import "jasmine"; import {GameRoom, ConnectCallback, DisconnectCallback } from "_Model/GameRoom"; import {Point} from "../src/Model/Websocket/MessageUserPosition"; import { Group } from "../src/Model/Group"; import {PositionNotifier} from "../src/Model/PositionNotifier"; import {User, UserSocket} from "../src/Model/User"; import {PointInterface} from "../src/Model/Websocket/PointInterface"; import {Zone} from "_Model/Zone"; import {Movable} from "_Model/Movable"; import {PositionInterface} from "_Model/PositionInterface"; import {ZoneSocket} from "../src/RoomManager"; describe("PositionNotifier", () => { it("should receive notifications when player moves", () => { let enterTriggered = false; let moveTriggered = false; let leaveTriggered = false; const positionNotifier = new PositionNotifier(300, 300, (thing: Movable) => { enterTriggered = true; }, (thing: Movable, position: PositionInterface) => { moveTriggered = true; }, (thing: Movable) => { leaveTriggered = true; }, () => {}); const user1 = new User(1, 'test', '10.0.0.2', { x: 500, y: 500, moving: false, direction: 'down' }, false, positionNotifier, {} as UserSocket, [], 'foo', []); const user2 = new User(2, 'test', '10.0.0.2', { x: -9999, y: -9999, moving: false, direction: 'down' }, false, positionNotifier, {} as UserSocket, [], 'foo', []); positionNotifier.addZoneListener({} as ZoneSocket, 0, 0); positionNotifier.addZoneListener({} as ZoneSocket, 0, 1); positionNotifier.addZoneListener({} as ZoneSocket, 1, 1); positionNotifier.addZoneListener({} as ZoneSocket, 1, 0); /*positionNotifier.setViewport(user1, { left: 200, right: 600, top: 100, bottom: 500 });*/ user2.setPosition({x: 500, y: 500, direction: 'down', moving: false}); expect(enterTriggered).toBe(true); expect(moveTriggered).toBe(false); enterTriggered = false; // Move inside the zone user2.setPosition({x:501, y:500, direction: 'down', moving: false}); expect(enterTriggered).toBe(false); expect(moveTriggered).toBe(true); moveTriggered = false; // Move out of the zone in a zone that we don't track user2.setPosition({x: 901, y: 500, direction: 'down', moving: false}); expect(enterTriggered).toBe(false); expect(moveTriggered).toBe(false); expect(leaveTriggered).toBe(true); leaveTriggered = false; // Move back in user2.setPosition({x: 500, y: 500, direction: 'down', moving: false}); expect(enterTriggered).toBe(true); expect(moveTriggered).toBe(false); expect(leaveTriggered).toBe(false); enterTriggered = false; // Leave the room positionNotifier.leave(user2); //positionNotifier.removeViewport(user2); expect(enterTriggered).toBe(false); expect(moveTriggered).toBe(false); expect(leaveTriggered).toBe(true); leaveTriggered = false; }); it("should receive notifications when camera moves", () => { let enterTriggered = false; let moveTriggered = false; let leaveTriggered = false; const positionNotifier = new PositionNotifier(300, 300, (thing: Movable, fromZone: Zone|null ) => { enterTriggered = true; }, (thing: Movable, position: PositionInterface) => { moveTriggered = true; }, (thing: Movable) => { leaveTriggered = true; }, () => {}); const user1 = new User(1, 'test', '10.0.0.2', { x: 500, y: 500, moving: false, direction: 'down' }, false, positionNotifier, {} as UserSocket, [], 'foo', []); const user2 = new User(2, 'test', '10.0.0.2', { x: 0, y: 0, moving: false, direction: 'down' }, false, positionNotifier, {} as UserSocket, [], 'foo', []); const listener = {} as ZoneSocket; positionNotifier.addZoneListener(listener, 0, 0); positionNotifier.addZoneListener(listener, 0, 1); positionNotifier.addZoneListener(listener, 1, 1); positionNotifier.addZoneListener(listener, 1, 0); /*let newUsers = positionNotifier.setViewport(user1, { left: 200, right: 600, top: 100, bottom: 500 });*/ positionNotifier.enter(user1); positionNotifier.enter(user2); //expect(newUsers.length).toBe(2); expect(enterTriggered).toBe(true); enterTriggered = false; //positionNotifier.updatePosition(user2, {x:500, y:500}, {x:0, y: 0}) user2.setPosition({x: 500, y: 500, direction: 'down', moving: false}); expect(enterTriggered).toBe(true); expect(moveTriggered).toBe(false); expect(leaveTriggered).toBe(true); enterTriggered = false; leaveTriggered = false; // Add a listener, but the user in not in this zone. positionNotifier.addZoneListener(listener, 10, 10); /*positionNotifier.setViewport(user1, { left: 201, right: 601, top: 100, bottom: 500 });*/ expect(enterTriggered).toBe(false); expect(moveTriggered).toBe(false); expect(leaveTriggered).toBe(false); // Stop listening to zone positionNotifier.removeZoneListener(listener, 1, 1); // Move the viewport out of the user. /*positionNotifier.setViewport(user1, { left: 901, right: 1001, top: 100, bottom: 500 });*/ expect(enterTriggered).toBe(false); expect(moveTriggered).toBe(false); expect(leaveTriggered).toBe(false); // Move the viewport back on the user. positionNotifier.addZoneListener(listener, 1, 1); /*newUsers = positionNotifier.setViewport(user1, { left: 200, right: 600, top: 100, bottom: 500 });*/ expect(enterTriggered).toBe(false); expect(moveTriggered).toBe(false); expect(leaveTriggered).toBe(false); enterTriggered = false; //expect(newUsers.length).toBe(2); }); })