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mirror of https://github.com/binary-kitchen/doorlockd synced 2024-12-22 02:14:26 +01:00
doorlockd-mirror/doorstate
Ralf Ramsauer 07a0ac5307 doorstate: reimplement doorstate in python
Furthermore, add initial support for the alarm topic.

Signed-off-by: Ralf Ramsauer <ralf@binary-kitchen.de>
2019-06-23 23:17:31 +02:00

174 lines
4.8 KiB
Python
Executable File

#!/usr/bin/env python3
"""
Doorlockd -- Binary Kitchen's smart door opener
Copyright (c) Binary Kitchen e.V., 2019
Author:
Ralf Ramsauer <ralf@binary-kitchen.de>
This work is licensed under the terms of the GNU GPL, version 2. See
the LICENSE file in the top-level directory.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
"""
import gpiod
import os
import sys
from subprocess import Popen
from threading import Timer, Thread, Event
import paho.mqtt.client as mqtt
from pydoorlock.Config import Config, sounds_prefix
prog = sys.argv[0]
global is_locked
is_locked = None
class AudioPlayer(Thread):
def __init__(self, filename):
super(AudioPlayer, self).__init__()
self._filename = filename
self._event = Event()
self._shutdown = False
self._process = None
self._state = False
def set(self, state):
self._state = state
self._event.set()
def shutdown(self):
self._state = False
self._shutdown = True
self._event.set()
def run(self):
print('Run')
while not self._shutdown:
self._event.wait(1)
if self._event.is_set():
print('Came by event')
self._event.clear()
if self._process:
if self._process.poll() is not None:
print('Cleaning up...')
self._process.wait()
self._process = None
self._state = False
elif not self._state:
print('Killing...')
self._process.terminate()
self._process.wait()
self._process = None
self._state = False
else:
if self._state:
print('Starting...')
self._process = Popen(['mpg123', self._filename])
def mqtt_on_connect(client, userdata, flags, rc):
if rc == 0:
print("MqTT: Connection returned result: " + mqtt.connack_string(rc))
client.subscribe(topic_alarm)
client.subscribe(topic_lockstate)
else:
print("MqTT: Bad connection Returned code=", rc)
def mqtt_on_lockstate(client, userdata, message):
global is_locked
is_locked = message.payload.decode('utf-8') == 'locked'
print('is_locked: %s' % is_locked)
def mqtt_on_alarm(client, userdata, message):
alarm_set = message.payload.decode('utf-8') == '1'
print('MQTT: alarm: %u' % alarm_set)
player_alarm.set(alarm_set)
def publish_doorstate():
global door_open
message = 'open' if door_open else 'closed'
mqttc.publish(topic_doorstate, message, retain=True)
cfg = Config('dooralarm')
topic_alarm = cfg.str('TOPIC_ALARM')
topic_doorstate = cfg.str('TOPIC_DOORSTATE')
topic_lockstate = cfg.str('TOPIC_LOCKSTATE')
doorstate_alarm_timeout = int(cfg.str('DOORSTATE_ALARM_TIMEOUT'))
f_alarm = os.path.join(sounds_prefix, 'alarm.mp3')
f_door_call = os.path.join(sounds_prefix, 'door_call.mp3')
mqttc = mqtt.Client(client_id=prog)
mqttc.username_pw_set(cfg.str('MQTT_USERNAME'), cfg.str('MQTT_PASSWORD'))
mqttc.on_connect = mqtt_on_connect
mqttc.message_callback_add(topic_alarm, mqtt_on_alarm)
mqttc.message_callback_add(topic_lockstate, mqtt_on_lockstate)
mqttc.connect(cfg.str('MQTT_HOST'))
chip = gpiod.Chip(cfg.str('GPIO_CHIP'))
pin = cfg.int('GPIO_PIN')
line = chip.get_line(pin)
line.request(consumer=prog, type=gpiod.LINE_REQ_EV_BOTH_EDGES)
player_alarm = AudioPlayer(f_alarm)
player_alarm.start()
player_door_call = AudioPlayer(f_door_call)
player_door_call.start()
global door_open
door_open = line.get_value() == 1
door_alarm_set = False
while True:
# Synchronous loops: MQTT + GPIO
mqttc.loop(timeout=0.5, max_packets=1)
ev_line = line.event_wait(sec=1)
if ev_line:
event = line.event_read()
door_open = event.type == gpiod.LineEvent.RISING_EDGE
publish_doorstate()
print('Loop: door_open: %s' % door_open)
print('Loop: is_locked: %s' % is_locked)
print('Loop: door_alarm_set: %s' % door_alarm_set)
print()
# Door State stuff
if is_locked is not None:
if is_locked is False:
if door_alarm_set:
player_door_call.set(False)
door_alarm_set = False
elif door_open is True:
if not door_alarm_set:
door_alarm_set = True
player_door_call.set(True)
elif door_open is False:
if door_alarm_set:
player_door_call.set(False)
door_alarm_set = False
player_alarm.shutdown()
player_alarm.join()
player_door_call.shutdown()
player_door_call.join()