Commit Graph

26 Commits

Author SHA1 Message Date
David Négrier
2448fef53a Adding a notion of instances per mapAdding a notion of instances to room
The URL signature becomes:

https://workadventu.re/_/[instance]/[path_to_map.json]

This allows us to create many instances of the same map (and therefore to create several different worlds for different people)

An exit on a map can target another "instance" by passing the "exitInstance" property.
2020-05-23 17:45:49 +02:00
David Négrier
125a4d11af Refactored and optimized messages
Now, when a user moves, only his/her position is sent back to the other users. The position of all users is not sent each time.

The messages sent to the browser are now:

- the list of all users as a return to the join_room event (you can send responses to events in socket.io)
- a "join_room" event sent when a new user joins the room
- a "user_moved" event when a user moved
- a "user_left" event when a user left the room

The GameScene tracks all these events and reacts accordingly.

Also, I made a number of refactoring in the classes and removed the GameSceneInterface that was useless (it was implemented by the LogincScene for no reason at all)
2020-05-19 19:11:12 +02:00
David Négrier
4de552437d Completely getting rid of "userid"
Previously, userid was generated by the "/login" route and passed along.
This commit completely removes the uuid "userid" (and disables the LoginController too and any Jwt check).

"userid" is replaced by the "socket id" of the connection.
So a user is now identified using a socket id, which is unique for a given connection.
2020-05-14 23:20:43 +02:00
gparant
ec297e3912 Auto-reconnect 2020-05-13 20:22:42 +02:00
David Négrier
faadacddb6 Redirecting to the correct map after login screen based on URL provided 2020-05-13 00:06:58 +02:00
David Négrier
9417e4a4d2 Refactoring/centralizing map loading in GameManager 2020-05-12 22:38:44 +02:00
gparant
f4af824cf9 Fix error mapping refresh in back & the end of this feature development 2020-05-10 23:49:08 +02:00
gparant
58b65030bd Fix feedback @moufmouf strategy of maps managing by back. 2020-05-10 18:34:55 +02:00
gparant
69777ad1cb Remove middleware to secure access API. 2020-05-10 17:31:27 +02:00
gparant
27c6034661 Manage multi scene
- Create position and check if user is in position to switch in the next scene.
 - When scene is load, we load all scene in the layer of name "exit".
 - Layer "exit" of map.json have a parametter "exitSceneKey" to identify next scene.
 - Add layer "start", the player could start in the scene on the object present in the layer of name "start".
2020-05-09 21:28:50 +02:00
gparant
fb8d9bf9a8 Multi Scene in back end
- Change maps url to get maps
 - Change GameScene to create scene with file since back end
 - Change LoginScene to upload scene and start game
2020-05-09 19:41:21 +02:00
gparant
4157a12f5d Update name map
- Change name in game scene and login scene
2020-05-09 16:47:55 +02:00
gparant
3ec167ee44 Merge branch 'master' into feature/login-page
# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
#	front/src/Phaser/Login/LogincScene.ts
2020-05-06 02:20:28 +02:00
gparant
5a6415607d Send event and play animation with user frame 2020-05-06 01:50:01 +02:00
David Négrier
ad3484285b Fixing Cypress tests 2020-05-04 18:38:04 +02:00
gparant
58a1a8a3c9 Add select player in login page 2020-05-04 01:48:14 +02:00
David Négrier
b260dc32b5 Merge from master 2020-05-03 18:04:01 +02:00
David Négrier
5601e5e134 Adding login method back for future use in LogincScene 2020-05-03 15:18:15 +02:00
gparant
fdb40ec3e2 Fix webrtc multi 2020-05-02 20:46:02 +02:00
David Négrier
d72741ce0c Fixing linting 2020-05-01 23:48:30 +02:00
David Négrier
42ddd8b858 Changed font from text
Input name can only be 4 characters long
Passing name to next scene
2020-05-01 23:19:51 +02:00
David Négrier
85f84517f6 Adding logo in the bottom right corner and placing help text in function of height 2020-05-01 22:23:41 +02:00
kharhamel
62d2498e34 remove the GameSceneInterface from LoginScene 2020-04-30 19:18:35 +02:00
gparant
4e556782af Fix integration login scene in game manager 2020-04-29 00:01:37 +02:00
kharhamel
25ac579a90 prettier login page 2020-04-26 18:48:41 +02:00
kharhamel
d691b58d0b basic login page with a text input and a click button 2020-04-26 17:54:56 +02:00