Commit Graph

67 Commits

Author SHA1 Message Date
Johannes Berthel
8d4e0c3e88 added companion compatibility with phaser 3.54.0 2021-04-09 18:30:30 +02:00
Johannes Berthel
187e21eed9 load texture inside game scene instead inside of inside companion class 2021-04-06 19:10:18 +02:00
Johannes Berthel
c07079051a transmit companion to remote players 2021-04-02 21:21:11 +02:00
Johannes Berthel
2ad712807b add companion only on local player 2021-04-02 17:14:34 +02:00
Johannes Berthel
5a91e15580 add companion to remote player 2021-04-01 18:51:51 +02:00
kharhamel
fe8c75610d FIX: player anims correctly stop on the idle frame 2021-03-11 16:21:02 +01:00
MisterErwin
511cd99e22
Fix offsets of SpeechBubble.ts
Since some recent optimizations, they are being added on top of the player, which makes the offset redundant.
2021-02-13 14:04:28 +01:00
kharhamel
0c892e0243 FEATURE: implemented a client side blacklist 2021-02-12 19:15:24 +01:00
Gregoire Parant
45b355f780 Refactor lazy loading 2021-01-26 15:21:23 +01:00
Gregoire Parant
e2695c58af Verify existing texture 2021-01-26 09:16:39 +01:00
Gregoire Parant
232ac6d5d1 Error lazy loading
Update loader custom characters
2021-01-24 18:00:30 +01:00
Gregoire Parant
d93a8da828 Fix custom character lazy loading 2021-01-24 15:57:47 +01:00
kharhamel
fd29826556 fixed a crash linked to incorrect textureDescriptors 2021-01-14 14:47:02 +01:00
Gregoire Parant
512be7acd2 New basic characters 2021-01-13 16:46:24 +01:00
Gregoire Parant
f8d4b696e8 Customise characters with admin console
- Add new characters choise
 - Display on 3 line of 6 pers
 - Add custom characters from admin console wilth level -1
2021-01-12 13:19:51 +01:00
kharhamel
472fbb1de0 All player textures are now lazy-loaded 2021-01-08 11:44:41 +01:00
kharhamel
3ce8427378 fixed a game crashed because of lack of animations and improved the character class 2021-01-07 12:46:13 +01:00
kharhamel
1359fbe977 updated phaser to version 3.51 and fixed the BC 2021-01-06 15:00:54 +01:00
Gregoire Parant
323fa6abba Create exception error 2020-12-18 14:30:46 +01:00
Gregoire Parant
f5dd5efc0e Manage Local Storage customers player error 2020-12-18 13:56:25 +01:00
yourcoke
8ff24c38b0
added: engelbert hose + mask 2020-11-24 20:23:20 +01:00
yourcoke
bbd3d9efae
added: hoodies 2020-11-21 15:46:04 +01:00
yourcoke
f5e41cc285
added: pride shirt 2020-11-20 15:56:58 +01:00
yourcoke
62f13f6b30
added: mate bottle accessorie 2020-11-20 11:49:08 +01:00
yourcoke
a6c8132f0a
added: tinfoil hat1 2020-11-20 10:59:22 +01:00
David Négrier
78a4bf3189 Adding custom character textures 2020-10-20 17:42:36 +02:00
David Négrier
c75f1edc40 Merge branch 'develop' of github.com:thecodingmachine/workadventure into player-report
# Conflicts:
#	back/src/Controller/AuthenticateController.ts
2020-10-15 18:01:44 +02:00
David Négrier
c59a335a1a Removing useless resource 2020-10-15 18:00:34 +02:00
arp
67a9bd2520 improved textField component and allowed 8 caracter names 2020-10-15 14:23:39 +02:00
Gregoire Parant
dbaf44e814 Change report flag
- Add icon on video
- Permit to have a modal with comment
2020-10-13 19:56:42 +02:00
Gregoire Parant
aeced0c648 create message to report 2020-10-12 11:22:41 +02:00
Gregoire Parant
c63fb6ed6f Add image to report and to teleport player 2020-10-06 23:56:27 +02:00
arp
af4611ed29 rewrote the login workflow 2020-09-25 19:23:33 +02:00
David Négrier
e9ca8721a6 Migrating userId to "int32" to save some space and adding userMoves message in protobuf 2020-09-18 13:57:38 +02:00
David Négrier
24fb605f50 Switching to definitely assigned parameters
This allows us to go in "full strict mode" (yeah!)
See https://www.typescriptlang.org/docs/handbook/release-notes/typescript-2-7.html#strict-class-initialization
2020-08-07 23:39:06 +02:00
David Négrier
bc929615d1 Fixing problem when switching scenes with container 2020-07-29 11:42:18 +02:00
David Négrier
84529d6e99 Propagating customized sprites all over the game 2020-07-28 17:45:55 +02:00
David Perez
866985326b Fixing merge issue 2020-07-28 11:35:30 +02:00
David Perez
21d2a7939b custome characters 2020-07-28 11:24:34 +02:00
David Négrier
e2be99490b Finishing removing any reference to "any" in the front. 2020-06-19 16:36:40 +02:00
David Négrier
8348d13bfe Fixing use const instead of let 2020-06-19 14:30:34 +02:00
David Négrier
500dc83a85 Completely resetting GameScene on disconnect 2020-06-10 15:43:22 +02:00
David Négrier
b82b13e351 Finalizing strict mode fixes 2020-06-04 18:56:59 +02:00
David Négrier
6f69a62d4d More strict fixes 2020-06-04 18:56:59 +02:00
David Négrier
da0d9fed87 Adding a new SelectCharacterScene
Taking what was done in the LoginScene regarding character selection and putting it in its own scene.
Also, making character selection possible via the keyboard.
2020-05-25 23:26:27 +02:00
David Négrier
ab798b1c09 Changing the "Point" notion to add a notion of "moving" in addition to the notion of direction.
Also, refactoring JOIN_ROOM event to add complete position.
2020-05-22 23:04:45 +02:00
David Négrier
256fa51e24 Catching errors in socket callbacks
Catching errors in socket callbacks to avoid having the server crashing when an error occurs.
2020-05-12 11:49:55 +02:00
David Négrier
d51462abd4 Fixing typo 2020-05-11 19:19:42 +02:00
David Négrier
39f1952f94 Putting player names depth at a high depth to have them always visible 2020-05-11 19:16:36 +02:00
gparant
59127534ac Fix User depth
- Update strategy layers depth
 - Add depth to manager layers positions between all users
2020-05-08 17:35:40 +02:00