import {CharacterLayer, ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.." import {GameRoomPolicyTypes, PusherRoom} from "../Model/PusherRoom"; import {PointInterface} from "../Model/Websocket/PointInterface"; import { SetPlayerDetailsMessage, SubMessage, BatchMessage, ItemEventMessage, ViewportMessage, ClientToServerMessage, SilentMessage, WebRtcSignalToServerMessage, PlayGlobalMessage, ReportPlayerMessage, QueryJitsiJwtMessage, SendUserMessage, ServerToClientMessage } from "../Messages/generated/messages_pb"; import {UserMovesMessage} from "../Messages/generated/messages_pb"; import {TemplatedApp} from "uWebSockets.js" import {parse} from "query-string"; import {jwtTokenManager} from "../Services/JWTTokenManager"; import {adminApi, CharacterTexture, FetchMemberDataByUuidResponse} from "../Services/AdminApi"; import {SocketManager, socketManager} from "../Services/SocketManager"; import {emitError, emitInBatch} from "../Services/IoSocketHelpers"; import {ADMIN_API_TOKEN, ADMIN_API_URL, SOCKET_IDLE_TIMER} from "../Enum/EnvironmentVariable"; import {Zone} from "_Model/Zone"; import {ExAdminSocketInterface} from "_Model/Websocket/ExAdminSocketInterface"; import {v4} from "uuid"; export class IoSocketController { private nextUserId: number = 1; constructor(private readonly app: TemplatedApp) { this.ioConnection(); this.adminRoomSocket(); } adminRoomSocket() { this.app.ws('/admin/rooms', { upgrade: (res, req, context) => { const query = parse(req.getQuery()); const websocketKey = req.getHeader('sec-websocket-key'); const websocketProtocol = req.getHeader('sec-websocket-protocol'); const websocketExtensions = req.getHeader('sec-websocket-extensions'); const token = query.token; if (token !== ADMIN_API_TOKEN) { console.log('Admin access refused for token: '+token) res.writeStatus("401 Unauthorized").end('Incorrect token'); return; } const roomId = query.roomId; if (typeof roomId !== 'string') { console.error('Received') res.writeStatus("400 Bad Request").end('Missing room id'); return; } res.upgrade( {roomId}, websocketKey, websocketProtocol, websocketExtensions, context, ); }, open: (ws) => { console.log('Admin socket connect for room: '+ws.roomId); ws.disconnecting = false; socketManager.handleAdminRoom(ws as ExAdminSocketInterface, ws.roomId as string); }, message: (ws, arrayBuffer, isBinary): void => { try { const roomId = ws.roomId as string; //TODO refactor message type and data const message: {event: string, message: {type: string, message: unknown, userUuid: string}} = JSON.parse(new TextDecoder("utf-8").decode(new Uint8Array(arrayBuffer))); if(message.event === 'user-message') { const messageToEmit = (message.message as { message: string, type: string, userUuid: string }); if(messageToEmit.type === 'banned'){ socketManager.emitBan(messageToEmit.userUuid, messageToEmit.message, messageToEmit.type, ws.roomId as string); } if(messageToEmit.type === 'ban') { socketManager.emitSendUserMessage(messageToEmit.userUuid, messageToEmit.message, messageToEmit.type, ws.roomId as string); } } }catch (err) { console.error(err); } }, close: (ws, code, message) => { const Client = (ws as ExAdminSocketInterface); try { Client.disconnecting = true; socketManager.leaveAdminRoom(Client); } catch (e) { console.error('An error occurred on admin "disconnect"'); console.error(e); } } }) } ioConnection() { this.app.ws('/room', { /* Options */ //compression: uWS.SHARED_COMPRESSOR, idleTimeout: SOCKET_IDLE_TIMER, maxPayloadLength: 16 * 1024 * 1024, maxBackpressure: 65536, // Maximum 64kB of data in the buffer. //idleTimeout: 10, upgrade: (res, req, context) => { (async () => { /* Keep track of abortions */ const upgradeAborted = {aborted: false}; res.onAborted(() => { /* We can simply signal that we were aborted */ upgradeAborted.aborted = true; }); try { const url = req.getUrl(); const query = parse(req.getQuery()); const websocketKey = req.getHeader('sec-websocket-key'); const websocketProtocol = req.getHeader('sec-websocket-protocol'); const websocketExtensions = req.getHeader('sec-websocket-extensions'); const IPAddress = req.getHeader('x-forwarded-for'); const roomId = query.roomId; if (typeof roomId !== 'string') { throw new Error('Undefined room ID: '); } const token = query.token; const x = Number(query.x); const y = Number(query.y); const top = Number(query.top); const bottom = Number(query.bottom); const left = Number(query.left); const right = Number(query.right); const name = query.name; if (typeof name !== 'string') { throw new Error('Expecting name'); } if (name === '') { throw new Error('No empty name'); } let characterLayers = query.characterLayers; if (characterLayers === null) { throw new Error('Expecting skin'); } if (typeof characterLayers === 'string') { characterLayers = [ characterLayers ]; } const userUuid = await jwtTokenManager.getUserUuidFromToken(token, IPAddress, roomId); let memberTags: string[] = []; let memberMessages: unknown; let memberTextures: CharacterTexture[] = []; const room = await socketManager.getOrCreateRoom(roomId); if (ADMIN_API_URL) { try { let userData : FetchMemberDataByUuidResponse = { uuid: v4(), tags: [], textures: [], messages: [], anonymous: true }; try { userData = await adminApi.fetchMemberDataByUuid(userUuid, roomId); }catch (err){ if (err?.response?.status == 404) { // If we get an HTTP 404, the token is invalid. Let's perform an anonymous login! console.warn('Cannot find user with uuid "'+userUuid+'". Performing an anonymous login instead.'); } else if(err?.response?.status == 403) { // If we