workadventure/front
David Négrier e757d63924 Switching Phaser to pixelart mode
To be honest, I'm not sure what it does exactly (it is supposed to prevent antialiasing and it is rounding coordinates for rendering sprites, but I don't see a difference yet.
2021-02-02 12:04:50 +01:00
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dist clean 2021-01-24 16:06:52 +01:00
src Switching Phaser to pixelart mode 2021-02-02 12:04:50 +01:00
tests/Phaser/Game changed the color of the chat links and unit test 2021-01-22 15:06:41 +01:00
.dockerignore Fixing Dockerfiles 2020-04-11 15:11:22 +02:00
.eslintrc.json Enabling stricter lint on front 2020-06-19 14:29:29 +02:00
.gitignore Template google analytics data 2021-01-19 12:17:05 +01:00
Dockerfile Template google analytics data 2021-01-19 12:17:05 +01:00
jasmine.json Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine) 2020-06-02 10:48:04 +02:00
LICENSE.txt Changing license to AGPL + Commons Clause 2020-06-09 10:17:21 +02:00
package.json downgraded phaser version to 3.24.1 2021-01-28 23:03:06 +01:00
templater.sh Renaming TRACKING_NUMBER to GA_TRACKING_ID 2021-01-20 17:30:11 +01:00
tsconfig.json Refactoring SimplePeer code: splitting Peer instantiation into 2 subclasses (VideoPeer and ScreenSharingPeer). This leads to way leaner code. 2020-08-20 16:56:10 +02:00
webpack.config.js Removed hard coded default map 2021-01-20 22:56:21 +01:00
webpack.prod.js Sending the source map out of the main JS file to reduce size 2020-07-02 10:38:36 +02:00
yarn.lock downgraded phaser version to 3.24.1 2021-01-28 23:03:06 +01:00