* Change all direct changes of ubl.state.active to
set_bed_leveling_enabled() which handles apply/unapply
leveling to maintain current_position consistency.
Fix invalidation of UBL mesh to invalid unreachable
mesh points as well (delta corners).
Fix UBL_DELTA unapply_leveling logic and when
it gets applied, including fade_height changes.
Add optional M114 D for detailed position information,
disabled from compilation by default (M114_DETAIL).
* UBL_DELTA raw and inline kinematics
* UBL planner fall through fix
* consistent variable names
* Cleanup orphaned code and whitespace changes.
Use _O2.
* compile warnings cleanup
* Remove redundant #ifdef condition
* Misc. Clean Up
Mostly UBL related clean up.
- But fixed a bug in the thermistortables.
- Made G26 more responsive to user aborts.
- Added sanity checks for older name for UBL_MESH_VALIDATION.
- Made G29 P4 able to edit invalidated mesh points
- Restore a reasonable Fade Height for UBL when creating new state information
- Get UBL's Topology Map to look a little bit better
- Make sure the user doesn't see a blank screen when doing Mesh Editing.
* Huh??? GitHub Desktop screwed up!
* get the planner object in scope
* Fix out of scope z_fade_height
* Travis timed out...
I need a change so I can force a new commit and sync.
- fix broken `M421` due to less-than-careful optimization
- add HOME_AFTER_DEACTIVATE define to advanced config so not everyone has to rehome after steppers are deactivated
- misc. cleanups (remove unused label, unused variables)
- Add crc16 utility function
- Implement CRC16 for config store, remove old checksum, increment layout version
- Move UBL mesh store/load to MarlinSettings; increment UBL_VERSION
- Begin to lay out MAT structure, prototype functions, etc.
- Rename ubl.state.eeprom_storage_slot to .storage_slot
- Misc. optimization
- Cleanup/standardize/improve some messages
This is a work in progress!
* M421 Mesh Point Offset and misc. UBL clean up
Allow M421 to accept an offset as well as absolute value for a specified
mesh point.
And misc. UBL clean up to reduce redundent code.
* Better error checking for M421
* Fix M421 Y index bug
I just noticed.... We've had a Y index bug for who knows how long?
add BLTouch-related messages in english and (rusty) french;
add missing endstops.h in ultralcd.cpp;
fix misc. compiler warnings;
fix lsf_reset - ZERO macro can't handle a pointer as it would only memset the size of the pointer, not the size of the entire struct
Also... The memory corruption issue may be fixed. The GCC compiler
was inlining static functions and this caused the G29() stack frame to
become much larger than the AVR could handle.
* relocated ubl state to config. store:
* removed a number of ubl state variables and padding which were largely unused - saved 58 bytes of both SRAM and EEPROM;
* modified ubl sanity_check - no longer checks removed state variables that were otherwise unused, where checking didn't seem to accomplish anything, ultimately;
* removed pre_initialized state, saving 64 bytes of SRAM;
* removed automatic saving of UBL state after UBL activation/deactivation;
* consolidated multiple GRID_MAX_POINTS_X/Y to 'Global Leveling' section of EEPROM;
* minor update to G29 Sx notes/instructions;
* renamed mesh load and save parameter to 'slot' from 'm' for clarity;
This data corruption problem is very difficult. Just changing the code
a little bit changes whether the problem even happens and what is
affected. I need these changes in the main branch so I can operate with
the extra debug code always available and turned on.
Everything is setup such that if M100 is turned off or DEBUG(ECHO) is
turned off, the code is not affected. M100 has been made a little bit
more inteligent so it can display the serial command buffers in a more
meaningful way (because the data corruption seems to often times end up
in that area).
Configuration_store.cpp - changed a couple of print statements so the
values were printed. The old method resulted in the formula being
printed.
ubl_G29
1) added support for R option to P4. Now probes all points unless R is
present and the number is greater than 0.
2) P2 - moved map print statement so it showed the point that was
currently being probed, The old location did this only for the first
point.
3) P4 - Moved the map print for the same reason.
ultralcd.cpp - changed "Mesh Editor :" to "Mesh Editor" because the LCD
draw routine puts a ":" in automatically so you end up with an extra ":"
using the old message.
Pretty much... The code is in place. Still more work to do. But it
has a lot of hooks and variables in other code, so commit and merge
before I pick up a million 'Conflicts'.