workadventure/front/src/Phaser/Game
David Négrier 22cb41dc29 Adding the ability to display "Text" objects from Tiled
I honestly don't believe text objects look good on map, and in real maps, I think text should be written on tiles.

However, for a variety of use cases (like in test maps in the /maps/test directory, it can be useful to be
able to display some text easily on a map.

This PR adds the ability to display this text.

Note: the "font" support cannot work correctly, as Tiled is listing fonts from the local
system, and those fonts are not available in a browser.
2021-04-26 11:28:13 +02:00
..
AddPlayerInterface.ts transmit companion to remote players 2021-04-02 21:21:11 +02:00
GameManager.ts FEATURE: add the ability to zoom in and out using touch screen 2021-04-15 16:37:58 +02:00
GameMap.ts Added a new LayersIterator class 2021-04-26 11:21:34 +02:00
GameScene.ts Adding the ability to display "Text" objects from Tiled 2021-04-26 11:28:13 +02:00
PlayerMovement.ts rewrote the login workflow 2020-09-25 19:23:33 +02:00
PlayersPositionInterpolator.ts Migrating userId to "int32" to save some space and adding userMoves message in protobuf 2020-09-18 13:57:38 +02:00