workadventure/front/src/Phaser/Login/EnableCameraScene.ts

259 lines
11 KiB
TypeScript

import {gameManager} from "../Game/GameManager";
import {TextField} from "../Components/TextField";
import Image = Phaser.GameObjects.Image;
import {mediaManager} from "../../WebRtc/MediaManager";
import {RESOLUTION} from "../../Enum/EnvironmentVariable";
import {SoundMeter} from "../Components/SoundMeter";
import {SoundMeterSprite} from "../Components/SoundMeterSprite";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
export const EnableCameraSceneName = "EnableCameraScene";
enum LoginTextures {
playButton = "play_button",
icon = "icon",
mainFont = "main_font",
arrowRight = "arrow_right",
arrowUp = "arrow_up"
}
export class EnableCameraScene extends Phaser.Scene {
private textField!: TextField;
private pressReturnField!: TextField;
private cameraNameField!: TextField;
private logo!: Image;
private arrowLeft!: Image;
private arrowRight!: Image;
private arrowDown!: Image;
private arrowUp!: Image;
private microphonesList: MediaDeviceInfo[] = new Array<MediaDeviceInfo>();
private camerasList: MediaDeviceInfo[] = new Array<MediaDeviceInfo>();
private cameraSelected: number = 0;
private microphoneSelected: number = 0;
private soundMeter: SoundMeter;
private soundMeterSprite!: SoundMeterSprite;
private microphoneNameField!: TextField;
private repositionCallback!: (this: Window, ev: UIEvent) => void;
constructor() {
super({
key: EnableCameraSceneName
});
this.soundMeter = new SoundMeter();
}
preload() {
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
this.load.image(LoginTextures.arrowRight, "resources/objects/arrow_right.png");
this.load.image(LoginTextures.arrowUp, "resources/objects/arrow_up.png");
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
}
create() {
this.textField = new TextField(this, this.game.renderer.width / 2, 20, 'Turn on your camera and microphone');
this.pressReturnField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 30, 'Press enter to start');
this.cameraNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 60, '');
this.microphoneNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 40, '');
this.arrowRight = new Image(this, 0, 0, LoginTextures.arrowRight);
this.arrowRight.setVisible(false);
this.arrowRight.setInteractive().on('pointerdown', this.nextCam.bind(this));
this.add.existing(this.arrowRight);
this.arrowLeft = new Image(this, 0, 0, LoginTextures.arrowRight);
this.arrowLeft.setVisible(false);
this.arrowLeft.flipX = true;
this.arrowLeft.setInteractive().on('pointerdown', this.previousCam.bind(this));
this.add.existing(this.arrowLeft);
this.arrowUp = new Image(this, 0, 0, LoginTextures.arrowUp);
this.arrowUp.setVisible(false);
this.arrowUp.setInteractive().on('pointerdown', this.previousMic.bind(this));
this.add.existing(this.arrowUp);
this.arrowDown = new Image(this, 0, 0, LoginTextures.arrowUp);
this.arrowDown.setVisible(false);
this.arrowDown.flipY = true;
this.arrowDown.setInteractive().on('pointerdown', this.nextMic.bind(this));
this.add.existing(this.arrowDown);
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, LoginTextures.icon);
this.add.existing(this.logo);
this.input.keyboard.on('keyup-ENTER', () => {
this.login();
});
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').classList.add('active');
const mediaPromise = mediaManager.getCamera();
mediaPromise.then(this.getDevices.bind(this));
mediaPromise.then(this.setupStream.bind(this));
this.input.keyboard.on('keydown-RIGHT', this.nextCam.bind(this));
this.input.keyboard.on('keydown-LEFT', this.previousCam.bind(this));
this.input.keyboard.on('keydown-DOWN', this.nextMic.bind(this));
this.input.keyboard.on('keydown-UP', this.previousMic.bind(this));
this.soundMeterSprite = new SoundMeterSprite(this, 50, 50);
this.soundMeterSprite.setVisible(false);
this.add.existing(this.soundMeterSprite);
this.repositionCallback = this.reposition.bind(this);
window.addEventListener('resize', this.repositionCallback);
}
private previousCam(): void {
if (this.cameraSelected === 0 || this.camerasList.length === 0) {
return;
}
this.cameraSelected--;
mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this));
}
private nextCam(): void {
if (this.cameraSelected === this.camerasList.length - 1 || this.camerasList.length === 0) {
return;
}
this.cameraSelected++;
// TODO: the change of camera should be OBSERVED (reactive)
mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this));
}
private previousMic(): void {
if (this.microphoneSelected === 0 || this.microphonesList.length === 0) {
return;
}
this.microphoneSelected--;
mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this));
}
private nextMic(): void {
if (this.microphoneSelected === this.microphonesList.length - 1 || this.microphonesList.length === 0) {
return;
}
this.microphoneSelected++;
// TODO: the change of camera should be OBSERVED (reactive)
mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this));
}
/**
* Function called each time a camera is changed
*/
private setupStream(stream: MediaStream): void {
const img = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetupNoVideo');
img.style.display = 'none';
const div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
div.srcObject = stream;
this.soundMeter.connectToSource(stream, new window.AudioContext());
this.soundMeterSprite.setVisible(true);
this.updateWebCamName();
}
private updateWebCamName(): void {
if (this.camerasList.length > 1) {
let label = this.camerasList[this.cameraSelected].label;
// remove text in parenthesis
label = label.replace(/\([^()]*\)/g, '').trim();
// remove accents
label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, "");
this.cameraNameField.text = label;
this.arrowRight.setVisible(this.cameraSelected < this.camerasList.length - 1);
this.arrowLeft.setVisible(this.cameraSelected > 0);
}
if (this.microphonesList.length > 1) {
let label = this.microphonesList[this.microphoneSelected].label;
// remove text in parenthesis
label = label.replace(/\([^()]*\)/g, '').trim();
// remove accents
label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, "");
this.microphoneNameField.text = label;
this.arrowDown.setVisible(this.microphoneSelected < this.microphonesList.length - 1);
this.arrowUp.setVisible(this.microphoneSelected > 0);
}
this.reposition();
}
private reposition(): void {
let div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
let bounds = div.getBoundingClientRect();
if (!div.srcObject) {
div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('webRtcSetup');
bounds = div.getBoundingClientRect();
}
this.textField.x = this.game.renderer.width / 2;
this.cameraNameField.x = this.game.renderer.width / 2;
this.microphoneNameField.x = this.game.renderer.width / 2;
this.pressReturnField.x = this.game.renderer.width / 2;
this.pressReturnField.x = this.game.renderer.width / 2;
this.cameraNameField.y = bounds.top / RESOLUTION - 8;
this.soundMeterSprite.x = this.game.renderer.width / 2 - this.soundMeterSprite.getWidth() / 2;
this.soundMeterSprite.y = bounds.bottom / RESOLUTION + 16;
this.microphoneNameField.y = this.soundMeterSprite.y + 22;
this.arrowRight.x = bounds.right / RESOLUTION + 16;
this.arrowRight.y = (bounds.top + bounds.height / 2) / RESOLUTION;
this.arrowLeft.x = bounds.left / RESOLUTION - 16;
this.arrowLeft.y = (bounds.top + bounds.height / 2) / RESOLUTION;
this.arrowDown.x = this.microphoneNameField.x + this.microphoneNameField.width / 2 + 16;
this.arrowDown.y = this.microphoneNameField.y;
this.arrowUp.x = this.microphoneNameField.x - this.microphoneNameField.width / 2 - 16;
this.arrowUp.y = this.microphoneNameField.y;
this.pressReturnField.y = Math.max(this.game.renderer.height - 30, this.microphoneNameField.y + 20);
this.logo.x = this.game.renderer.width - 30;
this.logo.y = Math.max(this.game.renderer.height - 20, this.microphoneNameField.y + 30);
}
update(time: number, delta: number): void {
this.pressReturnField.setVisible(!!(Math.floor(time / 500) % 2));
this.soundMeterSprite.setVolume(this.soundMeter.getVolume());
mediaManager.setLastUpdateScene();
}
private login(): void {
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
this.soundMeter.stop();
window.removeEventListener('resize', this.repositionCallback);
mediaManager.stopCamera();
mediaManager.stopMicrophone();
this.scene.sleep(EnableCameraSceneName)
gameManager.goToStartingMap(this.scene);
}
private async getDevices() {
const mediaDeviceInfos = await navigator.mediaDevices.enumerateDevices();
for (const mediaDeviceInfo of mediaDeviceInfos) {
if (mediaDeviceInfo.kind === 'audioinput') {
this.microphonesList.push(mediaDeviceInfo);
} else if (mediaDeviceInfo.kind === 'videoinput') {
this.camerasList.push(mediaDeviceInfo);
}
}
this.updateWebCamName();
}
}