Playing different sounds on different actions

still bloody beta
This commit is contained in:
Ralf Ramsauer 2015-10-07 17:42:52 +02:00
parent 10560644de
commit 6634d1fd71
4 changed files with 43 additions and 0 deletions

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@ -103,6 +103,10 @@ install(DIRECTORY images/ DESTINATION share/doorlockd/images
FILES_MATCHING PATTERN "images/*.png"
PERMISSIONS WORLD_READ OWNER_READ GROUP_READ)
install(DIRECTORY sounds/ DESTINATION share/doorlockd/sounds
FILES_MATCHING PATTERN "sounds/*.wav"
PERMISSIONS WORLD_READ OWNER_READ GROUP_READ)
install(FILES scripts/doorlockd.service DESTINATION /etc/systemd/system/)
install(DIRECTORY scripts/ DESTINATION etc/doorlockd/

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@ -3,6 +3,9 @@
#include "mainwindow.h"
#include "ui_mainwindow.h"
#define PLAY(file) \
system("play -q " file " &")
MainWindow::MainWindow(QWidget *parent) :
QWidget(parent),
ui(new Ui::MainWindow)
@ -22,7 +25,33 @@ void MainWindow::setClientmessage(const Clientmessage &msg)
ui->qrwidget->setQRData(msg.token());
ui->tokenLabel->setText(QString::fromStdString(msg.token()));
const auto &doormsg = msg.doormessage();
_LED(msg.isOpen());
if (_oldMessage.isOpen() && !msg.isOpen()) {
// regular close
PLAY(SOUND_LOCK);
} else if (!_oldMessage.isOpen() && msg.isOpen()) {
// regular open
PLAY(SOUND_UNLOCK);
} else {
// no change
}
if (doormsg.isEmergencyUnlock) {
PLAY(SOUND_EMERGENCY_UNLOCK);
} else if (doormsg.isLockButton) {
PLAY(SOUND_LOCK_BUTTON);
} else if (doormsg.isUnlockButton) {
if (msg.isOpen()) {
PLAY(SOUND_ZONK);
} else {
PLAY(SOUND_UNLOCK_BUTTON);
}
}
_oldMessage = msg;
}
void MainWindow::_LED(const bool on)

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@ -25,6 +25,8 @@ public:
private:
Ui::MainWindow *ui;
Clientmessage _oldMessage = { };
void _LED(const bool on);
};

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@ -29,6 +29,14 @@
#define SHARED_LOCATION "@CMAKE_INSTALL_PREFIX@/share/doorlockd/"
#define IMAGE_LOCATION SHARED_LOCATION "images/"
#define SOUNDS_LOCATION SHARED_LOCATION "sounds/"
#define SOUND_LOCK SOUNDS_LOCATION "lock.wav"
#define SOUND_UNLOCK SOUNDS_LOCATION "unlock.wav"
#define SOUND_EMERGENCY_UNLOCK SOUNDS_LOCATION "emergency_unlock.wav"
#define SOUND_ZONK SOUNDS_LOCATION "zonk.wav"
#define SOUND_LOCK_BUTTON SOUNDS_LOCATION "lock_button.wav"
#define SOUND_UNLOCK_BUTTON SOUNDS_LOCATION "unlock_button.wav"
#define PRE_LOCK_SCRIPT "@CMAKE_INSTALL_PREFIX@/etc/doorlockd/pre_lock &"
#define POST_LOCK_SCRIPT "@CMAKE_INSTALL_PREFIX@/etc/doorlockd/post_lock &"
#define PRE_UNLOCK_SCRIPT "@CMAKE_INSTALL_PREFIX@/etc/doorlockd/pre_unlock &"