David Négrier
0c5e5ef578
Skip "render" if nothing changed on screen
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For each requested animation frame (RAF) in Phaser, Phaser calls the "update" method, then the "render" method of each scenes.
The "render" method takes some time (and energy) to perform the rendering.
The fact is we probably don't need to call "render" if nothing changed on the screen (which happens most of the frames in a typical WorkAdventure game).
This commit is therefore overloading the "Game" class of Phaser to add a "dirty" flag.
Scenes can now add a "isDirty()" method. If all displayed scenes are pristine (not dirty), Phaser will skip rendering the frame altogether.
This saves "a lot" of energy, resulting in laptops that are not overheating when using WorkAdventure \o/
2021-05-06 15:36:45 +02:00
David Négrier
271300aa8d
Merge pull request #982 from jonnytest1/baseUrlFix
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fixed url cannot be relative
2021-05-06 15:09:13 +02:00
Gregoire Parant
1440faf825
Merge branch 'master' into develop
2021-05-06 00:57:55 +02:00
grégoire parant
46978d26f9
Add entry map village WorkAdventure ( #997 )
2021-05-06 00:53:04 +02:00
jonny
a24ca078e6
use iframe url if no script
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# Conflicts:
# front/src/Api/IframeListener.ts
2021-05-05 19:15:32 +02:00
David Négrier
fea1de36a4
Merge pull request #974 from tabascoeye/patch-1
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allow numbers in nickname again
2021-05-05 18:44:01 +02:00
David Négrier
f085393730
Merge pull request #992 from tabascoeye/patch-2
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getting rid of special char in filename
2021-05-05 18:34:46 +02:00
David Négrier
77d14ee7ce
Merge pull request #994 from thecodingmachine/resolution
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Improving centering of HTML elements in setup scenes
2021-05-05 18:33:49 +02:00
David Négrier
989528f729
Updating changelog
2021-05-05 17:14:28 +02:00
David Négrier
3751b0e2bc
Removing RESOLUTION and ZOOM_LEVEL settings: they are no more needed or supported
2021-05-05 17:11:03 +02:00
David Négrier
7ae66a63a4
Refactoring centering of DOM elements
2021-05-05 17:10:39 +02:00
David Négrier
9c4a0245a3
Merge pull request #924 from thecodingmachine/resolution
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Improving mobile rendering / adding zoom / pinch
2021-05-05 16:21:13 +02:00
David Négrier
c1be97e366
Adding test cases for mobile
2021-05-05 16:18:37 +02:00
David Négrier
04448c3c50
Fixing button position in webcam setting page
2021-05-05 15:46:02 +02:00
David Négrier
cd2873e9d3
Fixing CI
2021-05-05 13:14:00 +02:00
David Négrier
4b89e08ea6
Reverting hard coded environment variable
2021-05-05 12:17:06 +02:00
David Négrier
bede7abdd8
Removing mousewheel to up down plugin
2021-05-05 12:15:13 +02:00
David Négrier
10bd073b7d
Fixing center computation of popup
2021-05-05 12:12:56 +02:00
David Négrier
7d2cc66f11
Fixing pointer-events interaction preventing virtual joystick from working
2021-05-05 11:56:24 +02:00
David Négrier
82073098e0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into resolution
2021-05-05 11:01:11 +02:00
David Négrier
a6ad1674e3
Fixing broken resize
2021-05-05 09:51:04 +02:00
David Négrier
f66e69cb75
Improving pinch (virtual joystick stops when pinch begins)
2021-05-05 09:35:24 +02:00
grégoire parant
4d0220e118
Merge pull request #990 from thecodingmachine/develop
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Release 04/05
- WorkAdventure Village
- Fix loader
- Create sound meter
2021-05-05 02:05:07 +02:00
grégoire parant
71eb3f3b69
Improvement feature circle discussion ( #977 )
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* Improvment circle discussion
- Change to lissen start event of WebRTC connection
* Update help allow navigator and waring message
- Show warning message.
