Scott Lahteine
a0c795b097
Encapsulate common display code in a singleton ( #12395 )
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* Encapsulate common LCD code in a singleton
* Depend more UBL code on UBL_DEVEL_DEBUGGING
- Since most users don't need the debugging on at all times, this helps reduce the default build size for UBL by over 2K, a little closer to fitting on 128K boards.
2018-11-11 12:16:24 -06:00
Scott Lahteine
e574f01568
More advanced pause tweaks ( #12356 )
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* Followup to LCD_TIMEOUT_TO_STATUS=0
* Make continuous purge screen fit 20x4
* Unify purge message modes
* Preserve last-set pause header mode
2018-11-06 19:25:57 -06:00
Scott Lahteine
93d5b945dd
Hide mesh editing until a valid mesh exists
2018-11-05 05:13:34 -06:00
Scott Lahteine
fed84f2961
Use multiplier edit item for mesh point editing
2018-11-05 04:17:37 -06:00
KangDroid
82ff7c6542
Add a mesh edit menu for MBL / ABL-Bilinear
2018-11-04 19:07:47 -06:00
Ludy
9f77df2590
Followup to menu refactor. TMC warnings, sanity. ( #12288 )
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- Followup fixes for menu refactor
- Fix TMC sanity checks, unused var warnings
2018-11-01 16:13:33 -05:00
Scott Lahteine
2cff0d1f39
Move menu_level_bed_corners to its own file
2018-10-31 17:44:42 -05:00
Scott Lahteine
44f2a82a56
Move axis_homed, axis_known_position to motion.*
2018-10-31 17:44:42 -05:00
Scott Lahteine
587a64d80c
Move Bed Leveling Menu to its own file
2018-10-28 15:46:45 -05:00