ce7b4092a6
In case we suspend a laptop and resume it, the RECONNECT event is called by socket.io without any error being thrown (so without us being redirected to the Reconnect Scene). This fix makes sure we go to the reconnect scene before going back to the main scene. |
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.. | ||
Components | ||
Entity | ||
Game | ||
Login | ||
Map | ||
Player | ||
Reconnecting | ||
UserInput |