workadventure/front
David Négrier 817b25b0be Fixing reconnect issue
In the case the reconnect event was triggered on "wake-up", the disconnect event was not sent. But because of a bug in the way we handle the setTimeout, the reconnection to the GameScene never happened after we forced the disconnect scene.
This fixes the issue.
2020-06-17 16:06:02 +02:00
..
dist Porting favicon to the "front" container 2020-06-09 09:21:24 +02:00
src Fixing reconnect issue 2020-06-17 16:06:02 +02:00
tests/Phaser/Game Adding PlayersPositionInterpolator to interpolate/extrapolate players positions 2020-06-02 13:44:42 +02:00
.dockerignore Fixing Dockerfiles 2020-04-11 15:11:22 +02:00
.eslintrc.json Adding ESLint for front part 2020-04-04 16:16:20 +02:00
.gitignore Adding communication between LoginScene and SelectCharacterScene 2020-05-26 17:25:29 +02:00
Dockerfile Fixing Dockerfiles 2020-04-11 15:11:22 +02:00
jasmine.json Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine) 2020-06-02 10:48:04 +02:00
LICENSE.txt Changing license to AGPL + Commons Clause 2020-06-09 10:17:21 +02:00
package.json Changing license to AGPL + Commons Clause 2020-06-09 10:17:21 +02:00
tsconfig.json Allowing ill defined initializers (because of the way Phaser 3 is designed) 2020-06-04 18:56:59 +02:00
webpack.config.js Update strategy caching bundle front js files with webpack 2020-06-01 11:53:12 +02:00
yarn.lock Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine) 2020-06-02 10:48:04 +02:00