import {ResizableScene} from "./ResizableScene"; import {localUserStore} from "../../Connexion/LocalUserStore"; import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures"; import {loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager"; import {CharacterTexture} from "../../Connexion/LocalUser"; export abstract class AbstractCharacterScene extends ResizableScene { loadCustomSceneSelectCharacters() : Promise { const textures = this.getTextures(); const promises : Promise[] = []; if (textures) { for (const texture of textures) { if (texture.level === -1) { continue; } promises.push(loadCustomTexture(this.load, texture)); } } return Promise.all(promises) } loadSelectSceneCharacters() : Promise { const textures = this.getTextures(); const promises: Promise[] = []; if (textures) { for (const texture of textures) { if (texture.level !== -1) { continue; } promises.push(loadCustomTexture(this.load, texture)); } } return Promise.all(promises) } private getTextures() : CharacterTexture[]|undefined{ const localUser = localUserStore.getLocalUser(); return localUser?.textures; } }