workadventure/front/src/Phaser
David Négrier 8cf481ec49 Fixing bug when no WebGL is available
The switch to Phaser 3.50 introduced a bug when WebGL is not available in a browser.
The changes in this commit prevent calls to the WebGL pipeline if the pipeline is not available.
2021-01-13 18:39:28 +01:00
..
Components All player textures are now lazy-loaded 2021-01-08 11:44:41 +01:00
Entity New basic characters 2021-01-13 16:46:24 +01:00
Game All player textures are now lazy-loaded 2021-01-08 11:44:41 +01:00
Items Fixing bug when no WebGL is available 2021-01-13 18:39:28 +01:00
Login Fix select rectangle for customize scene 2021-01-12 19:49:48 +01:00
Map Finishing removing any reference to "any" in the front. 2020-06-19 16:36:40 +02:00
Menu Fix menu 2021-01-12 19:48:48 +01:00
Player All player textures are now lazy-loaded 2021-01-08 11:44:41 +01:00
Reconnecting implemented the admin websocket 2020-10-19 14:23:50 +02:00
Shaders updated phaser to version 3.51 and fixed the BC 2021-01-06 15:00:54 +01:00
UserInput Merge branch 'develop' into action-button 2020-11-21 15:40:24 +01:00