workadventure/front/src/Phaser/Components
David Négrier 16daf7332a Adding the ability to display "Text" objects from Tiled
I honestly don't believe text objects look good on map, and in real maps, I think text should be written on tiles.

However, for a variety of use cases (like in test maps in the /maps/test directory, it can be useful to be
able to display some text easily on a map.

This PR adds the ability to display this text.

Note: the "font" support cannot work correctly, as Tiled is listing fonts from the local
system, and those fonts are not available in a browser.
2021-04-17 12:05:54 +02:00
..
ChatModeIcon.ts FEAT: prototype game menu using html elements, better icon for text chat 2020-12-15 16:37:57 +01:00
ClickButton.ts basic login page with a text input and a click button 2020-04-26 17:54:56 +02:00
Loader.ts Fixing loading logo being displayed when nothing was loaded 2021-02-09 12:41:35 +01:00
OpenChatIcon.ts Fix icon discussion 2021-02-03 23:11:33 +01:00
PresentationModeIcon.ts FEAT: prototype game menu using html elements, better icon for text chat 2020-12-15 16:37:57 +01:00
SoundMeter.ts Adding a scene to configure the webcam 2020-06-24 15:35:07 +02:00
SoundMeterSprite.ts Adding a scene to configure the webcam 2020-06-24 15:35:07 +02:00
TextField.ts improved textField component and allowed 8 caracter names 2020-10-15 14:23:39 +02:00
TextInput.ts Make login text input field touch capable (thx @TabscoEye) 2021-04-13 00:19:06 +02:00
TextUtils.ts Adding the ability to display "Text" objects from Tiled 2021-04-17 12:05:54 +02:00
WarningContainer.ts FEATURE: warning message when world is near full capacity 2021-03-23 17:44:47 +01:00