032d5
|
Playing with zoom levels
|
2020-04-27 18:12:36 +02:00 |
|
kharhamel
|
ee4a59578a
|
first step in simplification: remove the concept of room in the front end
|
2020-04-27 15:03:05 +02:00 |
|
Kharhamel
|
8bd4e81f48
|
Merge pull request #53 from Kharhamel/login
Login screen
|
2020-04-27 13:02:16 +02:00 |
|
gparant
|
881bb04eb0
|
Implement Distance Merge Request
|
2020-04-27 00:44:25 +02:00 |
|
gparant
|
c907048c12
|
Merge branch 'feature/back-players-proximity' into webrtc
|
2020-04-26 23:34:35 +02:00 |
|
gparant
|
9730df2295
|
Merge branch 'master' into feature/back-players-proximity
# Conflicts:
# back/src/Model/Websocket/MessageUserPosition.ts
|
2020-04-26 23:31:40 +02:00 |
|
gparant
|
ecdbf4269a
|
Merge branch 'master' into webrtc
|
2020-04-26 23:22:40 +02:00 |
|
gparant
|
3f975171c2
|
Fix import
|
2020-04-26 23:22:13 +02:00 |
|
gparant
|
d396ad2f41
|
Fix CI CD
|
2020-04-26 22:35:16 +02:00 |
|