Merge pull request #1112 from thecodingmachine/ios_phaser_sounds

Attempt to switch bubble sound playing into Phaser
This commit is contained in:
David Négrier 2021-06-03 16:13:40 +02:00 committed by GitHub
commit 1527134eeb
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5 changed files with 29 additions and 20 deletions

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@ -91,12 +91,6 @@
<div id="activeScreenSharing" class="active-screen-sharing active">
</div>
<audio id="audio-webrtc-in">
<source src="/resources/objects/webrtc-in.mp3" type="audio/mp3">
</audio>
<audio id="audio-webrtc-out">
<source src="/resources/objects/webrtc-out.mp3" type="audio/mp3">
</audio>
<audio id="report-message">
<source src="/resources/objects/report-message.mp3" type="audio/mp3">
</audio>

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@ -44,7 +44,13 @@ export class TypeMessageExt implements TypeMessageInterface{
mainSectionDiv.appendChild(div);
const reportMessageAudio = HtmlUtils.getElementByIdOrFail<HTMLAudioElement>('report-message');
// FIXME: this will fail on iOS
// We should move the sound playing into the GameScene and listen to the event of a report using a store
try {
reportMessageAudio.play();
} catch (e) {
console.error(e);
}
this.nbSecond = this.maxNbSecond;
setTimeout((c) => {

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@ -160,6 +160,7 @@ export class GameScene extends DirtyScene implements CenterListener {
private createPromise: Promise<void>;
private createPromiseResolve!: (value?: void | PromiseLike<void>) => void;
private iframeSubscriptionList! : Array<Subscription>;
private peerStoreUnsubscribe!: () => void;
MapUrlFile: string;
RoomId: string;
instance: string;
@ -228,6 +229,11 @@ export class GameScene extends DirtyScene implements CenterListener {
this.load.image(joystickBaseKey, joystickBaseImg);
this.load.image(joystickThumbKey, joystickThumbImg);
}
this.load.audio('audio-webrtc-in', '/resources/objects/webrtc-in.mp3');
this.load.audio('audio-webrtc-out', '/resources/objects/webrtc-out.mp3');
//this.load.audio('audio-report-message', '/resources/objects/report-message.mp3');
this.sound.pauseOnBlur = false;
this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
// If we happen to be in HTTP and we are trying to load a URL in HTTPS only... (this happens only in dev environments)
if (window.location.protocol === 'http:' && file.src === this.MapUrlFile && file.src.startsWith('http:') && this.originalMapUrl === undefined) {
@ -519,6 +525,21 @@ export class GameScene extends DirtyScene implements CenterListener {
}
this.emoteManager = new EmoteManager(this);
let oldPeerNumber = 0;
this.peerStoreUnsubscribe = peerStore.subscribe((peers) => {
const newPeerNumber = peers.size;
if (newPeerNumber > oldPeerNumber) {
this.sound.play('audio-webrtc-in', {
volume: 0.2
});
} else if (newPeerNumber < oldPeerNumber) {
this.sound.play('audio-webrtc-out', {
volume: 0.2
});
}
oldPeerNumber = newPeerNumber;
});
}
/**
@ -960,6 +981,7 @@ ${escapedMessage}
this.userInputManager.destroy();
this.pinchManager?.destroy();
this.emoteManager.destroy();
this.peerStoreUnsubscribe();
mediaManager.hideGameOverlay();

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@ -23,10 +23,8 @@ export type HelpCameraSettingsCallBack = () => void;
export class MediaManager {
private remoteVideo: Map<string, HTMLVideoElement> = new Map<string, HTMLVideoElement>();
webrtcInAudio: HTMLAudioElement;
//FIX ME SOUNDMETER: check stalability of sound meter calculation
//mySoundMeterElement: HTMLDivElement;
private webrtcOutAudio: HTMLAudioElement;
startScreenSharingCallBacks : Set<StartScreenSharingCallback> = new Set<StartScreenSharingCallback>();
stopScreenSharingCallBacks : Set<StopScreenSharingCallback> = new Set<StopScreenSharingCallback>();
showReportModalCallBacks : Set<ShowReportCallBack> = new Set<ShowReportCallBack>();
@ -44,11 +42,6 @@ export class MediaManager {
constructor() {
this.webrtcInAudio = HtmlUtils.getElementByIdOrFail<HTMLAudioElement>('audio-webrtc-in');
this.webrtcOutAudio = HtmlUtils.getElementByIdOrFail<HTMLAudioElement>('audio-webrtc-out');
this.webrtcInAudio.volume = 0.2;
this.webrtcOutAudio.volume = 0.2;
this.pingCameraStatus();
//FIX ME SOUNDMETER: check stability of sound meter calculation
@ -129,7 +122,6 @@ export class MediaManager {
}
addActiveVideo(user: UserSimplePeerInterface, userName: string = ""){
this.webrtcInAudio.play();
const userId = ''+user.userId
userName = userName.toUpperCase();
@ -277,10 +269,6 @@ export class MediaManager {
this.removeActiveVideo(this.getScreenSharingId(userId))
}
playWebrtcOutSound(): void {
this.webrtcOutAudio.play();
}
isConnecting(userId: string): void {
const connectingSpinnerDiv = this.getSpinner(userId);
if (connectingSpinnerDiv === null) {

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@ -246,7 +246,6 @@ export class SimplePeer {
* This is triggered twice. Once by the server, and once by a remote client disconnecting
*/
private closeConnection(userId : number) {
mediaManager.playWebrtcOutSound();
try {
const peer = this.PeerConnectionArray.get(userId);
if (peer === undefined) {