Commit Graph

1232 Commits

Author SHA1 Message Date
kharhamel d1106d757d made the player pushable by other models 2020-04-12 17:13:33 +02:00
kharhamel 2b2b615e7b added other players models and fixed collision with other entities 2020-04-12 17:08:28 +02:00
kharhamel 6e27377b07 rewrote the app code to more easily allow for collisions 2020-04-12 16:12:08 +02:00
gparant bbc3935d60 Fix feedback @kharhamel 2020-04-12 13:57:00 +02:00
kharhamel 241cbd720a added a rock 2020-04-11 18:17:36 +02:00
kharhamel 793e5318f7 created a class to centralize all user inputs catching and expose user events 2020-04-11 16:46:28 +02:00
David Négrier d979636a19 Fixing Dockerfiles 2020-04-11 15:11:22 +02:00
gparant d257b2b944 Multi players on the map
- Fix share user position
 - Fix initialise map
 - Create function to add user on the map with back end data
2020-04-10 12:54:05 +02:00
David Négrier bc7b5fc6c9 Setting up continuous deployment 2020-04-09 11:00:30 +02:00
gparant 9d83ba22d5 Fix play anim 2020-04-07 23:56:16 +02:00
gparant 25895e51f7 Fix and refactor with comments of @moumoug 2020-04-07 22:38:53 +02:00
gparant 77780bd27b Change comment with new message strategy 2020-04-07 21:03:33 +02:00
gparant 67c3eaa7f4 Fix Message send to add direction 2020-04-07 21:02:23 +02:00
gparant aba3322188 Fix CI 2020-04-07 20:46:30 +02:00
gparant bac1e804ad Refactor to include connexion 2020-04-07 20:41:35 +02:00
gparant 5d463d097a Refactor Class
- Add MapManager permit to create map, camera and player.
 - Add CameraManager permit to move and update camera.
 - Add player Call extended of Phaser.GameObjects.Sprite. Permit to manager player data and moving in the map.
 - Add Animation class permit to manage the player animations.
2020-04-07 19:23:21 +02:00
gparant e52183830d Camera following player.
- Add condition to follow the player.
 - Add condition for the player never out map border.
2020-04-07 01:28:36 +02:00
gparant ddc39d6e50 Fix to move the camera only in the map. The camera stops on the border map. 2020-04-06 22:55:09 +02:00
kharhamel 406b299f91 allow player movement with proper animation 2020-04-06 19:53:07 +02:00
David Négrier cf7125301a Merge branch 'master' of github.com:thecodingmachine/workadventure 2020-04-06 17:59:06 +02:00
kharhamel d0c09ecd4f added a way do speed up the camera movement 2020-04-06 16:59:14 +02:00
kharhamel 7146decb5b added code to freely move the camera using the arrow keys or z,q,s,d 2020-04-06 16:52:18 +02:00
gparant 7e08e7f133 Front : create class to connect, send and receive message
- Create environment class
 - Create Connexion class to connect and save data
 - Refactor back api
2020-04-05 20:57:14 +02:00
David Négrier b10f8d9069 Loading first sprite 2020-04-05 16:20:53 +02:00
David Négrier 08989d6ec0
Merge pull request #20 from thecodingmachine/noemie_nguyen/ajout_logos_tcm
Ajout des logos TCM
2020-04-04 16:38:09 +02:00
David Négrier ca3d113cad Adding ESLint for front part 2020-04-04 16:16:20 +02:00
David Négrier 531899ea6b Fixing missing closing parenthesis 2020-04-04 16:06:38 +02:00
kevin 25841b51c0 ajout des logos TCM 2020-04-04 15:42:45 +02:00
David Négrier c0e75ae07e
Merge pull request #16 from moufmouf/docker-compose
Adding docker-compose
2020-04-03 18:48:36 +02:00
David Négrier 9290dfd6c5 Automatically resizing game when window is resized 2020-04-03 18:41:06 +02:00
David Négrier f1ab9705c9 Adding docker-compose
This first commit contains a docker-compose with:

- front container
- traefik for reverse proxy

back container will be added when ready.
2020-04-03 18:31:11 +02:00
David Négrier 26b8412f3c Initial commit 2020-04-03 14:56:21 +02:00