93 lines
1.6 KiB
Protocol Buffer
93 lines
1.6 KiB
Protocol Buffer
syntax = "proto3";
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/*********** PARTIAL MESSAGES **************/
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message PositionMessage {
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int32 x = 1;
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int32 y = 2;
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enum Direction {
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UP = 0;
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RIGHT = 1;
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DOWN = 2;
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LEFT = 3;
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}
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Direction direction = 3;
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bool moving = 4;
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}
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message PointMessage {
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int32 x = 1;
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int32 y = 2;
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}
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message ViewportMessage {
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int32 left = 1;
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int32 top = 2;
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int32 right = 3;
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int32 bottom = 4;
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}
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/*********** CLIENT TO SERVER MESSAGES *************/
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message SetPlayerDetailsMessage {
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string name = 1;
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repeated string characterLayers = 2;
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}
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message UserMovesMessage {
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PositionMessage position = 1;
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ViewportMessage viewport = 2;
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}
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/************ BI-DIRECTIONAL MESSAGES **************/
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message ItemEventMessage {
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int32 itemId = 1;
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string event = 2;
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string stateJson = 3;
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string parametersJson = 4;
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}
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/*********** SERVER TO CLIENT MESSAGES *************/
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message UserMovedMessage {
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int32 userId = 1;
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PositionMessage position = 2;
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}
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message SubMessage {
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oneof message {
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UserMovedMessage userMovedMessage = 1;
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GroupUpdateMessage groupUpdateMessage = 2;
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GroupDeleteMessage groupDeleteMessage = 3;
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UserJoinedMessage userJoinedMessage = 4;
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UserLeftMessage userLeftMessage = 5;
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ItemEventMessage itemEventMessage = 6;
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}
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}
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message BatchMessage {
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string event = 1;
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repeated SubMessage payload = 2;
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}
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message GroupUpdateMessage {
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int32 groupId = 1;
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PointMessage position = 2;
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}
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message GroupDeleteMessage {
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int32 groupId = 1;
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}
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message UserJoinedMessage {
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int32 userId = 1;
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string name = 2;
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repeated string characterLayers = 3;
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PositionMessage position = 4;
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}
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message UserLeftMessage {
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int32 userId = 1;
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}
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