David Négrier
69cfac290d
Improving logs (adding date)
2020-06-09 09:30:12 +02:00
David Négrier
dcc78786a9
Porting favicon to the "front" container
2020-06-09 09:21:24 +02:00
Hugo Averty
281df16704
Adding favicons
2020-06-09 08:16:54 +02:00
Hugo Averty
bdbefe3d8f
Work on responsive part and fixes
2020-06-09 07:39:43 +02:00
NIP
3eda0abb9b
Add google analytics tag
2020-06-08 18:44:22 +02:00
David Négrier
bd3be2a138
Merge pull request #157 from thecodingmachine/fixing_long_disconnect
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Adding connecting spinner and blinking error to webrtc display
2020-06-08 18:09:12 +02:00
David Négrier
ed3aedcb91
Merge pull request #158 from thecodingmachine/multiple_start_positions
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Adding the ability to add several entry points
2020-06-08 18:07:16 +02:00
David Négrier
5042f2f82c
Lint
2020-06-07 23:00:05 +02:00
David Négrier
c0809e28db
Adding support for putting the hash in a map referenced in an exit scene.
2020-06-07 22:57:32 +02:00
David Négrier
db3ef81842
Adding the ability to add several entry points
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We can now have several start layers and choose an entry point using a # in the URL
2020-06-07 13:23:32 +02:00
David Négrier
f2c9647882
Adding connecting spinner and blinking error to webrtc display
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I put a connecting spinner around the user name when the user is connecting.
Also, if an error occurs, we will see a blinking red circle around the player name.
2020-06-06 22:49:55 +02:00
David Négrier
d630106ff0
Merge pull request #155 from thecodingmachine/fixing_long_disconnect
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Fixing disconnection taking ~15 seconds
2020-06-06 22:47:24 +02:00
David Négrier
96c5d92c46
Fixing disconnection taking ~15 seconds
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Most of the time, sending a disconnect event to one of the players is enough (the player will close the connection
which will be shut for the other player).
However! In the rare case where the WebRTC connection is not yet established, if we close the connection on one of the player,
the other player will try connecting until a timeout happens (during this time, the circle with the name is displayed for nothing).
So now, we send disconnection event to every body (not only the people in the group, but also to the person leaving the group)
2020-06-05 13:07:18 +02:00
David Négrier
d6031ba5c5
Merge pull request #145 from thecodingmachine/profiling
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Adding a Yarn command to profile
2020-06-04 22:18:44 +02:00
David Négrier
45be796c2f
Merge pull request #152 from thecodingmachine/hotfix-metadata-share
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Add meta tags for shared url
2020-06-04 22:18:15 +02:00
David Négrier
7223c1804d
Merge pull request #150 from thecodingmachine/strict_mode_front
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Enabling Typescript strict mode on the front
2020-06-04 22:17:00 +02:00
David Négrier
b82b13e351
Finalizing strict mode fixes
2020-06-04 18:56:59 +02:00
David Négrier
6f69a62d4d
More strict fixes
2020-06-04 18:56:59 +02:00
David Négrier
082a11b0cd
Allowing ill defined initializers (because of the way Phaser 3 is designed)
2020-06-04 18:56:59 +02:00
David Négrier
7292bc3cab
More strict fixes
2020-06-04 18:56:22 +02:00
David Négrier
111bfcfe8c
More strict typecheck fixes
2020-06-04 18:56:22 +02:00
David Négrier
a231024502
Fixing strict type checks
2020-06-04 18:56:22 +02:00
David Négrier
a3ac782f17
Enabling Typescript strict mode on the front
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This is very important otherwise, a number of useful checks (like nullable objects not propertly checked) are not performed.
See https://dev.to/briwa/how-strict-is-typescript-s-strict-mode-311a
2020-06-04 18:56:22 +02:00
lotfiidir1
5f1b1e76a6
Add meta tags for shared url
2020-06-04 17:52:55 +02:00
David Négrier
f5fb6fcf80
Fixing start url
2020-06-04 16:03:24 +02:00
David Négrier
619197dc43
Changing call to action wording
2020-06-04 15:56:06 +02:00
David Négrier
b6d8b8fb49
Merge pull request #139 from thecodingmachine/landingpage
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first landingpage release
2020-06-04 15:34:57 +02:00
David Négrier
17250d810f
Fixing front title
2020-06-04 15:23:54 +02:00
David Négrier
22aed7d1cc
Fixing wording
2020-06-04 15:20:32 +02:00
David Négrier
3bd2c2b48a
Renaming landing_page directory to website
2020-06-04 14:06:50 +02:00
NIP
9ddcff4fc7
Add new image for interaction
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Fix some issues (txt)
2020-06-04 12:08:47 +02:00
NIP
cebc8c7c3a
Add info for futur features
2020-06-04 00:52:25 +02:00
NIP
7d233cd3e5
LP new version
2020-06-04 00:38:47 +02:00
David Négrier
82e2c0d985
Merge pull request #149 from thecodingmachine/multiple_start_positions_in_layer
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Allowing several start positions in a given start layer
2020-06-03 11:20:57 +02:00
David Négrier
69d2fa6944
Allowing several start positions in a given start layer
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If more than one tile was set in the "start" layer, the last tile would be selected.
Now, the tile is selected at random among available tiles.
Also, a message is issued if no tiles have been put on the "start" layer.
2020-06-03 11:14:04 +02:00
David Négrier
b59c6ee17b
Merge pull request #147 from thecodingmachine/fix_gamescene_reuse
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Removing GameScene from the list of known GameScene when leaving
2020-06-03 10:55:17 +02:00
David Négrier
9ddf22d36b
Removing GameScene from the list of known GameScene when leaving
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This is important because when we come back to the GameScene later, some properties of the GameScene object might be initialized with the values of the previous GameScene.
Like the position if the user previously disconnected.
Closes #146
2020-06-03 10:45:25 +02:00
David Négrier
3c1b521761
Fixing typo
2020-06-03 09:22:51 +02:00
David Négrier
c73fc30802
Adding a Yarn command to profile
2020-06-03 09:18:49 +02:00
kevin
46aa4a51f4
Merge branch 'master' of github.com:thecodingmachine/workadventure into landingpage
2020-06-03 01:28:37 +02:00
kevin
f8cb636508
add maps and improve link copy
2020-06-03 01:28:19 +02:00
kevin
180876bde6
add new page (choose map)
2020-06-03 00:59:41 +02:00
kevin
82c1862860
add second page
2020-06-03 00:31:42 +02:00
David Négrier
dc8481c6a0
Merge pull request #144 from moufmouf/fix_warning_on_character_select
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Fixing warning on character selection
2020-06-02 16:00:05 +02:00
David Négrier
2dc682ea72
Fixing warning on character selection
2020-06-02 15:57:11 +02:00
David Négrier
f151a37da9
Merge pull request #142 from thecodingmachine/optimize_event_sent
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Limiting the number of messages sent while moving
2020-06-02 14:26:56 +02:00
David Négrier
d72e60610e
Adding PlayersPositionInterpolator to interpolate/extrapolate players positions
2020-06-02 13:44:42 +02:00
Hugo Averty
92215128b7
Adding pixel style on step images
2020-06-02 12:55:16 +02:00
David Négrier
d69ce8a6a6
Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine)
2020-06-02 10:48:04 +02:00
Hugo Averty
e1b280e8b6
Fixd CSS
2020-06-02 09:51:21 +02:00