get an HTTP 404, the world is full. We need to broadcast a special error to the client. // we finish immediatly the upgrade then we will close the socket as soon as it starts opening. res.upgrade({ rejected: true, }, websocketKey, websocketProtocol, websocketExtensions, context); return; }else{ throw err; } } memberMessages = userData.messages; memberTags = userData.tags; memberTextures = userData.textures; if (!room.anonymous && room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && (userData.anonymous === true || !room.canAccess(memberTags))) { throw new Error('No correct tags') } if (!room.anonymous && room.policyType === GameRoomPolicyTypes.MEMBERS_ONLY_POLICY && userData.anonymous === true) { throw new Error('No correct member') } } catch (e) { console.log('access not granted for user '+userUuid+' and room '+roomId); console.error(e); throw new Error('Client cannot acces this ressource.') } } // Generate characterLayers objects from characterLayers string[] const characterLayerObjs: CharacterLayer[] = SocketManager.mergeCharacterLayersAndCustomTextures(characterLayers, memberTextures); if (upgradeAborted.aborted) { console.log("Ouch! Client disconnected before we could upgrade it!"); /* You must not upgrade now */ return; } /* This immediately calls open handler, you must not use res after this call */ res.upgrade({ // Data passed here is accessible on the "websocket" socket object. url, token, userUuid, IPAddress, roomId, name, characterLayers: characterLayerObjs, messages: memberMessages, tags: memberTags, textures: memberTextures, position: { x: x, y: y, direction: 'down', moving: false } as PointInterface, viewport: { top, right, bottom, left } }, /* Spell these correctly */ websocketKey, websocketProtocol, websocketExtensions, context); } catch (e) { if (e instanceof Error) { console.log(e.message); res.writeStatus("401 Unauthorized").end(e.message); } else { res.writeStatus("500 Internal Server Error").end('An error occurred'); } return; } })(); }, /* Handlers */ open: (ws) => { if(ws.rejected === true) { socketManager.emitWorldFullMessage(ws); ws.close(); } // Let's join the room const client = this.initClient(ws); socketManager.handleJoinRoom(client); //get data information and show messages if (client.messages && Array.isArray(client.messages)) { client.messages.forEach((c: unknown) => { const messageToSend = c as { type: string, message: string }; const sendUserMessage = new SendUserMessage(); sendUserMessage.setType(messageToSend.type); sendUserMessage.setMessage(messageToSend.message); const serverToClientMessage = new ServerToClientMessage(); serverToClientMessage.setSendusermessage(sendUserMessage); if (!client.disconnecting) { client.send(serverToClientMessage.serializeBinary().buffer, true); } }); } }, message: (ws, arrayBuffer, isBinary): void => { const client = ws as ExSocketInterface; const message = ClientToServerMessage.deserializeBinary(new Uint8Array(arrayBuffer)); if (message.hasViewportmessage()) { socketManager.handleViewport(client, (message.getViewportmessage() as ViewportMessage).toObject()); } else if (message.hasUsermovesmessage()) { socketManager.handleUserMovesMessage(client, message.getUsermovesmessage() as UserMovesMessage); } else if (message.hasSetplayerdetailsmessage()) { socketManager.handleSetPlayerDetails(client, message.getSetplayerdetailsmessage() as SetPlayerDetailsMessage); } else if (message.hasSilentmessage()) { socketManager.handleSilentMessage(client, message.getSilentmessage() as SilentMessage); } else if (message.hasItemeventmessage()) { socketManager.handleItemEvent(client, message.getItemeventmessage() as ItemEventMessage); } else if (message.hasWebrtcsignaltoservermessage()) { socketManager.emitVideo(client, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage); } else if (message.hasWebrtcscreensharingsignaltoservermessage()) { socketManager.emitScreenSharing(client, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage); } else if (message.hasPlayglobalmessage()) { socketManager.emitPlayGlobalMessage(client, message.getPlayglobalmessage() as PlayGlobalMessage); } else if (message.hasReportplayermessage()){ socketManager.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage); } else if (message.hasQueryjitsijwtmessage()){ socketManager.handleQueryJitsiJwtMessage(client, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage); } /* Ok is false if backpressure was built up, wait for drain */ //let ok = ws.send(message, isBinary); }, drain: (ws) => { console.log('WebSocket backpressure: ' + ws.getBufferedAmount()); }, close: (ws, code, message) => { const Client = (ws as ExSocketInterface); try { Client.disconnecting = true; //leave room socketManager.leaveRoom(Client); } catch (e) { console.error('An error occurred on "disconnect"'); console.error(e); } } }) } //eslint-disable-next-line @typescript-eslint/no-explicit-any private initClient(ws: any): ExSocketInterface { const client : ExSocketInterface = ws; client.userId = this.nextUserId; this.nextUserId++; client.userUuid = ws.userUuid; client.IPAddress = ws.IPAddress; client.token = ws.token; client.batchedMessages = new BatchMessage(); client.batchTimeout = null; client.emitInBatch = (payload: SubMessage): void => { emitInBatch(client, payload); } client.disconnecting = false; client.messages = ws.messages; client.name = ws.name; client.tags = ws.tags; client.textures = ws.textures; client.characterLayers = ws.characterLayers; client.roomId = ws.roomId; client.listenedZones = new Set(); return client; } }