- Use help camera allow setting to show modal and help user.
- Change feature to show the modal only when user have need the information on allow navigator access
* Create soud for video discussion
2021-05-05 01:49:04 +02:00
Gregoire Parant
83159a121f
Revert logo loading and fix it
2021-05-04 15:47:45 +02:00
Gregoire Parant
c8692a08ce
Revert "Fix loader logo WA ( #991 )"
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This reverts commit fa3ffe4d7a
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2021-05-04 15:15:23 +02:00
grégoire parant
fa3ffe4d7a
Fix loader logo WA ( #991 )
2021-05-04 14:28:30 +02:00
David Négrier
59b391e983
Prevent WA scale manager from zooming too much
2021-05-04 14:08:40 +02:00
TabascoEye
8d45338044
re-upload without accent in filename
2021-05-04 13:50:07 +02:00
TabascoEye
2b30bea3e0
Delete sol_intérieur.png
2021-05-04 13:49:32 +02:00
TabascoEye
ec02b11b7f
remove accent from filename
2021-05-04 13:48:20 +02:00
grégoire parant
622e0c6130
Add WA logo in village map ( #989 )
2021-05-04 12:39:00 +02:00
David Négrier
613ff5d463
Adding zoom out limit
2021-05-04 12:09:00 +02:00
David Négrier
85efe208b3
Changing default map for docker-compose single-domain
2021-05-04 11:35:55 +02:00
David Négrier
04d3cf8593
Adding HdpiManager to start and scale from a default resolution that is correct by default for the game.
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Fixing VirtualJoystick on resize.
2021-05-04 11:35:33 +02:00
jonnytest1
5069099000
fixed typing in chat still causes character to move ( #965 )
2021-05-03 20:26:42 +02:00
grégoire parant
95ec5dc3f6
Merge pull request #917 from ClementVieilly75/MapWA_Feature
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Map village with new WA Office and features presented
2021-05-03 20:12:33 +02:00
jonnytest1
0a5dffd034
Update ScriptUtils.ts
2021-05-03 16:11:16 +02:00
jonny
d674ac9e0c
fixed url cannot be relative
2021-05-01 17:43:31 +02:00
David Négrier
4c55b5657f
Merge pull request #973 from thecodingmachine/better_error_message
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Improving error messages
2021-04-30 13:31:04 +02:00
TabascoEye
7592a71bd5
remove test case with numbers being invalid in nickname
2021-04-30 10:58:01 +02:00
TabascoEye
2b2c60cbe3
allow numbers in nickname again
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closes #972
2021-04-30 10:51:23 +02:00
David Négrier
3c9d477c06
Improving error messages
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Trying to put more expressive and helpful error messages for the end user.
2021-04-30 09:33:18 +02:00
grégoire parant
1c20b33d4e
Merge pull request #971 from thecodingmachine/develop
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Add error message (#970 )
2021-04-30 00:15:40 +02:00
grégoire parant
925545d74f
Add error message ( #970 )
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- Error link not found
- Error user was banned
- Error access dinied on the world
2021-04-29 23:47:30 +02:00
Kharhamel
d1ef4a7342
Merge pull request #969 from thecodingmachine/develop
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Deployment bis 29/04/2021
2021-04-29 18:47:51 +02:00
Kharhamel
7cd7d22e8b
Merge pull request #968 from thecodingmachine/releaseBuild
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FIX: now used a slugified tag for prod deployment
2021-04-29 18:46:49 +02:00
kharhamel
0af3657acb
FIX: now used a slugified tag for prod deployment
2021-04-29 18:44:46 +02:00
Kharhamel
0b749a4cab
Merge pull request #967 from thecodingmachine/develop
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Déployment 29/04/2021
2021-04-29 18:32:29 +02:00
Kharhamel
b4f2b005e1
Merge pull request #963 from thecodingmachine/releaseBuild
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FIX: fixed the deploy workflow to also build images on new releases
2021-04-29 18:20:59 +02:00