workadventure/front/src/Phaser
Pierre Mauduit dbef5de7bb Adding a ingame console message
Roughly inspired from the code used to notify the user when a website
can be opened.

Note: The CSS style used for the message could probably go somewhere
else, but I thought it could be interesting to be able to override it.
2021-05-27 22:03:56 +02:00
..
Companion Setting "importsNotUsedAsValues": "error" 2021-05-12 09:13:25 +02:00
Components now use custom emotes with tweens instead of transistions 2021-05-25 16:37:24 +02:00
Entity Merge remote-tracking branch 'upstream/develop' into develop 2021-05-26 22:22:53 +02:00
Game Adding a ingame console message 2021-05-27 22:03:56 +02:00
Items Setting "importsNotUsedAsValues": "error" 2021-05-12 09:13:25 +02:00
Login Switching MediaManager to using a Svelte store 2021-05-26 12:11:16 +02:00
Map Bump Phaser version 2021-05-27 21:52:00 +02:00
Menu Migrating MediaManager game part to Svelte store 2021-05-26 12:12:18 +02:00
Player Camera now show up when someone is moving and hides 5 seconds after we stop moving. 2021-05-26 12:12:46 +02:00
Reconnecting Add error message (#970) 2021-04-29 23:47:30 +02:00
Services now use custom emotes with tweens instead of transistions 2021-05-25 16:37:24 +02:00
Shaders Bump Phaser version 2021-04-21 10:35:38 +02:00
UserInput FEATURE: added the env variable DISABLE_DIRTY_CHECKS 2021-05-17 14:47:34 +02:00